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blender-archive/source/blender/bmesh/intern/bmesh_operator_api_inline.h
Campbell Barton cb6f4160cc api cleanup: replace BMO_vert_edge_flags_count() with more reusable function - BMO_iter_elem_count_flag().
closely matching existing BM_iter_elem_count_flag() function but checks tool-flags instead.
2013-03-27 10:14:09 +00:00

207 lines
6.2 KiB
C++

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor(s): Joseph Eagar, Geoffrey Bantle, Campbell Barton
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/bmesh/intern/bmesh_operator_api_inline.h
* \ingroup bmesh
*
* BMesh inline operator functions.
*/
#ifndef __BMESH_OPERATOR_API_INLINE_H__
#define __BMESH_OPERATOR_API_INLINE_H__
/* tool flag API. never, ever ever should tool code put junk in
* header flags (element->head.flag), nor should they use
* element->head.eflag1/eflag2. instead, use this api to set
* flags.
*
* if you need to store a value per element, use a
* ghash or a mapping slot to do it. */
/* flags 15 and 16 (1 << 14 and 1 << 15) are reserved for bmesh api use */
BLI_INLINE short _bmo_elem_flag_test(BMesh *bm, BMFlagLayer *oflags, const short oflag)
{
return oflags[bm->stackdepth - 1].f & oflag;
}
BLI_INLINE bool _bmo_elem_flag_test_bool(BMesh *bm, BMFlagLayer *oflags, const short oflag)
{
return (oflags[bm->stackdepth - 1].f & oflag) != 0;
}
BLI_INLINE void _bmo_elem_flag_enable(BMesh *bm, BMFlagLayer *oflags, const short oflag)
{
oflags[bm->stackdepth - 1].f |= oflag;
}
BLI_INLINE void _bmo_elem_flag_disable(BMesh *bm, BMFlagLayer *oflags, const short oflag)
{
oflags[bm->stackdepth - 1].f &= ~oflag;
}
BLI_INLINE void _bmo_elem_flag_set(BMesh *bm, BMFlagLayer *oflags, const short oflag, int val)
{
if (val) oflags[bm->stackdepth - 1].f |= oflag;
else oflags[bm->stackdepth - 1].f &= ~oflag;
}
BLI_INLINE void _bmo_elem_flag_toggle(BMesh *bm, BMFlagLayer *oflags, const short oflag)
{
oflags[bm->stackdepth - 1].f ^= oflag;
}
BLI_INLINE void BMO_slot_map_int_insert(BMOperator *op, BMOpSlot *slot,
void *element, const int val)
{
BLI_assert(slot->slot_subtype.map == BMO_OP_SLOT_SUBTYPE_MAP_INT);
BMO_slot_map_insert(op, slot, element, &val, sizeof(int));
}
BLI_INLINE void BMO_slot_map_bool_insert(BMOperator *op, BMOpSlot *slot,
void *element, const int val)
{
BLI_assert(slot->slot_subtype.map == BMO_OP_SLOT_SUBTYPE_MAP_BOOL);
BLI_assert(val == false || val == true);
BMO_slot_map_insert(op, slot, element, &val, sizeof(int));
}
BLI_INLINE void BMO_slot_map_float_insert(BMOperator *op, BMOpSlot *slot,
void *element, const float val)
{
BLI_assert(slot->slot_subtype.map == BMO_OP_SLOT_SUBTYPE_MAP_FLT);
BMO_slot_map_insert(op, slot, element, &val, sizeof(float));
}
/* pointer versions of BMO_slot_map_float_get and BMO_slot_map_float_insert.
*
* do NOT use these for non-operator-api-allocated memory! instead
* use BMO_slot_map_data_get and BMO_slot_map_insert, which copies the data. */
BLI_INLINE void BMO_slot_map_ptr_insert(BMOperator *op, BMOpSlot *slot,
const void *element, void *val)
{
BLI_assert(slot->slot_subtype.map == BMO_OP_SLOT_SUBTYPE_MAP_INTERNAL);
BMO_slot_map_insert(op, slot, element, &val, sizeof(void *));
}
BLI_INLINE void BMO_slot_map_elem_insert(BMOperator *op, BMOpSlot *slot,
const void *element, void *val)
{
BLI_assert(slot->slot_subtype.map == BMO_OP_SLOT_SUBTYPE_MAP_ELEM);
BMO_slot_map_insert(op, slot, element, &val, sizeof(void *));
}
/* no values */
BLI_INLINE void BMO_slot_map_empty_insert(BMOperator *op, BMOpSlot *slot,
const void *element)
{
BLI_assert(slot->slot_subtype.map == BMO_OP_SLOT_SUBTYPE_MAP_EMPTY);
BMO_slot_map_insert(op, slot, element, NULL, 0);
}
BLI_INLINE bool BMO_slot_map_contains(BMOpSlot *slot, const void *element)
{
BLI_assert(slot->slot_type == BMO_OP_SLOT_MAPPING);
/* sanity check */
if (UNLIKELY(slot->data.ghash == NULL)) {
return false;
}
return BLI_ghash_haskey(slot->data.ghash, element);
}
BLI_INLINE void *BMO_slot_map_data_get(BMOpSlot *slot, const void *element)
{
BMOElemMapping *mapping;
BLI_assert(slot->slot_type == BMO_OP_SLOT_MAPPING);
/* sanity check */
if (UNLIKELY(slot->data.ghash == NULL)) {
return NULL;
}
mapping = (BMOElemMapping *)BLI_ghash_lookup(slot->data.ghash, element);
if (!mapping) {
return NULL;
}
return mapping + 1;
}
BLI_INLINE float BMO_slot_map_float_get(BMOpSlot *slot, const void *element)
{
float *val;
BLI_assert(slot->slot_subtype.map == BMO_OP_SLOT_SUBTYPE_MAP_FLT);
val = (float *) BMO_slot_map_data_get(slot, element);
if (val) return *val;
return 0.0f;
}
BLI_INLINE int BMO_slot_map_int_get(BMOpSlot *slot, const void *element)
{
int *val;
BLI_assert(slot->slot_subtype.map == BMO_OP_SLOT_SUBTYPE_MAP_INT);
val = (int *) BMO_slot_map_data_get(slot, element);
if (val) return *val;
return 0;
}
BLI_INLINE bool BMO_slot_map_bool_get(BMOpSlot *slot, const void *element)
{
int *val;
BLI_assert(slot->slot_subtype.map == BMO_OP_SLOT_SUBTYPE_MAP_BOOL);
val = (int *) BMO_slot_map_data_get(slot, element);
BLI_assert(val == NULL || *val == false || *val == true);
if (val) return (bool)*val;
return false;
}
BLI_INLINE void *BMO_slot_map_ptr_get(BMOpSlot *slot, const void *element)
{
void **val = (void **) BMO_slot_map_data_get(slot, element);
BLI_assert(slot->slot_subtype.map == BMO_OP_SLOT_SUBTYPE_MAP_INTERNAL);
if (val) return *val;
return NULL;
}
BLI_INLINE void *BMO_slot_map_elem_get(BMOpSlot *slot, const void *element)
{
void **val = (void **) BMO_slot_map_data_get(slot, element);
BLI_assert(slot->slot_subtype.map == BMO_OP_SLOT_SUBTYPE_MAP_ELEM);
if (val) return *val;
return NULL;
}
#endif /* __BMESH_OPERATOR_API_INLINE_H__ */