This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
Files
blender-archive/source/blender/editors/space_logic/space_logic.c
Brecht Van Lommel 02fbfa5c70 Fix unnecessary 3D viewport redraws in various cases, in particular when editing
node materials.

Area and region listener callbacks now get the screen and area pointers passed, so
they can do more fine grained checks to see if redraw is really needed, for example
depending on the 3D view drawtype.
2013-06-24 22:41:33 +00:00

356 lines
9.0 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2009 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/editors/space_logic/space_logic.c
* \ingroup splogic
*/
#include <string.h>
#include <stdio.h>
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BLI_math.h"
#include "BLI_utildefines.h"
#include "BKE_context.h"
#include "BKE_screen.h"
#include "ED_space_api.h"
#include "ED_screen.h"
#include "BIF_gl.h"
#include "WM_api.h"
#include "WM_types.h"
#include "UI_resources.h"
#include "UI_view2d.h"
#include "logic_intern.h"
/* ******************** manage regions ********************* */
ARegion *logic_has_buttons_region(ScrArea *sa)
{
ARegion *ar, *arnew;
ar = BKE_area_find_region_type(sa, RGN_TYPE_UI);
if (ar) return ar;
/* add subdiv level; after header */
ar = BKE_area_find_region_type(sa, RGN_TYPE_HEADER);
/* is error! */
if (ar == NULL) return NULL;
arnew= MEM_callocN(sizeof(ARegion), "buttons for image");
BLI_insertlinkafter(&sa->regionbase, ar, arnew);
arnew->regiontype = RGN_TYPE_UI;
arnew->alignment = RGN_ALIGN_LEFT;
arnew->flag = RGN_FLAG_HIDDEN;
return arnew;
}
/* ******************** default callbacks for image space ***************** */
static SpaceLink *logic_new(const bContext *C)
{
ScrArea *sa= CTX_wm_area(C);
ARegion *ar;
SpaceLogic *slogic;
slogic= MEM_callocN(sizeof(SpaceLogic), "initlogic");
slogic->spacetype= SPACE_LOGIC;
/* default options */
slogic->scaflag = ((BUTS_SENS_SEL|BUTS_SENS_ACT|BUTS_SENS_LINK) |
(BUTS_CONT_SEL|BUTS_CONT_ACT|BUTS_CONT_LINK) |
(BUTS_ACT_SEL|BUTS_ACT_ACT|BUTS_ACT_LINK) |
(BUTS_SENS_STATE|BUTS_ACT_STATE));
/* header */
ar= MEM_callocN(sizeof(ARegion), "header for logic");
BLI_addtail(&slogic->regionbase, ar);
ar->regiontype= RGN_TYPE_HEADER;
ar->alignment= RGN_ALIGN_BOTTOM;
/* buttons/list view */
ar= MEM_callocN(sizeof(ARegion), "buttons for logic");
BLI_addtail(&slogic->regionbase, ar);
ar->regiontype= RGN_TYPE_UI;
ar->alignment= RGN_ALIGN_LEFT;
/* main area */
ar= MEM_callocN(sizeof(ARegion), "main area for logic");
BLI_addtail(&slogic->regionbase, ar);
ar->regiontype= RGN_TYPE_WINDOW;
ar->v2d.tot.xmin = 0.0f;
ar->v2d.tot.ymax = 0.0f;
ar->v2d.tot.xmax = 1150.0f;
ar->v2d.tot.ymin = ( 1150.0f/(float)sa->winx ) * (float)-sa->winy;
ar->v2d.cur = ar->v2d.tot;
ar->v2d.min[0] = 1.0f;
ar->v2d.min[1] = 1.0f;
ar->v2d.max[0] = 32000.0f;
ar->v2d.max[1] = 32000.0f;
ar->v2d.minzoom = 0.5f;
ar->v2d.maxzoom = 1.5f;
ar->v2d.scroll = (V2D_SCROLL_RIGHT | V2D_SCROLL_BOTTOM);
ar->v2d.keepzoom = V2D_KEEPZOOM | V2D_LIMITZOOM | V2D_KEEPASPECT;
ar->v2d.keeptot = V2D_KEEPTOT_BOUNDS;
ar->v2d.align = V2D_ALIGN_NO_POS_Y | V2D_ALIGN_NO_NEG_X;
ar->v2d.keepofs = V2D_KEEPOFS_Y;
return (SpaceLink *)slogic;
}
/* not spacelink itself */
static void logic_free(SpaceLink *UNUSED(sl))
{
// Spacelogic *slogic= (SpaceLogic *) sl;
// if (slogic->gpd)
// XXX BKE_gpencil_free(slogic->gpd);
}
/* spacetype; init callback */
static void logic_init(struct wmWindowManager *UNUSED(wm), ScrArea *UNUSED(sa))
{
}
static SpaceLink *logic_duplicate(SpaceLink *sl)
{
SpaceLogic *slogicn= MEM_dupallocN(sl);
return (SpaceLink *)slogicn;
}
static void logic_operatortypes(void)
{
WM_operatortype_append(LOGIC_OT_properties);
WM_operatortype_append(LOGIC_OT_links_cut);
}
static void logic_keymap(struct wmKeyConfig *keyconf)
{
wmKeyMap *keymap = WM_keymap_find(keyconf, "Logic Editor", SPACE_LOGIC, 0);
WM_keymap_add_item(keymap, "LOGIC_OT_properties", NKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "LOGIC_OT_links_cut", LEFTMOUSE, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_menu(keymap, "LOGIC_MT_logicbricks_add", AKEY, KM_PRESS, KM_SHIFT, 0);
WM_keymap_add_item(keymap, "LOGIC_OT_view_all", HOMEKEY, KM_PRESS, 0, 0);
}
static void logic_refresh(const bContext *UNUSED(C), ScrArea *UNUSED(sa))
{
// SpaceLogic *slogic= CTX_wm_space_logic(C);
// Object *obedit= CTX_data_edit_object(C);
}
static void logic_listener(bScreen *UNUSED(sc), ScrArea *UNUSED(sa), ARegion *ar, wmNotifier *wmn)
{
/* context changes */
switch (wmn->category) {
case NC_LOGIC:
ED_region_tag_redraw(ar);
break;
case NC_SCENE:
switch (wmn->data) {
case ND_FRAME:
ED_region_tag_redraw(ar);
break;
case ND_OB_ACTIVE:
ED_region_tag_redraw(ar);
break;
}
break;
case NC_OBJECT:
break;
case NC_ID:
if (wmn->action == NA_RENAME)
ED_region_tag_redraw(ar);
break;
}
}
static int logic_context(const bContext *UNUSED(C), const char *UNUSED(member), bContextDataResult *UNUSED(result))
{
// SpaceLogic *slogic= CTX_wm_space_logic(C);
return 0;
}
/************************** main region ***************************/
/* add handlers, stuff you only do once or on area/region changes */
static void logic_main_area_init(wmWindowManager *wm, ARegion *ar)
{
wmKeyMap *keymap;
UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_CUSTOM, ar->winx, ar->winy);
/* own keymaps */
keymap = WM_keymap_find(wm->defaultconf, "Logic Editor", SPACE_LOGIC, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
}
static void logic_main_area_draw(const bContext *C, ARegion *ar)
{
/* draw entirely, view changes should be handled here */
// SpaceLogic *slogic= CTX_wm_space_logic(C);
View2D *v2d= &ar->v2d;
View2DScrollers *scrollers;
/* clear and setup matrix */
UI_ThemeClearColor(TH_BACK);
glClear(GL_COLOR_BUFFER_BIT);
UI_view2d_view_ortho(v2d);
logic_buttons((bContext *)C, ar);
/* reset view matrix */
UI_view2d_view_restore(C);
/* scrollers */
scrollers= UI_view2d_scrollers_calc(C, v2d, V2D_ARG_DUMMY, V2D_ARG_DUMMY, V2D_ARG_DUMMY, V2D_ARG_DUMMY);
UI_view2d_scrollers_draw(C, v2d, scrollers);
UI_view2d_scrollers_free(scrollers);
}
/* *********************** buttons region ************************ */
/* add handlers, stuff you only do once or on area/region changes */
static void logic_buttons_area_init(wmWindowManager *wm, ARegion *ar)
{
wmKeyMap *keymap;
ED_region_panels_init(wm, ar);
keymap = WM_keymap_find(wm->defaultconf, "Logic Editor", SPACE_LOGIC, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
}
static void logic_buttons_area_draw(const bContext *C, ARegion *ar)
{
ED_region_panels(C, ar, 1, NULL, -1);
}
/************************* header region **************************/
/* add handlers, stuff you only do once or on area/region changes */
static void logic_header_area_init(wmWindowManager *UNUSED(wm), ARegion *ar)
{
ED_region_header_init(ar);
}
static void logic_header_area_draw(const bContext *C, ARegion *ar)
{
ED_region_header(C, ar);
}
/**************************** spacetype *****************************/
/* only called once, from space/spacetypes.c */
void ED_spacetype_logic(void)
{
SpaceType *st = MEM_callocN(sizeof(SpaceType), "spacetype logic");
ARegionType *art;
st->spaceid = SPACE_LOGIC;
strncpy(st->name, "Logic", BKE_ST_MAXNAME);
st->new = logic_new;
st->free = logic_free;
st->init = logic_init;
st->duplicate = logic_duplicate;
st->operatortypes = logic_operatortypes;
st->keymap = logic_keymap;
st->refresh = logic_refresh;
st->context = logic_context;
/* regions: main window */
art = MEM_callocN(sizeof(ARegionType), "spacetype logic region");
art->regionid = RGN_TYPE_WINDOW;
art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_FRAMES | ED_KEYMAP_VIEW2D;
art->init = logic_main_area_init;
art->draw = logic_main_area_draw;
art->listener = logic_listener;
BLI_addhead(&st->regiontypes, art);
/* regions: listview/buttons */
art = MEM_callocN(sizeof(ARegionType), "spacetype logic region");
art->regionid = RGN_TYPE_UI;
art->prefsizex= 220; // XXX
art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_FRAMES;
art->listener = logic_listener;
art->init = logic_buttons_area_init;
art->draw = logic_buttons_area_draw;
BLI_addhead(&st->regiontypes, art);
/* regions: header */
art= MEM_callocN(sizeof(ARegionType), "spacetype logic region");
art->regionid = RGN_TYPE_HEADER;
art->prefsizey = HEADERY;
art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_VIEW2D | ED_KEYMAP_FRAMES | ED_KEYMAP_HEADER;
art->init = logic_header_area_init;
art->draw = logic_header_area_draw;
BLI_addhead(&st->regiontypes, art);
BKE_spacetype_register(st);
}