- When returning the number of items in a collection use BLI_*_len() - Keep _size() for size in bytes. - Keep _count() for data structures that don't store length (hint this isn't a simple getter). See P611 to apply instead of manually resolving conflicts.
		
			
				
	
	
		
			274 lines
		
	
	
		
			7.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			274 lines
		
	
	
		
			7.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * ***** BEGIN GPL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * Contributor(s): Joseph Eagar.
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 *
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 * ***** END GPL LICENSE BLOCK *****
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 */
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/** \file blender/bmesh/operators/bmo_triangulate.c
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 *  \ingroup bmesh
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 *
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 * Triangulate faces, also defines triangle fill.
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 */
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#include "MEM_guardedalloc.h"
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#include "DNA_listBase.h"
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#include "BLI_math.h"
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#include "BLI_sort_utils.h"
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#include "BLI_scanfill.h"
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#include "bmesh.h"
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#include "bmesh_tools.h"
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#include "intern/bmesh_operators_private.h"
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#define ELE_NEW		1
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#define EDGE_MARK	4
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void bmo_triangulate_exec(BMesh *bm, BMOperator *op)
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{
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	const int quad_method = BMO_slot_int_get(op->slots_in, "quad_method");
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	const int ngon_method = BMO_slot_int_get(op->slots_in, "ngon_method");
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	BMOpSlot *slot_facemap_out = BMO_slot_get(op->slots_out, "face_map.out");
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	BMOpSlot *slot_facemap_double_out = BMO_slot_get(op->slots_out, "face_map_double.out");
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	BM_mesh_elem_hflag_disable_all(bm, BM_FACE | BM_EDGE, BM_ELEM_TAG, false);
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	BMO_slot_buffer_hflag_enable(bm, op->slots_in, "faces", BM_FACE, BM_ELEM_TAG, false);
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	BM_mesh_triangulate(bm, quad_method, ngon_method, true, op, slot_facemap_out, slot_facemap_double_out);
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	BMO_slot_buffer_from_enabled_hflag(bm, op, op->slots_out, "edges.out", BM_EDGE, BM_ELEM_TAG);
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	BMO_slot_buffer_from_enabled_hflag(bm, op, op->slots_out, "faces.out", BM_FACE, BM_ELEM_TAG);
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}
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struct SortNormal {
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	float value;  /* keep first */
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	float no[3];
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};
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void bmo_triangle_fill_exec(BMesh *bm, BMOperator *op)
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{
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	const bool use_beauty = BMO_slot_bool_get(op->slots_in, "use_beauty");
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	const bool use_dissolve = BMO_slot_bool_get(op->slots_in, "use_dissolve");
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	BMOIter siter;
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	BMEdge *e;
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	ScanFillContext sf_ctx;
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	/* ScanFillEdge *sf_edge; */ /* UNUSED */
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	ScanFillFace *sf_tri;
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	GHash *sf_vert_map;
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	float normal[3];
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	const int scanfill_flag = BLI_SCANFILL_CALC_HOLES | BLI_SCANFILL_CALC_POLYS | BLI_SCANFILL_CALC_LOOSE;
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	uint nors_tot;
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	bool calc_winding = false;
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	sf_vert_map = BLI_ghash_ptr_new_ex(__func__, BMO_slot_buffer_count(op->slots_in, "edges"));
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	BMO_slot_vec_get(op->slots_in, "normal", normal);
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	BLI_scanfill_begin(&sf_ctx);
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	BMO_ITER (e, &siter, op->slots_in, "edges", BM_EDGE) {
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		ScanFillVert *sf_verts[2];
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		BMVert **e_verts = &e->v1;
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		uint i;
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		BMO_edge_flag_enable(bm, e, EDGE_MARK);
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		calc_winding = (calc_winding || BM_edge_is_boundary(e));
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		for (i = 0; i < 2; i++) {
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			if ((sf_verts[i] = BLI_ghash_lookup(sf_vert_map, e_verts[i])) == NULL) {
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				sf_verts[i] = BLI_scanfill_vert_add(&sf_ctx, e_verts[i]->co);
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				sf_verts[i]->tmp.p = e_verts[i];
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				BLI_ghash_insert(sf_vert_map, e_verts[i], sf_verts[i]);
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			}
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		}
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		/* sf_edge = */ BLI_scanfill_edge_add(&sf_ctx, UNPACK2(sf_verts));
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		/* sf_edge->tmp.p = e; */ /* UNUSED */
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	}
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	nors_tot = BLI_ghash_len(sf_vert_map);
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	BLI_ghash_free(sf_vert_map, NULL, NULL);
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	if (is_zero_v3(normal)) {
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		/* calculate the normal from the cross product of vert-edge pairs.
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		 * Since we don't know winding, just accumulate */
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		ScanFillVert *sf_vert;
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		struct SortNormal *nors;
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		uint i;
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		bool is_degenerate = true;
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		nors = MEM_mallocN(sizeof(*nors) * nors_tot, __func__);
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		for (sf_vert = sf_ctx.fillvertbase.first, i = 0; sf_vert; sf_vert = sf_vert->next, i++) {
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			BMVert *v = sf_vert->tmp.p;
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			BMIter eiter;
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			BMEdge *e_pair[2];
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			uint e_index = 0;
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			nors[i].value = -1.0f;
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			/* only use if 'is_degenerate' stays true */
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			add_v3_v3(normal, v->no);
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			BM_ITER_ELEM (e, &eiter, v, BM_EDGES_OF_VERT) {
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				if (BMO_edge_flag_test(bm, e, EDGE_MARK)) {
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					if (e_index == 2) {
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						e_index = 0;
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						break;
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					}
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					e_pair[e_index++] = e;
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				}
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			}
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			if (e_index == 2) {
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				float dir_a[3], dir_b[3];
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				is_degenerate = false;
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				sub_v3_v3v3(dir_a, v->co, BM_edge_other_vert(e_pair[0], v)->co);
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				sub_v3_v3v3(dir_b, v->co, BM_edge_other_vert(e_pair[1], v)->co);
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				cross_v3_v3v3(nors[i].no, dir_a, dir_b);
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				nors[i].value = len_squared_v3(nors[i].no);
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				/* only to get deterministic behavior (for initial normal) */
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				if (len_squared_v3(dir_a) > len_squared_v3(dir_b)) {
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					negate_v3(nors[i].no);
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				}
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			}
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		}
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		if (UNLIKELY(is_degenerate)) {
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			/* no vertices have 2 edges?
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			 * in this case fall back to the average vertex normals */
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		}
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		else {
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			qsort(nors, nors_tot, sizeof(*nors), BLI_sortutil_cmp_float_reverse);
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			copy_v3_v3(normal, nors[0].no);
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			for (i = 0; i < nors_tot; i++) {
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				if (UNLIKELY(nors[i].value == -1.0f)) {
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					break;
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				}
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				if (dot_v3v3(normal, nors[i].no) < 0.0f) {
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					negate_v3(nors[i].no);
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				}
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				add_v3_v3(normal, nors[i].no);
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			}
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			normalize_v3(normal);
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		}
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		MEM_freeN(nors);
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	}
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	else {
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		calc_winding = false;
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	}
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	/* in this case we almost certainly have degenerate geometry,
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	 * better set a fallback value as a last resort */
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	if (UNLIKELY(normalize_v3(normal) == 0.0f)) {
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		normal[2] = 1.0f;
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	}
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	BLI_scanfill_calc_ex(&sf_ctx, scanfill_flag, normal);
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	/* if we have existing faces, base winding on those */
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	if (calc_winding) {
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		int winding_votes = 0;
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		for (sf_tri = sf_ctx.fillfacebase.first; sf_tri; sf_tri = sf_tri->next) {
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			BMVert *v_tri[3] = {sf_tri->v1->tmp.p, sf_tri->v2->tmp.p, sf_tri->v3->tmp.p};
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			uint i, i_prev;
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			for (i = 0, i_prev = 2; i < 3; i_prev = i++) {
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				e = BM_edge_exists(v_tri[i], v_tri[i_prev]);
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				if (e && BM_edge_is_boundary(e) && BMO_edge_flag_test(bm, e, EDGE_MARK)) {
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					winding_votes += (e->l->v == v_tri[i]) ? 1 : -1;
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				}
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			}
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		}
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		if (winding_votes < 0) {
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			for (sf_tri = sf_ctx.fillfacebase.first; sf_tri; sf_tri = sf_tri->next) {
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				SWAP(struct ScanFillVert *, sf_tri->v2, sf_tri->v3);
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			}
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		}
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	}
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	for (sf_tri = sf_ctx.fillfacebase.first; sf_tri; sf_tri = sf_tri->next) {
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		BMFace *f;
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		BMLoop *l;
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		BMIter liter;
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		f = BM_face_create_quad_tri(bm,
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		                            sf_tri->v1->tmp.p, sf_tri->v2->tmp.p, sf_tri->v3->tmp.p, NULL,
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		                            NULL, BM_CREATE_NO_DOUBLE);
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		BMO_face_flag_enable(bm, f, ELE_NEW);
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		BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) {
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			if (!BMO_edge_flag_test(bm, l->e, EDGE_MARK)) {
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				BMO_edge_flag_enable(bm, l->e, ELE_NEW);
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			}
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		}
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	}
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	BLI_scanfill_end(&sf_ctx);
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	if (use_beauty) {
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		BMOperator bmop;
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		BMO_op_initf(bm, &bmop, op->flag, "beautify_fill faces=%ff edges=%Fe", ELE_NEW, EDGE_MARK);
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		BMO_op_exec(bm, &bmop);
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		BMO_slot_buffer_flag_enable(bm, bmop.slots_out, "geom.out", BM_FACE | BM_EDGE, ELE_NEW);
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		BMO_op_finish(bm, &bmop);
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	}
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	if (use_dissolve) {
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		BMEdge *e_next;
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		BMIter iter;
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		BM_ITER_MESH_MUTABLE (e, e_next, &iter, bm, BM_EDGES_OF_MESH) {
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			if (BMO_edge_flag_test(bm, e, ELE_NEW)) {
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				/* in rare cases the edges face will have already been removed from the edge */
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				if (LIKELY(e->l)) {
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					BMFace *f_new = BM_faces_join_pair(bm, e->l, e->l->radial_next, false);
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					if (f_new) {
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						BMO_face_flag_enable(bm, f_new, ELE_NEW);
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						BM_edge_kill(bm, e);
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					}
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					else {
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						BMO_error_clear(bm);
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					}
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				}
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				else {
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					BM_edge_kill(bm, e);
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				}
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			}
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		}
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	}
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	BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "geom.out", BM_EDGE | BM_FACE, ELE_NEW);
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}
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