Developer
  • Projects
  • Docs
  • Blog
  • Forum
  • Builds
  • BLENDER.ORG

    • Download

      Get the latest Blender, older versions, or experimental builds.

    • What's New

      Stay up-to-date with the new features in the latest Blender releases.

    LEARNING & RESOURCES

    • Blender Studio

      Access production assets and knowledge from the open movies.

    • Manual

      Documentation on the usage and features in Blender.

    DEVELOPMENT

    • Developers Blog

      Latest development updates, by Blender developers.

    • Documentation

      Guidelines, release notes and development docs.

    • Benchmark

      A platform to collect and share results of the Blender Benchmark.

    • Blender Conference

      The yearly event that brings the community together.

    DONATE

    • Development Fund

      Support core development with a monthly contribution.

    • One-time Donations

      Perform a single donation with more payment options available.

Logo
Explore
Products
Blender User Manual Developer Documentation
Blender Benchmark
Blender Studio Tools Flamenco Watchtower
Modules
Animation & Rigging Asset System Core Grease Pencil Modeling Nodes & Physics Pipeline & I/O Platforms & Builds Python API & Text Editor Sculpt, Paint & Texture Triaging User Interface VFX & Video
Rendering
Render & Cycles Viewport & EEVEE
Report a Bug Paste Code Help
Sign In
archive/blender-archive
Archived
1
1
Fork 0
You've already forked blender-archive
Code Pull Requests Packages Activity
This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
ccf9afddbaa0a08f4e277b3c19bc15735be9f4a4
blender-archive/source/blender/gpu/intern
History
Campbell Barton a068dda5f3 Code cleanup: ifdef unused linklist for GPU drawobject's
2014-04-09 15:42:18 +10:00
..
gpu_buffers.c
Code cleanup: ifdef unused linklist for GPU drawobject's
2014-04-09 15:42:18 +10:00
gpu_codegen.c
Refactor to recent matcap built-ins to not use the built in system.
2014-04-02 15:08:04 +03:00
gpu_codegen.h
Refactor to recent matcap built-ins to not use the built in system.
2014-04-02 15:08:04 +03:00
gpu_draw.c
View3D: disable LOD when game engine is disabled or ifdef'd
2014-04-09 11:52:34 +10:00
gpu_extensions.c
Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT define
2014-04-01 15:22:28 +11:00
gpu_material.c
Refactor to recent matcap built-ins to not use the built in system.
2014-04-02 15:08:04 +03:00
gpu_simple_shader.c
Docs: doxygen file descriptions for BLF, GPU and WM
2014-01-19 23:15:25 +11:00
Powered by Gitea Page: 81ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API