196 lines
		
	
	
		
			6.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			196 lines
		
	
	
		
			6.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * ***** BEGIN GPL LICENSE BLOCK *****
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|  *
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|  * This program is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU General Public License
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|  * as published by the Free Software Foundation; either version 2
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|  * of the License, or (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software Foundation,
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|  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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|  *
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|  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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|  * All rights reserved.
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|  *
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|  * The Original Code is: all of this file.
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|  *
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|  * Contributor(s): none yet.
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|  *
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|  * ***** END GPL LICENSE BLOCK *****
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|  */
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| 
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| /** \file ED_transform.h
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|  *  \ingroup editors
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|  */
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| 
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| #ifndef __ED_TRANSFORM_H__
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| #define __ED_TRANSFORM_H__
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| 
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| /* ******************* Registration Function ********************** */
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| 
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| struct ARegion;
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| struct EnumPropertyItem;
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| struct ListBase;
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| struct Object;
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| struct View3D;
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| struct bContext;
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| struct uiLayout;
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| struct wmEvent;
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| struct wmKeyConfig;
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| struct wmKeyMap;
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| struct wmOperatorType;
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| struct wmWindowManager;
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| 
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| void transform_keymap_for_space(struct wmKeyConfig *keyconf, struct wmKeyMap *keymap, int spaceid);
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| void transform_operatortypes(void);
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| 
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| /* ******************** Macros & Prototypes *********************** */
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| 
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| /* MODE AND NUMINPUT FLAGS */
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| enum TfmMode {
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| 	TFM_INIT = -1,
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| 	TFM_DUMMY,
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| 	TFM_TRANSLATION,
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| 	TFM_ROTATION,
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| 	TFM_RESIZE,
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| 	TFM_SKIN_RESIZE,
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| 	TFM_TOSPHERE,
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| 	TFM_SHEAR,
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| 	TFM_BEND,
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| 	TFM_SHRINKFATTEN,
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| 	TFM_TILT,
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| 	TFM_TRACKBALL,
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| 	TFM_PUSHPULL,
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| 	TFM_CREASE,
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| 	TFM_MIRROR,
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| 	TFM_BONESIZE,
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| 	TFM_BONE_ENVELOPE,
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| 	TFM_CURVE_SHRINKFATTEN,
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| 	TFM_MASK_SHRINKFATTEN,
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| 	TFM_BONE_ROLL,
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| 	TFM_TIME_TRANSLATE,
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| 	TFM_TIME_SLIDE,
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| 	TFM_TIME_SCALE,
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| 	TFM_TIME_EXTEND,
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| 	TFM_TIME_DUPLICATE,
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| 	TFM_BAKE_TIME,
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| 	TFM_DEPRECATED,  /* was BEVEL */
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| 	TFM_BWEIGHT,
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| 	TFM_ALIGN,
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| 	TFM_EDGE_SLIDE,
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| 	TFM_VERT_SLIDE,
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| 	TFM_SEQ_SLIDE
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| };
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| 
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| /* TRANSFORM CONTEXTS */
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| #define CTX_NONE            0
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| #define CTX_TEXTURE         (1 << 0)
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| #define CTX_EDGE            (1 << 1)
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| #define CTX_NO_PET          (1 << 2)
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| #define CTX_NO_MIRROR       (1 << 3)
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| #define CTX_AUTOCONFIRM     (1 << 4)
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| #define CTX_NDOF            (1 << 5)
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| #define CTX_MOVIECLIP       (1 << 6)
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| #define CTX_MASK            (1 << 7)
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| 
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| /* Standalone call to get the transformation center corresponding to the current situation
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|  * returns 1 if successful, 0 otherwise (usually means there's no selection)
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|  * (if 0 is returns, *vec is unmodified)
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|  * */
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| int calculateTransformCenter(struct bContext *C, int centerMode, float cent3d[3], float cent2d[2]);
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| 
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| struct TransInfo;
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| struct ScrArea;
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| struct Base;
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| struct Scene;
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| struct Object;
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| 
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| /* UNUSED */
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| // int BIF_snappingSupported(struct Object *obedit);
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| 
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| struct TransformOrientation;
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| struct bContext;
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| struct ReportList;
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| 
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| void BIF_clearTransformOrientation(struct bContext *C);
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| void BIF_removeTransformOrientation(struct bContext *C, struct TransformOrientation *ts);
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| void BIF_removeTransformOrientationIndex(struct bContext *C, int index);
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| void BIF_createTransformOrientation(struct bContext *C, struct ReportList *reports, char *name, int use_view,
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|                                     int use, int overwrite);
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| void BIF_selectTransformOrientation(struct bContext *C, struct TransformOrientation *ts);
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| void BIF_selectTransformOrientationValue(struct bContext *C, int orientation);
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| 
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| void ED_getTransformOrientationMatrix(const struct bContext *C, float orientation_mat[3][3], const bool activeOnly);
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| 
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| int BIF_countTransformOrientation(const struct bContext *C);
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| 
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| /* to be able to add operator properties to other operators */
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| 
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| #define P_MIRROR        (1 << 0)
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| #define P_MIRROR_DUMMY  (P_MIRROR | (1 << 9))
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| #define P_PROPORTIONAL  (1 << 1)
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| #define P_AXIS          (1 << 2)
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| #define P_SNAP          (1 << 3)
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| #define P_GEO_SNAP      (P_SNAP | (1 << 4))
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| #define P_ALIGN_SNAP    (P_GEO_SNAP | (1 << 5))
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| #define P_CONSTRAINT    (1 << 6)
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| #define P_OPTIONS       (1 << 7)
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| #define P_CORRECT_UV    (1 << 8)
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| #define P_NO_DEFAULTS   (1 << 10)
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| 
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| void Transform_Properties(struct wmOperatorType *ot, int flags);
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| 
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| /* view3d manipulators */
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| 
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| int BIF_do_manipulator(struct bContext *C, const struct wmEvent *event, struct wmOperator *op);
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| void BIF_draw_manipulator(const struct bContext *C);
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| 
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| /* Snapping */
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| 
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| 
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| typedef struct DepthPeel {
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| 	struct DepthPeel *next, *prev;
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| 
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| 	float depth;
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| 	float p[3];
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| 	float no[3];
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| 	struct Object *ob;
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| 	int flag;
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| } DepthPeel;
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| 
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| struct ListBase;
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| 
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| typedef enum SnapMode {
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| 	SNAP_ALL = 0,
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| 	SNAP_NOT_SELECTED = 1,
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| 	SNAP_NOT_OBEDIT = 2
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| } SnapMode;
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| 
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| #define SNAP_MIN_DISTANCE 30
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| #define TRANSFORM_DIST_MAX_RAY (FLT_MAX / 2.0f)
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| 
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| bool peelObjectsTransForm(struct TransInfo *t, struct ListBase *depth_peels, const float mval[2], SnapMode mode);
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| bool peelObjectsContext(struct bContext *C, struct ListBase *depth_peels, const float mval[2], SnapMode mode);
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| bool snapObjectsTransform(struct TransInfo *t, const float mval[2], float *r_dist_px, float r_loc[3], float r_no[3], SnapMode mode);
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| bool snapObjectsContext(struct bContext *C, const float mval[2], float *r_dist_px, float r_loc[3], float r_no[3], SnapMode mode);
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| /* taks args for all settings */
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| bool snapObjectsEx(struct Scene *scene, struct Base *base_act, struct View3D *v3d, struct ARegion *ar, struct Object *obedit, short snap_mode,
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|                    const float mval[2], float *r_dist_px,
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|                    float r_loc[3], float r_no[3], float *r_ray_dist, SnapMode mode);
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| bool snapObjectsRayEx(struct Scene *scene, struct Base *base_act, struct View3D *v3d, struct ARegion *ar, struct Object *obedit, short snap_mode,
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|                       struct Object **r_ob, float r_obmat[4][4],
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|                       const float ray_start[3], const float ray_normal[3], float *r_ray_dist,
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|                       const float mval[2], float *r_dist_px, float r_loc[3], float r_no[3], SnapMode mode);
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| 
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| bool snapNodesTransform(struct TransInfo *t, const int mval[2], float *r_dist_px, float r_loc[2], char *r_node_border, SnapMode mode);
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| bool snapNodesContext(struct bContext *C, const int mval[2], float *r_dist_px, float r_loc[2], char *r_node_border, SnapMode mode);
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| 
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| #endif
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| 
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