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This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
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cb91c5d7b264bb96f3772e83cccd58c0fa7319f1
blender-archive/source/gameengine/Physics
History
Benoit Bolsee 6627fe3f75 BGE bug #30555: crash in Replace Mesh when physics shape is triangle mesh and new mesh has no collision faces. The fix consists in keeping the previous physics shape, which is not quite correct, but the situation is unusual anyway.
2012-04-15 12:49:34 +00:00
..
Bullet
BGE bug #30555: crash in Replace Mesh when physics shape is triangle mesh and new mesh has no collision faces. The fix consists in keeping the previous physics shape, which is not quite correct, but the situation is unusual anyway.
2012-04-15 12:49:34 +00:00
common
Spelling Cleanup
2012-03-01 12:20:18 +00:00
Dummy
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
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