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blender-archive/intern/ghost/intern/GHOST_WindowWin32.cpp
Kent Mein 0fbadc8eb7 Yes I did it again ;)
added the following 3 lines to everything in the intern dir:
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

Kent
--
mein@cs.umn.edu
2002-11-25 09:53:07 +00:00

587 lines
16 KiB
C++

/**
* $Id$
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
/**
* $Id$
* Copyright (C) 2001 NaN Technologies B.V.
* @author Maarten Gribnau
* @date May 10, 2001
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <string.h>
#include "GHOST_WindowWin32.h"
#include <GL/gl.h>
LPCSTR GHOST_WindowWin32::s_windowClassName = "GHOST_WindowClass";
const int GHOST_WindowWin32::s_maxTitleLength = 128;
HGLRC GHOST_WindowWin32::s_firsthGLRc = NULL;
/*
* Color and depth bit values are not to be trusted.
* For instance, on TNT2:
* When the screen color depth is set to 16 bit, we get 5 color bits
* and 16 depth bits.
* When the screen color depth is set to 32 bit, we get 8 color bits
* and 24 depth bits.
* Just to be safe, we request high waulity settings.
*/
static PIXELFORMATDESCRIPTOR sPreferredFormat = {
sizeof(PIXELFORMATDESCRIPTOR), /* size */
1, /* version */
PFD_SUPPORT_OPENGL |
PFD_DRAW_TO_WINDOW |
PFD_DOUBLEBUFFER, /* support double-buffering */
PFD_TYPE_RGBA, /* color type */
32, /* prefered color depth */
0, 0, 0, 0, 0, 0, /* color bits (ignored) */
0, /* no alpha buffer */
0, /* alpha bits (ignored) */
0, /* no accumulation buffer */
0, 0, 0, 0, /* accum bits (ignored) */
32, /* depth buffer */
0, /* no stencil buffer */
0, /* no auxiliary buffers */
PFD_MAIN_PLANE, /* main layer */
0, /* reserved */
0, 0, 0 /* no layer, visible, damage masks */
};
GHOST_WindowWin32::GHOST_WindowWin32(
const STR_String& title,
GHOST_TInt32 left,
GHOST_TInt32 top,
GHOST_TUns32 width,
GHOST_TUns32 height,
GHOST_TWindowState state,
GHOST_TDrawingContextType type,
const bool stereoVisual)
:
GHOST_Window(title, left, top, width, height, state, GHOST_kDrawingContextTypeNone,
stereoVisual),
m_hDC(0),
m_hGlRc(0),
m_hasMouseCaptured(false),
m_nPressedButtons(0),
m_customCursor(0)
{
if (state != GHOST_kWindowStateFullScreen) {
/* Convert client size into window size */
width += GetSystemMetrics(SM_CXSIZEFRAME)*2;
height += GetSystemMetrics(SM_CYSIZEFRAME)*2 + GetSystemMetrics(SM_CYCAPTION);
m_hWnd = ::CreateWindow(
s_windowClassName, // pointer to registered class name
title, // pointer to window name
WS_OVERLAPPEDWINDOW, // window style
left, // horizontal position of window
top, // vertical position of window
width, // window width
height, // window height
0, // handle to parent or owner window
0, // handle to menu or child-window identifier
::GetModuleHandle(0), // handle to application instance
0); // pointer to window-creation data
}
else {
m_hWnd = ::CreateWindow(
s_windowClassName, // pointer to registered class name
title, // pointer to window name
WS_POPUP | WS_MAXIMIZE, // window style
left, // horizontal position of window
top, // vertical position of window
width, // window width
height, // window height
0, // handle to parent or owner window
0, // handle to menu or child-window identifier
::GetModuleHandle(0), // handle to application instance
0); // pointer to window-creation data
}
if (m_hWnd) {
// Store a pointer to this class in the window structure
LONG result = ::SetWindowLong(m_hWnd, GWL_USERDATA, (LONG)this);
// Store the device context
m_hDC = ::GetDC(m_hWnd);
// Show the window
int nCmdShow;
switch (state) {
case GHOST_kWindowStateMaximized:
nCmdShow = SW_SHOWMAXIMIZED;
break;
case GHOST_kWindowStateMinimized:
nCmdShow = SW_SHOWMINIMIZED;
break;
case GHOST_kWindowStateNormal:
default:
nCmdShow = SW_SHOWNORMAL;
break;
}
setDrawingContextType(type);
::ShowWindow(m_hWnd, nCmdShow);
// Force an initial paint of the window
::UpdateWindow(m_hWnd);
}
}
GHOST_WindowWin32::~GHOST_WindowWin32()
{
if (m_customCursor) {
DestroyCursor(m_customCursor);
m_customCursor = NULL;
}
setDrawingContextType(GHOST_kDrawingContextTypeNone);
if (m_hDC) {
::ReleaseDC(m_hWnd, m_hDC);
m_hDC = 0;
}
if (m_hWnd) {
::DestroyWindow(m_hWnd);
m_hWnd = 0;
}
}
bool GHOST_WindowWin32::getValid() const
{
return m_hWnd != 0;
}
void GHOST_WindowWin32::setTitle(const STR_String& title)
{
::SetWindowText(m_hWnd, title);
}
void GHOST_WindowWin32::getTitle(STR_String& title) const
{
char buf[s_maxTitleLength];
::GetWindowText(m_hWnd, buf, s_maxTitleLength);
STR_String temp (buf);
title = buf;
}
void GHOST_WindowWin32::getWindowBounds(GHOST_Rect& bounds) const
{
RECT rect;
::GetWindowRect(m_hWnd, &rect);
bounds.m_b = rect.bottom;
bounds.m_l = rect.left;
bounds.m_r = rect.right;
bounds.m_t = rect.top;
}
void GHOST_WindowWin32::getClientBounds(GHOST_Rect& bounds) const
{
RECT rect;
::GetClientRect(m_hWnd, &rect);
bounds.m_b = rect.bottom;
bounds.m_l = rect.left;
bounds.m_r = rect.right;
bounds.m_t = rect.top;
}
GHOST_TSuccess GHOST_WindowWin32::setClientWidth(GHOST_TUns32 width)
{
GHOST_TSuccess success;
GHOST_Rect cBnds, wBnds;
getClientBounds(cBnds);
if (cBnds.getWidth() != width) {
getWindowBounds(wBnds);
int cx = wBnds.getWidth() + width - cBnds.getWidth();
int cy = wBnds.getHeight();
success = ::SetWindowPos(m_hWnd, HWND_TOP, 0, 0, cx, cy, SWP_NOMOVE | SWP_NOZORDER) ?
GHOST_kSuccess : GHOST_kFailure;
}
else {
success = GHOST_kSuccess;
}
return success;
}
GHOST_TSuccess GHOST_WindowWin32::setClientHeight(GHOST_TUns32 height)
{
GHOST_TSuccess success;
GHOST_Rect cBnds, wBnds;
getClientBounds(cBnds);
if (cBnds.getHeight() != height) {
getWindowBounds(wBnds);
int cx = wBnds.getWidth();
int cy = wBnds.getHeight() + height - cBnds.getHeight();
success = ::SetWindowPos(m_hWnd, HWND_TOP, 0, 0, cx, cy, SWP_NOMOVE | SWP_NOZORDER) ?
GHOST_kSuccess : GHOST_kFailure;
}
else {
success = GHOST_kSuccess;
}
return success;
}
GHOST_TSuccess GHOST_WindowWin32::setClientSize(GHOST_TUns32 width, GHOST_TUns32 height)
{
GHOST_TSuccess success;
GHOST_Rect cBnds, wBnds;
getClientBounds(cBnds);
if ((cBnds.getWidth() != width) || (cBnds.getHeight() != height)) {
getWindowBounds(wBnds);
int cx = wBnds.getWidth() + width - cBnds.getWidth();
int cy = wBnds.getHeight() + height - cBnds.getHeight();
success = ::SetWindowPos(m_hWnd, HWND_TOP, 0, 0, cx, cy, SWP_NOMOVE | SWP_NOZORDER) ?
GHOST_kSuccess : GHOST_kFailure;
}
else {
success = GHOST_kSuccess;
}
return success;
}
GHOST_TWindowState GHOST_WindowWin32::getState() const
{
GHOST_TWindowState state;
if (::IsIconic(m_hWnd)) {
state = GHOST_kWindowStateMinimized;
}
else if (::IsZoomed(m_hWnd)) {
state = GHOST_kWindowStateMaximized;
}
else {
state = GHOST_kWindowStateNormal;
}
return state;
}
void GHOST_WindowWin32::screenToClient(GHOST_TInt32 inX, GHOST_TInt32 inY, GHOST_TInt32& outX, GHOST_TInt32& outY) const
{
POINT point = { inX, inY };
::ScreenToClient(m_hWnd, &point);
outX = point.x;
outY = point.y;
}
void GHOST_WindowWin32::clientToScreen(GHOST_TInt32 inX, GHOST_TInt32 inY, GHOST_TInt32& outX, GHOST_TInt32& outY) const
{
POINT point = { inX, inY };
::ClientToScreen(m_hWnd, &point);
outX = point.x;
outY = point.y;
}
GHOST_TSuccess GHOST_WindowWin32::setState(GHOST_TWindowState state)
{
WINDOWPLACEMENT wp;
wp.length = sizeof(WINDOWPLACEMENT);
::GetWindowPlacement(m_hWnd, &wp);
switch (state) {
case GHOST_kWindowStateMinimized: wp.showCmd = SW_SHOWMAXIMIZED; break;
case GHOST_kWindowStateMaximized: wp.showCmd = SW_SHOWMINIMIZED; break;
case GHOST_kWindowStateNormal: default: wp.showCmd = SW_SHOWNORMAL; break;
}
return ::SetWindowPlacement(m_hWnd, &wp) == TRUE ? GHOST_kSuccess : GHOST_kFailure;
}
GHOST_TSuccess GHOST_WindowWin32::setOrder(GHOST_TWindowOrder order)
{
HWND hWndInsertAfter = order == GHOST_kWindowOrderTop ? HWND_TOP : HWND_BOTTOM;
return ::SetWindowPos(m_hWnd, hWndInsertAfter, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE) == TRUE ? GHOST_kSuccess : GHOST_kFailure;
}
GHOST_TSuccess GHOST_WindowWin32::swapBuffers()
{
return ::SwapBuffers(m_hDC) == TRUE ? GHOST_kSuccess : GHOST_kFailure;
}
GHOST_TSuccess GHOST_WindowWin32::activateDrawingContext()
{
GHOST_TSuccess success;
if (m_drawingContextType == GHOST_kDrawingContextTypeOpenGL) {
if (m_hDC && m_hGlRc) {
success = ::wglMakeCurrent(m_hDC, m_hGlRc) == TRUE ? GHOST_kSuccess : GHOST_kFailure;
}
else {
success = GHOST_kFailure;
}
}
else {
success = GHOST_kSuccess;
}
return success;
}
GHOST_TSuccess GHOST_WindowWin32::invalidate()
{
GHOST_TSuccess success;
if (m_hWnd) {
success = ::InvalidateRect(m_hWnd, 0, FALSE) != 0 ? GHOST_kSuccess : GHOST_kFailure;
}
else {
success = GHOST_kFailure;
}
return success;
}
GHOST_TSuccess GHOST_WindowWin32::installDrawingContext(GHOST_TDrawingContextType type)
{
GHOST_TSuccess success;
switch (type) {
case GHOST_kDrawingContextTypeOpenGL:
{
if(m_stereoVisual)
sPreferredFormat.dwFlags |= PFD_STEREO;
// Attempt to match device context pixel format to the preferred format
int iPixelFormat = ::ChoosePixelFormat(m_hDC, &sPreferredFormat);
if (iPixelFormat == 0) {
success = GHOST_kFailure;
break;
}
if (::SetPixelFormat(m_hDC, iPixelFormat, &sPreferredFormat) == FALSE) {
success = GHOST_kFailure;
break;
}
// For debugging only: retrieve the pixel format chosen
PIXELFORMATDESCRIPTOR preferredFormat;
::DescribePixelFormat(m_hDC, iPixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &preferredFormat);
// Create the context
m_hGlRc = ::wglCreateContext(m_hDC);
if (m_hGlRc) {
if (s_firsthGLRc) {
wglShareLists(s_firsthGLRc, m_hGlRc);
} else {
s_firsthGLRc = m_hGlRc;
}
success = ::wglMakeCurrent(m_hDC, m_hGlRc) == TRUE ? GHOST_kSuccess : GHOST_kFailure;
}
else {
success = GHOST_kFailure;
}
}
break;
case GHOST_kDrawingContextTypeNone:
success = GHOST_kSuccess;
break;
default:
success = GHOST_kFailure;
}
return success;
}
GHOST_TSuccess GHOST_WindowWin32::removeDrawingContext()
{
GHOST_TSuccess success;
switch (m_drawingContextType) {
case GHOST_kDrawingContextTypeOpenGL:
if (m_hGlRc) {
success = ::wglDeleteContext(m_hGlRc) == TRUE ? GHOST_kSuccess : GHOST_kFailure;
if (m_hGlRc == s_firsthGLRc) {
s_firsthGLRc = NULL;
}
m_hGlRc = 0;
}
else {
success = GHOST_kFailure;
}
break;
case GHOST_kDrawingContextTypeNone:
success = GHOST_kSuccess;
break;
default:
success = GHOST_kFailure;
}
return success;
}
void GHOST_WindowWin32::lostMouseCapture()
{
if (m_hasMouseCaptured) {
m_hasMouseCaptured = false;
m_nPressedButtons = 0;
}
}
void GHOST_WindowWin32::registerMouseClickEvent(bool press)
{
if (press) {
if (!m_hasMouseCaptured) {
::SetCapture(m_hWnd);
m_hasMouseCaptured = true;
}
m_nPressedButtons++;
} else {
if (m_nPressedButtons) {
m_nPressedButtons--;
if (!m_nPressedButtons) {
::ReleaseCapture();
m_hasMouseCaptured = false;
}
}
}
}
void GHOST_WindowWin32::loadCursor(bool visible, GHOST_TStandardCursor cursor) const
{
if (!visible) {
while (::ShowCursor(FALSE) >= 0);
}
else {
while (::ShowCursor(TRUE) < 0);
}
if (cursor == GHOST_kStandardCursorCustom && m_customCursor) {
::SetCursor( m_customCursor );
} else {
// Convert GHOST cursor to Windows OEM cursor
bool success = true;
LPCSTR id;
switch (cursor) {
case GHOST_kStandardCursorDefault: id = IDC_ARROW;
case GHOST_kStandardCursorRightArrow: id = IDC_ARROW; break;
case GHOST_kStandardCursorLeftArrow: id = IDC_ARROW; break;
case GHOST_kStandardCursorInfo: id = IDC_SIZEALL; break; // Four-pointed arrow pointing north, south, east, and west
case GHOST_kStandardCursorDestroy: id = IDC_NO; break; // Slashed circle
case GHOST_kStandardCursorHelp: id = IDC_HELP; break; // Arrow and question mark
case GHOST_kStandardCursorCycle: id = IDC_NO; break; // Slashed circle
case GHOST_kStandardCursorSpray: id = IDC_SIZEALL; break; // Four-pointed arrow pointing north, south, east, and west
case GHOST_kStandardCursorWait: id = IDC_WAIT; break; // Hourglass
case GHOST_kStandardCursorText: id = IDC_IBEAM; break; // I-beam
case GHOST_kStandardCursorCrosshair: id = IDC_CROSS; break; // Crosshair
case GHOST_kStandardCursorUpDown: id = IDC_SIZENS; break; // Double-pointed arrow pointing north and south
case GHOST_kStandardCursorLeftRight: id = IDC_SIZEWE; break; // Double-pointed arrow pointing west and east
case GHOST_kStandardCursorTopSide: id = IDC_UPARROW; break; // Vertical arrow
case GHOST_kStandardCursorBottomSide: id = IDC_SIZENS; break;
case GHOST_kStandardCursorLeftSide: id = IDC_SIZEWE; break;
case GHOST_kStandardCursorTopLeftCorner: id = IDC_SIZENWSE; break;
case GHOST_kStandardCursorTopRightCorner: id = IDC_SIZENESW; break;
case GHOST_kStandardCursorBottomRightCorner: id = IDC_SIZENWSE; break;
case GHOST_kStandardCursorBottomLeftCorner: id = IDC_SIZENESW; break;
default:
success = false;
}
if (success) {
HCURSOR hCursor = ::SetCursor(::LoadCursor(0, id));
}
}
}
GHOST_TSuccess GHOST_WindowWin32::setWindowCursorVisibility(bool visible)
{
if (::GetForegroundWindow() == m_hWnd) {
loadCursor(visible, getCursorShape());
}
return GHOST_kSuccess;
}
GHOST_TSuccess GHOST_WindowWin32::setWindowCursorShape(GHOST_TStandardCursor cursorShape)
{
if (m_customCursor) {
DestroyCursor(m_customCursor);
m_customCursor = NULL;
}
if (::GetForegroundWindow() == m_hWnd) {
loadCursor(getCursorVisibility(), cursorShape);
}
return GHOST_kSuccess;
}
/** Reverse the bits in a GHOST_TUns16 */
static GHOST_TUns16 uns16ReverseBits(GHOST_TUns16 shrt)
{
shrt= ((shrt>>1)&0x5555) | ((shrt<<1)&0xAAAA);
shrt= ((shrt>>2)&0x3333) | ((shrt<<2)&0xCCCC);
shrt= ((shrt>>4)&0x0F0F) | ((shrt<<4)&0xF0F0);
shrt= ((shrt>>8)&0x00FF) | ((shrt<<8)&0xFF00);
return shrt;
}
GHOST_TSuccess GHOST_WindowWin32::setWindowCustomCursorShape(GHOST_TUns8 bitmap[16][2], GHOST_TUns8 mask[16][2], int hotX, int hotY)
{
GHOST_TUns32 andData[32];
GHOST_TUns32 xorData[32];
int y;
if (m_customCursor) {
DestroyCursor(m_customCursor);
m_customCursor = NULL;
}
memset(&andData, 0xFF, sizeof(andData));
memset(&xorData, 0, sizeof(xorData));
for (y=0; y<16; y++) {
GHOST_TUns32 fullBitRow = uns16ReverseBits((bitmap[y][0]<<8) | (bitmap[y][1]<<0));
GHOST_TUns32 fullMaskRow = uns16ReverseBits((mask[y][0]<<8) | (mask[y][1]<<0));
xorData[y]= fullBitRow & fullMaskRow;
andData[y]= ~fullMaskRow;
}
m_customCursor = ::CreateCursor(::GetModuleHandle(0), hotX, hotY, 32, 32, andData, xorData);
if (!m_customCursor) {
return GHOST_kFailure;
}
if (::GetForegroundWindow() == m_hWnd) {
loadCursor(getCursorVisibility(), GHOST_kStandardCursorCustom);
}
return GHOST_kSuccess;
}