638 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			638 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /** \file gameengine/Expressions/Value.cpp
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|  *  \ingroup expressions
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|  */
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| // Value.cpp: implementation of the CValue class.
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| // developed at Eindhoven University of Technology, 1997
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| // by the OOPS team
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| //////////////////////////////////////////////////////////////////////
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| /*
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|  * Copyright (c) 1996-2000 Erwin Coumans <coockie@acm.org>
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|  *
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|  * Permission to use, copy, modify, distribute and sell this software
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|  * and its documentation for any purpose is hereby granted without fee,
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|  * provided that the above copyright notice appear in all copies and
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|  * that both that copyright notice and this permission notice appear
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|  * in supporting documentation.  Erwin Coumans makes no
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|  * representations about the suitability of this software for any
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|  * purpose.  It is provided "as is" without express or implied warranty.
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|  *
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|  */
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| #include "Value.h"
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| #include "FloatValue.h"
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| #include "IntValue.h"
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| #include "VectorValue.h"
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| #include "VoidValue.h"
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| #include "StringValue.h"
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| #include "ErrorValue.h"
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| #include "ListValue.h"
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| 
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| //////////////////////////////////////////////////////////////////////
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| // Construction/Destruction
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| //////////////////////////////////////////////////////////////////////
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| 
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| double CValue::m_sZeroVec[3] = {0.0,0.0,0.0};
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| 
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| #ifdef WITH_PYTHON
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| 
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| PyTypeObject CValue::Type = {
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| 	PyVarObject_HEAD_INIT(NULL, 0)
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| 	"CValue",
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| 	sizeof(PyObjectPlus_Proxy),
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| 	0,
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| 	py_base_dealloc,
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| 	0,
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| 	0,
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| 	0,
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| 	0,
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| 	py_base_repr,
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| 	0,
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| 	0,0,0,0,0,
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| 	NULL,
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| 	NULL,
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| 	0,
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| 	Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
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| 	0,0,0,0,0,0,0,
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| 	Methods,
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| 	0,
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| 	0,
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| 	&PyObjectPlus::Type,
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| 	0,0,0,0,0,0,
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| 	py_base_new
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| };
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| 
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| PyMethodDef CValue::Methods[] = {
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| 	{NULL,NULL} //Sentinel
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| };
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| #endif // WITH_PYTHON
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| 
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| 
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| /*#define CVALUE_DEBUG*/
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| #ifdef CVALUE_DEBUG
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| int gRefCount;
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| struct SmartCValueRef 
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| {
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| 	CValue *m_ref;
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| 	int m_count;
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| 	SmartCValueRef(CValue *ref)
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| 	{
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| 		m_ref = ref;
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| 		m_count = gRefCount++;
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| 	}
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| };
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| 
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| #include <vector>
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| 
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| std::vector<SmartCValueRef> gRefList;
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| #endif
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| 
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| #ifdef _DEBUG
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| //int gRefCountValue;
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| #endif
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| 
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| CValue::CValue()
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| 		: PyObjectPlus(),
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| 	
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| m_pNamedPropertyArray(NULL),
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| m_refcount(1)
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| /*
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| pre: false
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| effect: constucts a CValue
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| */
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| {
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| 	//debug(gRefCountValue++)	// debugging
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| #ifdef _DEBUG
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| 	//gRefCountValue++;
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| #ifdef CVALUE_DEBUG
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| 	gRefList.push_back(SmartCValueRef(this));
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| #endif
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| #endif
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| }
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| 
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| 
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| 
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| CValue::~CValue()
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| /*
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| pre:
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| effect: deletes the object
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| */
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| {
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| 	ClearProperties();
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| 
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| 	assertd (m_refcount==0);
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| #ifdef CVALUE_DEBUG
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| 	std::vector<SmartCValueRef>::iterator it;
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| 	for (it=gRefList.begin(); it!=gRefList.end(); it++)
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| 	{
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| 		if (it->m_ref == this)
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| 		{
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| 			*it = gRefList.back();
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| 			gRefList.pop_back();
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| 			break;
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| 		}
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| 	}
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| #endif
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| }
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| 
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| 
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| 
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| 
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| #define VALUE_SUB(val1, val2) (val1)->Calc(VALUE_SUB_OPERATOR, val2)
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| #define VALUE_MUL(val1, val2) (val1)->Calc(VALUE_MUL_OPERATOR, val2)
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| #define VALUE_DIV(val1, val2) (val1)->Calc(VALUE_DIV_OPERATOR, val2)
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| #define VALUE_NEG(val1)       (val1)->Calc(VALUE_NEG_OPERATOR, val1)
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| #define VALUE_POS(val1)       (val1)->Calc(VALUE_POS_OPERATOR, val1)
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| 
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| 
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| STR_String CValue::op2str (VALUE_OPERATOR op)
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| {
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| 	//pre:
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| 	//ret: the stringrepresentation of operator op
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| 	
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| 	STR_String opmsg;
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| 	switch (op) {
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| 	case VALUE_MOD_OPERATOR:
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| 		opmsg = " % ";
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| 		break;
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| 	case VALUE_ADD_OPERATOR:
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| 		opmsg = " + ";
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| 		break;
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| 	case VALUE_SUB_OPERATOR:
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| 		opmsg = " - ";
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| 		break;
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| 	case VALUE_MUL_OPERATOR:
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| 		opmsg = " * ";
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| 		break;
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| 	case VALUE_DIV_OPERATOR:
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| 		opmsg = " / ";
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| 		break;
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| 	case VALUE_NEG_OPERATOR:
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| 		opmsg = " -";
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| 		break;
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| 	case VALUE_POS_OPERATOR:
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| 		opmsg = " +";
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| 		break;
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| 	case VALUE_AND_OPERATOR:
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| 		opmsg = " & ";
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| 		break;
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| 	case VALUE_OR_OPERATOR:
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| 		opmsg = " | ";
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| 		break;
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| 	case VALUE_EQL_OPERATOR:
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| 		opmsg = " = ";
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| 		break;
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| 	case VALUE_NEQ_OPERATOR:
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| 		opmsg = " != ";
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| 		break;
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| 	case VALUE_NOT_OPERATOR:
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| 		opmsg = " !";
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| 		break;
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| 	default:
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| 		opmsg="Error in Errorhandling routine.";
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| 		//		AfxMessageBox("Invalid operator");
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| 		break;
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| 	}
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| 	return opmsg;
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| }
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| 
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| 
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| 
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| 
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| 
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| //---------------------------------------------------------------------------------------------------------------------
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| //	Property Management
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| //---------------------------------------------------------------------------------------------------------------------
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| 
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| 
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| 
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| //
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| // Set property <ioProperty>, overwrites and releases a previous property with the same name if needed
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| //
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| void CValue::SetProperty(const STR_String & name,CValue* ioProperty)
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| {
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| 	if (ioProperty==NULL)
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| 	{	// Check if somebody is setting an empty property
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| 		trace("Warning:trying to set empty property!");
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| 		return;
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| 	}
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| 
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| 	if (m_pNamedPropertyArray)
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| 	{	// Try to replace property (if so -> exit as soon as we replaced it)
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| 		CValue* oldval = (*m_pNamedPropertyArray)[name];
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| 		if (oldval)
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| 			oldval->Release();
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| 	}
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| 	else { // Make sure we have a property array
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| 		m_pNamedPropertyArray = new std::map<STR_String,CValue *>;
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| 	}
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| 	
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| 	// Add property at end of array
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| 	(*m_pNamedPropertyArray)[name] = ioProperty->AddRef();//->Add(ioProperty);
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| }
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| 
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| void CValue::SetProperty(const char* name,CValue* ioProperty)
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| {
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| 	if (ioProperty==NULL)
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| 	{	// Check if somebody is setting an empty property
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| 		trace("Warning:trying to set empty property!");
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| 		return;
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| 	}
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| 
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| 	if (m_pNamedPropertyArray)
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| 	{	// Try to replace property (if so -> exit as soon as we replaced it)
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| 		CValue* oldval = (*m_pNamedPropertyArray)[name];
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| 		if (oldval)
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| 			oldval->Release();
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| 	}
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| 	else { // Make sure we have a property array
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| 		m_pNamedPropertyArray = new std::map<STR_String,CValue *>;
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| 	}
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| 	
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| 	// Add property at end of array
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| 	(*m_pNamedPropertyArray)[name] = ioProperty->AddRef();//->Add(ioProperty);
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| }
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| 
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| //
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| // Get pointer to a property with name <inName>, returns NULL if there is no property named <inName>
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| //
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| CValue* CValue::GetProperty(const STR_String & inName)
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| {
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| 	if (m_pNamedPropertyArray) {
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| 		std::map<STR_String,CValue*>::iterator it = m_pNamedPropertyArray->find(inName);
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| 		if (it != m_pNamedPropertyArray->end())
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| 			return (*it).second;
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| 	}
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| 	return NULL;
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| }
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| 
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| CValue* CValue::GetProperty(const char *inName)
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| {
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| 	if (m_pNamedPropertyArray) {
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| 		std::map<STR_String,CValue*>::iterator it = m_pNamedPropertyArray->find(inName);
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| 		if (it != m_pNamedPropertyArray->end())
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| 			return (*it).second;
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| 	}
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| 	return NULL;
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| }
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| 
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| //
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| // Get text description of property with name <inName>, returns an empty string if there is no property named <inName>
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| //
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| const STR_String& CValue::GetPropertyText(const STR_String & inName)
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| {
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| 	const static STR_String sEmpty("");
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| 
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| 	CValue *property = GetProperty(inName);
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| 	if (property)
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| 		return property->GetText();
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| 	else
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| 		return sEmpty;
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| }
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| 
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| float CValue::GetPropertyNumber(const STR_String& inName,float defnumber)
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| {
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| 	CValue *property = GetProperty(inName);
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| 	if (property)
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| 		return property->GetNumber(); 
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| 	else
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| 		return defnumber;
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| }
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| 
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| 
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| 
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| //
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| // Remove the property named <inName>, returns true if the property was succesfully removed, false if property was not found or could not be removed
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| //
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| bool CValue::RemoveProperty(const char *inName)
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| {
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| 	// Check if there are properties at all which can be removed
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| 	if (m_pNamedPropertyArray)
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| 	{
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| 		std::map<STR_String,CValue*>::iterator it = m_pNamedPropertyArray->find(inName);
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| 		if (it != m_pNamedPropertyArray->end())
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| 		{
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| 			((*it).second)->Release();
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| 			m_pNamedPropertyArray->erase(it);
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| 			return true;
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| 		}
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| 	}
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| 	
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| 	return false;
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| }
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| 
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| //
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| // Get Property Names
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| //
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| vector<STR_String> CValue::GetPropertyNames()
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| {
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| 	vector<STR_String> result;
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| 	if(!m_pNamedPropertyArray) return result;
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| 	result.reserve(m_pNamedPropertyArray->size());
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| 	
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| 	std::map<STR_String,CValue*>::iterator it;
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| 	for (it= m_pNamedPropertyArray->begin(); (it != m_pNamedPropertyArray->end()); it++)
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| 	{
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| 		result.push_back((*it).first);
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| 	}
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| 	return result;
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| }
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| 
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| //
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| // Clear all properties
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| //
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| void CValue::ClearProperties()
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| {		
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| 	// Check if we have any properties
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| 	if (m_pNamedPropertyArray == NULL)
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| 		return;
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| 
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| 	// Remove all properties
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| 	std::map<STR_String,CValue*>::iterator it;
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| 	for (it= m_pNamedPropertyArray->begin();(it != m_pNamedPropertyArray->end()); it++)
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| 	{
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| 		CValue* tmpval = (*it).second;
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| 		//STR_String name = (*it).first;
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| 		tmpval->Release();
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| 	}
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| 
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| 	// Delete property array
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| 	delete m_pNamedPropertyArray;
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| 	m_pNamedPropertyArray=NULL;
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| }
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| 
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| 
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| 
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| //
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| // Set all properties' modified flag to <inModified>
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| //
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| void CValue::SetPropertiesModified(bool inModified)
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| {
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| 	if(!m_pNamedPropertyArray) return;
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| 	std::map<STR_String,CValue*>::iterator it;
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| 	
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| 	for (it= m_pNamedPropertyArray->begin();(it != m_pNamedPropertyArray->end()); it++)
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| 		((*it).second)->SetModified(inModified);
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| }
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| 
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| 
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| 
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| //
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| // Check if any of the properties in this value have been modified
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| //
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| bool CValue::IsAnyPropertyModified()
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| {
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| 	if(!m_pNamedPropertyArray) return false;
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| 	std::map<STR_String,CValue*>::iterator it;
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| 	
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| 	for (it= m_pNamedPropertyArray->begin();(it != m_pNamedPropertyArray->end()); it++)
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| 		if (((*it).second)->IsModified())
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| 			return true;
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| 	
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| 	return false;
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| }
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| 
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| 
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| 
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| //
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| // Get property number <inIndex>
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| //
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| CValue* CValue::GetProperty(int inIndex)
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| {
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| 
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| 	int count=0;
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| 	CValue* result = NULL;
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| 
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| 	if (m_pNamedPropertyArray)
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| 	{
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| 		std::map<STR_String,CValue*>::iterator it;
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| 		for (it= m_pNamedPropertyArray->begin(); (it != m_pNamedPropertyArray->end()); it++)
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| 		{
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| 			if (count++==inIndex)
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| 			{
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| 				result = (*it).second;
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| 				break;
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| 			}
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| 		}
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| 
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| 	}
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| 	return result;
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| }
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| 
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| 
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| 
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| //
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| // Get the amount of properties assiocated with this value
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| //
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| int CValue::GetPropertyCount()
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| {
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| 	if (m_pNamedPropertyArray)
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| 		return m_pNamedPropertyArray->size();
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| 	else
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| 		return 0;
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| }
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| 
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| 
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| double*		CValue::GetVector3(bool bGetTransformedVec)
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| {
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| 	assertd(false); // don;t get vector from me
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| 	return m_sZeroVec;//::sZero;
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| }
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| 
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| 
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| /*---------------------------------------------------------------------------------------------------------------------
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| 	Reference Counting
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| ---------------------------------------------------------------------------------------------------------------------*/
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| 
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| 
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| 
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| //
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| // Release a reference to this value (when reference count reaches 0, the value is removed from the heap)
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| //
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| 
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| 
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| 
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| //
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| // Disable reference counting for this value
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| //
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| void CValue::DisableRefCount()
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| {
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| 	assertd(m_refcount == 1);
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| 	m_refcount--;
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| 
 | |
| 	//debug(gRefCountValue--);
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| #ifdef _DEBUG
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| 	//gRefCountValue--;
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| #endif
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| 	m_ValFlags.RefCountDisabled=true;
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| }
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| 
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| 
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| 
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| void CValue::ProcessReplica() /* was AddDataToReplica in 2.48 */
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| {
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| 	m_refcount = 1;
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| 	
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| #ifdef _DEBUG
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| 	//gRefCountValue++;
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| #endif
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| 	PyObjectPlus::ProcessReplica();
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| 
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| 	m_ValFlags.RefCountDisabled = false;
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| 
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| 	/* copy all props */
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| 	if (m_pNamedPropertyArray)
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| 	{
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| 		std::map<STR_String,CValue*> *pOldArray = m_pNamedPropertyArray;
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| 		m_pNamedPropertyArray=NULL;
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| 		std::map<STR_String,CValue*>::iterator it;
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| 		for (it= pOldArray->begin(); (it != pOldArray->end()); it++)
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| 		{
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| 			CValue *val = (*it).second->GetReplica();
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| 			SetProperty((*it).first,val);
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| 			val->Release();
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| 		}
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| 	}
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| }
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| 
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| CValue*	CValue::FindIdentifier(const STR_String& identifiername)
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| {
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| 
 | |
| 	CValue* result = NULL;
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| 
 | |
| 	int pos = 0;
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| 	// if a dot exists, explode the name into pieces to get the subcontext
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| 	if ((pos=identifiername.Find('.'))>=0)
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| 	{
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| 		const STR_String rightstring = identifiername.Right(identifiername.Length() -1 - pos);
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| 		const STR_String leftstring = identifiername.Left(pos);
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| 		CValue* tempresult = GetProperty(leftstring);
 | |
| 		if (tempresult)
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| 		{
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| 			result=tempresult->FindIdentifier(rightstring);
 | |
| 		} 
 | |
| 	} else
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| 	{
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| 		result = GetProperty(identifiername);
 | |
| 		if (result)
 | |
| 			return result->AddRef();
 | |
| 	}
 | |
| 	if (!result)
 | |
| 	{
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| 		// warning here !!!
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| 		result = new CErrorValue(identifiername+" not found");
 | |
| 	}
 | |
| 	return result;
 | |
| }
 | |
| 
 | |
| #ifdef WITH_PYTHON
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| 
 | |
| PyAttributeDef CValue::Attributes[] = {
 | |
| 	KX_PYATTRIBUTE_RO_FUNCTION("name",	CValue, pyattr_get_name),
 | |
| 	{ NULL }	//Sentinel
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| };
 | |
| 
 | |
| PyObject * CValue::pyattr_get_name(void * self_v, const KX_PYATTRIBUTE_DEF * attrdef) {
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| 	CValue * self = static_cast<CValue *> (self_v);
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| 	return PyUnicode_FromString(self->GetName());
 | |
| }
 | |
| 
 | |
| CValue* CValue::ConvertPythonToValue(PyObject* pyobj, const char *error_prefix)
 | |
| {
 | |
| 
 | |
| 	CValue* vallie = NULL;
 | |
| 	/* refcounting is broking here! - this crashes anyway, just store a python list for KX_GameObject */
 | |
| #if 0
 | |
| 	if (PyList_Check(pyobj))
 | |
| 	{
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| 		CListValue* listval = new CListValue();
 | |
| 		bool error = false;
 | |
| 
 | |
| 		Py_ssize_t i;
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| 		Py_ssize_t numitems = PyList_GET_SIZE(pyobj);
 | |
| 		for (i=0;i<numitems;i++)
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| 		{
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| 			PyObject* listitem = PyList_GetItem(pyobj,i); /* borrowed ref */
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| 			CValue* listitemval = ConvertPythonToValue(listitem, error_prefix);
 | |
| 			if (listitemval)
 | |
| 			{
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| 				listval->Add(listitemval);
 | |
| 			} else
 | |
| 			{
 | |
| 				error = true;
 | |
| 			}
 | |
| 		}
 | |
| 		if (!error)
 | |
| 		{
 | |
| 			// jippie! could be converted
 | |
| 			vallie = listval;
 | |
| 		} else
 | |
| 		{
 | |
| 			// list could not be converted... bad luck
 | |
| 			listval->Release();
 | |
| 		}
 | |
| 
 | |
| 	} else
 | |
| #endif
 | |
| 	if (PyFloat_Check(pyobj))
 | |
| 	{
 | |
| 		vallie = new CFloatValue( (float)PyFloat_AsDouble(pyobj) );
 | |
| 	} else
 | |
| 	if (PyLong_Check(pyobj))
 | |
| 	{
 | |
| 		vallie = new CIntValue( (cInt)PyLong_AsLongLong(pyobj) );
 | |
| 	} else
 | |
| 	if (PyUnicode_Check(pyobj))
 | |
| 	{
 | |
| 		vallie = new CStringValue(_PyUnicode_AsString(pyobj),"");
 | |
| 	} else
 | |
| 	if (PyObject_TypeCheck(pyobj, &CValue::Type)) /* Note, dont let these get assigned to GameObject props, must check elsewhere */
 | |
| 	{
 | |
| 		vallie = (static_cast<CValue *>(BGE_PROXY_REF(pyobj)))->AddRef();
 | |
| 	} else
 | |
| 	{
 | |
| 		/* return an error value from the caller */
 | |
| 		PyErr_Format(PyExc_TypeError, "%scould convert python value to a game engine property", error_prefix);
 | |
| 	}
 | |
| 	return vallie;
 | |
| 
 | |
| }
 | |
| 
 | |
| PyObject*	CValue::ConvertKeysToPython( void )
 | |
| {
 | |
| 	PyObject *pylist = PyList_New( 0 );
 | |
| 	PyObject *pystr;
 | |
| 	
 | |
| 	if (m_pNamedPropertyArray)
 | |
| 	{
 | |
| 		std::map<STR_String,CValue*>::iterator it;
 | |
| 		for (it= m_pNamedPropertyArray->begin(); (it != m_pNamedPropertyArray->end()); it++)
 | |
| 		{
 | |
| 			pystr = PyUnicode_FromString( (*it).first );
 | |
| 			PyList_Append(pylist, pystr);
 | |
| 			Py_DECREF( pystr );
 | |
| 		}
 | |
| 	}
 | |
| 	return pylist;
 | |
| }
 | |
| 
 | |
| #endif // WITH_PYTHON
 | |
| 
 | |
| 
 | |
| ///////////////////////////////////////////////////////////////////////////////////////////////
 | |
| ///////////////////////////////////////////////////////////////////////////////////////////////
 | |
| /* These implementations were moved out of the header */
 | |
| 
 | |
| void CValue::SetOwnerExpression(class CExpression* expr)
 | |
| {
 | |
| 	/* intentionally empty */
 | |
| }
 | |
| 
 | |
| void CValue::SetColorOperator(VALUE_OPERATOR op)
 | |
| {
 | |
| 	/* intentionally empty */
 | |
| }
 | |
| void CValue::SetValue(CValue* newval)
 | |
| { 
 | |
| 	// no one should get here
 | |
| 	assertd(newval->GetNumber() == 10121969);	
 | |
| }
 |