- Previews inside groups now get updated too - Activating nodes inside of groups updates UI and preview render correctly - Entering/leaving groups updates UI and previewrender - Material Node: now draws socket name next to colorpicker for inputs
		
			
				
	
	
		
			818 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			818 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
 | 
						|
/*  material.c
 | 
						|
 *
 | 
						|
 * 
 | 
						|
 * $Id$
 | 
						|
 *
 | 
						|
 * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
 | 
						|
 *
 | 
						|
 * This program is free software; you can redistribute it and/or
 | 
						|
 * modify it under the terms of the GNU General Public License
 | 
						|
 * as published by the Free Software Foundation; either version 2
 | 
						|
 * of the License, or (at your option) any later version. The Blender
 | 
						|
 * Foundation also sells licenses for use in proprietary software under
 | 
						|
 * the Blender License.  See http://www.blender.org/BL/ for information
 | 
						|
 * about this.
 | 
						|
 *
 | 
						|
 * This program is distributed in the hope that it will be useful,
 | 
						|
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
						|
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
						|
 * GNU General Public License for more details.
 | 
						|
 *
 | 
						|
 * You should have received a copy of the GNU General Public License
 | 
						|
 * along with this program; if not, write to the Free Software Foundation,
 | 
						|
 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 | 
						|
 *
 | 
						|
 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
 | 
						|
 * All rights reserved.
 | 
						|
 *
 | 
						|
 * The Original Code is: all of this file.
 | 
						|
 *
 | 
						|
 * Contributor(s): none yet.
 | 
						|
 *
 | 
						|
 * ***** END GPL/BL DUAL LICENSE BLOCK *****
 | 
						|
 */
 | 
						|
 | 
						|
#include <string.h>
 | 
						|
#include "MEM_guardedalloc.h"
 | 
						|
 | 
						|
#include "DNA_curve_types.h"
 | 
						|
#include "DNA_material_types.h"
 | 
						|
#include "DNA_mesh_types.h"
 | 
						|
#include "DNA_meta_types.h"
 | 
						|
#include "DNA_node_types.h"
 | 
						|
#include "DNA_object_types.h"
 | 
						|
#include "DNA_scene_types.h"
 | 
						|
#include "DNA_texture_types.h"
 | 
						|
 | 
						|
#include "BLI_blenlib.h"
 | 
						|
 | 
						|
#include "BKE_bad_level_calls.h"
 | 
						|
#include "BKE_blender.h"
 | 
						|
#include "BKE_displist.h"
 | 
						|
#include "BKE_global.h"
 | 
						|
#include "BKE_icons.h"
 | 
						|
#include "BKE_library.h"
 | 
						|
#include "BKE_main.h"
 | 
						|
#include "BKE_material.h"
 | 
						|
#include "BKE_mesh.h"
 | 
						|
#include "BKE_node.h"
 | 
						|
#include "BKE_utildefines.h"
 | 
						|
 | 
						|
#include "BPY_extern.h"
 | 
						|
 | 
						|
/* not material itself */
 | 
						|
void free_material(Material *ma)
 | 
						|
{
 | 
						|
	MaterialLayer *ml;
 | 
						|
	MTex *mtex;
 | 
						|
	int a;
 | 
						|
 | 
						|
	BPY_free_scriptlink(&ma->scriptlink);
 | 
						|
	
 | 
						|
	for(a=0; a<MAX_MTEX; a++) {
 | 
						|
		mtex= ma->mtex[a];
 | 
						|
		if(mtex && mtex->tex) mtex->tex->id.us--;
 | 
						|
		if(mtex) MEM_freeN(mtex);
 | 
						|
	}
 | 
						|
	
 | 
						|
	if(ma->ramp_col) MEM_freeN(ma->ramp_col);
 | 
						|
	if(ma->ramp_spec) MEM_freeN(ma->ramp_spec);
 | 
						|
	
 | 
						|
	BKE_icon_delete((struct ID*)ma);
 | 
						|
	ma->id.icon_id = 0;
 | 
						|
 | 
						|
	for(ml= ma->layers.first; ml; ml= ml->next)
 | 
						|
		if(ml->mat) ml->mat->id.us--;
 | 
						|
	
 | 
						|
	BLI_freelistN(&ma->layers);
 | 
						|
	
 | 
						|
	/* is no lib link block, but material extension */
 | 
						|
	if(ma->nodetree) {
 | 
						|
		ntreeFreeTree(ma->nodetree);
 | 
						|
		MEM_freeN(ma->nodetree);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void init_material(Material *ma)
 | 
						|
{
 | 
						|
	ma->lay= 1;
 | 
						|
	ma->r= ma->g= ma->b= ma->ref= 0.8;
 | 
						|
	ma->specr= ma->specg= ma->specb= 1.0;
 | 
						|
	ma->mirr= ma->mirg= ma->mirb= 1.0;
 | 
						|
	ma->spectra= 1.0;
 | 
						|
	ma->amb= 0.5;
 | 
						|
	ma->alpha= 1.0;
 | 
						|
	ma->spec= ma->hasize= 0.5;
 | 
						|
	ma->har= 50;
 | 
						|
	ma->starc= ma->ringc= 4;
 | 
						|
	ma->linec= 12;
 | 
						|
	ma->flarec= 1;
 | 
						|
	ma->flaresize= ma->subsize= 1.0;
 | 
						|
	ma->flareboost= 1;
 | 
						|
	ma->seed2= 6;
 | 
						|
	ma->friction= 0.5;
 | 
						|
	ma->refrac= 4.0;
 | 
						|
	ma->roughness= 0.5;
 | 
						|
	ma->param[0]= 0.5;
 | 
						|
	ma->param[1]= 0.1;
 | 
						|
	ma->param[2]= 0.5;
 | 
						|
	ma->param[3]= 0.1;
 | 
						|
	ma->rms= 0.1;
 | 
						|
	ma->darkness= 1.0;	
 | 
						|
	
 | 
						|
	ma->strand_sta= ma->strand_end= 1.0f;
 | 
						|
	
 | 
						|
	ma->ang= 1.0;
 | 
						|
	ma->ray_depth= 2;
 | 
						|
	ma->ray_depth_tra= 2;
 | 
						|
	ma->fresnel_mir= 0.0;
 | 
						|
	ma->fresnel_tra= 0.0;
 | 
						|
	ma->fresnel_tra_i= 1.25;
 | 
						|
	ma->fresnel_mir_i= 1.25;
 | 
						|
	
 | 
						|
	ma->rampfac_col= 1.0;
 | 
						|
	ma->rampfac_spec= 1.0;
 | 
						|
	ma->pr_lamp= 3;			/* two lamps, is bits */
 | 
						|
	ma->ml_flag= ML_RENDER;	/* default render base material for layers */
 | 
						|
 | 
						|
	ma->mode= MA_TRACEBLE|MA_SHADBUF|MA_SHADOW|MA_RADIO|MA_RAYBIAS|MA_TANGENT_STR;
 | 
						|
}
 | 
						|
 | 
						|
Material *add_material(char *name)
 | 
						|
{
 | 
						|
	Material *ma;
 | 
						|
 | 
						|
	ma= alloc_libblock(&G.main->mat, ID_MA, name);
 | 
						|
	
 | 
						|
	init_material(ma);
 | 
						|
	
 | 
						|
	return ma;	
 | 
						|
}
 | 
						|
 | 
						|
Material *copy_material(Material *ma)
 | 
						|
{
 | 
						|
	Material *man;
 | 
						|
	MaterialLayer *ml;
 | 
						|
	int a;
 | 
						|
	
 | 
						|
	man= copy_libblock(ma);
 | 
						|
	
 | 
						|
	id_us_plus((ID *)man->ipo);
 | 
						|
	
 | 
						|
	for(a=0; a<MAX_MTEX; a++) {
 | 
						|
		if(ma->mtex[a]) {
 | 
						|
			man->mtex[a]= MEM_mallocN(sizeof(MTex), "copymaterial");
 | 
						|
			memcpy(man->mtex[a], ma->mtex[a], sizeof(MTex));
 | 
						|
			id_us_plus((ID *)man->mtex[a]->tex);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	
 | 
						|
	BPY_copy_scriptlink(&ma->scriptlink);
 | 
						|
	
 | 
						|
	if(ma->ramp_col) man->ramp_col= MEM_dupallocN(ma->ramp_col);
 | 
						|
	if(ma->ramp_spec) man->ramp_spec= MEM_dupallocN(ma->ramp_spec);
 | 
						|
	
 | 
						|
	duplicatelist(&man->layers, &ma->layers);
 | 
						|
	for(ml= man->layers.first; ml; ml= ml->next)
 | 
						|
		id_us_plus((ID *)ml->mat);
 | 
						|
 | 
						|
	if(ma->nodetree) {
 | 
						|
		man->nodetree= ntreeCopyTree(ma->nodetree, 0);	/* 0 == full new tree */
 | 
						|
	}
 | 
						|
	
 | 
						|
	return man;
 | 
						|
}
 | 
						|
 | 
						|
void make_local_material(Material *ma)
 | 
						|
{
 | 
						|
	Object *ob;
 | 
						|
	Mesh *me;
 | 
						|
	Curve *cu;
 | 
						|
	MetaBall *mb;
 | 
						|
	Material *man;
 | 
						|
	int a, local=0, lib=0;
 | 
						|
 | 
						|
	/* - only lib users: do nothing
 | 
						|
	    * - only local users: set flag
 | 
						|
	    * - mixed: make copy
 | 
						|
	    */
 | 
						|
	
 | 
						|
	if(ma->id.lib==0) return;
 | 
						|
	if(ma->id.us==1) {
 | 
						|
		ma->id.lib= 0;
 | 
						|
		ma->id.flag= LIB_LOCAL;
 | 
						|
		new_id(0, (ID *)ma, 0);
 | 
						|
		for(a=0; a<MAX_MTEX; a++) {
 | 
						|
			if(ma->mtex[a]) id_lib_extern((ID *)ma->mtex[a]->tex);
 | 
						|
		}
 | 
						|
		
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	
 | 
						|
	/* test objects */
 | 
						|
	ob= G.main->object.first;
 | 
						|
	while(ob) {
 | 
						|
		if(ob->mat) {
 | 
						|
			for(a=0; a<ob->totcol; a++) {
 | 
						|
				if(ob->mat[a]==ma) {
 | 
						|
					if(ob->id.lib) lib= 1;
 | 
						|
					else local= 1;
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
		ob= ob->id.next;
 | 
						|
	}
 | 
						|
	/* test meshes */
 | 
						|
	me= G.main->mesh.first;
 | 
						|
	while(me) {
 | 
						|
		if(me->mat) {
 | 
						|
			for(a=0; a<me->totcol; a++) {
 | 
						|
				if(me->mat[a]==ma) {
 | 
						|
					if(me->id.lib) lib= 1;
 | 
						|
					else local= 1;
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
		me= me->id.next;
 | 
						|
	}
 | 
						|
	/* test curves */
 | 
						|
	cu= G.main->curve.first;
 | 
						|
	while(cu) {
 | 
						|
		if(cu->mat) {
 | 
						|
			for(a=0; a<cu->totcol; a++) {
 | 
						|
				if(cu->mat[a]==ma) {
 | 
						|
					if(cu->id.lib) lib= 1;
 | 
						|
					else local= 1;
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
		cu= cu->id.next;
 | 
						|
	}
 | 
						|
	/* test mballs */
 | 
						|
	mb= G.main->mball.first;
 | 
						|
	while(mb) {
 | 
						|
		if(mb->mat) {
 | 
						|
			for(a=0; a<mb->totcol; a++) {
 | 
						|
				if(mb->mat[a]==ma) {
 | 
						|
					if(mb->id.lib) lib= 1;
 | 
						|
					else local= 1;
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
		mb= mb->id.next;
 | 
						|
	}
 | 
						|
	
 | 
						|
	if(local && lib==0) {
 | 
						|
		ma->id.lib= 0;
 | 
						|
		ma->id.flag= LIB_LOCAL;
 | 
						|
		
 | 
						|
		for(a=0; a<MAX_MTEX; a++) {
 | 
						|
			if(ma->mtex[a]) id_lib_extern((ID *)ma->mtex[a]->tex);
 | 
						|
		}
 | 
						|
		
 | 
						|
		new_id(0, (ID *)ma, 0);
 | 
						|
	}
 | 
						|
	else if(local && lib) {
 | 
						|
		Material *mat;
 | 
						|
		MaterialLayer *ml;
 | 
						|
		
 | 
						|
		man= copy_material(ma);
 | 
						|
		man->id.us= 0;
 | 
						|
		
 | 
						|
		/* do material layers */
 | 
						|
		for(mat= G.main->mat.first; mat; mat= mat->id.next) {
 | 
						|
			if(mat->id.lib==NULL) {
 | 
						|
				for(ml= mat->layers.first; ml; ml= ml->next) {
 | 
						|
					if(ml->mat==ma) {
 | 
						|
						ml->mat= man;
 | 
						|
						man->id.us++;
 | 
						|
						ma->id.us--;
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
		
 | 
						|
		/* do objects */
 | 
						|
		ob= G.main->object.first;
 | 
						|
		while(ob) {
 | 
						|
			if(ob->mat) {
 | 
						|
				for(a=0; a<ob->totcol; a++) {
 | 
						|
					if(ob->mat[a]==ma) {
 | 
						|
						if(ob->id.lib==0) {
 | 
						|
							ob->mat[a]= man;
 | 
						|
							man->id.us++;
 | 
						|
							ma->id.us--;
 | 
						|
						}
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
			ob= ob->id.next;
 | 
						|
		}
 | 
						|
		/* do meshes */
 | 
						|
		me= G.main->mesh.first;
 | 
						|
		while(me) {
 | 
						|
			if(me->mat) {
 | 
						|
				for(a=0; a<me->totcol; a++) {
 | 
						|
					if(me->mat[a]==ma) {
 | 
						|
						if(me->id.lib==0) {
 | 
						|
							me->mat[a]= man;
 | 
						|
							man->id.us++;
 | 
						|
							ma->id.us--;
 | 
						|
						}
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
			me= me->id.next;
 | 
						|
		}
 | 
						|
		/* do curves */
 | 
						|
		cu= G.main->curve.first;
 | 
						|
		while(cu) {
 | 
						|
			if(cu->mat) {
 | 
						|
				for(a=0; a<cu->totcol; a++) {
 | 
						|
					if(cu->mat[a]==ma) {
 | 
						|
						if(cu->id.lib==0) {
 | 
						|
							cu->mat[a]= man;
 | 
						|
							man->id.us++;
 | 
						|
							ma->id.us--;
 | 
						|
						}
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
			cu= cu->id.next;
 | 
						|
		}
 | 
						|
		/* do mballs */
 | 
						|
		mb= G.main->mball.first;
 | 
						|
		while(mb) {
 | 
						|
			if(mb->mat) {
 | 
						|
				for(a=0; a<mb->totcol; a++) {
 | 
						|
					if(mb->mat[a]==ma) {
 | 
						|
						if(mb->id.lib==0) {
 | 
						|
							mb->mat[a]= man;
 | 
						|
							man->id.us++;
 | 
						|
							ma->id.us--;
 | 
						|
						}
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
			mb= mb->id.next;
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
Material ***give_matarar(Object *ob)
 | 
						|
{
 | 
						|
	Mesh *me;
 | 
						|
	Curve *cu;
 | 
						|
	MetaBall *mb;
 | 
						|
	
 | 
						|
	if(ob->type==OB_MESH) {
 | 
						|
		me= ob->data;
 | 
						|
		return &(me->mat);
 | 
						|
	}
 | 
						|
	else if ELEM3(ob->type, OB_CURVE, OB_FONT, OB_SURF) {
 | 
						|
		cu= ob->data;
 | 
						|
		return &(cu->mat);
 | 
						|
	}
 | 
						|
	else if(ob->type==OB_MBALL) {
 | 
						|
		mb= ob->data;
 | 
						|
		return &(mb->mat);
 | 
						|
	}
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
short *give_totcolp(Object *ob)
 | 
						|
{
 | 
						|
	Mesh *me;
 | 
						|
	Curve *cu;
 | 
						|
	MetaBall *mb;
 | 
						|
	
 | 
						|
	if(ob->type==OB_MESH) {
 | 
						|
		me= ob->data;
 | 
						|
		return &(me->totcol);
 | 
						|
	}
 | 
						|
	else if ELEM3(ob->type, OB_CURVE, OB_FONT, OB_SURF) {
 | 
						|
		cu= ob->data;
 | 
						|
		return &(cu->totcol);
 | 
						|
	}
 | 
						|
	else if(ob->type==OB_MBALL) {
 | 
						|
		mb= ob->data;
 | 
						|
		return &(mb->totcol);
 | 
						|
	}
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
Material *give_current_material(Object *ob, int act)
 | 
						|
{
 | 
						|
	Material ***matarar, *ma;
 | 
						|
	
 | 
						|
	if(ob==0) return 0;
 | 
						|
	if(ob->totcol==0) return 0;
 | 
						|
	
 | 
						|
	if(act>ob->totcol) act= ob->totcol;
 | 
						|
	else if(act==0) act= 1;
 | 
						|
 | 
						|
	if( BTST(ob->colbits, act-1) ) {	/* in object */
 | 
						|
		ma= ob->mat[act-1];
 | 
						|
	}
 | 
						|
	else {								/* in data */
 | 
						|
		matarar= give_matarar(ob);
 | 
						|
		
 | 
						|
		if(matarar && *matarar) ma= (*matarar)[act-1];
 | 
						|
		else ma= 0;
 | 
						|
		
 | 
						|
	}
 | 
						|
	
 | 
						|
	return ma;
 | 
						|
}
 | 
						|
 | 
						|
ID *material_from(Object *ob, int act)
 | 
						|
{
 | 
						|
 | 
						|
	if(ob==0) return 0;
 | 
						|
 | 
						|
	if(ob->totcol==0) return ob->data;
 | 
						|
	if(act==0) act= 1;
 | 
						|
 | 
						|
	if( BTST(ob->colbits, act-1) ) return (ID *)ob;
 | 
						|
	else return ob->data;
 | 
						|
}
 | 
						|
 | 
						|
/* GS reads the memory pointed at in a specific ordering. There are,
 | 
						|
 * however two definitions for it. I have jotted them down here, both,
 | 
						|
 * but I think the first one is actually used. The thing is that
 | 
						|
 * big-endian systems might read this the wrong way round. OTOH, we
 | 
						|
 * constructed the IDs that are read out with this macro explicitly as
 | 
						|
 * well. I expect we'll sort it out soon... */
 | 
						|
 | 
						|
/* from blendef: */
 | 
						|
#define GS(a)	(*((short *)(a)))
 | 
						|
 | 
						|
/* from misc_util: flip the bytes from x  */
 | 
						|
/*  #define GS(x) (((unsigned char *)(x))[0] << 8 | ((unsigned char *)(x))[1]) */
 | 
						|
 | 
						|
void test_object_materials(ID *id)
 | 
						|
{
 | 
						|
	/* make the ob mat-array same size as 'ob->data' mat-array */
 | 
						|
	Object *ob;
 | 
						|
	Mesh *me;
 | 
						|
	Curve *cu;
 | 
						|
	MetaBall *mb;
 | 
						|
	Material **newmatar;
 | 
						|
	int totcol=0;
 | 
						|
 | 
						|
	if(id==0) return;
 | 
						|
 | 
						|
	if( GS(id->name)==ID_ME ) {
 | 
						|
		me= (Mesh *)id;
 | 
						|
		totcol= me->totcol;
 | 
						|
	}
 | 
						|
	else if( GS(id->name)==ID_CU ) {
 | 
						|
		cu= (Curve *)id;
 | 
						|
		totcol= cu->totcol;
 | 
						|
	}
 | 
						|
	else if( GS(id->name)==ID_MB ) {
 | 
						|
		mb= (MetaBall *)id;
 | 
						|
		totcol= mb->totcol;
 | 
						|
	}
 | 
						|
	else return;
 | 
						|
 | 
						|
	ob= G.main->object.first;
 | 
						|
	while(ob) {
 | 
						|
		
 | 
						|
		if(ob->data==id) {
 | 
						|
		
 | 
						|
			if(totcol==0) {
 | 
						|
				if(ob->totcol) {
 | 
						|
					MEM_freeN(ob->mat);
 | 
						|
					ob->mat= 0;
 | 
						|
				}
 | 
						|
			}
 | 
						|
			else if(ob->totcol<totcol) {
 | 
						|
				newmatar= MEM_callocN(sizeof(void *)*totcol, "newmatar");
 | 
						|
				if(ob->totcol) {
 | 
						|
					memcpy(newmatar, ob->mat, sizeof(void *)*ob->totcol);
 | 
						|
					MEM_freeN(ob->mat);
 | 
						|
				}
 | 
						|
				ob->mat= newmatar;
 | 
						|
			}
 | 
						|
			ob->totcol= totcol;
 | 
						|
			if(ob->totcol && ob->actcol==0) ob->actcol= 1;
 | 
						|
			if(ob->actcol>ob->totcol) ob->actcol= ob->totcol;
 | 
						|
		}
 | 
						|
		ob= ob->id.next;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
void assign_material(Object *ob, Material *ma, int act)
 | 
						|
{
 | 
						|
	Material *mao, **matar, ***matarar;
 | 
						|
	short *totcolp;
 | 
						|
 | 
						|
	if(act>MAXMAT) return;
 | 
						|
	if(act<1) act= 1;
 | 
						|
	
 | 
						|
	/* test arraylens */
 | 
						|
	
 | 
						|
	totcolp= give_totcolp(ob);
 | 
						|
	matarar= give_matarar(ob);
 | 
						|
	
 | 
						|
	if(totcolp==0 || matarar==0) return;
 | 
						|
	
 | 
						|
	if( act > *totcolp) {
 | 
						|
		matar= MEM_callocN(sizeof(void *)*act, "matarray1");
 | 
						|
		if( *totcolp) {
 | 
						|
			memcpy(matar, *matarar, sizeof(void *)*( *totcolp ));
 | 
						|
			MEM_freeN(*matarar);
 | 
						|
		}
 | 
						|
		*matarar= matar;
 | 
						|
		*totcolp= act;
 | 
						|
	}
 | 
						|
	
 | 
						|
	if(act > ob->totcol) {
 | 
						|
		matar= MEM_callocN(sizeof(void *)*act, "matarray2");
 | 
						|
		if( ob->totcol) {
 | 
						|
			memcpy(matar, ob->mat, sizeof(void *)*( ob->totcol ));
 | 
						|
			MEM_freeN(ob->mat);
 | 
						|
		}
 | 
						|
		ob->mat= matar;
 | 
						|
		ob->totcol= act;
 | 
						|
	}
 | 
						|
	
 | 
						|
	/* do it */
 | 
						|
 | 
						|
	if( BTST(ob->colbits, act-1) ) {	/* in object */
 | 
						|
		mao= ob->mat[act-1];
 | 
						|
		if(mao) mao->id.us--;
 | 
						|
		ob->mat[act-1]= ma;
 | 
						|
	}
 | 
						|
	else {	/* in data */
 | 
						|
		mao= (*matarar)[act-1];
 | 
						|
		if(mao) mao->id.us--;
 | 
						|
		(*matarar)[act-1]= ma;
 | 
						|
	}
 | 
						|
	id_us_plus((ID *)ma);
 | 
						|
	test_object_materials(ob->data);
 | 
						|
}
 | 
						|
 | 
						|
void new_material_to_objectdata(Object *ob)
 | 
						|
{
 | 
						|
	Material *ma;
 | 
						|
	
 | 
						|
	if(ob==0) return;
 | 
						|
	if(ob->totcol>=MAXMAT) return;
 | 
						|
	
 | 
						|
	ma= give_current_material(ob, ob->actcol);
 | 
						|
	if(ma==0) {
 | 
						|
		ma= add_material("Material");
 | 
						|
		ma->id.us= 0;
 | 
						|
	}
 | 
						|
	
 | 
						|
	if(ob->actcol) {
 | 
						|
		if( BTST(ob->colbits, ob->actcol-1) ) {
 | 
						|
			ob->colbits= BSET(ob->colbits, ob->totcol);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	
 | 
						|
	assign_material(ob, ma, ob->totcol+1);
 | 
						|
	ob->actcol= ob->totcol;
 | 
						|
}
 | 
						|
 | 
						|
static void do_init_render_material(Material *ma)
 | 
						|
{
 | 
						|
	MTex *mtex;
 | 
						|
	int a, needuv=0;
 | 
						|
	
 | 
						|
	if(ma->flarec==0) ma->flarec= 1;
 | 
						|
 | 
						|
	/* add all texcoflags from mtex */
 | 
						|
	ma->texco= 0;
 | 
						|
	ma->mapto= 0;
 | 
						|
	for(a=0; a<MAX_MTEX; a++) {
 | 
						|
		mtex= ma->mtex[a];
 | 
						|
		if(mtex && mtex->tex) {
 | 
						|
			
 | 
						|
			ma->texco |= mtex->texco;
 | 
						|
			ma->mapto |= mtex->mapto;
 | 
						|
			if(R.osa) {
 | 
						|
				if ELEM3(mtex->tex->type, TEX_IMAGE, TEX_PLUGIN, TEX_ENVMAP) ma->texco |= TEXCO_OSA;
 | 
						|
			}
 | 
						|
			
 | 
						|
			if(ma->texco & (TEXCO_ORCO|TEXCO_REFL|TEXCO_NORM|TEXCO_STRAND|TEXCO_STRESS)) needuv= 1;
 | 
						|
			else if(ma->texco & (TEXCO_GLOB|TEXCO_UV|TEXCO_OBJECT)) needuv= 1;
 | 
						|
			else if(ma->texco & (TEXCO_LAVECTOR|TEXCO_VIEW|TEXCO_STICKY)) needuv= 1;
 | 
						|
			
 | 
						|
			if(mtex->object) mtex->object->flag |= OB_DO_IMAT;
 | 
						|
			
 | 
						|
		}
 | 
						|
	}
 | 
						|
	if(ma->mode & MA_ZTRA) {
 | 
						|
		/* if(ma->alpha==0.0 || ma->alpha==1.0) */
 | 
						|
		if(R.flag & R_RENDERING) R.flag |= R_ZTRA;
 | 
						|
	}
 | 
						|
	
 | 
						|
	if(ma->mode & MA_RADIO) needuv= 1;
 | 
						|
	
 | 
						|
	if(ma->mode & (MA_VERTEXCOL|MA_VERTEXCOLP|MA_FACETEXTURE)) {
 | 
						|
		needuv= 1;
 | 
						|
		if(R.osa) ma->texco |= TEXCO_OSA;		/* for texfaces */
 | 
						|
	}
 | 
						|
	if(needuv) ma->texco |= NEED_UV;
 | 
						|
	
 | 
						|
	// since the raytracer doesnt recalc O structs for each ray, we have to preset them all
 | 
						|
	if(ma->mode & (MA_RAYMIRROR|MA_RAYTRANSP|MA_SHADOW_TRA)) { 
 | 
						|
		ma->texco |= NEED_UV|TEXCO_ORCO|TEXCO_REFL|TEXCO_NORM;
 | 
						|
		if(R.osa) ma->texco |= TEXCO_OSA;
 | 
						|
	}
 | 
						|
 | 
						|
	ma->ambr= ma->amb*R.wrld.ambr;
 | 
						|
	ma->ambg= ma->amb*R.wrld.ambg;
 | 
						|
	ma->ambb= ma->amb*R.wrld.ambb;
 | 
						|
	
 | 
						|
	/* will become or-ed result of all layer modes */
 | 
						|
	ma->mode_l= ma->mode;
 | 
						|
}
 | 
						|
 | 
						|
void init_render_material(Material *mat)
 | 
						|
{
 | 
						|
	do_init_render_material(mat);
 | 
						|
	
 | 
						|
	if(mat->nodetree && mat->use_nodes) {
 | 
						|
		bNode *node;
 | 
						|
		
 | 
						|
		for(node=mat->nodetree->nodes.first; node; node= node->next) {
 | 
						|
			if(node->id && GS(node->id->name)==ID_MA) {
 | 
						|
				Material *ma= (Material *)node->id;
 | 
						|
				if(ma!=mat) {
 | 
						|
					do_init_render_material(ma);
 | 
						|
					mat->texco |= ma->texco;
 | 
						|
					mat->mode_l |= ma->mode_l;
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
		/* parses the geom nodes */
 | 
						|
		mat->texco |= ntreeShaderGetTexco(mat->nodetree);
 | 
						|
		ntreeBeginExecTree(mat->nodetree); /* has internal flag to detect it only does it once */
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void init_render_materials()
 | 
						|
{
 | 
						|
	Material *ma;
 | 
						|
	
 | 
						|
	/* two steps, first initialize, then or the flags for layers */
 | 
						|
	for(ma= G.main->mat.first; ma; ma= ma->id.next)
 | 
						|
		if(ma->id.us) 
 | 
						|
			init_render_material(ma);
 | 
						|
}
 | 
						|
 | 
						|
/* only needed for nodes now */
 | 
						|
void end_render_material(Material *mat)
 | 
						|
{
 | 
						|
	if(mat && mat->nodetree && mat->use_nodes)
 | 
						|
		ntreeEndExecTree(mat->nodetree); /* has internal flag to detect it only does it once */
 | 
						|
}
 | 
						|
 | 
						|
void end_render_materials(void)
 | 
						|
{
 | 
						|
	Material *ma;
 | 
						|
	for(ma= G.main->mat.first; ma; ma= ma->id.next)
 | 
						|
		if(ma->id.us) 
 | 
						|
			end_render_material(ma);
 | 
						|
}
 | 
						|
 | 
						|
/* ****************** */
 | 
						|
 | 
						|
char colname_array[125][20]= {
 | 
						|
"Black","DarkRed","HalveRed","Red","Red",
 | 
						|
"DarkGreen","DarkOlive","Brown","Chocolate","OrangeRed",
 | 
						|
"HalveGreen","GreenOlive","DryOlive","Goldenrod","DarkOrange",
 | 
						|
"LightGreen","Chartreuse","YellowGreen","Yellow","Gold",
 | 
						|
"Green","LawnGreen","GreenYellow","LightOlive","Yellow",
 | 
						|
"DarkBlue","DarkPurple","HotPink","VioletPink","RedPink",
 | 
						|
"SlateGray","DarkGrey","PalePurple","IndianRed","Tomato",
 | 
						|
"SeaGreen","PaleGreen","GreenKhaki","LightBrown","LightSalmon",
 | 
						|
"SpringGreen","PaleGreen","MediumOlive","YellowBrown","LightGold",
 | 
						|
"LightGreen","LightGreen","LightGreen","GreenYellow","PaleYellow",
 | 
						|
"HalveBlue","DarkSky","HalveMagenta","VioletRed","DeepPink",
 | 
						|
"SteelBlue","SkyBlue","Orchid","LightHotPink","HotPink",
 | 
						|
"SeaGreen","SlateGray","MediumGrey","Burlywood","LightPink",
 | 
						|
"SpringGreen","Aquamarine","PaleGreen","Khaki","PaleOrange",
 | 
						|
"SpringGreen","SeaGreen","PaleGreen","PaleWhite","YellowWhite",
 | 
						|
"LightBlue","Purple","MediumOrchid","Magenta","Magenta",
 | 
						|
"RoyalBlue","SlateBlue","MediumOrchid","Orchid","Magenta",
 | 
						|
"DeepSkyBlue","LightSteelBlue","LightSkyBlue","Violet","LightPink",
 | 
						|
"Cyaan","DarkTurquoise","SkyBlue","Grey","Snow",
 | 
						|
"Mint","Mint","Aquamarine","MintCream","Ivory",
 | 
						|
"Blue","Blue","DarkMagenta","DarkOrchid","Magenta",
 | 
						|
"SkyBlue","RoyalBlue","LightSlateBlue","MediumOrchid","Magenta",
 | 
						|
"DodgerBlue","SteelBlue","MediumPurple","PalePurple","Plum",
 | 
						|
"DeepSkyBlue","PaleBlue","LightSkyBlue","PalePurple","Thistle",
 | 
						|
"Cyan","ColdBlue","PaleTurquoise","GhostWhite","White"
 | 
						|
};
 | 
						|
 | 
						|
void automatname(Material *ma)
 | 
						|
{
 | 
						|
	int nr, r, g, b;
 | 
						|
	float ref;
 | 
						|
	
 | 
						|
	if(ma==0) return;
 | 
						|
	if(ma->mode & MA_SHLESS) ref= 1.0;
 | 
						|
	else ref= ma->ref;
 | 
						|
	
 | 
						|
	r= (int)(4.99*(ref*ma->r));
 | 
						|
	g= (int)(4.99*(ref*ma->g));
 | 
						|
	b= (int)(4.99*(ref*ma->b));
 | 
						|
	nr= r + 5*g + 25*b;
 | 
						|
	if(nr>124) nr= 124;
 | 
						|
	new_id(&G.main->mat, (ID *)ma, colname_array[nr]);
 | 
						|
	
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
void delete_material_index()
 | 
						|
{
 | 
						|
	Material *mao, ***matarar;
 | 
						|
	Object *ob, *obt;
 | 
						|
	Curve *cu;
 | 
						|
	Nurb *nu;
 | 
						|
	short *totcolp;
 | 
						|
	int a, actcol;
 | 
						|
	
 | 
						|
	if(G.obedit) {
 | 
						|
		error("Unable to perform function in EditMode");
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	ob= ((G.scene->basact)? (G.scene->basact->object) : 0) ;
 | 
						|
	if(ob==0 || ob->totcol==0) return;
 | 
						|
	
 | 
						|
	/* take a mesh/curve/mball as starting point, remove 1 index,
 | 
						|
	 * AND with all objects that share the ob->data
 | 
						|
	 * 
 | 
						|
	 * after that check indices in mesh/curve/mball!!!
 | 
						|
	 */
 | 
						|
	
 | 
						|
	totcolp= give_totcolp(ob);
 | 
						|
	matarar= give_matarar(ob);
 | 
						|
 | 
						|
	/* we delete the actcol */
 | 
						|
	if(ob->totcol) {
 | 
						|
		mao= (*matarar)[ob->actcol-1];
 | 
						|
		if(mao) mao->id.us--;
 | 
						|
	}
 | 
						|
	
 | 
						|
	for(a=ob->actcol; a<ob->totcol; a++) {
 | 
						|
		(*matarar)[a-1]= (*matarar)[a];
 | 
						|
	}
 | 
						|
	(*totcolp)--;
 | 
						|
	
 | 
						|
	if(*totcolp==0) {
 | 
						|
		MEM_freeN(*matarar);
 | 
						|
		*matarar= 0;
 | 
						|
	}
 | 
						|
	
 | 
						|
	actcol= ob->actcol;
 | 
						|
	obt= G.main->object.first;
 | 
						|
	while(obt) {
 | 
						|
	
 | 
						|
		if(obt->data==ob->data) {
 | 
						|
			
 | 
						|
			/* WATCH IT: do not use actcol from ob or from obt (can become zero) */
 | 
						|
			mao= obt->mat[actcol-1];
 | 
						|
			if(mao) mao->id.us--;
 | 
						|
		
 | 
						|
			for(a=actcol; a<obt->totcol; a++) obt->mat[a-1]= obt->mat[a];
 | 
						|
			obt->totcol--;
 | 
						|
			if(obt->actcol > obt->totcol) obt->actcol= obt->totcol;
 | 
						|
			
 | 
						|
			if(obt->totcol==0) {
 | 
						|
				MEM_freeN(obt->mat);
 | 
						|
				obt->mat= 0;
 | 
						|
			}
 | 
						|
		}
 | 
						|
		obt= obt->id.next;
 | 
						|
	}
 | 
						|
 | 
						|
	/* check indices from mesh */
 | 
						|
 | 
						|
	if(ob->type==OB_MESH) {
 | 
						|
		Mesh *me= get_mesh(ob);
 | 
						|
		mesh_delete_material_index(me, actcol-1);
 | 
						|
		freedisplist(&ob->disp);
 | 
						|
	}
 | 
						|
	else if ELEM(ob->type, OB_CURVE, OB_SURF) {
 | 
						|
		cu= ob->data;
 | 
						|
		nu= cu->nurb.first;
 | 
						|
		
 | 
						|
		while(nu) {
 | 
						|
			if(nu->mat_nr && nu->mat_nr>=actcol-1) {
 | 
						|
				nu->mat_nr--;
 | 
						|
				if (ob->type == OB_CURVE) nu->charidx--;
 | 
						|
			}
 | 
						|
			nu= nu->next;
 | 
						|
		}
 | 
						|
		freedisplist(&ob->disp);
 | 
						|
	}
 | 
						|
}
 |