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blender-archive/source/blender/depsgraph/intern/nodes/deg_node.h
Sergey Sharybin 885bb5b137 Depsgraph: Bring timing statistics to the new dependency graph
This statistics is only collected when debug_value is different from 0.

Stored in depsgraph node itself, so we can always have access to average data
and other stats which requires persistent storage. This way we also don't waste
time trying to find stats from a separately stored hash map.
2017-12-21 16:33:22 +01:00

112 lines
3.3 KiB
C++

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2013 Blender Foundation.
* All rights reserved.
*
* Original Author: Joshua Leung
* Contributor(s): None Yet
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file depsgraph/intern/nodes/deg_node.h
* \ingroup depsgraph
*/
#pragma once
#include "intern/depsgraph_types.h"
#include "BLI_utildefines.h"
struct ID;
struct GHash;
struct Scene;
namespace DEG {
struct Depsgraph;
struct DepsRelation;
struct OperationDepsNode;
/* *********************************** */
/* Base-Defines for Nodes in Depsgraph */
/* All nodes in Depsgraph are descended from this. */
struct DepsNode {
/* Helper class for static typeinfo in subclasses. */
struct TypeInfo {
TypeInfo(eDepsNode_Type type, const char *tname, int id_recalc_tag = 0);
eDepsNode_Type type;
const char *tname;
int id_recalc_tag;
};
struct Stats {
Stats();
/* Reset all the counters. Including all stats needed for average
* evaluation time calculation.
*/
void reset();
/* Reset counters needed for the current graph evaluation, does not
* touch averaging accumulators.
*/
void reset_current();
/* Time spend on this node during current graph evaluation. */
double current_time;
};
/* Relationships between nodes
* The reason why all depsgraph nodes are descended from this type (apart
* from basic serialization benefits - from the typeinfo) is that we can have
* relationships between these nodes!
*/
typedef vector<DepsRelation *> Relations;
const char *name; /* Identifier - mainly for debugging purposes. */
eDepsNode_Type type; /* Structural type of node. */
Relations inlinks; /* Nodes which this one depends on. */
Relations outlinks; /* Nodes which depend on this one. */
int done; /* Generic tags for traversal algorithms. */
Stats stats; /* Evaluation statistics. */
/* Methods. */
DepsNode();
virtual ~DepsNode();
virtual string identifier() const;
virtual void init(const ID * /*id*/,
const char * /*subdata*/) {}
virtual void tag_update(Depsgraph * /*graph*/) {}
virtual OperationDepsNode *get_entry_operation() { return NULL; }
virtual OperationDepsNode *get_exit_operation() { return NULL; }
virtual eDepsNode_Class get_class() const;
};
/* Macros for common static typeinfo. */
#define DEG_DEPSNODE_DECLARE \
static const DepsNode::TypeInfo typeinfo
#define DEG_DEPSNODE_DEFINE(NodeType, type_, tname_) \
const DepsNode::TypeInfo NodeType::typeinfo = DepsNode::TypeInfo(type_, tname_)
void deg_register_base_depsnodes();
} // namespace DEG