Instead of having ifdef __GNUC__ all over the headers to use special compiler's hints use a special file where all things like this are concentrated. Makes code easier to follow and allows to manage special attributes in more efficient way. Thanks Campbell for review!
406 lines
18 KiB
C++
406 lines
18 KiB
C++
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#ifndef __BLI_UTILDEFINES_H__
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#define __BLI_UTILDEFINES_H__
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/** \file BLI_utildefines.h
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* \ingroup bli
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*/
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/* avoid many includes for now */
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#include "BLI_sys_types.h"
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#ifndef NDEBUG /* for BLI_assert */
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#include <stdio.h>
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#endif
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/* useful for finding bad use of min/max */
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#if 0
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/* gcc only */
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# define _TYPECHECK(a, b) ((void)(((typeof(a) *)0) == ((typeof(b) *)0)))
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# define MIN2(x, y) (_TYPECHECK(x, y), (((x) < (y) ? (x) : (y))))
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# define MAX2(x, y) (_TYPECHECK(x, y), (((x) > (y) ? (x) : (y))))
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#endif
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/* min/max */
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#define MIN2(x, y) ((x) < (y) ? (x) : (y))
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#define MIN3(x, y, z) (MIN2(MIN2((x), (y)), (z)))
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#define MIN4(x, y, z, a) (MIN2(MIN2((x), (y)), MIN2((z), (a))))
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#define MAX2(x, y) ((x) > (y) ? (x) : (y))
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#define MAX3(x, y, z) (MAX2(MAX2((x), (y)), (z)))
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#define MAX4(x, y, z, a) (MAX2(MAX2((x), (y)), MAX2((z), (a))))
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#define INIT_MINMAX(min, max) { \
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(min)[0] = (min)[1] = (min)[2] = 1.0e30f; \
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(max)[0] = (max)[1] = (max)[2] = -1.0e30f; \
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} (void)0
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#define INIT_MINMAX2(min, max) { \
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(min)[0] = (min)[1] = 1.0e30f; \
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(max)[0] = (max)[1] = -1.0e30f; \
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} (void)0
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#define DO_MIN(vec, min) { \
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if ((min)[0] > (vec)[0]) (min)[0] = (vec)[0]; \
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if ((min)[1] > (vec)[1]) (min)[1] = (vec)[1]; \
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if ((min)[2] > (vec)[2]) (min)[2] = (vec)[2]; \
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} (void)0
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#define DO_MAX(vec, max) { \
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if ((max)[0] < (vec)[0]) (max)[0] = (vec)[0]; \
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if ((max)[1] < (vec)[1]) (max)[1] = (vec)[1]; \
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if ((max)[2] < (vec)[2]) (max)[2] = (vec)[2]; \
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} (void)0
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#define DO_MINMAX(vec, min, max) { \
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if ((min)[0] > (vec)[0] ) (min)[0] = (vec)[0]; \
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if ((min)[1] > (vec)[1] ) (min)[1] = (vec)[1]; \
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if ((min)[2] > (vec)[2] ) (min)[2] = (vec)[2]; \
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if ((max)[0] < (vec)[0] ) (max)[0] = (vec)[0]; \
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if ((max)[1] < (vec)[1] ) (max)[1] = (vec)[1]; \
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if ((max)[2] < (vec)[2] ) (max)[2] = (vec)[2]; \
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} (void)0
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#define DO_MINMAX2(vec, min, max) { \
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if ((min)[0] > (vec)[0] ) (min)[0] = (vec)[0]; \
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if ((min)[1] > (vec)[1] ) (min)[1] = (vec)[1]; \
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if ((max)[0] < (vec)[0] ) (max)[0] = (vec)[0]; \
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if ((max)[1] < (vec)[1] ) (max)[1] = (vec)[1]; \
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} (void)0
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/* some math and copy defines */
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/* Causes warning:
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* incompatible types when assigning to type 'Foo' from type 'Bar'
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* ... the compiler optimizes away the temp var */
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#ifdef __GNUC__
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#define CHECK_TYPE(var, type) { \
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__typeof(var) *__tmp; \
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__tmp = (type *)NULL; \
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(void)__tmp; \
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} (void)0
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#define CHECK_TYPE_PAIR(var_a, var_b) { \
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__typeof(var_a) *__tmp; \
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__tmp = (__typeof(var_b) *)NULL; \
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(void)__tmp; \
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} (void)0
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#else
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# define CHECK_TYPE(var, type)
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# define CHECK_TYPE_PAIR(var_a, var_b)
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#endif
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/* can be used in simple macros */
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#define CHECK_TYPE_INLINE(val, type) \
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((void)(((type)0) != (val)))
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#define SWAP(type, a, b) { \
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type sw_ap; \
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CHECK_TYPE(a, type); \
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CHECK_TYPE(b, type); \
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sw_ap = (a); \
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(a) = (b); \
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(b) = sw_ap; \
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} (void)0
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/* swap with a temp value */
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#define SWAP_TVAL(tval, a, b) { \
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CHECK_TYPE_PAIR(tval, a); \
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CHECK_TYPE_PAIR(tval, b); \
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(tval) = (a); \
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(a) = (b); \
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(b) = (tval); \
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} (void)0
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/* ELEM#(a, ...): is the first arg equal any of the others */
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#define ELEM(a, b, c) ((a) == (b) || (a) == (c))
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#define ELEM3(a, b, c, d) (ELEM(a, b, c) || (a) == (d) )
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#define ELEM4(a, b, c, d, e) (ELEM(a, b, c) || ELEM(a, d, e) )
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#define ELEM5(a, b, c, d, e, f) (ELEM(a, b, c) || ELEM3(a, d, e, f) )
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#define ELEM6(a, b, c, d, e, f, g) (ELEM(a, b, c) || ELEM4(a, d, e, f, g) )
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#define ELEM7(a, b, c, d, e, f, g, h) (ELEM3(a, b, c, d) || ELEM4(a, e, f, g, h) )
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#define ELEM8(a, b, c, d, e, f, g, h, i) (ELEM4(a, b, c, d, e) || ELEM4(a, f, g, h, i) )
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#define ELEM9(a, b, c, d, e, f, g, h, i, j) (ELEM4(a, b, c, d, e) || ELEM5(a, f, g, h, i, j) )
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#define ELEM10(a, b, c, d, e, f, g, h, i, j, k) (ELEM4(a, b, c, d, e) || ELEM6(a, f, g, h, i, j, k) )
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#define ELEM11(a, b, c, d, e, f, g, h, i, j, k, l) (ELEM4(a, b, c, d, e) || ELEM7(a, f, g, h, i, j, k, l) )
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/* shift around elements */
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#define SHIFT3(type, a, b, c) { \
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type tmp; \
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CHECK_TYPE(a, type); \
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CHECK_TYPE(b, type); \
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CHECK_TYPE(c, type); \
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tmp = a; \
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a = c; \
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c = b; \
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b = tmp; \
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} (void)0
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#define SHIFT4(type, a, b, c, d) { \
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type tmp; \
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CHECK_TYPE(a, type); \
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CHECK_TYPE(b, type); \
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CHECK_TYPE(c, type); \
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CHECK_TYPE(d, type); \
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tmp = a; \
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a = d; \
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d = c; \
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c = b; \
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b = tmp; \
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} (void)0
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#define ABS(a) ( (a) < 0 ? (-(a)) : (a) )
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#define FTOCHAR(val) ((val) <= 0.0f) ? 0 : (((val) > (1.0f - 0.5f / 255.0f)) ? 255 : (char)((255.0f * (val)) + 0.5f))
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#define FTOUSHORT(val) ((val >= 1.0f - 0.5f / 65535) ? 65535 : (val <= 0.0f) ? 0 : (unsigned short)(val * 65535.0f + 0.5f))
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#define USHORTTOUCHAR(val) ((unsigned char)(((val) >= 65535 - 128) ? 255 : ((val) + 128) >> 8))
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#define F3TOCHAR3(v2, v1) { \
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(v1)[0] = FTOCHAR((v2[0])); \
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(v1)[1] = FTOCHAR((v2[1])); \
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(v1)[2] = FTOCHAR((v2[2])); \
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} (void)0
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#define F3TOCHAR4(v2, v1) { \
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(v1)[0] = FTOCHAR((v2[0])); \
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(v1)[1] = FTOCHAR((v2[1])); \
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(v1)[2] = FTOCHAR((v2[2])); \
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(v1)[3] = 255; \
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} (void)0
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#define F4TOCHAR4(v2, v1) { \
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(v1)[0] = FTOCHAR((v2[0])); \
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(v1)[1] = FTOCHAR((v2[1])); \
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(v1)[2] = FTOCHAR((v2[2])); \
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(v1)[3] = FTOCHAR((v2[3])); \
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} (void)0
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#define VECCOPY(v1, v2) { \
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*(v1) = *(v2); \
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*(v1 + 1) = *(v2 + 1); \
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*(v1 + 2) = *(v2 + 2); \
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} (void)0
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#define VECCOPY2D(v1, v2) { \
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*(v1) = *(v2); \
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*(v1 + 1) = *(v2 + 1); \
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} (void)0
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#define VECADD(v1, v2, v3) { \
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*(v1) = *(v2) + *(v3); \
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*(v1 + 1) = *(v2 + 1) + *(v3 + 1); \
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*(v1 + 2) = *(v2 + 2) + *(v3 + 2); \
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} (void)0
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#define VECSUB(v1, v2, v3) { \
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*(v1) = *(v2) - *(v3); \
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*(v1 + 1) = *(v2 + 1) - *(v3 + 1); \
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*(v1 + 2) = *(v2 + 2) - *(v3 + 2); \
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} (void)0
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#define VECSUB2D(v1, v2, v3) { \
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*(v1) = *(v2) - *(v3); \
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*(v1 + 1) = *(v2 + 1) - *(v3 + 1); \
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} (void)0
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#define VECADDFAC(v1, v2, v3, fac) { \
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*(v1) = *(v2) + *(v3) * (fac); \
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*(v1 + 1) = *(v2 + 1) + *(v3 + 1) * (fac); \
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*(v1 + 2) = *(v2 + 2) + *(v3 + 2) * (fac); \
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} (void)0
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#define VECMADD(v1, v2, v3, v4) { \
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*(v1) = *(v2) + *(v3) * (*(v4)); \
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*(v1 + 1) = *(v2 + 1) + *(v3 + 1) * (*(v4 + 1)); \
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*(v1 + 2) = *(v2 + 2) + *(v3 + 2) * (*(v4 + 2)); \
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} (void)0
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#define VECSUBFAC(v1, v2, v3, fac) { \
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*(v1) = *(v2) - *(v3) * (fac); \
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*(v1 + 1) = *(v2 + 1) - *(v3 + 1) * (fac); \
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*(v1 + 2) = *(v2 + 2) - *(v3 + 2) * (fac); \
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} (void)0
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/* some misc stuff.... */
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#define CLAMP(a, b, c) { \
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if ((a) < (b)) (a) = (b); \
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else if ((a) > (c)) (a) = (c); \
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} (void)0
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#define CLAMPIS(a, b, c) ((a) < (b) ? (b) : (a) > (c) ? (c) : (a))
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#define IS_EQ(a, b) ((fabs((double)(a) - (b)) >= (double) FLT_EPSILON) ? 0 : 1)
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#define IS_EQF(a, b) ((fabsf((float)(a) - (b)) >= (float) FLT_EPSILON) ? 0 : 1)
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#define IS_EQT(a, b, c) ((a > b) ? (((a - b) <= c) ? 1 : 0) : ((((b - a) <= c) ? 1 : 0)))
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#define IN_RANGE(a, b, c) ((b < c) ? ((b < a && a < c) ? 1 : 0) : ((c < a && a < b) ? 1 : 0))
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#define IN_RANGE_INCL(a, b, c) ((b < c) ? ((b <= a && a <= c) ? 1 : 0) : ((c <= a && a <= b) ? 1 : 0))
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/* unpack vector for args */
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#define UNPACK2(a) ((a)[0]), ((a)[1])
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#define UNPACK3(a) ((a)[0]), ((a)[1]), ((a)[2])
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#define UNPACK4(a) ((a)[0]), ((a)[1]), ((a)[2]), ((a)[3])
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/* op may be '&' or '*' */
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#define UNPACK2OP(op, a) op((a)[0]), op((a)[1])
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#define UNPACK3OP(op, a) op((a)[0]), op((a)[1]), op((a)[2])
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#define UNPACK4OP(op, a) op((a)[0]), op((a)[1]), op((a)[2]), op((a)[3])
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/* simple stack */
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#define STACK_DECLARE(stack) unsigned int _##stack##_index
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#define STACK_INIT(stack) ((void)stack, (void)((_##stack##_index) = 0))
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#define STACK_SIZE(stack) ((void)stack, (_##stack##_index))
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#define STACK_PUSH(stack, val) (void)((stack)[(_##stack##_index)++] = val)
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#define STACK_PUSH_RET(stack) ((void)stack, ((stack)[(_##stack##_index)++]))
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#define STACK_PUSH_RET_PTR(stack) ((void)stack, &((stack)[(_##stack##_index)++]))
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#define STACK_POP(stack) ((_##stack##_index) ? ((stack)[--(_##stack##_index)]) : NULL)
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#define STACK_POP_PTR(stack) ((_##stack##_index) ? &((stack)[--(_##stack##_index)]) : NULL)
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#define STACK_POP_ELSE(stack, r) ((_##stack##_index) ? ((stack)[--(_##stack##_index)]) : r)
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#define STACK_FREE(stack) ((void)stack)
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#ifdef __GNUC__
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#define STACK_SWAP(stack_a, stack_b) { \
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SWAP(typeof(stack_a), stack_a, stack_b); \
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SWAP(unsigned int, _##stack_a##_index, _##stack_b##_index); \
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} (void)0
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#else
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#define STACK_SWAP(stack_a, stack_b) { \
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SWAP(void *, stack_a, stack_b); \
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SWAP(unsigned int, _##stack_a##_index, _##stack_b##_index); \
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} (void)0
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#endif
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/* array helpers */
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#define ARRAY_LAST_ITEM(arr_start, arr_dtype, elem_size, tot) \
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(arr_dtype *)((char *)arr_start + (elem_size * (tot - 1)))
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#define ARRAY_HAS_ITEM(arr_item, arr_start, tot) \
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((unsigned int)((arr_item) - (arr_start)) < (unsigned int)(tot))
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/* Warning-free macros for storing ints in pointers. Use these _only_
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* for storing an int in a pointer, not a pointer in an int (64bit)! */
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#define SET_INT_IN_POINTER(i) ((void *)(intptr_t)(i))
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#define GET_INT_FROM_POINTER(i) ((int)(intptr_t)(i))
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#define SET_UINT_IN_POINTER(i) ((void *)(uintptr_t)(i))
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#define GET_UINT_FROM_POINTER(i) ((unsigned int)(uintptr_t)(i))
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/* Macro to convert a value to string in the preprocessor
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* STRINGIFY_ARG: gives the argument as a string
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* STRINGIFY_APPEND: appends any argument 'b' onto the string argument 'a',
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* used by STRINGIFY because some preprocessors warn about zero arguments
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* STRINGIFY: gives the argument's value as a string */
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#define STRINGIFY_ARG(x) "" #x
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#define STRINGIFY_APPEND(a, b) "" a #b
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#define STRINGIFY(x) STRINGIFY_APPEND("", x)
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/* generic strcmp macros */
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#define STREQ(a, b) (strcmp(a, b) == 0)
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#define STRCASEEQ(a, b) (strcasecmp(a, b) == 0)
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#define STREQLEN(a, b, n) (strncmp(a, b, n) == 0)
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#define STRCASEEQLEN(a, b, n) (strncasecmp(a, b, n) == 0)
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#define STRPREFIX(a, b) (strncmp((a), (b), strlen(b)) == 0)
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/* useful for debugging */
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#define AT __FILE__ ":" STRINGIFY(__LINE__)
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/* so we can use __func__ everywhere */
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#if defined(_MSC_VER)
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# define __func__ __FUNCTION__
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#endif
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/* UNUSED macro, for function argument */
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#ifdef __GNUC__
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# define UNUSED(x) UNUSED_ ## x __attribute__((__unused__))
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#else
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# define UNUSED(x) UNUSED_ ## x
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#endif
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#ifdef __GNUC__
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# define UNUSED_FUNCTION(x) __attribute__((__unused__)) UNUSED_ ## x
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#else
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# define UNUSED_FUNCTION(x) UNUSED_ ## x
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#endif
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/*little macro so inline keyword works*/
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#if defined(_MSC_VER)
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# define BLI_INLINE static __forceinline
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#else
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# if (defined(__APPLE__) && defined(__ppc__))
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/* static inline __attribute__ here breaks osx ppc gcc42 build */
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# define BLI_INLINE static __attribute__((always_inline))
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# else
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# define BLI_INLINE static inline __attribute__((always_inline))
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# endif
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#endif
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/* BLI_assert(), default only to print
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* for aborting need to define WITH_ASSERT_ABORT
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*/
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#ifndef NDEBUG
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# ifdef WITH_ASSERT_ABORT
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# define _BLI_DUMMY_ABORT abort
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# else
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# define _BLI_DUMMY_ABORT() (void)0
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# endif
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# if defined(__GNUC__) || defined(_MSC_VER) /* check __func__ is available */
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# define BLI_assert(a) \
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(void)((!(a)) ? ( \
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( \
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fprintf(stderr, \
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"BLI_assert failed: %s:%d, %s(), at \'%s\'\n", \
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__FILE__, __LINE__, __func__, STRINGIFY(a)), \
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_BLI_DUMMY_ABORT(), \
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NULL)) : NULL)
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# else
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# define BLI_assert(a) \
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(void)((!(a)) ? ( \
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( \
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fprintf(stderr, \
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"BLI_assert failed: %s:%d, at \'%s\'\n", \
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__FILE__, __LINE__, STRINGIFY(a)), \
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_BLI_DUMMY_ABORT(), \
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NULL)) : NULL)
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# endif
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#else
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# define BLI_assert(a) (void)0
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#endif
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/* C++ can't use _Static_assert, expects static_assert() but c++0x only,
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* Coverity also errors out. */
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#if (!defined(__cplusplus)) && \
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(!defined(__COVERITY__)) && \
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(defined(__GNUC__) && ((__GNUC__ * 100 + __GNUC_MINOR__) >= 406)) /* gcc4.6+ only */
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# define BLI_STATIC_ASSERT(a, msg) _Static_assert(a, msg);
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#else
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/* TODO msvc, clang */
|
|
# define BLI_STATIC_ASSERT(a, msg)
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#endif
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|
|
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/* hints for branch pradiction, only use in code that runs a _lot_ where */
|
|
#ifdef __GNUC__
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|
# define LIKELY(x) __builtin_expect(!!(x), 1)
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# define UNLIKELY(x) __builtin_expect(!!(x), 0)
|
|
#else
|
|
# define LIKELY(x) (x)
|
|
# define UNLIKELY(x) (x)
|
|
#endif
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|
|
|
#endif /* __BLI_UTILDEFINES_H__ */
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