This patch adds two new panels in which users can control
offset (position, rotation, scale) by layer and by stroke number.
Use cases:
- if you want to create array of Suzannes and place them one behind
another, in 2d mode, Z depth will be wrong.
In 3d mode there will be Z fighting. With combination of stroke
and layer offset we can fight this issue without touching original drawing.
- even easier way to create 2.5d environments..
simply draw on layers and then displace them in one panel
instead fiddling with every layer individually
Possible improvements:
- add offset by material slot
- add step parameter, to allow displacing groups of N strokes.
{F13129598}
Reviewed By: mendio, antoniov
Differential Revision: https://developer.blender.org/D15106