Scaling behaviour relative to mouse movement was inverted. Made the this transform tool now use the standard input mechanism for scaling inputs so that the behaviour is now correct. Martin: In my tests, the responsiveness of the scale tool is now not sensitive enough though. If you have some time, could you look into whether this can be made to work a bit freer?
		
			
				
	
	
		
			5599 lines
		
	
	
		
			130 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			5599 lines
		
	
	
		
			130 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/**
 | 
						|
 * $Id$
 | 
						|
 *
 | 
						|
 * ***** BEGIN GPL LICENSE BLOCK *****
 | 
						|
 *
 | 
						|
 * This program is free software; you can redistribute it and/or
 | 
						|
 * modify it under the terms of the GNU General Public License
 | 
						|
 * as published by the Free Software Foundation; either version 2
 | 
						|
 * of the License, or (at your option) any later version.
 | 
						|
 *
 | 
						|
 * This program is distributed in the hope that it will be useful,
 | 
						|
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
						|
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
						|
 * GNU General Public License for more details.
 | 
						|
 *
 | 
						|
 * You should have received a copy of the GNU General Public License
 | 
						|
 * along with this program; if not, write to the Free Software Foundation,
 | 
						|
 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 | 
						|
 *
 | 
						|
 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
 | 
						|
 * All rights reserved.
 | 
						|
 *
 | 
						|
 * The Original Code is: all of this file.
 | 
						|
 *
 | 
						|
 * Contributor(s): none yet.
 | 
						|
 *
 | 
						|
 * ***** END GPL LICENSE BLOCK *****
 | 
						|
 */
 | 
						|
 | 
						|
#include <stdlib.h>
 | 
						|
#include <stdio.h>
 | 
						|
#include <string.h>
 | 
						|
#include <math.h>
 | 
						|
#include <float.h>
 | 
						|
 | 
						|
#ifdef HAVE_CONFIG_H
 | 
						|
#include <config.h>
 | 
						|
#endif
 | 
						|
 | 
						|
#ifndef WIN32
 | 
						|
#include <unistd.h>
 | 
						|
#else
 | 
						|
#include <io.h>
 | 
						|
#endif
 | 
						|
 | 
						|
#include "MEM_guardedalloc.h"
 | 
						|
 | 
						|
#include "DNA_anim_types.h"
 | 
						|
#include "DNA_armature_types.h"
 | 
						|
#include "DNA_action_types.h"  /* for some special action-editor settings */
 | 
						|
#include "DNA_constraint_types.h"
 | 
						|
#include "DNA_ipo_types.h"		/* some silly ipo flag	*/
 | 
						|
#include "DNA_listBase.h"
 | 
						|
#include "DNA_meshdata_types.h"
 | 
						|
#include "DNA_mesh_types.h"
 | 
						|
#include "DNA_object_types.h"
 | 
						|
#include "DNA_scene_types.h"		/* PET modes			*/
 | 
						|
#include "DNA_screen_types.h"	/* area dimensions		*/
 | 
						|
#include "DNA_texture_types.h"
 | 
						|
#include "DNA_userdef_types.h"
 | 
						|
#include "DNA_view3d_types.h"
 | 
						|
#include "DNA_space_types.h"
 | 
						|
#include "DNA_windowmanager_types.h"
 | 
						|
 | 
						|
#include "RNA_access.h"
 | 
						|
 | 
						|
//#include "BIF_editview.h"		/* arrows_move_cursor	*/
 | 
						|
#include "BIF_gl.h"
 | 
						|
#include "BIF_glutil.h"
 | 
						|
//#include "BIF_mywindow.h"
 | 
						|
//#include "BIF_resources.h"
 | 
						|
//#include "BIF_screen.h"
 | 
						|
//#include "BIF_space.h"			/* undo					*/
 | 
						|
//#include "BIF_toets.h"			/* persptoetsen			*/
 | 
						|
//#include "BIF_mywindow.h"		/* warp_pointer			*/
 | 
						|
//#include "BIF_toolbox.h"			/* notice				*/
 | 
						|
//#include "BIF_editmesh.h"
 | 
						|
//#include "BIF_editsima.h"
 | 
						|
//#include "BIF_editparticle.h"
 | 
						|
 | 
						|
#include "BKE_action.h"
 | 
						|
#include "BKE_nla.h"
 | 
						|
//#include "BKE_bad_level_calls.h"/* popmenu and error	*/
 | 
						|
#include "BKE_bmesh.h"
 | 
						|
#include "BKE_context.h"
 | 
						|
#include "BKE_constraint.h"
 | 
						|
#include "BKE_global.h"
 | 
						|
#include "BKE_particle.h"
 | 
						|
#include "BKE_pointcache.h"
 | 
						|
#include "BKE_utildefines.h"
 | 
						|
#include "BKE_context.h"
 | 
						|
#include "BKE_unit.h"
 | 
						|
 | 
						|
//#include "BSE_view.h"
 | 
						|
 | 
						|
#include "ED_image.h"
 | 
						|
#include "ED_keyframing.h"
 | 
						|
#include "ED_screen.h"
 | 
						|
#include "ED_space_api.h"
 | 
						|
#include "ED_markers.h"
 | 
						|
#include "ED_util.h"
 | 
						|
#include "ED_view3d.h"
 | 
						|
#include "ED_mesh.h"
 | 
						|
 | 
						|
#include "UI_view2d.h"
 | 
						|
#include "WM_types.h"
 | 
						|
#include "WM_api.h"
 | 
						|
 | 
						|
#include "BLI_math.h"
 | 
						|
#include "BLI_blenlib.h"
 | 
						|
#include "BLI_editVert.h"
 | 
						|
#include "BLI_ghash.h"
 | 
						|
#include "BLI_linklist.h"
 | 
						|
 | 
						|
#include "PIL_time.h"			/* sleep				*/
 | 
						|
 | 
						|
#include "UI_resources.h"
 | 
						|
 | 
						|
//#include "blendef.h"
 | 
						|
//
 | 
						|
//#include "mydevice.h"
 | 
						|
 | 
						|
#include "transform.h"
 | 
						|
 | 
						|
/* ************************** SPACE DEPENDANT CODE **************************** */
 | 
						|
 | 
						|
void setTransformViewMatrices(TransInfo *t)
 | 
						|
{
 | 
						|
	if(t->spacetype==SPACE_VIEW3D && t->ar && t->ar->regiontype == RGN_TYPE_WINDOW) {
 | 
						|
		RegionView3D *rv3d = t->ar->regiondata;
 | 
						|
 | 
						|
		copy_m4_m4(t->viewmat, rv3d->viewmat);
 | 
						|
		copy_m4_m4(t->viewinv, rv3d->viewinv);
 | 
						|
		copy_m4_m4(t->persmat, rv3d->persmat);
 | 
						|
		copy_m4_m4(t->persinv, rv3d->persinv);
 | 
						|
		t->persp = rv3d->persp;
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		unit_m4(t->viewmat);
 | 
						|
		unit_m4(t->viewinv);
 | 
						|
		unit_m4(t->persmat);
 | 
						|
		unit_m4(t->persinv);
 | 
						|
		t->persp = RV3D_ORTHO;
 | 
						|
	}
 | 
						|
 | 
						|
	calculateCenter2D(t);
 | 
						|
}
 | 
						|
 | 
						|
void convertViewVec(TransInfo *t, float *vec, short dx, short dy)
 | 
						|
{
 | 
						|
	if (t->spacetype==SPACE_VIEW3D) {
 | 
						|
		if (t->ar->regiontype == RGN_TYPE_WINDOW)
 | 
						|
		{
 | 
						|
			window_to_3d_delta(t->ar, vec, dx, dy);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else if(t->spacetype==SPACE_IMAGE) {
 | 
						|
		View2D *v2d = t->view;
 | 
						|
		float divx, divy, aspx, aspy;
 | 
						|
 | 
						|
		ED_space_image_uv_aspect(t->sa->spacedata.first, &aspx, &aspy);
 | 
						|
 | 
						|
		divx= v2d->mask.xmax-v2d->mask.xmin;
 | 
						|
		divy= v2d->mask.ymax-v2d->mask.ymin;
 | 
						|
 | 
						|
		vec[0]= aspx*(v2d->cur.xmax-v2d->cur.xmin)*(dx)/divx;
 | 
						|
		vec[1]= aspy*(v2d->cur.ymax-v2d->cur.ymin)*(dy)/divy;
 | 
						|
		vec[2]= 0.0f;
 | 
						|
	}
 | 
						|
	else if(ELEM(t->spacetype, SPACE_IPO, SPACE_NLA)) {
 | 
						|
		View2D *v2d = t->view;
 | 
						|
		float divx, divy;
 | 
						|
 | 
						|
		divx= v2d->mask.xmax-v2d->mask.xmin;
 | 
						|
		divy= v2d->mask.ymax-v2d->mask.ymin;
 | 
						|
 | 
						|
		vec[0]= (v2d->cur.xmax-v2d->cur.xmin)*(dx) / (divx);
 | 
						|
		vec[1]= (v2d->cur.ymax-v2d->cur.ymin)*(dy) / (divy);
 | 
						|
		vec[2]= 0.0f;
 | 
						|
	}
 | 
						|
	else if(t->spacetype==SPACE_NODE) {
 | 
						|
		View2D *v2d = &t->ar->v2d;
 | 
						|
		float divx, divy;
 | 
						|
 | 
						|
		divx= v2d->mask.xmax-v2d->mask.xmin;
 | 
						|
		divy= v2d->mask.ymax-v2d->mask.ymin;
 | 
						|
 | 
						|
		vec[0]= (v2d->cur.xmax-v2d->cur.xmin)*(dx)/divx;
 | 
						|
		vec[1]= (v2d->cur.ymax-v2d->cur.ymin)*(dy)/divy;
 | 
						|
		vec[2]= 0.0f;
 | 
						|
	}
 | 
						|
	else if(t->spacetype==SPACE_SEQ) {
 | 
						|
		View2D *v2d = &t->ar->v2d;
 | 
						|
		float divx, divy;
 | 
						|
 | 
						|
		divx= v2d->mask.xmax-v2d->mask.xmin;
 | 
						|
		divy= v2d->mask.ymax-v2d->mask.ymin;
 | 
						|
 | 
						|
		vec[0]= (v2d->cur.xmax-v2d->cur.xmin)*(dx)/divx;
 | 
						|
		vec[1]= (v2d->cur.ymax-v2d->cur.ymin)*(dy)/divy;
 | 
						|
		vec[2]= 0.0f;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void projectIntView(TransInfo *t, float *vec, int *adr)
 | 
						|
{
 | 
						|
	if (t->spacetype==SPACE_VIEW3D) {
 | 
						|
		if(t->ar->regiontype == RGN_TYPE_WINDOW)
 | 
						|
			project_int_noclip(t->ar, vec, adr);
 | 
						|
	}
 | 
						|
	else if(t->spacetype==SPACE_IMAGE) {
 | 
						|
		float aspx, aspy, v[2];
 | 
						|
 | 
						|
		ED_space_image_uv_aspect(t->sa->spacedata.first, &aspx, &aspy);
 | 
						|
		v[0]= vec[0]/aspx;
 | 
						|
		v[1]= vec[1]/aspy;
 | 
						|
 | 
						|
		UI_view2d_to_region_no_clip(t->view, v[0], v[1], adr, adr+1);
 | 
						|
	}
 | 
						|
	else if(ELEM(t->spacetype, SPACE_IPO, SPACE_NLA)) {
 | 
						|
		int out[2] = {0, 0};
 | 
						|
 | 
						|
		UI_view2d_view_to_region((View2D *)t->view, vec[0], vec[1], out, out+1);
 | 
						|
		adr[0]= out[0];
 | 
						|
		adr[1]= out[1];
 | 
						|
	}
 | 
						|
	else if(t->spacetype==SPACE_SEQ) { /* XXX not tested yet, but should work */
 | 
						|
		int out[2] = {0, 0};
 | 
						|
 | 
						|
		UI_view2d_view_to_region((View2D *)t->view, vec[0], vec[1], out, out+1);
 | 
						|
		adr[0]= out[0];
 | 
						|
		adr[1]= out[1];
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void projectFloatView(TransInfo *t, float *vec, float *adr)
 | 
						|
{
 | 
						|
	if (t->spacetype==SPACE_VIEW3D) {
 | 
						|
		if(t->ar->regiontype == RGN_TYPE_WINDOW)
 | 
						|
			project_float_noclip(t->ar, vec, adr);
 | 
						|
	}
 | 
						|
	else if(t->spacetype==SPACE_IMAGE) {
 | 
						|
		int a[2];
 | 
						|
 | 
						|
		projectIntView(t, vec, a);
 | 
						|
		adr[0]= a[0];
 | 
						|
		adr[1]= a[1];
 | 
						|
	}
 | 
						|
	else if(ELEM(t->spacetype, SPACE_IPO, SPACE_NLA)) {
 | 
						|
		int a[2];
 | 
						|
 | 
						|
		projectIntView(t, vec, a);
 | 
						|
		adr[0]= a[0];
 | 
						|
		adr[1]= a[1];
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void applyAspectRatio(TransInfo *t, float *vec)
 | 
						|
{
 | 
						|
	SpaceImage *sima= t->sa->spacedata.first;
 | 
						|
 | 
						|
	if ((t->spacetype==SPACE_IMAGE) && (t->mode==TFM_TRANSLATION)) {
 | 
						|
		float aspx, aspy;
 | 
						|
 | 
						|
		if((sima->flag & SI_COORDFLOATS)==0) {
 | 
						|
			int width, height;
 | 
						|
			ED_space_image_size(sima, &width, &height);
 | 
						|
 | 
						|
			vec[0] *= width;
 | 
						|
			vec[1] *= height;
 | 
						|
		}
 | 
						|
 | 
						|
		ED_space_image_uv_aspect(sima, &aspx, &aspy);
 | 
						|
		vec[0] /= aspx;
 | 
						|
		vec[1] /= aspy;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void removeAspectRatio(TransInfo *t, float *vec)
 | 
						|
{
 | 
						|
	SpaceImage *sima= t->sa->spacedata.first;
 | 
						|
 | 
						|
	if ((t->spacetype==SPACE_IMAGE) && (t->mode==TFM_TRANSLATION)) {
 | 
						|
		float aspx, aspy;
 | 
						|
 | 
						|
		if((sima->flag & SI_COORDFLOATS)==0) {
 | 
						|
			int width, height;
 | 
						|
			ED_space_image_size(sima, &width, &height);
 | 
						|
 | 
						|
			vec[0] /= width;
 | 
						|
			vec[1] /= height;
 | 
						|
		}
 | 
						|
 | 
						|
		ED_space_image_uv_aspect(sima, &aspx, &aspy);
 | 
						|
		vec[0] *= aspx;
 | 
						|
		vec[1] *= aspy;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void viewRedrawForce(bContext *C, TransInfo *t)
 | 
						|
{
 | 
						|
	if (t->spacetype == SPACE_VIEW3D)
 | 
						|
	{
 | 
						|
		/* Do we need more refined tags? */
 | 
						|
		WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
 | 
						|
		
 | 
						|
		/* for realtime animation record - send notifiers recognised by animation editors */
 | 
						|
		if ((t->animtimer) && IS_AUTOKEY_ON(t->scene))
 | 
						|
			WM_event_add_notifier(C, NC_OBJECT|ND_KEYS, NULL);
 | 
						|
	}
 | 
						|
	else if (t->spacetype == SPACE_ACTION) {
 | 
						|
		//SpaceAction *saction= (SpaceAction *)t->sa->spacedata.first;
 | 
						|
		WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL);
 | 
						|
	}
 | 
						|
	else if (t->spacetype == SPACE_IPO) {
 | 
						|
		//SpaceIpo *sipo= (SpaceIpo *)t->sa->spacedata.first;
 | 
						|
		WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL);
 | 
						|
	}
 | 
						|
	else if (t->spacetype == SPACE_NLA) {
 | 
						|
		WM_event_add_notifier(C, NC_ANIMATION|ND_NLA_EDIT, NULL);
 | 
						|
	}
 | 
						|
	else if(t->spacetype == SPACE_NODE)
 | 
						|
	{
 | 
						|
		//ED_area_tag_redraw(t->sa);
 | 
						|
		WM_event_add_notifier(C, NC_SPACE|ND_SPACE_NODE_VIEW, NULL);
 | 
						|
	}
 | 
						|
	else if(t->spacetype == SPACE_SEQ)
 | 
						|
	{
 | 
						|
		WM_event_add_notifier(C, NC_SCENE|ND_SEQUENCER, NULL);
 | 
						|
	}
 | 
						|
	else if (t->spacetype==SPACE_IMAGE) {
 | 
						|
		// XXX how to deal with lock?
 | 
						|
		SpaceImage *sima= (SpaceImage*)t->sa->spacedata.first;
 | 
						|
		if(sima->lock) WM_event_add_notifier(C, NC_GEOM|ND_DATA, t->obedit->data);
 | 
						|
		else ED_area_tag_redraw(t->sa);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void viewRedrawPost(TransInfo *t)
 | 
						|
{
 | 
						|
	ED_area_headerprint(t->sa, NULL);
 | 
						|
 | 
						|
#if 0 // TRANSFORM_FIX_ME
 | 
						|
	if(t->spacetype==SPACE_VIEW3D) {
 | 
						|
		allqueue(REDRAWBUTSOBJECT, 0);
 | 
						|
		allqueue(REDRAWVIEW3D, 0);
 | 
						|
	}
 | 
						|
	else if(t->spacetype==SPACE_IMAGE) {
 | 
						|
		allqueue(REDRAWIMAGE, 0);
 | 
						|
		allqueue(REDRAWVIEW3D, 0);
 | 
						|
	}
 | 
						|
	else if(ELEM3(t->spacetype, SPACE_ACTION, SPACE_NLA, SPACE_IPO)) {
 | 
						|
		allqueue(REDRAWVIEW3D, 0);
 | 
						|
		allqueue(REDRAWACTION, 0);
 | 
						|
		allqueue(REDRAWNLA, 0);
 | 
						|
		allqueue(REDRAWIPO, 0);
 | 
						|
		allqueue(REDRAWTIME, 0);
 | 
						|
		allqueue(REDRAWBUTSOBJECT, 0);
 | 
						|
	}
 | 
						|
 | 
						|
	scrarea_queue_headredraw(curarea);
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
/* ************************** TRANSFORMATIONS **************************** */
 | 
						|
 | 
						|
void BIF_selectOrientation() {
 | 
						|
#if 0 // TRANSFORM_FIX_ME
 | 
						|
	short val;
 | 
						|
	char *str_menu = BIF_menustringTransformOrientation("Orientation");
 | 
						|
	val= pupmenu(str_menu);
 | 
						|
	MEM_freeN(str_menu);
 | 
						|
 | 
						|
	if(val >= 0) {
 | 
						|
		G.vd->twmode = val;
 | 
						|
	}
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
static void view_editmove(unsigned short event)
 | 
						|
{
 | 
						|
#if 0 // TRANSFORM_FIX_ME
 | 
						|
	int refresh = 0;
 | 
						|
	/* Regular:   Zoom in */
 | 
						|
	/* Shift:     Scroll up */
 | 
						|
	/* Ctrl:      Scroll right */
 | 
						|
	/* Alt-Shift: Rotate up */
 | 
						|
	/* Alt-Ctrl:  Rotate right */
 | 
						|
 | 
						|
	/* only work in 3D window for now
 | 
						|
	 * In the end, will have to send to event to a 2D window handler instead
 | 
						|
	 */
 | 
						|
	if (Trans.flag & T_2D_EDIT)
 | 
						|
		return;
 | 
						|
 | 
						|
	switch(event) {
 | 
						|
		case WHEELUPMOUSE:
 | 
						|
 | 
						|
			if( G.qual & LR_SHIFTKEY ) {
 | 
						|
				if( G.qual & LR_ALTKEY ) {
 | 
						|
					G.qual &= ~LR_SHIFTKEY;
 | 
						|
					persptoetsen(PAD2);
 | 
						|
					G.qual |= LR_SHIFTKEY;
 | 
						|
				} else {
 | 
						|
					persptoetsen(PAD2);
 | 
						|
				}
 | 
						|
			} else if( G.qual & LR_CTRLKEY ) {
 | 
						|
				if( G.qual & LR_ALTKEY ) {
 | 
						|
					G.qual &= ~LR_CTRLKEY;
 | 
						|
					persptoetsen(PAD4);
 | 
						|
					G.qual |= LR_CTRLKEY;
 | 
						|
				} else {
 | 
						|
					persptoetsen(PAD4);
 | 
						|
				}
 | 
						|
			} else if(U.uiflag & USER_WHEELZOOMDIR)
 | 
						|
				persptoetsen(PADMINUS);
 | 
						|
			else
 | 
						|
				persptoetsen(PADPLUSKEY);
 | 
						|
 | 
						|
			refresh = 1;
 | 
						|
			break;
 | 
						|
		case WHEELDOWNMOUSE:
 | 
						|
			if( G.qual & LR_SHIFTKEY ) {
 | 
						|
				if( G.qual & LR_ALTKEY ) {
 | 
						|
					G.qual &= ~LR_SHIFTKEY;
 | 
						|
					persptoetsen(PAD8);
 | 
						|
					G.qual |= LR_SHIFTKEY;
 | 
						|
				} else {
 | 
						|
					persptoetsen(PAD8);
 | 
						|
				}
 | 
						|
			} else if( G.qual & LR_CTRLKEY ) {
 | 
						|
				if( G.qual & LR_ALTKEY ) {
 | 
						|
					G.qual &= ~LR_CTRLKEY;
 | 
						|
					persptoetsen(PAD6);
 | 
						|
					G.qual |= LR_CTRLKEY;
 | 
						|
				} else {
 | 
						|
					persptoetsen(PAD6);
 | 
						|
				}
 | 
						|
			} else if(U.uiflag & USER_WHEELZOOMDIR)
 | 
						|
				persptoetsen(PADPLUSKEY);
 | 
						|
			else
 | 
						|
				persptoetsen(PADMINUS);
 | 
						|
 | 
						|
			refresh = 1;
 | 
						|
			break;
 | 
						|
	}
 | 
						|
 | 
						|
	if (refresh)
 | 
						|
		setTransformViewMatrices(&Trans);
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
/* ************************************************* */
 | 
						|
 | 
						|
/* NOTE: these defines are saved in keymap files, do not change values but just add new ones */
 | 
						|
#define TFM_MODAL_CANCEL		1
 | 
						|
#define TFM_MODAL_CONFIRM		2
 | 
						|
#define TFM_MODAL_TRANSLATE		3
 | 
						|
#define TFM_MODAL_ROTATE		4
 | 
						|
#define TFM_MODAL_RESIZE		5
 | 
						|
#define TFM_MODAL_SNAP_INV_ON	6
 | 
						|
#define TFM_MODAL_SNAP_INV_OFF	7
 | 
						|
#define TFM_MODAL_SNAP_TOGGLE	8
 | 
						|
#define TFM_MODAL_AXIS_X		9
 | 
						|
#define TFM_MODAL_AXIS_Y		10
 | 
						|
#define TFM_MODAL_AXIS_Z		11
 | 
						|
#define TFM_MODAL_PLANE_X		12
 | 
						|
#define TFM_MODAL_PLANE_Y		13
 | 
						|
#define TFM_MODAL_PLANE_Z		14
 | 
						|
#define TFM_MODAL_CONS_OFF		15
 | 
						|
#define TFM_MODAL_ADD_SNAP		16
 | 
						|
#define TFM_MODAL_REMOVE_SNAP	17
 | 
						|
 | 
						|
/* called in transform_ops.c, on each regeneration of keymaps */
 | 
						|
wmKeyMap* transform_modal_keymap(wmKeyConfig *keyconf)
 | 
						|
{
 | 
						|
	static EnumPropertyItem modal_items[] = {
 | 
						|
	{TFM_MODAL_CANCEL, "CANCEL", 0, "Cancel", ""},
 | 
						|
	{TFM_MODAL_CONFIRM, "CONFIRM", 0, "Confirm", ""},
 | 
						|
	{TFM_MODAL_TRANSLATE, "TRANSLATE", 0, "Translate", ""},
 | 
						|
	{TFM_MODAL_ROTATE, "ROTATE", 0, "Rotate", ""},
 | 
						|
	{TFM_MODAL_RESIZE, "RESIZE", 0, "Resize", ""},
 | 
						|
	{TFM_MODAL_SNAP_INV_ON, "SNAP_INV_ON", 0, "Invert Snap On", ""},
 | 
						|
	{TFM_MODAL_SNAP_INV_OFF, "SNAP_INV_OFF", 0, "Invert Snap Off", ""},
 | 
						|
	{TFM_MODAL_SNAP_TOGGLE, "SNAP_TOGGLE", 0, "Snap Toggle", ""},
 | 
						|
	{TFM_MODAL_AXIS_X, "AXIS_X", 0, "Orientation X axis", ""},
 | 
						|
	{TFM_MODAL_AXIS_Y, "AXIS_Y", 0, "Orientation Y axis", ""},
 | 
						|
	{TFM_MODAL_AXIS_Z, "AXIS_Z", 0, "Orientation Z axis", ""},
 | 
						|
	{TFM_MODAL_PLANE_X, "PLANE_X", 0, "Orientation X plane", ""},
 | 
						|
	{TFM_MODAL_PLANE_Y, "PLANE_Y", 0, "Orientation Y plane", ""},
 | 
						|
	{TFM_MODAL_PLANE_Z, "PLANE_Z", 0, "Orientation Z plane", ""},
 | 
						|
	{TFM_MODAL_CONS_OFF, "CONS_OFF", 0, "Remove Constraints", ""},
 | 
						|
	{TFM_MODAL_ADD_SNAP, "ADD_SNAP", 0, "Add Snap Point", ""},
 | 
						|
	{TFM_MODAL_REMOVE_SNAP, "REMOVE_SNAP", 0, "Remove Last Snap Point", ""},
 | 
						|
	{0, NULL, 0, NULL, NULL}};
 | 
						|
	
 | 
						|
	wmKeyMap *keymap= WM_modalkeymap_get(keyconf, "Transform Modal Map");
 | 
						|
	
 | 
						|
	/* this function is called for each spacetype, only needs to add map once */
 | 
						|
	if(keymap) return NULL;
 | 
						|
	
 | 
						|
	keymap= WM_modalkeymap_add(keyconf, "Transform Modal Map", modal_items);
 | 
						|
	
 | 
						|
	/* items for modal map */
 | 
						|
	WM_modalkeymap_add_item(keymap, ESCKEY,    KM_PRESS, KM_ANY, 0, TFM_MODAL_CANCEL);
 | 
						|
	WM_modalkeymap_add_item(keymap, LEFTMOUSE, KM_PRESS, KM_ANY, 0, TFM_MODAL_CONFIRM);
 | 
						|
	WM_modalkeymap_add_item(keymap, RETKEY, KM_PRESS, KM_ANY, 0, TFM_MODAL_CONFIRM);
 | 
						|
	WM_modalkeymap_add_item(keymap, PADENTER, KM_PRESS, KM_ANY, 0, TFM_MODAL_CONFIRM);
 | 
						|
 | 
						|
	WM_modalkeymap_add_item(keymap, GKEY, KM_PRESS, 0, 0, TFM_MODAL_TRANSLATE);
 | 
						|
	WM_modalkeymap_add_item(keymap, RKEY, KM_PRESS, 0, 0, TFM_MODAL_ROTATE);
 | 
						|
	WM_modalkeymap_add_item(keymap, SKEY, KM_PRESS, 0, 0, TFM_MODAL_RESIZE);
 | 
						|
	
 | 
						|
	WM_modalkeymap_add_item(keymap, TABKEY, KM_PRESS, KM_SHIFT, 0, TFM_MODAL_SNAP_TOGGLE);
 | 
						|
 | 
						|
	WM_modalkeymap_add_item(keymap, LEFTCTRLKEY, KM_PRESS, KM_ANY, 0, TFM_MODAL_SNAP_INV_ON);
 | 
						|
	WM_modalkeymap_add_item(keymap, LEFTCTRLKEY, KM_RELEASE, KM_ANY, 0, TFM_MODAL_SNAP_INV_OFF);
 | 
						|
	
 | 
						|
	WM_modalkeymap_add_item(keymap, AKEY, KM_PRESS, 0, 0, TFM_MODAL_ADD_SNAP);
 | 
						|
	WM_modalkeymap_add_item(keymap, AKEY, KM_PRESS, KM_ALT, 0, TFM_MODAL_REMOVE_SNAP);
 | 
						|
 | 
						|
	return keymap;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
int transformEvent(TransInfo *t, wmEvent *event)
 | 
						|
{
 | 
						|
	float mati[3][3] = {{1.0f, 0.0f, 0.0f}, {0.0f, 1.0f, 0.0f}, {0.0f, 0.0f, 1.0f}};
 | 
						|
	char cmode = constraintModeToChar(t);
 | 
						|
	int handled = 1;
 | 
						|
 | 
						|
	t->redraw |= handleMouseInput(t, &t->mouse, event);
 | 
						|
 | 
						|
	if (event->type == MOUSEMOVE)
 | 
						|
	{
 | 
						|
		if (t->modifiers & MOD_CONSTRAINT_SELECT)
 | 
						|
			t->con.mode |= CON_SELECT;
 | 
						|
 | 
						|
		t->mval[0] = event->x - t->ar->winrct.xmin;
 | 
						|
		t->mval[1] = event->y - t->ar->winrct.ymin;
 | 
						|
 | 
						|
		t->redraw = 1;
 | 
						|
 | 
						|
		if (t->state == TRANS_STARTING) {
 | 
						|
		    t->state = TRANS_RUNNING;
 | 
						|
		}
 | 
						|
 | 
						|
		applyMouseInput(t, &t->mouse, t->mval, t->values);
 | 
						|
	}
 | 
						|
 | 
						|
	/* handle modal keymap first */
 | 
						|
	if (event->type == EVT_MODAL_MAP) {
 | 
						|
		switch (event->val) {
 | 
						|
			case TFM_MODAL_CANCEL:
 | 
						|
				t->state = TRANS_CANCEL;
 | 
						|
				break;
 | 
						|
			case TFM_MODAL_CONFIRM:
 | 
						|
				t->state = TRANS_CONFIRM;
 | 
						|
				break;
 | 
						|
			case TFM_MODAL_TRANSLATE:
 | 
						|
				/* only switch when... */
 | 
						|
				if( ELEM3(t->mode, TFM_ROTATION, TFM_RESIZE, TFM_TRACKBALL) ) {
 | 
						|
					resetTransRestrictions(t);
 | 
						|
					restoreTransObjects(t);
 | 
						|
					initTranslation(t);
 | 
						|
					initSnapping(t, NULL); // need to reinit after mode change
 | 
						|
					t->redraw = 1;
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			case TFM_MODAL_ROTATE:
 | 
						|
				/* only switch when... */
 | 
						|
				if( ELEM4(t->mode, TFM_ROTATION, TFM_RESIZE, TFM_TRACKBALL, TFM_TRANSLATION) ) {
 | 
						|
					
 | 
						|
					resetTransRestrictions(t);
 | 
						|
					
 | 
						|
					if (t->mode == TFM_ROTATION) {
 | 
						|
						restoreTransObjects(t);
 | 
						|
						initTrackball(t);
 | 
						|
					}
 | 
						|
					else {
 | 
						|
						restoreTransObjects(t);
 | 
						|
						initRotation(t);
 | 
						|
					}
 | 
						|
					initSnapping(t, NULL); // need to reinit after mode change
 | 
						|
					t->redraw = 1;
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			case TFM_MODAL_RESIZE:
 | 
						|
				/* only switch when... */
 | 
						|
				if( ELEM3(t->mode, TFM_ROTATION, TFM_TRANSLATION, TFM_TRACKBALL) ) {
 | 
						|
					resetTransRestrictions(t);
 | 
						|
					restoreTransObjects(t);
 | 
						|
					initResize(t);
 | 
						|
					initSnapping(t, NULL); // need to reinit after mode change
 | 
						|
					t->redraw = 1;
 | 
						|
				}
 | 
						|
				break;
 | 
						|
				
 | 
						|
			case TFM_MODAL_SNAP_INV_ON:
 | 
						|
				t->modifiers |= MOD_SNAP_INVERT;
 | 
						|
				t->redraw = 1;
 | 
						|
				break;
 | 
						|
			case TFM_MODAL_SNAP_INV_OFF:
 | 
						|
				t->modifiers &= ~MOD_SNAP_INVERT;
 | 
						|
				t->redraw = 1;
 | 
						|
				break;
 | 
						|
			case TFM_MODAL_SNAP_TOGGLE:
 | 
						|
				t->modifiers ^= MOD_SNAP;
 | 
						|
				t->redraw = 1;
 | 
						|
				break;
 | 
						|
			case TFM_MODAL_AXIS_X:
 | 
						|
				if ((t->flag & T_NO_CONSTRAINT)==0) {
 | 
						|
					if (cmode == 'X') {
 | 
						|
						stopConstraint(t);
 | 
						|
					}
 | 
						|
					else {
 | 
						|
						if (t->flag & T_2D_EDIT) {
 | 
						|
							setUserConstraint(t, V3D_MANIP_GLOBAL, (CON_AXIS0), "along X");
 | 
						|
						}
 | 
						|
						else {
 | 
						|
							setUserConstraint(t, t->current_orientation, (CON_AXIS0), "along %s X");
 | 
						|
						}
 | 
						|
					}
 | 
						|
					t->redraw = 1;
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			case TFM_MODAL_AXIS_Y:
 | 
						|
				if ((t->flag & T_NO_CONSTRAINT)==0) {
 | 
						|
					if (cmode == 'Y') {
 | 
						|
						stopConstraint(t);
 | 
						|
					}
 | 
						|
					else {
 | 
						|
						if (t->flag & T_2D_EDIT) {
 | 
						|
							setUserConstraint(t, V3D_MANIP_GLOBAL, (CON_AXIS1), "along Y");
 | 
						|
						}
 | 
						|
						else {
 | 
						|
							setUserConstraint(t, t->current_orientation, (CON_AXIS1), "along %s Y");
 | 
						|
						}
 | 
						|
					}
 | 
						|
					t->redraw = 1;
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			case TFM_MODAL_AXIS_Z:
 | 
						|
				if ((t->flag & (T_NO_CONSTRAINT|T_2D_EDIT))== 0) {
 | 
						|
					if (cmode == 'Z') {
 | 
						|
						stopConstraint(t);
 | 
						|
					}
 | 
						|
					else {
 | 
						|
						setUserConstraint(t, t->current_orientation, (CON_AXIS2), "along %s Z");
 | 
						|
					}
 | 
						|
					t->redraw = 1;
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			case TFM_MODAL_PLANE_X:
 | 
						|
				if ((t->flag & (T_NO_CONSTRAINT|T_2D_EDIT))== 0) {
 | 
						|
					if (cmode == 'X') {
 | 
						|
						stopConstraint(t);
 | 
						|
					}
 | 
						|
					else {
 | 
						|
						setUserConstraint(t, t->current_orientation, (CON_AXIS1|CON_AXIS2), "locking %s X");
 | 
						|
					}
 | 
						|
					t->redraw = 1;
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			case TFM_MODAL_PLANE_Y:
 | 
						|
				if ((t->flag & (T_NO_CONSTRAINT|T_2D_EDIT))== 0) {
 | 
						|
					if (cmode == 'Y') {
 | 
						|
						stopConstraint(t);
 | 
						|
					}
 | 
						|
					else {
 | 
						|
						setUserConstraint(t, t->current_orientation, (CON_AXIS0|CON_AXIS2), "locking %s Y");
 | 
						|
					}
 | 
						|
					t->redraw = 1;
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			case TFM_MODAL_PLANE_Z:
 | 
						|
				if ((t->flag & (T_NO_CONSTRAINT|T_2D_EDIT))== 0) {
 | 
						|
					if (cmode == 'Z') {
 | 
						|
						stopConstraint(t);
 | 
						|
					}
 | 
						|
					else {
 | 
						|
						setUserConstraint(t, t->current_orientation, (CON_AXIS0|CON_AXIS1), "locking %s Z");
 | 
						|
					}
 | 
						|
					t->redraw = 1;
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			case TFM_MODAL_CONS_OFF:
 | 
						|
				if ((t->flag & T_NO_CONSTRAINT)==0) {
 | 
						|
					stopConstraint(t);
 | 
						|
					t->redraw = 1;
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			case TFM_MODAL_ADD_SNAP:
 | 
						|
				addSnapPoint(t);
 | 
						|
				t->redraw = 1;
 | 
						|
				break;
 | 
						|
			case TFM_MODAL_REMOVE_SNAP:
 | 
						|
				removeSnapPoint(t);
 | 
						|
				t->redraw = 1;
 | 
						|
				break;
 | 
						|
			default:
 | 
						|
				handled = 0;
 | 
						|
				break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	/* else do non-mapped events */
 | 
						|
	else if (event->val==KM_PRESS) {
 | 
						|
		switch (event->type){
 | 
						|
		case RIGHTMOUSE:
 | 
						|
			t->state = TRANS_CANCEL;
 | 
						|
			break;
 | 
						|
		/* enforce redraw of transform when modifiers are used */
 | 
						|
		case LEFTSHIFTKEY:
 | 
						|
		case RIGHTSHIFTKEY:
 | 
						|
			t->modifiers |= MOD_CONSTRAINT_PLANE;
 | 
						|
			t->redraw = 1;
 | 
						|
			break;
 | 
						|
 | 
						|
		case SPACEKEY:
 | 
						|
			if ((t->spacetype==SPACE_VIEW3D) && event->alt) {
 | 
						|
#if 0 // TRANSFORM_FIX_ME
 | 
						|
				short mval[2];
 | 
						|
 | 
						|
				getmouseco_sc(mval);
 | 
						|
				BIF_selectOrientation();
 | 
						|
				calc_manipulator_stats(curarea);
 | 
						|
				copy_m3_m4(t->spacemtx, G.vd->twmat);
 | 
						|
				warp_pointer(mval[0], mval[1]);
 | 
						|
#endif
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				t->state = TRANS_CONFIRM;
 | 
						|
			}
 | 
						|
			break;
 | 
						|
 | 
						|
		case MIDDLEMOUSE:
 | 
						|
			if ((t->flag & T_NO_CONSTRAINT)==0) {
 | 
						|
				/* exception for switching to dolly, or trackball, in camera view */
 | 
						|
				if (t->flag & T_CAMERA) {
 | 
						|
					if (t->mode==TFM_TRANSLATION)
 | 
						|
						setLocalConstraint(t, (CON_AXIS2), "along local Z");
 | 
						|
					else if (t->mode==TFM_ROTATION) {
 | 
						|
						restoreTransObjects(t);
 | 
						|
						initTrackball(t);
 | 
						|
					}
 | 
						|
				}
 | 
						|
				else {
 | 
						|
					t->modifiers |= MOD_CONSTRAINT_SELECT;
 | 
						|
					if (t->con.mode & CON_APPLY) {
 | 
						|
						stopConstraint(t);
 | 
						|
					}
 | 
						|
					else {
 | 
						|
						if (event->shift) {
 | 
						|
							initSelectConstraint(t, t->spacemtx);
 | 
						|
						}
 | 
						|
						else {
 | 
						|
							/* bit hackish... but it prevents mmb select to print the orientation from menu */
 | 
						|
							strcpy(t->spacename, "global");
 | 
						|
							initSelectConstraint(t, mati);
 | 
						|
						}
 | 
						|
						postSelectConstraint(t);
 | 
						|
					}
 | 
						|
				}
 | 
						|
				t->redraw = 1;
 | 
						|
			}
 | 
						|
			break;
 | 
						|
		case ESCKEY:
 | 
						|
			t->state = TRANS_CANCEL;
 | 
						|
			break;
 | 
						|
		case PADENTER:
 | 
						|
		case RETKEY:
 | 
						|
			t->state = TRANS_CONFIRM;
 | 
						|
			break;
 | 
						|
		case GKEY:
 | 
						|
			/* only switch when... */
 | 
						|
			if( ELEM3(t->mode, TFM_ROTATION, TFM_RESIZE, TFM_TRACKBALL) ) {
 | 
						|
				resetTransRestrictions(t);
 | 
						|
				restoreTransObjects(t);
 | 
						|
				initTranslation(t);
 | 
						|
				initSnapping(t, NULL); // need to reinit after mode change
 | 
						|
				t->redraw = 1;
 | 
						|
			}
 | 
						|
			break;
 | 
						|
		case SKEY:
 | 
						|
			/* only switch when... */
 | 
						|
			if( ELEM3(t->mode, TFM_ROTATION, TFM_TRANSLATION, TFM_TRACKBALL) ) {
 | 
						|
				resetTransRestrictions(t);
 | 
						|
				restoreTransObjects(t);
 | 
						|
				initResize(t);
 | 
						|
				initSnapping(t, NULL); // need to reinit after mode change
 | 
						|
				t->redraw = 1;
 | 
						|
			}
 | 
						|
			break;
 | 
						|
		case RKEY:
 | 
						|
			/* only switch when... */
 | 
						|
			if( ELEM4(t->mode, TFM_ROTATION, TFM_RESIZE, TFM_TRACKBALL, TFM_TRANSLATION) ) {
 | 
						|
 | 
						|
				resetTransRestrictions(t);
 | 
						|
 | 
						|
				if (t->mode == TFM_ROTATION) {
 | 
						|
					restoreTransObjects(t);
 | 
						|
					initTrackball(t);
 | 
						|
				}
 | 
						|
				else {
 | 
						|
					restoreTransObjects(t);
 | 
						|
					initRotation(t);
 | 
						|
				}
 | 
						|
				initSnapping(t, NULL); // need to reinit after mode change
 | 
						|
				t->redraw = 1;
 | 
						|
			}
 | 
						|
			break;
 | 
						|
		case CKEY:
 | 
						|
			if (event->alt) {
 | 
						|
				t->flag ^= T_PROP_CONNECTED;
 | 
						|
				sort_trans_data_dist(t);
 | 
						|
				calculatePropRatio(t);
 | 
						|
				t->redraw= 1;
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				stopConstraint(t);
 | 
						|
				t->redraw = 1;
 | 
						|
			}
 | 
						|
			break;
 | 
						|
		case XKEY:
 | 
						|
			if ((t->flag & T_NO_CONSTRAINT)==0) {
 | 
						|
				if (t->flag & T_2D_EDIT) {
 | 
						|
					if (cmode == 'X') {
 | 
						|
						stopConstraint(t);
 | 
						|
					} else {
 | 
						|
						setUserConstraint(t, V3D_MANIP_GLOBAL, (CON_AXIS0), "along X");
 | 
						|
					}
 | 
						|
				} else {
 | 
						|
					if (cmode == 'X') {
 | 
						|
						if (t->con.orientation != V3D_MANIP_GLOBAL) {
 | 
						|
							stopConstraint(t);
 | 
						|
						} else {
 | 
						|
							short orientation = t->current_orientation != V3D_MANIP_GLOBAL ? t->current_orientation : V3D_MANIP_LOCAL;
 | 
						|
							if ((t->modifiers & MOD_CONSTRAINT_PLANE) == 0)
 | 
						|
								setUserConstraint(t, orientation, (CON_AXIS0), "along %s X");
 | 
						|
							else if (t->modifiers & MOD_CONSTRAINT_PLANE)
 | 
						|
								setUserConstraint(t, orientation, (CON_AXIS1|CON_AXIS2), "locking %s X");
 | 
						|
						}
 | 
						|
					} else {
 | 
						|
						if ((t->modifiers & MOD_CONSTRAINT_PLANE) == 0)
 | 
						|
							setUserConstraint(t, V3D_MANIP_GLOBAL, (CON_AXIS0), "along %s X");
 | 
						|
						else if (t->modifiers & MOD_CONSTRAINT_PLANE)
 | 
						|
							setUserConstraint(t, V3D_MANIP_GLOBAL, (CON_AXIS1|CON_AXIS2), "locking %s X");
 | 
						|
					}
 | 
						|
				}
 | 
						|
				t->redraw = 1;
 | 
						|
			}
 | 
						|
			break;
 | 
						|
		case YKEY:
 | 
						|
			if ((t->flag & T_NO_CONSTRAINT)==0) {
 | 
						|
				if (t->flag & T_2D_EDIT) {
 | 
						|
					if (cmode == 'Y') {
 | 
						|
						stopConstraint(t);
 | 
						|
					} else {
 | 
						|
						setUserConstraint(t, V3D_MANIP_GLOBAL, (CON_AXIS1), "along Y");
 | 
						|
					}
 | 
						|
				} else {
 | 
						|
					if (cmode == 'Y') {
 | 
						|
						if (t->con.orientation != V3D_MANIP_GLOBAL) {
 | 
						|
							stopConstraint(t);
 | 
						|
						} else {
 | 
						|
							short orientation = t->current_orientation != V3D_MANIP_GLOBAL ? t->current_orientation : V3D_MANIP_LOCAL;
 | 
						|
							if ((t->modifiers & MOD_CONSTRAINT_PLANE) == 0)
 | 
						|
								setUserConstraint(t, orientation, (CON_AXIS1), "along %s Y");
 | 
						|
							else if (t->modifiers & MOD_CONSTRAINT_PLANE)
 | 
						|
								setUserConstraint(t, orientation, (CON_AXIS0|CON_AXIS2), "locking %s Y");
 | 
						|
						}
 | 
						|
					} else {
 | 
						|
						if ((t->modifiers & MOD_CONSTRAINT_PLANE) == 0)
 | 
						|
							setUserConstraint(t, V3D_MANIP_GLOBAL, (CON_AXIS1), "along %s Y");
 | 
						|
						else if (t->modifiers & MOD_CONSTRAINT_PLANE)
 | 
						|
							setUserConstraint(t, V3D_MANIP_GLOBAL, (CON_AXIS0|CON_AXIS2), "locking %s Y");
 | 
						|
					}
 | 
						|
				}
 | 
						|
				t->redraw = 1;
 | 
						|
			}
 | 
						|
			break;
 | 
						|
		case ZKEY:
 | 
						|
			if ((t->flag & (T_NO_CONSTRAINT|T_2D_EDIT))==0) {
 | 
						|
				if (cmode == 'Z') {
 | 
						|
					if (t->con.orientation != V3D_MANIP_GLOBAL) {
 | 
						|
						stopConstraint(t);
 | 
						|
					} else {
 | 
						|
						short orientation = t->current_orientation != V3D_MANIP_GLOBAL ? t->current_orientation : V3D_MANIP_LOCAL;
 | 
						|
						if ((t->modifiers & MOD_CONSTRAINT_PLANE) == 0)
 | 
						|
							setUserConstraint(t, orientation, (CON_AXIS2), "along %s Z");
 | 
						|
						else if (t->modifiers & MOD_CONSTRAINT_PLANE)
 | 
						|
							setUserConstraint(t, orientation, (CON_AXIS0|CON_AXIS1), "locking %s Z");
 | 
						|
					}
 | 
						|
				} else {
 | 
						|
					if ((t->modifiers & MOD_CONSTRAINT_PLANE) == 0)
 | 
						|
						setUserConstraint(t, V3D_MANIP_GLOBAL, (CON_AXIS2), "along %s Z");
 | 
						|
					else if (t->modifiers & MOD_CONSTRAINT_PLANE)
 | 
						|
						setUserConstraint(t, V3D_MANIP_GLOBAL, (CON_AXIS0|CON_AXIS1), "locking %s Z");
 | 
						|
				}
 | 
						|
				t->redraw = 1;
 | 
						|
			}
 | 
						|
			break;
 | 
						|
		case OKEY:
 | 
						|
			if (t->flag & T_PROP_EDIT && event->shift) {
 | 
						|
				t->prop_mode = (t->prop_mode + 1) % 6;
 | 
						|
				calculatePropRatio(t);
 | 
						|
				t->redraw = 1;
 | 
						|
			}
 | 
						|
			break;
 | 
						|
		case PADPLUSKEY:
 | 
						|
			if(event->alt && t->flag & T_PROP_EDIT) {
 | 
						|
				t->prop_size *= 1.1f;
 | 
						|
				calculatePropRatio(t);
 | 
						|
			}
 | 
						|
			t->redraw= 1;
 | 
						|
			break;
 | 
						|
		case PAGEUPKEY:
 | 
						|
		case WHEELDOWNMOUSE:
 | 
						|
			if (t->flag & T_AUTOIK) {
 | 
						|
				transform_autoik_update(t, 1);
 | 
						|
			}
 | 
						|
			else if(t->flag & T_PROP_EDIT) {
 | 
						|
				t->prop_size*= 1.1f;
 | 
						|
				calculatePropRatio(t);
 | 
						|
			}
 | 
						|
			else view_editmove(event->type);
 | 
						|
			t->redraw= 1;
 | 
						|
			break;
 | 
						|
		case PADMINUS:
 | 
						|
			if(event->alt && t->flag & T_PROP_EDIT) {
 | 
						|
				t->prop_size*= 0.90909090f;
 | 
						|
				calculatePropRatio(t);
 | 
						|
			}
 | 
						|
			t->redraw= 1;
 | 
						|
			break;
 | 
						|
		case PAGEDOWNKEY:
 | 
						|
		case WHEELUPMOUSE:
 | 
						|
			if (t->flag & T_AUTOIK) {
 | 
						|
				transform_autoik_update(t, -1);
 | 
						|
			}
 | 
						|
			else if (t->flag & T_PROP_EDIT) {
 | 
						|
				t->prop_size*= 0.90909090f;
 | 
						|
				calculatePropRatio(t);
 | 
						|
			}
 | 
						|
			else view_editmove(event->type);
 | 
						|
			t->redraw= 1;
 | 
						|
			break;
 | 
						|
//		case NDOFMOTION:
 | 
						|
//            viewmoveNDOF(1);
 | 
						|
  //         break;
 | 
						|
		default:
 | 
						|
			handled = 0;
 | 
						|
			break;
 | 
						|
		}
 | 
						|
 | 
						|
		// Numerical input events
 | 
						|
		t->redraw |= handleNumInput(&(t->num), event);
 | 
						|
 | 
						|
		// NDof input events
 | 
						|
		switch(handleNDofInput(&(t->ndof), event))
 | 
						|
		{
 | 
						|
			case NDOF_CONFIRM:
 | 
						|
				if ((t->options & CTX_NDOF) == 0)
 | 
						|
				{
 | 
						|
					/* Confirm on normal transform only */
 | 
						|
					t->state = TRANS_CONFIRM;
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			case NDOF_CANCEL:
 | 
						|
				if (t->options & CTX_NDOF)
 | 
						|
				{
 | 
						|
					/* Cancel on pure NDOF transform */
 | 
						|
					t->state = TRANS_CANCEL;
 | 
						|
				}
 | 
						|
				else
 | 
						|
				{
 | 
						|
					/* Otherwise, just redraw, NDof input was cancelled */
 | 
						|
					t->redraw = 1;
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			case NDOF_NOMOVE:
 | 
						|
				if (t->options & CTX_NDOF)
 | 
						|
				{
 | 
						|
					/* Confirm on pure NDOF transform */
 | 
						|
					t->state = TRANS_CONFIRM;
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			case NDOF_REFRESH:
 | 
						|
				t->redraw = 1;
 | 
						|
				break;
 | 
						|
			default:
 | 
						|
				handled = 0;
 | 
						|
				break;
 | 
						|
		}
 | 
						|
 | 
						|
		// Snapping events
 | 
						|
		t->redraw |= handleSnapping(t, event);
 | 
						|
 | 
						|
		//arrows_move_cursor(event->type);
 | 
						|
	}
 | 
						|
	else if (event->val==KM_RELEASE) {
 | 
						|
		switch (event->type){
 | 
						|
		case LEFTSHIFTKEY:
 | 
						|
		case RIGHTSHIFTKEY:
 | 
						|
			t->modifiers &= ~MOD_CONSTRAINT_PLANE;
 | 
						|
			t->redraw = 1;
 | 
						|
			break;
 | 
						|
 | 
						|
		case MIDDLEMOUSE:
 | 
						|
			if ((t->flag & T_NO_CONSTRAINT)==0) {
 | 
						|
				t->modifiers &= ~MOD_CONSTRAINT_SELECT;
 | 
						|
				postSelectConstraint(t);
 | 
						|
				t->redraw = 1;
 | 
						|
			}
 | 
						|
			break;
 | 
						|
//		case LEFTMOUSE:
 | 
						|
//		case RIGHTMOUSE:
 | 
						|
//			if(WM_modal_tweak_exit(event, t->event_type))
 | 
						|
////			if (t->options & CTX_TWEAK)
 | 
						|
//				t->state = TRANS_CONFIRM;
 | 
						|
//			break;
 | 
						|
		default:
 | 
						|
			handled = 0;
 | 
						|
			break;
 | 
						|
		}
 | 
						|
 | 
						|
		/* confirm transform if launch key is released after mouse move */
 | 
						|
		/* XXX Keyrepeat bug in Xorg fucks this up, will test when fixed */
 | 
						|
		if (event->type == LEFTMOUSE /*t->launch_event*/ && t->state != TRANS_STARTING)
 | 
						|
		{
 | 
						|
			t->state = TRANS_CONFIRM;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	// Per transform event, if present
 | 
						|
	if (t->handleEvent)
 | 
						|
		t->redraw |= t->handleEvent(t, event);
 | 
						|
 | 
						|
	if (handled || t->redraw)
 | 
						|
		return 0;
 | 
						|
	else
 | 
						|
		return OPERATOR_PASS_THROUGH;
 | 
						|
}
 | 
						|
 | 
						|
int calculateTransformCenter(bContext *C, int centerMode, float *vec)
 | 
						|
{
 | 
						|
	TransInfo *t = MEM_callocN(sizeof(TransInfo), "TransInfo data");
 | 
						|
	int success = 1;
 | 
						|
 | 
						|
	t->state = TRANS_RUNNING;
 | 
						|
 | 
						|
	t->options = CTX_NONE;
 | 
						|
 | 
						|
	t->mode = TFM_DUMMY;
 | 
						|
 | 
						|
	initTransInfo(C, t, NULL, NULL);	// internal data, mouse, vectors
 | 
						|
 | 
						|
	createTransData(C, t);				// make TransData structs from selection
 | 
						|
 | 
						|
	t->around = centerMode; 			// override userdefined mode
 | 
						|
 | 
						|
	if (t->total == 0) {
 | 
						|
		success = 0;
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		success = 1;
 | 
						|
 | 
						|
		calculateCenter(t);
 | 
						|
 | 
						|
		// Copy center from constraint center. Transform center can be local
 | 
						|
		VECCOPY(vec, t->con.center);
 | 
						|
	}
 | 
						|
 | 
						|
 | 
						|
	/* aftertrans does insert ipos and action channels, and clears base flags, doesnt read transdata */
 | 
						|
	special_aftertrans_update(C, t);
 | 
						|
 | 
						|
	postTrans(C, t);
 | 
						|
 | 
						|
	MEM_freeN(t);
 | 
						|
 | 
						|
	return success;
 | 
						|
}
 | 
						|
 | 
						|
typedef enum {
 | 
						|
	UP,
 | 
						|
	DOWN,
 | 
						|
	LEFT,
 | 
						|
	RIGHT
 | 
						|
} ArrowDirection;
 | 
						|
static void drawArrow(ArrowDirection d, short offset, short length, short size)
 | 
						|
{
 | 
						|
	switch(d)
 | 
						|
	{
 | 
						|
		case LEFT:
 | 
						|
			offset = -offset;
 | 
						|
			length = -length;
 | 
						|
			size = -size;
 | 
						|
		case RIGHT:
 | 
						|
			glBegin(GL_LINES);
 | 
						|
			glVertex2s( offset, 0);
 | 
						|
			glVertex2s( offset + length, 0);
 | 
						|
			glVertex2s( offset + length, 0);
 | 
						|
			glVertex2s( offset + length - size, -size);
 | 
						|
			glVertex2s( offset + length, 0);
 | 
						|
			glVertex2s( offset + length - size,  size);
 | 
						|
			glEnd();
 | 
						|
			break;
 | 
						|
		case DOWN:
 | 
						|
			offset = -offset;
 | 
						|
			length = -length;
 | 
						|
			size = -size;
 | 
						|
		case UP:
 | 
						|
			glBegin(GL_LINES);
 | 
						|
			glVertex2s( 0, offset);
 | 
						|
			glVertex2s( 0, offset + length);
 | 
						|
			glVertex2s( 0, offset + length);
 | 
						|
			glVertex2s(-size, offset + length - size);
 | 
						|
			glVertex2s( 0, offset + length);
 | 
						|
			glVertex2s( size, offset + length - size);
 | 
						|
			glEnd();
 | 
						|
			break;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void drawArrowHead(ArrowDirection d, short size)
 | 
						|
{
 | 
						|
	switch(d)
 | 
						|
	{
 | 
						|
		case LEFT:
 | 
						|
			size = -size;
 | 
						|
		case RIGHT:
 | 
						|
			glBegin(GL_LINES);
 | 
						|
			glVertex2s( 0, 0);
 | 
						|
			glVertex2s( -size, -size);
 | 
						|
			glVertex2s( 0, 0);
 | 
						|
			glVertex2s( -size,  size);
 | 
						|
			glEnd();
 | 
						|
			break;
 | 
						|
		case DOWN:
 | 
						|
			size = -size;
 | 
						|
		case UP:
 | 
						|
			glBegin(GL_LINES);
 | 
						|
			glVertex2s( 0, 0);
 | 
						|
			glVertex2s(-size, -size);
 | 
						|
			glVertex2s( 0, 0);
 | 
						|
			glVertex2s( size, -size);
 | 
						|
			glEnd();
 | 
						|
			break;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void drawArc(float size, float angle_start, float angle_end, int segments)
 | 
						|
{
 | 
						|
	float delta = (angle_end - angle_start) / segments;
 | 
						|
	float angle;
 | 
						|
 | 
						|
	glBegin(GL_LINE_STRIP);
 | 
						|
 | 
						|
	for( angle = angle_start; angle < angle_end; angle += delta)
 | 
						|
	{
 | 
						|
		glVertex2f( cosf(angle) * size, sinf(angle) * size);
 | 
						|
	}
 | 
						|
	glVertex2f( cosf(angle_end) * size, sinf(angle_end) * size);
 | 
						|
 | 
						|
	glEnd();
 | 
						|
}
 | 
						|
 | 
						|
static void drawHelpline(bContext *C, int x, int y, void *customdata)
 | 
						|
{
 | 
						|
	TransInfo *t = (TransInfo*)customdata;
 | 
						|
 | 
						|
	if (t->helpline != HLP_NONE && !(t->flag & T_USES_MANIPULATOR))
 | 
						|
	{
 | 
						|
		float vecrot[3], cent[2];
 | 
						|
		int mval[2] = {x, y};
 | 
						|
 | 
						|
		VECCOPY(vecrot, t->center);
 | 
						|
		if(t->flag & T_EDIT) {
 | 
						|
			Object *ob= t->obedit;
 | 
						|
			if(ob) mul_m4_v3(ob->obmat, vecrot);
 | 
						|
		}
 | 
						|
		else if(t->flag & T_POSE) {
 | 
						|
			Object *ob=t->poseobj;
 | 
						|
			if(ob) mul_m4_v3(ob->obmat, vecrot);
 | 
						|
		}
 | 
						|
 | 
						|
		projectFloatView(t, vecrot, cent);	// no overflow in extreme cases
 | 
						|
 | 
						|
		glPushMatrix();
 | 
						|
 | 
						|
		switch(t->helpline)
 | 
						|
		{
 | 
						|
			case HLP_SPRING:
 | 
						|
				UI_ThemeColor(TH_WIRE);
 | 
						|
 | 
						|
				setlinestyle(3);
 | 
						|
				glBegin(GL_LINE_STRIP);
 | 
						|
				glVertex2sv(t->mval);
 | 
						|
				glVertex2fv(cent);
 | 
						|
				glEnd();
 | 
						|
 | 
						|
				glTranslatef(mval[0], mval[1], 0);
 | 
						|
				glRotatef(-180 / M_PI * atan2f(cent[0] - t->mval[0], cent[1] - t->mval[1]), 0, 0, 1);
 | 
						|
 | 
						|
				setlinestyle(0);
 | 
						|
				glLineWidth(3.0);
 | 
						|
				drawArrow(UP, 5, 10, 5);
 | 
						|
				drawArrow(DOWN, 5, 10, 5);
 | 
						|
				glLineWidth(1.0);
 | 
						|
				break;
 | 
						|
			case HLP_HARROW:
 | 
						|
				UI_ThemeColor(TH_WIRE);
 | 
						|
 | 
						|
				glTranslatef(mval[0], mval[1], 0);
 | 
						|
 | 
						|
				glLineWidth(3.0);
 | 
						|
				drawArrow(RIGHT, 5, 10, 5);
 | 
						|
				drawArrow(LEFT, 5, 10, 5);
 | 
						|
				glLineWidth(1.0);
 | 
						|
				break;
 | 
						|
			case HLP_VARROW:
 | 
						|
				UI_ThemeColor(TH_WIRE);
 | 
						|
 | 
						|
				glTranslatef(mval[0], mval[1], 0);
 | 
						|
 | 
						|
				glLineWidth(3.0);
 | 
						|
				glBegin(GL_LINES);
 | 
						|
				drawArrow(UP, 5, 10, 5);
 | 
						|
				drawArrow(DOWN, 5, 10, 5);
 | 
						|
				glLineWidth(1.0);
 | 
						|
				break;
 | 
						|
			case HLP_ANGLE:
 | 
						|
				{
 | 
						|
					float dx = t->mval[0] - cent[0], dy = t->mval[1] - cent[1];
 | 
						|
					float angle = atan2f(dy, dx);
 | 
						|
					float dist = sqrtf(dx*dx + dy*dy);
 | 
						|
					float delta_angle = MIN2(15 / dist, M_PI/4);
 | 
						|
					float spacing_angle = MIN2(5 / dist, M_PI/12);
 | 
						|
					UI_ThemeColor(TH_WIRE);
 | 
						|
 | 
						|
					setlinestyle(3);
 | 
						|
					glBegin(GL_LINE_STRIP);
 | 
						|
					glVertex2sv(t->mval);
 | 
						|
					glVertex2fv(cent);
 | 
						|
					glEnd();
 | 
						|
 | 
						|
					glTranslatef(cent[0] - t->mval[0] + mval[0], cent[1] - t->mval[1] + mval[1], 0);
 | 
						|
 | 
						|
					setlinestyle(0);
 | 
						|
					glLineWidth(3.0);
 | 
						|
					drawArc(dist, angle - delta_angle, angle - spacing_angle, 10);
 | 
						|
					drawArc(dist, angle + spacing_angle, angle + delta_angle, 10);
 | 
						|
 | 
						|
					glPushMatrix();
 | 
						|
 | 
						|
					glTranslatef(cosf(angle - delta_angle) * dist, sinf(angle - delta_angle) * dist, 0);
 | 
						|
					glRotatef(180 / M_PI * (angle - delta_angle), 0, 0, 1);
 | 
						|
 | 
						|
					drawArrowHead(DOWN, 5);
 | 
						|
 | 
						|
					glPopMatrix();
 | 
						|
 | 
						|
					glTranslatef(cosf(angle + delta_angle) * dist, sinf(angle + delta_angle) * dist, 0);
 | 
						|
					glRotatef(180 / M_PI * (angle + delta_angle), 0, 0, 1);
 | 
						|
 | 
						|
					drawArrowHead(UP, 5);
 | 
						|
 | 
						|
					glLineWidth(1.0);
 | 
						|
					break;
 | 
						|
				}
 | 
						|
				case HLP_TRACKBALL:
 | 
						|
				{
 | 
						|
					char col[3], col2[3];
 | 
						|
					UI_GetThemeColor3ubv(TH_GRID, col);
 | 
						|
 | 
						|
					glTranslatef(mval[0], mval[1], 0);
 | 
						|
 | 
						|
					glLineWidth(3.0);
 | 
						|
 | 
						|
					UI_make_axis_color(col, col2, 'x');
 | 
						|
					glColor3ubv((GLubyte *)col2);
 | 
						|
 | 
						|
					drawArrow(RIGHT, 5, 10, 5);
 | 
						|
					drawArrow(LEFT, 5, 10, 5);
 | 
						|
 | 
						|
					UI_make_axis_color(col, col2, 'y');
 | 
						|
					glColor3ubv((GLubyte *)col2);
 | 
						|
 | 
						|
					drawArrow(UP, 5, 10, 5);
 | 
						|
					drawArrow(DOWN, 5, 10, 5);
 | 
						|
					glLineWidth(1.0);
 | 
						|
					break;
 | 
						|
				}
 | 
						|
		}
 | 
						|
 | 
						|
		glPopMatrix();
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void drawTransformView(const struct bContext *C, struct ARegion *ar, void *arg)
 | 
						|
{
 | 
						|
	TransInfo *t = arg;
 | 
						|
 | 
						|
	drawConstraint(C, t);
 | 
						|
	drawPropCircle(C, t);
 | 
						|
	drawSnapping(C, t);
 | 
						|
}
 | 
						|
 | 
						|
void drawTransformPixel(const struct bContext *C, struct ARegion *ar, void *arg)
 | 
						|
{
 | 
						|
//	TransInfo *t = arg;
 | 
						|
//
 | 
						|
//	drawHelpline(C, t->mval[0], t->mval[1], t);
 | 
						|
}
 | 
						|
 | 
						|
void saveTransform(bContext *C, TransInfo *t, wmOperator *op)
 | 
						|
{
 | 
						|
	ToolSettings *ts = CTX_data_tool_settings(C);
 | 
						|
	int constraint_axis[3] = {0, 0, 0};
 | 
						|
	int proportional = 0;
 | 
						|
 | 
						|
	if (RNA_struct_find_property(op->ptr, "value"))
 | 
						|
	{
 | 
						|
		if (t->flag & T_AUTOVALUES)
 | 
						|
		{
 | 
						|
			RNA_float_set_array(op->ptr, "value", t->auto_values);
 | 
						|
		}
 | 
						|
		else
 | 
						|
		{
 | 
						|
			RNA_float_set_array(op->ptr, "value", t->values);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	/* XXX convert stupid flag to enum */
 | 
						|
	switch(t->flag & (T_PROP_EDIT|T_PROP_CONNECTED))
 | 
						|
	{
 | 
						|
	case (T_PROP_EDIT|T_PROP_CONNECTED):
 | 
						|
		proportional = 2;
 | 
						|
		break;
 | 
						|
	case T_PROP_EDIT:
 | 
						|
		proportional = 1;
 | 
						|
		break;
 | 
						|
	default:
 | 
						|
		proportional = 0;
 | 
						|
	}
 | 
						|
 | 
						|
	// If modal, save settings back in scene if not set as operator argument
 | 
						|
	if (t->flag & T_MODAL) {
 | 
						|
 | 
						|
		/* save settings if not set in operator */
 | 
						|
		if (RNA_struct_find_property(op->ptr, "proportional") && !RNA_property_is_set(op->ptr, "proportional")) {
 | 
						|
			ts->proportional = proportional;
 | 
						|
		}
 | 
						|
 | 
						|
		if (RNA_struct_find_property(op->ptr, "proportional_size") && !RNA_property_is_set(op->ptr, "proportional_size")) {
 | 
						|
			ts->proportional_size = t->prop_size;
 | 
						|
		}
 | 
						|
			
 | 
						|
		if (RNA_struct_find_property(op->ptr, "proportional_editing_falloff") && !RNA_property_is_set(op->ptr, "proportional_editing_falloff")) {
 | 
						|
			ts->prop_mode = t->prop_mode;
 | 
						|
		}
 | 
						|
		
 | 
						|
		/* do we check for parameter? */
 | 
						|
		if (t->modifiers & MOD_SNAP) {
 | 
						|
			ts->snap_flag |= SCE_SNAP;
 | 
						|
		} else {
 | 
						|
			ts->snap_flag &= ~SCE_SNAP;
 | 
						|
		}
 | 
						|
 | 
						|
		if(t->spacetype == SPACE_VIEW3D) {
 | 
						|
			if (RNA_struct_find_property(op->ptr, "constraint_orientation") && !RNA_property_is_set(op->ptr, "constraint_orientation")) {
 | 
						|
				View3D *v3d = t->view;
 | 
						|
	
 | 
						|
				v3d->twmode = t->current_orientation;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	
 | 
						|
	if (RNA_struct_find_property(op->ptr, "proportional"))
 | 
						|
	{
 | 
						|
		RNA_enum_set(op->ptr, "proportional", proportional);
 | 
						|
		RNA_enum_set(op->ptr, "proportional_editing_falloff", t->prop_mode);
 | 
						|
		RNA_float_set(op->ptr, "proportional_size", t->prop_size);
 | 
						|
	}
 | 
						|
 | 
						|
	if (RNA_struct_find_property(op->ptr, "axis"))
 | 
						|
	{
 | 
						|
		RNA_float_set_array(op->ptr, "axis", t->axis);
 | 
						|
	}
 | 
						|
 | 
						|
	if (RNA_struct_find_property(op->ptr, "mirror"))
 | 
						|
	{
 | 
						|
		RNA_boolean_set(op->ptr, "mirror", t->flag & T_MIRROR);
 | 
						|
	}
 | 
						|
 | 
						|
	if (RNA_struct_find_property(op->ptr, "constraint_axis"))
 | 
						|
	{
 | 
						|
		/* constraint orientation can be global, event if user selects something else
 | 
						|
		 * so use the orientation in the constraint if set
 | 
						|
		 * */
 | 
						|
		if (t->con.mode & CON_APPLY) {
 | 
						|
			RNA_enum_set(op->ptr, "constraint_orientation", t->con.orientation);
 | 
						|
		} else {
 | 
						|
			RNA_enum_set(op->ptr, "constraint_orientation", t->current_orientation);
 | 
						|
		}
 | 
						|
 | 
						|
		if (t->con.mode & CON_APPLY)
 | 
						|
		{
 | 
						|
			if (t->con.mode & CON_AXIS0) {
 | 
						|
				constraint_axis[0] = 1;
 | 
						|
			}
 | 
						|
			if (t->con.mode & CON_AXIS1) {
 | 
						|
				constraint_axis[1] = 1;
 | 
						|
			}
 | 
						|
			if (t->con.mode & CON_AXIS2) {
 | 
						|
				constraint_axis[2] = 1;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		RNA_boolean_set_array(op->ptr, "constraint_axis", constraint_axis);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
int initTransform(bContext *C, TransInfo *t, wmOperator *op, wmEvent *event, int mode)
 | 
						|
{
 | 
						|
	int options = 0;
 | 
						|
 | 
						|
	/* added initialize, for external calls to set stuff in TransInfo, like undo string */
 | 
						|
 | 
						|
	t->state = TRANS_STARTING;
 | 
						|
 | 
						|
	t->options = options;
 | 
						|
 | 
						|
	t->mode = mode;
 | 
						|
 | 
						|
	t->launch_event = event ? event->type : -1;
 | 
						|
 | 
						|
	if (!initTransInfo(C, t, op, event))					// internal data, mouse, vectors
 | 
						|
	{
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
 | 
						|
	if(t->spacetype == SPACE_VIEW3D)
 | 
						|
	{
 | 
						|
		//calc_manipulator_stats(curarea);
 | 
						|
		initTransformOrientation(C, t);
 | 
						|
 | 
						|
		t->draw_handle_view = ED_region_draw_cb_activate(t->ar->type, drawTransformView, t, REGION_DRAW_POST_VIEW);
 | 
						|
		//t->draw_handle_pixel = ED_region_draw_cb_activate(t->ar->type, drawTransformPixel, t, REGION_DRAW_POST_PIXEL);
 | 
						|
		t->draw_handle_cursor = WM_paint_cursor_activate(CTX_wm_manager(C), NULL, drawHelpline, t);
 | 
						|
	}
 | 
						|
	else if(t->spacetype == SPACE_IMAGE) {
 | 
						|
		unit_m3(t->spacemtx);
 | 
						|
		t->draw_handle_view = ED_region_draw_cb_activate(t->ar->type, drawTransformView, t, REGION_DRAW_POST_VIEW);
 | 
						|
		//t->draw_handle_pixel = ED_region_draw_cb_activate(t->ar->type, drawTransformPixel, t, REGION_DRAW_POST_PIXEL);
 | 
						|
	}
 | 
						|
	else
 | 
						|
		unit_m3(t->spacemtx);
 | 
						|
 | 
						|
	createTransData(C, t);			// make TransData structs from selection
 | 
						|
 | 
						|
	if (t->total == 0) {
 | 
						|
		postTrans(C, t);
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
 | 
						|
	initSnapping(t, op); // Initialize snapping data AFTER mode flags
 | 
						|
 | 
						|
	/* EVIL! posemode code can switch translation to rotate when 1 bone is selected. will be removed (ton) */
 | 
						|
	/* EVIL2: we gave as argument also texture space context bit... was cleared */
 | 
						|
	/* EVIL3: extend mode for animation editors also switches modes... but is best way to avoid duplicate code */
 | 
						|
	mode = t->mode;
 | 
						|
 | 
						|
	calculatePropRatio(t);
 | 
						|
	calculateCenter(t);
 | 
						|
 | 
						|
	initMouseInput(t, &t->mouse, t->center2d, t->imval);
 | 
						|
 | 
						|
	switch (mode) {
 | 
						|
	case TFM_TRANSLATION:
 | 
						|
		initTranslation(t);
 | 
						|
		break;
 | 
						|
	case TFM_ROTATION:
 | 
						|
		initRotation(t);
 | 
						|
		break;
 | 
						|
	case TFM_RESIZE:
 | 
						|
		initResize(t);
 | 
						|
		break;
 | 
						|
	case TFM_TOSPHERE:
 | 
						|
		initToSphere(t);
 | 
						|
		break;
 | 
						|
	case TFM_SHEAR:
 | 
						|
		initShear(t);
 | 
						|
		break;
 | 
						|
	case TFM_WARP:
 | 
						|
		initWarp(t);
 | 
						|
		break;
 | 
						|
	case TFM_SHRINKFATTEN:
 | 
						|
		initShrinkFatten(t);
 | 
						|
		break;
 | 
						|
	case TFM_TILT:
 | 
						|
		initTilt(t);
 | 
						|
		break;
 | 
						|
	case TFM_CURVE_SHRINKFATTEN:
 | 
						|
		initCurveShrinkFatten(t);
 | 
						|
		break;
 | 
						|
	case TFM_TRACKBALL:
 | 
						|
		initTrackball(t);
 | 
						|
		break;
 | 
						|
	case TFM_PUSHPULL:
 | 
						|
		initPushPull(t);
 | 
						|
		break;
 | 
						|
	case TFM_CREASE:
 | 
						|
		initCrease(t);
 | 
						|
		break;
 | 
						|
	case TFM_BONESIZE:
 | 
						|
		{	/* used for both B-Bone width (bonesize) as for deform-dist (envelope) */
 | 
						|
			bArmature *arm= t->poseobj->data;
 | 
						|
			if(arm->drawtype==ARM_ENVELOPE)
 | 
						|
				initBoneEnvelope(t);
 | 
						|
			else
 | 
						|
				initBoneSize(t);
 | 
						|
		}
 | 
						|
		break;
 | 
						|
	case TFM_BONE_ENVELOPE:
 | 
						|
		initBoneEnvelope(t);
 | 
						|
		break;
 | 
						|
	case TFM_EDGE_SLIDE:
 | 
						|
		initEdgeSlide(t);
 | 
						|
		break;
 | 
						|
	case TFM_BONE_ROLL:
 | 
						|
		initBoneRoll(t);
 | 
						|
		break;
 | 
						|
	case TFM_TIME_TRANSLATE:
 | 
						|
		initTimeTranslate(t);
 | 
						|
		break;
 | 
						|
	case TFM_TIME_SLIDE:
 | 
						|
		initTimeSlide(t);
 | 
						|
		break;
 | 
						|
	case TFM_TIME_SCALE:
 | 
						|
		initTimeScale(t);
 | 
						|
		break;
 | 
						|
	case TFM_TIME_EXTEND:
 | 
						|
		/* now that transdata has been made, do like for TFM_TIME_TRANSLATE (for most Animation
 | 
						|
		 * Editors because they have only 1D transforms for time values) or TFM_TRANSLATION
 | 
						|
		 * (for Graph/NLA Editors only since they uses 'standard' transforms to get 2D movement)
 | 
						|
		 * depending on which editor this was called from
 | 
						|
		 */
 | 
						|
		if ELEM(t->spacetype, SPACE_IPO, SPACE_NLA)
 | 
						|
			initTranslation(t);
 | 
						|
		else
 | 
						|
			initTimeTranslate(t);
 | 
						|
		break;
 | 
						|
	case TFM_BAKE_TIME:
 | 
						|
		initBakeTime(t);
 | 
						|
		break;
 | 
						|
	case TFM_MIRROR:
 | 
						|
		initMirror(t);
 | 
						|
		break;
 | 
						|
	case TFM_BEVEL:
 | 
						|
		initBevel(t);
 | 
						|
		break;
 | 
						|
	case TFM_BWEIGHT:
 | 
						|
		initBevelWeight(t);
 | 
						|
		break;
 | 
						|
	case TFM_ALIGN:
 | 
						|
		initAlign(t);
 | 
						|
		break;
 | 
						|
	case TFM_SEQ_SLIDE:
 | 
						|
		initSeqSlide(t);
 | 
						|
		break;
 | 
						|
	}
 | 
						|
 | 
						|
	/* overwrite initial values if operator supplied a non-null vector */
 | 
						|
	if (RNA_property_is_set(op->ptr, "value"))
 | 
						|
	{
 | 
						|
		float values[4];
 | 
						|
		RNA_float_get_array(op->ptr, "value", values);
 | 
						|
		QUATCOPY(t->values, values);
 | 
						|
		QUATCOPY(t->auto_values, values);
 | 
						|
		t->flag |= T_AUTOVALUES;
 | 
						|
	}
 | 
						|
 | 
						|
	/* Transformation axis from operator */
 | 
						|
	if (RNA_struct_find_property(op->ptr, "axis") && RNA_property_is_set(op->ptr, "axis"))
 | 
						|
	{
 | 
						|
		RNA_float_get_array(op->ptr, "axis", t->axis);
 | 
						|
		normalize_v3(t->axis);
 | 
						|
	}
 | 
						|
 | 
						|
	/* Constraint init from operator */
 | 
						|
	if (RNA_struct_find_property(op->ptr, "constraint_axis") && RNA_property_is_set(op->ptr, "constraint_axis"))
 | 
						|
	{
 | 
						|
		int constraint_axis[3];
 | 
						|
 | 
						|
		RNA_boolean_get_array(op->ptr, "constraint_axis", constraint_axis);
 | 
						|
 | 
						|
		if (constraint_axis[0] || constraint_axis[1] || constraint_axis[2])
 | 
						|
		{
 | 
						|
			t->con.mode |= CON_APPLY;
 | 
						|
 | 
						|
			if (constraint_axis[0]) {
 | 
						|
				t->con.mode |= CON_AXIS0;
 | 
						|
			}
 | 
						|
			if (constraint_axis[1]) {
 | 
						|
				t->con.mode |= CON_AXIS1;
 | 
						|
			}
 | 
						|
			if (constraint_axis[2]) {
 | 
						|
				t->con.mode |= CON_AXIS2;
 | 
						|
			}
 | 
						|
 | 
						|
			setUserConstraint(t, t->current_orientation, t->con.mode, "%s");
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	return 1;
 | 
						|
}
 | 
						|
 | 
						|
void transformApply(bContext *C, TransInfo *t)
 | 
						|
{
 | 
						|
	if (t->redraw)
 | 
						|
	{
 | 
						|
		selectConstraint(t);
 | 
						|
		if (t->transform) {
 | 
						|
			t->transform(t, t->mval);  // calls recalcData()
 | 
						|
			viewRedrawForce(C, t);
 | 
						|
		}
 | 
						|
		t->redraw = 0;
 | 
						|
	}
 | 
						|
 | 
						|
	/* If auto confirm is on, break after one pass */
 | 
						|
	if (t->options & CTX_AUTOCONFIRM)
 | 
						|
	{
 | 
						|
		t->state = TRANS_CONFIRM;
 | 
						|
	}
 | 
						|
 | 
						|
	if (BKE_ptcache_get_continue_physics())
 | 
						|
	{
 | 
						|
		// TRANSFORM_FIX_ME
 | 
						|
		//do_screenhandlers(G.curscreen);
 | 
						|
		t->redraw = 1;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
int transformEnd(bContext *C, TransInfo *t)
 | 
						|
{
 | 
						|
	int exit_code = OPERATOR_RUNNING_MODAL;
 | 
						|
 | 
						|
	if (t->state != TRANS_STARTING && t->state != TRANS_RUNNING)
 | 
						|
	{
 | 
						|
		/* handle restoring objects */
 | 
						|
		if(t->state == TRANS_CANCEL)
 | 
						|
		{
 | 
						|
			exit_code = OPERATOR_CANCELLED;
 | 
						|
			restoreTransObjects(t);	// calls recalcData()
 | 
						|
		}
 | 
						|
		else
 | 
						|
		{
 | 
						|
			exit_code = OPERATOR_FINISHED;
 | 
						|
		}
 | 
						|
 | 
						|
		/* aftertrans does insert keyframes, and clears base flags, doesnt read transdata */
 | 
						|
		special_aftertrans_update(C, t);
 | 
						|
 | 
						|
		/* free data */
 | 
						|
		postTrans(C, t);
 | 
						|
 | 
						|
		/* send events out for redraws */
 | 
						|
		viewRedrawPost(t);
 | 
						|
 | 
						|
		/*  Undo as last, certainly after special_trans_update! */
 | 
						|
 | 
						|
		if(t->state == TRANS_CANCEL) {
 | 
						|
//			if(t->undostr) ED_undo_push(C, t->undostr);
 | 
						|
		}
 | 
						|
		else {
 | 
						|
//			if(t->undostr) ED_undo_push(C, t->undostr);
 | 
						|
//			else ED_undo_push(C, transform_to_undostr(t));
 | 
						|
		}
 | 
						|
		t->undostr= NULL;
 | 
						|
 | 
						|
		viewRedrawForce(C, t);
 | 
						|
	}
 | 
						|
 | 
						|
	return exit_code;
 | 
						|
}
 | 
						|
 | 
						|
/* ************************** TRANSFORM LOCKS **************************** */
 | 
						|
 | 
						|
static void protectedTransBits(short protectflag, float *vec)
 | 
						|
{
 | 
						|
	if(protectflag & OB_LOCK_LOCX)
 | 
						|
		vec[0]= 0.0f;
 | 
						|
	if(protectflag & OB_LOCK_LOCY)
 | 
						|
		vec[1]= 0.0f;
 | 
						|
	if(protectflag & OB_LOCK_LOCZ)
 | 
						|
		vec[2]= 0.0f;
 | 
						|
}
 | 
						|
 | 
						|
static void protectedSizeBits(short protectflag, float *size)
 | 
						|
{
 | 
						|
	if(protectflag & OB_LOCK_SCALEX)
 | 
						|
		size[0]= 1.0f;
 | 
						|
	if(protectflag & OB_LOCK_SCALEY)
 | 
						|
		size[1]= 1.0f;
 | 
						|
	if(protectflag & OB_LOCK_SCALEZ)
 | 
						|
		size[2]= 1.0f;
 | 
						|
}
 | 
						|
 | 
						|
static void protectedRotateBits(short protectflag, float *eul, float *oldeul)
 | 
						|
{
 | 
						|
	if(protectflag & OB_LOCK_ROTX)
 | 
						|
		eul[0]= oldeul[0];
 | 
						|
	if(protectflag & OB_LOCK_ROTY)
 | 
						|
		eul[1]= oldeul[1];
 | 
						|
	if(protectflag & OB_LOCK_ROTZ)
 | 
						|
		eul[2]= oldeul[2];
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/* this function only does the delta rotation */
 | 
						|
/* axis-angle is usually internally stored as quats... */
 | 
						|
static void protectedAxisAngleBits(short protectflag, float axis[3], float *angle, float oldAxis[3], float oldAngle)
 | 
						|
{
 | 
						|
	/* check that protection flags are set */
 | 
						|
	if ((protectflag & (OB_LOCK_ROTX|OB_LOCK_ROTY|OB_LOCK_ROTZ|OB_LOCK_ROTW)) == 0)
 | 
						|
		return;
 | 
						|
	
 | 
						|
	if (protectflag & OB_LOCK_ROT4D) {
 | 
						|
		/* axis-angle getting limited as 4D entities that they are... */
 | 
						|
		if (protectflag & OB_LOCK_ROTW)
 | 
						|
			*angle= oldAngle;
 | 
						|
		if (protectflag & OB_LOCK_ROTX)
 | 
						|
			axis[0]= oldAxis[0];
 | 
						|
		if (protectflag & OB_LOCK_ROTY)
 | 
						|
			axis[1]= oldAxis[1];
 | 
						|
		if (protectflag & OB_LOCK_ROTZ)
 | 
						|
			axis[2]= oldAxis[2];
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		/* axis-angle get limited with euler... */
 | 
						|
		float eul[3], oldeul[3];
 | 
						|
		
 | 
						|
		axis_angle_to_eulO( eul, EULER_ORDER_DEFAULT,axis, *angle);
 | 
						|
		axis_angle_to_eulO( oldeul, EULER_ORDER_DEFAULT,oldAxis, oldAngle);
 | 
						|
		
 | 
						|
		if (protectflag & OB_LOCK_ROTX)
 | 
						|
			eul[0]= oldeul[0];
 | 
						|
		if (protectflag & OB_LOCK_ROTY)
 | 
						|
			eul[1]= oldeul[1];
 | 
						|
		if (protectflag & OB_LOCK_ROTZ)
 | 
						|
			eul[2]= oldeul[2];
 | 
						|
		
 | 
						|
		eulO_to_axis_angle( axis, angle,eul, EULER_ORDER_DEFAULT);
 | 
						|
		
 | 
						|
		/* when converting to axis-angle, we need a special exception for the case when there is no axis */
 | 
						|
		if (IS_EQ(axis[0], axis[1]) && IS_EQ(axis[1], axis[2])) {
 | 
						|
			/* for now, rotate around y-axis then (so that it simply becomes the roll) */
 | 
						|
			axis[1]= 1.0f;
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* this function only does the delta rotation */
 | 
						|
static void protectedQuaternionBits(short protectflag, float *quat, float *oldquat)
 | 
						|
{
 | 
						|
	/* check that protection flags are set */
 | 
						|
	if ((protectflag & (OB_LOCK_ROTX|OB_LOCK_ROTY|OB_LOCK_ROTZ|OB_LOCK_ROTW)) == 0)
 | 
						|
		return;
 | 
						|
	
 | 
						|
	if (protectflag & OB_LOCK_ROT4D) {
 | 
						|
		/* quaternions getting limited as 4D entities that they are... */
 | 
						|
		if (protectflag & OB_LOCK_ROTW)
 | 
						|
			quat[0]= oldquat[0];
 | 
						|
		if (protectflag & OB_LOCK_ROTX)
 | 
						|
			quat[1]= oldquat[1];
 | 
						|
		if (protectflag & OB_LOCK_ROTY)
 | 
						|
			quat[2]= oldquat[2];
 | 
						|
		if (protectflag & OB_LOCK_ROTZ)
 | 
						|
			quat[3]= oldquat[3];
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		/* quaternions get limited with euler... (compatability mode) */
 | 
						|
		float eul[3], oldeul[3], quat1[4];
 | 
						|
		
 | 
						|
		QUATCOPY(quat1, quat);
 | 
						|
		quat_to_eul( eul,quat);
 | 
						|
		quat_to_eul( oldeul,oldquat);
 | 
						|
		
 | 
						|
		if (protectflag & OB_LOCK_ROTX)
 | 
						|
			eul[0]= oldeul[0];
 | 
						|
		if (protectflag & OB_LOCK_ROTY)
 | 
						|
			eul[1]= oldeul[1];
 | 
						|
		if (protectflag & OB_LOCK_ROTZ)
 | 
						|
			eul[2]= oldeul[2];
 | 
						|
		
 | 
						|
		eul_to_quat( quat,eul);
 | 
						|
		
 | 
						|
		/* quaternions flip w sign to accumulate rotations correctly */
 | 
						|
		if ( (quat1[0]<0.0f && quat[0]>0.0f) || (quat1[0]>0.0f && quat[0]<0.0f) ) {
 | 
						|
			mul_qt_fl(quat, -1.0f);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* ******************* TRANSFORM LIMITS ********************** */
 | 
						|
 | 
						|
static void constraintTransLim(TransInfo *t, TransData *td)
 | 
						|
{
 | 
						|
	if (td->con) {
 | 
						|
		bConstraintTypeInfo *cti= get_constraint_typeinfo(CONSTRAINT_TYPE_LOCLIMIT);
 | 
						|
		bConstraintOb cob;
 | 
						|
		bConstraint *con;
 | 
						|
		
 | 
						|
		/* Make a temporary bConstraintOb for using these limit constraints
 | 
						|
		 * 	- they only care that cob->matrix is correctly set ;-)
 | 
						|
		 *	- current space should be local
 | 
						|
		 */
 | 
						|
		memset(&cob, 0, sizeof(bConstraintOb));
 | 
						|
		unit_m4(cob.matrix);
 | 
						|
		VECCOPY(cob.matrix[3], td->loc);
 | 
						|
		
 | 
						|
		/* Evaluate valid constraints */
 | 
						|
		for (con= td->con; con; con= con->next) {
 | 
						|
			float tmat[4][4];
 | 
						|
			
 | 
						|
			/* only consider constraint if enabled */
 | 
						|
			if (con->flag & CONSTRAINT_DISABLE) continue;
 | 
						|
			if (con->enforce == 0.0f) continue;
 | 
						|
			
 | 
						|
			/* only use it if it's tagged for this purpose (and the right type) */
 | 
						|
			if (con->type == CONSTRAINT_TYPE_LOCLIMIT) {
 | 
						|
				bLocLimitConstraint *data= con->data;
 | 
						|
				
 | 
						|
				if ((data->flag2 & LIMIT_TRANSFORM)==0)
 | 
						|
					continue;
 | 
						|
				
 | 
						|
				/* do space conversions */
 | 
						|
				if (con->ownspace == CONSTRAINT_SPACE_WORLD) {
 | 
						|
					/* just multiply by td->mtx (this should be ok) */
 | 
						|
					copy_m4_m4(tmat, cob.matrix);
 | 
						|
					mul_m4_m3m4(cob.matrix, td->mtx, tmat);
 | 
						|
				}
 | 
						|
				else if (con->ownspace != CONSTRAINT_SPACE_LOCAL) {
 | 
						|
					/* skip... incompatable spacetype */
 | 
						|
					continue;
 | 
						|
				}
 | 
						|
				
 | 
						|
				/* do constraint */
 | 
						|
				cti->evaluate_constraint(con, &cob, NULL);
 | 
						|
				
 | 
						|
				/* convert spaces again */
 | 
						|
				if (con->ownspace == CONSTRAINT_SPACE_WORLD) {
 | 
						|
					/* just multiply by td->mtx (this should be ok) */
 | 
						|
					copy_m4_m4(tmat, cob.matrix);
 | 
						|
					mul_m4_m3m4(cob.matrix, td->smtx, tmat);
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
		
 | 
						|
		/* copy results from cob->matrix */
 | 
						|
		VECCOPY(td->loc, cob.matrix[3]);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void constraintRotLim(TransInfo *t, TransData *td)
 | 
						|
{
 | 
						|
	if (td->con) {
 | 
						|
		bConstraintTypeInfo *cti= get_constraint_typeinfo(CONSTRAINT_TYPE_ROTLIMIT);
 | 
						|
		bConstraintOb cob;
 | 
						|
		bConstraint *con;
 | 
						|
 | 
						|
		/* Make a temporary bConstraintOb for using these limit constraints
 | 
						|
		 * 	- they only care that cob->matrix is correctly set ;-)
 | 
						|
		 *	- current space should be local
 | 
						|
		 */
 | 
						|
		memset(&cob, 0, sizeof(bConstraintOb));
 | 
						|
		if (td->rotOrder == ROT_MODE_QUAT) {
 | 
						|
			/* quats */
 | 
						|
			if (td->ext)
 | 
						|
				quat_to_mat4( cob.matrix,td->ext->quat);
 | 
						|
			else
 | 
						|
				return;
 | 
						|
		}
 | 
						|
		else if (td->rotOrder == ROT_MODE_AXISANGLE) {
 | 
						|
			/* axis angle */
 | 
						|
			if (td->ext)
 | 
						|
				axis_angle_to_mat4( cob.matrix,&td->ext->quat[1], td->ext->quat[0]);
 | 
						|
			else
 | 
						|
				return;
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			/* eulers */
 | 
						|
			if (td->ext)
 | 
						|
				eulO_to_mat4( cob.matrix,td->ext->rot, td->rotOrder);
 | 
						|
			else
 | 
						|
				return;
 | 
						|
		}
 | 
						|
		
 | 
						|
		/* Evaluate valid constraints */
 | 
						|
		for (con= td->con; con; con= con->next) {
 | 
						|
			/* only consider constraint if enabled */
 | 
						|
			if (con->flag & CONSTRAINT_DISABLE) continue;
 | 
						|
			if (con->enforce == 0.0f) continue;
 | 
						|
			
 | 
						|
			/* we're only interested in Limit-Rotation constraints */
 | 
						|
			if (con->type == CONSTRAINT_TYPE_ROTLIMIT) {
 | 
						|
				bRotLimitConstraint *data= con->data;
 | 
						|
				float tmat[4][4];
 | 
						|
				
 | 
						|
				/* only use it if it's tagged for this purpose */
 | 
						|
				if ((data->flag2 & LIMIT_TRANSFORM)==0)
 | 
						|
					continue;
 | 
						|
				
 | 
						|
				/* do space conversions */
 | 
						|
				if (con->ownspace == CONSTRAINT_SPACE_WORLD) {
 | 
						|
					/* just multiply by td->mtx (this should be ok) */
 | 
						|
					copy_m4_m4(tmat, cob.matrix);
 | 
						|
					mul_m4_m3m4(cob.matrix, td->mtx, tmat);
 | 
						|
				}
 | 
						|
				else if (con->ownspace != CONSTRAINT_SPACE_LOCAL) {
 | 
						|
					/* skip... incompatable spacetype */
 | 
						|
					continue;
 | 
						|
				}
 | 
						|
				
 | 
						|
				/* do constraint */
 | 
						|
				cti->evaluate_constraint(con, &cob, NULL);
 | 
						|
				
 | 
						|
				/* convert spaces again */
 | 
						|
				if (con->ownspace == CONSTRAINT_SPACE_WORLD) {
 | 
						|
					/* just multiply by td->mtx (this should be ok) */
 | 
						|
					copy_m4_m4(tmat, cob.matrix);
 | 
						|
					mul_m4_m3m4(cob.matrix, td->smtx, tmat);
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
		
 | 
						|
		/* copy results from cob->matrix */
 | 
						|
		if (td->rotOrder == ROT_MODE_QUAT) {
 | 
						|
			/* quats */
 | 
						|
			mat4_to_quat( td->ext->quat,cob.matrix);
 | 
						|
		}
 | 
						|
		else if (td->rotOrder == ROT_MODE_AXISANGLE) {
 | 
						|
			/* axis angle */
 | 
						|
			mat4_to_axis_angle( &td->ext->quat[1], &td->ext->quat[0],cob.matrix);
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			/* eulers */
 | 
						|
			mat4_to_eulO( td->ext->rot, td->rotOrder,cob.matrix);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void constraintSizeLim(TransInfo *t, TransData *td)
 | 
						|
{
 | 
						|
	if (td->con && td->ext) {
 | 
						|
		bConstraintTypeInfo *cti= get_constraint_typeinfo(CONSTRAINT_TYPE_SIZELIMIT);
 | 
						|
		bConstraintOb cob;
 | 
						|
		bConstraint *con;
 | 
						|
		
 | 
						|
		/* Make a temporary bConstraintOb for using these limit constraints
 | 
						|
		 * 	- they only care that cob->matrix is correctly set ;-)
 | 
						|
		 *	- current space should be local
 | 
						|
		 */
 | 
						|
		memset(&cob, 0, sizeof(bConstraintOb));
 | 
						|
		if ((td->flag & TD_SINGLESIZE) && !(t->con.mode & CON_APPLY)) {
 | 
						|
			/* scale val and reset size */
 | 
						|
			return; // TODO: fix this case
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			/* Reset val if SINGLESIZE but using a constraint */
 | 
						|
			if (td->flag & TD_SINGLESIZE)
 | 
						|
				return;
 | 
						|
			
 | 
						|
			size_to_mat4( cob.matrix,td->ext->size);
 | 
						|
		}
 | 
						|
		
 | 
						|
		/* Evaluate valid constraints */
 | 
						|
		for (con= td->con; con; con= con->next) {
 | 
						|
			/* only consider constraint if enabled */
 | 
						|
			if (con->flag & CONSTRAINT_DISABLE) continue;
 | 
						|
			if (con->enforce == 0.0f) continue;
 | 
						|
			
 | 
						|
			/* we're only interested in Limit-Scale constraints */
 | 
						|
			if (con->type == CONSTRAINT_TYPE_SIZELIMIT) {
 | 
						|
				bSizeLimitConstraint *data= con->data;
 | 
						|
				float tmat[4][4];
 | 
						|
				
 | 
						|
				/* only use it if it's tagged for this purpose */
 | 
						|
				if ((data->flag2 & LIMIT_TRANSFORM)==0)
 | 
						|
					continue;
 | 
						|
				
 | 
						|
				/* do space conversions */
 | 
						|
				if (con->ownspace == CONSTRAINT_SPACE_WORLD) {
 | 
						|
					/* just multiply by td->mtx (this should be ok) */
 | 
						|
					copy_m4_m4(tmat, cob.matrix);
 | 
						|
					mul_m4_m3m4(cob.matrix, td->mtx, tmat);
 | 
						|
				}
 | 
						|
				else if (con->ownspace != CONSTRAINT_SPACE_LOCAL) {
 | 
						|
					/* skip... incompatable spacetype */
 | 
						|
					continue;
 | 
						|
				}
 | 
						|
				
 | 
						|
				/* do constraint */
 | 
						|
				cti->evaluate_constraint(con, &cob, NULL);
 | 
						|
				
 | 
						|
				/* convert spaces again */
 | 
						|
				if (con->ownspace == CONSTRAINT_SPACE_WORLD) {
 | 
						|
					/* just multiply by td->mtx (this should be ok) */
 | 
						|
					copy_m4_m4(tmat, cob.matrix);
 | 
						|
					mul_m4_m3m4(cob.matrix, td->smtx, tmat);
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
		
 | 
						|
		/* copy results from cob->matrix */
 | 
						|
		if ((td->flag & TD_SINGLESIZE) && !(t->con.mode & CON_APPLY)) {
 | 
						|
			/* scale val and reset size */
 | 
						|
			return; // TODO: fix this case
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			/* Reset val if SINGLESIZE but using a constraint */
 | 
						|
			if (td->flag & TD_SINGLESIZE)
 | 
						|
				return;
 | 
						|
			
 | 
						|
			mat4_to_size( td->ext->size,cob.matrix);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* ************************** WARP *************************** */
 | 
						|
 | 
						|
void initWarp(TransInfo *t)
 | 
						|
{
 | 
						|
	float max[3], min[3];
 | 
						|
	int i;
 | 
						|
	
 | 
						|
	t->mode = TFM_WARP;
 | 
						|
	t->transform = Warp;
 | 
						|
	t->handleEvent = handleEventWarp;
 | 
						|
	
 | 
						|
	initMouseInputMode(t, &t->mouse, INPUT_HORIZONTAL_RATIO);
 | 
						|
	
 | 
						|
	t->idx_max = 0;
 | 
						|
	t->num.idx_max = 0;
 | 
						|
	t->snap[0] = 0.0f;
 | 
						|
	t->snap[1] = 5.0f;
 | 
						|
	t->snap[2] = 1.0f;
 | 
						|
	
 | 
						|
	t->flag |= T_NO_CONSTRAINT;
 | 
						|
	
 | 
						|
	/* we need min/max in view space */
 | 
						|
	for(i = 0; i < t->total; i++) {
 | 
						|
		float center[3];
 | 
						|
		VECCOPY(center, t->data[i].center);
 | 
						|
		mul_m3_v3(t->data[i].mtx, center);
 | 
						|
		mul_m4_v3(t->viewmat, center);
 | 
						|
		sub_v3_v3v3(center, center, t->viewmat[3]);
 | 
						|
		if (i)
 | 
						|
			minmax_v3_v3v3(min, max, center);
 | 
						|
		else {
 | 
						|
			VECCOPY(max, center);
 | 
						|
			VECCOPY(min, center);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	
 | 
						|
	t->center[0]= (min[0]+max[0])/2.0f;
 | 
						|
	t->center[1]= (min[1]+max[1])/2.0f;
 | 
						|
	t->center[2]= (min[2]+max[2])/2.0f;
 | 
						|
 | 
						|
	if (max[0] == min[0]) max[0] += 0.1; /* not optimal, but flipping is better than invalid garbage (i.e. division by zero!) */
 | 
						|
	t->val= (max[0]-min[0])/2.0f; /* t->val is X dimension projected boundbox */
 | 
						|
}
 | 
						|
 | 
						|
int handleEventWarp(TransInfo *t, wmEvent *event)
 | 
						|
{
 | 
						|
	int status = 0;
 | 
						|
	
 | 
						|
	if (event->type == MIDDLEMOUSE && event->val==KM_PRESS)
 | 
						|
	{
 | 
						|
		// Use customData pointer to signal warp direction
 | 
						|
		if	(t->customData == 0)
 | 
						|
			t->customData = (void*)1;
 | 
						|
		else
 | 
						|
			t->customData = 0;
 | 
						|
		
 | 
						|
		status = 1;
 | 
						|
	}
 | 
						|
	
 | 
						|
	return status;
 | 
						|
}
 | 
						|
 | 
						|
int Warp(TransInfo *t, short mval[2])
 | 
						|
{
 | 
						|
	TransData *td = t->data;
 | 
						|
	float vec[3], circumfac, dist, phi0, co, si, *curs, cursor[3], gcursor[3];
 | 
						|
	int i;
 | 
						|
	char str[50];
 | 
						|
	
 | 
						|
	curs= give_cursor(t->scene, t->view);
 | 
						|
	/*
 | 
						|
	 * gcursor is the one used for helpline.
 | 
						|
	 * It has to be in the same space as the drawing loop
 | 
						|
	 * (that means it needs to be in the object's space when in edit mode and
 | 
						|
	 *  in global space in object mode)
 | 
						|
	 *
 | 
						|
	 * cursor is used for calculations.
 | 
						|
	 * It needs to be in view space, but we need to take object's offset
 | 
						|
	 * into account if in Edit mode.
 | 
						|
	 */
 | 
						|
	VECCOPY(cursor, curs);
 | 
						|
	VECCOPY(gcursor, cursor);
 | 
						|
	if (t->flag & T_EDIT) {
 | 
						|
		sub_v3_v3v3(cursor, cursor, t->obedit->obmat[3]);
 | 
						|
		sub_v3_v3v3(gcursor, gcursor, t->obedit->obmat[3]);
 | 
						|
		mul_m3_v3(t->data->smtx, gcursor);
 | 
						|
	}
 | 
						|
	mul_m4_v3(t->viewmat, cursor);
 | 
						|
	sub_v3_v3v3(cursor, cursor, t->viewmat[3]);
 | 
						|
	
 | 
						|
	/* amount of degrees for warp */
 | 
						|
	circumfac = 360.0f * t->values[0];
 | 
						|
	
 | 
						|
	if (t->customData) /* non-null value indicates reversed input */
 | 
						|
	{
 | 
						|
		circumfac *= -1;
 | 
						|
	}
 | 
						|
	
 | 
						|
	snapGrid(t, &circumfac);
 | 
						|
	applyNumInput(&t->num, &circumfac);
 | 
						|
	
 | 
						|
	/* header print for NumInput */
 | 
						|
	if (hasNumInput(&t->num)) {
 | 
						|
		char c[20];
 | 
						|
		
 | 
						|
		outputNumInput(&(t->num), c);
 | 
						|
		
 | 
						|
		sprintf(str, "Warp: %s", c);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		/* default header print */
 | 
						|
		sprintf(str, "Warp: %.3f", circumfac);
 | 
						|
	}
 | 
						|
	
 | 
						|
	circumfac*= (float)(-M_PI/360.0);
 | 
						|
	
 | 
						|
	for(i = 0; i < t->total; i++, td++) {
 | 
						|
		float loc[3];
 | 
						|
		if (td->flag & TD_NOACTION)
 | 
						|
			break;
 | 
						|
		
 | 
						|
		if (td->flag & TD_SKIP)
 | 
						|
			continue;
 | 
						|
		
 | 
						|
		/* translate point to center, rotate in such a way that outline==distance */
 | 
						|
		VECCOPY(vec, td->iloc);
 | 
						|
		mul_m3_v3(td->mtx, vec);
 | 
						|
		mul_m4_v3(t->viewmat, vec);
 | 
						|
		sub_v3_v3v3(vec, vec, t->viewmat[3]);
 | 
						|
		
 | 
						|
		dist= vec[0]-cursor[0];
 | 
						|
		
 | 
						|
		/* t->val is X dimension projected boundbox */
 | 
						|
		phi0= (circumfac*dist/t->val);
 | 
						|
		
 | 
						|
		vec[1]= (vec[1]-cursor[1]);
 | 
						|
		
 | 
						|
		co= (float)cos(phi0);
 | 
						|
		si= (float)sin(phi0);
 | 
						|
		loc[0]= -si*vec[1]+cursor[0];
 | 
						|
		loc[1]= co*vec[1]+cursor[1];
 | 
						|
		loc[2]= vec[2];
 | 
						|
		
 | 
						|
		mul_m4_v3(t->viewinv, loc);
 | 
						|
		sub_v3_v3v3(loc, loc, t->viewinv[3]);
 | 
						|
		mul_m3_v3(td->smtx, loc);
 | 
						|
		
 | 
						|
		sub_v3_v3v3(loc, loc, td->iloc);
 | 
						|
		mul_v3_fl(loc, td->factor);
 | 
						|
		add_v3_v3v3(td->loc, td->iloc, loc);
 | 
						|
	}
 | 
						|
	
 | 
						|
	recalcData(t);
 | 
						|
	
 | 
						|
	ED_area_headerprint(t->sa, str);
 | 
						|
	
 | 
						|
	return 1;
 | 
						|
}
 | 
						|
 | 
						|
/* ************************** SHEAR *************************** */
 | 
						|
 | 
						|
void initShear(TransInfo *t)
 | 
						|
{
 | 
						|
	t->mode = TFM_SHEAR;
 | 
						|
	t->transform = Shear;
 | 
						|
	t->handleEvent = handleEventShear;
 | 
						|
	
 | 
						|
	initMouseInputMode(t, &t->mouse, INPUT_HORIZONTAL_ABSOLUTE);
 | 
						|
	
 | 
						|
	t->idx_max = 0;
 | 
						|
	t->num.idx_max = 0;
 | 
						|
	t->snap[0] = 0.0f;
 | 
						|
	t->snap[1] = 0.1f;
 | 
						|
	t->snap[2] = t->snap[1] * 0.1f;
 | 
						|
	
 | 
						|
	t->flag |= T_NO_CONSTRAINT;
 | 
						|
}
 | 
						|
 | 
						|
int handleEventShear(TransInfo *t, wmEvent *event)
 | 
						|
{
 | 
						|
	int status = 0;
 | 
						|
	
 | 
						|
	if (event->type == MIDDLEMOUSE && event->val==KM_PRESS)
 | 
						|
	{
 | 
						|
		// Use customData pointer to signal Shear direction
 | 
						|
		if	(t->customData == 0)
 | 
						|
		{
 | 
						|
			initMouseInputMode(t, &t->mouse, INPUT_VERTICAL_ABSOLUTE);
 | 
						|
			t->customData = (void*)1;
 | 
						|
		}
 | 
						|
		else
 | 
						|
		{
 | 
						|
			initMouseInputMode(t, &t->mouse, INPUT_HORIZONTAL_ABSOLUTE);
 | 
						|
			t->customData = 0;
 | 
						|
		}
 | 
						|
		
 | 
						|
		status = 1;
 | 
						|
	}
 | 
						|
	
 | 
						|
	return status;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
int Shear(TransInfo *t, short mval[2])
 | 
						|
{
 | 
						|
	TransData *td = t->data;
 | 
						|
	float vec[3];
 | 
						|
	float smat[3][3], tmat[3][3], totmat[3][3], persmat[3][3], persinv[3][3];
 | 
						|
	float value;
 | 
						|
	int i;
 | 
						|
	char str[50];
 | 
						|
	
 | 
						|
	copy_m3_m4(persmat, t->viewmat);
 | 
						|
	invert_m3_m3(persinv, persmat);
 | 
						|
	
 | 
						|
	value = 0.05f * t->values[0];
 | 
						|
	
 | 
						|
	snapGrid(t, &value);
 | 
						|
	
 | 
						|
	applyNumInput(&t->num, &value);
 | 
						|
	
 | 
						|
	/* header print for NumInput */
 | 
						|
	if (hasNumInput(&t->num)) {
 | 
						|
		char c[20];
 | 
						|
		
 | 
						|
		outputNumInput(&(t->num), c);
 | 
						|
		
 | 
						|
		sprintf(str, "Shear: %s %s", c, t->proptext);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		/* default header print */
 | 
						|
		sprintf(str, "Shear: %.3f %s", value, t->proptext);
 | 
						|
	}
 | 
						|
	
 | 
						|
	unit_m3(smat);
 | 
						|
	
 | 
						|
	// Custom data signals shear direction
 | 
						|
	if (t->customData == 0)
 | 
						|
		smat[1][0] = value;
 | 
						|
	else
 | 
						|
		smat[0][1] = value;
 | 
						|
	
 | 
						|
	mul_m3_m3m3(tmat, smat, persmat);
 | 
						|
	mul_m3_m3m3(totmat, persinv, tmat);
 | 
						|
	
 | 
						|
	for(i = 0 ; i < t->total; i++, td++) {
 | 
						|
		if (td->flag & TD_NOACTION)
 | 
						|
			break;
 | 
						|
		
 | 
						|
		if (td->flag & TD_SKIP)
 | 
						|
			continue;
 | 
						|
		
 | 
						|
		if (t->obedit) {
 | 
						|
			float mat3[3][3];
 | 
						|
			mul_m3_m3m3(mat3, totmat, td->mtx);
 | 
						|
			mul_m3_m3m3(tmat, td->smtx, mat3);
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			copy_m3_m3(tmat, totmat);
 | 
						|
		}
 | 
						|
		sub_v3_v3v3(vec, td->center, t->center);
 | 
						|
		
 | 
						|
		mul_m3_v3(tmat, vec);
 | 
						|
		
 | 
						|
		add_v3_v3v3(vec, vec, t->center);
 | 
						|
		sub_v3_v3v3(vec, vec, td->center);
 | 
						|
		
 | 
						|
		mul_v3_fl(vec, td->factor);
 | 
						|
		
 | 
						|
		add_v3_v3v3(td->loc, td->iloc, vec);
 | 
						|
	}
 | 
						|
	
 | 
						|
	recalcData(t);
 | 
						|
	
 | 
						|
	ED_area_headerprint(t->sa, str);
 | 
						|
 | 
						|
	return 1;
 | 
						|
}
 | 
						|
 | 
						|
/* ************************** RESIZE *************************** */
 | 
						|
 | 
						|
void initResize(TransInfo *t)
 | 
						|
{
 | 
						|
	t->mode = TFM_RESIZE;
 | 
						|
	t->transform = Resize;
 | 
						|
	
 | 
						|
	initMouseInputMode(t, &t->mouse, INPUT_SPRING_FLIP);
 | 
						|
	
 | 
						|
	t->flag |= T_NULL_ONE;
 | 
						|
	t->num.flag |= NUM_NULL_ONE;
 | 
						|
	t->num.flag |= NUM_AFFECT_ALL;
 | 
						|
	if (!t->obedit) {
 | 
						|
		t->flag |= T_NO_ZERO;
 | 
						|
		t->num.flag |= NUM_NO_ZERO;
 | 
						|
	}
 | 
						|
	
 | 
						|
	t->idx_max = 2;
 | 
						|
	t->num.idx_max = 2;
 | 
						|
	t->snap[0] = 0.0f;
 | 
						|
	t->snap[1] = 0.1f;
 | 
						|
	t->snap[2] = t->snap[1] * 0.1f;
 | 
						|
}
 | 
						|
 | 
						|
static void headerResize(TransInfo *t, float vec[3], char *str) {
 | 
						|
	char tvec[60];
 | 
						|
	if (hasNumInput(&t->num)) {
 | 
						|
		outputNumInput(&(t->num), tvec);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		sprintf(&tvec[0], "%.4f", vec[0]);
 | 
						|
		sprintf(&tvec[20], "%.4f", vec[1]);
 | 
						|
		sprintf(&tvec[40], "%.4f", vec[2]);
 | 
						|
	}
 | 
						|
	
 | 
						|
	if (t->con.mode & CON_APPLY) {
 | 
						|
		switch(t->num.idx_max) {
 | 
						|
		case 0:
 | 
						|
			sprintf(str, "Scale: %s%s %s", &tvec[0], t->con.text, t->proptext);
 | 
						|
			break;
 | 
						|
		case 1:
 | 
						|
			sprintf(str, "Scale: %s : %s%s %s", &tvec[0], &tvec[20], t->con.text, t->proptext);
 | 
						|
			break;
 | 
						|
		case 2:
 | 
						|
			sprintf(str, "Scale: %s : %s : %s%s %s", &tvec[0], &tvec[20], &tvec[40], t->con.text, t->proptext);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		if (t->flag & T_2D_EDIT)
 | 
						|
			sprintf(str, "Scale X: %s   Y: %s%s %s", &tvec[0], &tvec[20], t->con.text, t->proptext);
 | 
						|
		else
 | 
						|
			sprintf(str, "Scale X: %s   Y: %s  Z: %s%s %s", &tvec[0], &tvec[20], &tvec[40], t->con.text, t->proptext);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
#define SIGN(a)		(a<-FLT_EPSILON?1:a>FLT_EPSILON?2:3)
 | 
						|
#define VECSIGNFLIP(a, b) ((SIGN(a[0]) & SIGN(b[0]))==0 || (SIGN(a[1]) & SIGN(b[1]))==0 || (SIGN(a[2]) & SIGN(b[2]))==0)
 | 
						|
 | 
						|
/* smat is reference matrix, only scaled */
 | 
						|
static void TransMat3ToSize( float mat[][3], float smat[][3], float *size)
 | 
						|
{
 | 
						|
	float vec[3];
 | 
						|
	
 | 
						|
	copy_v3_v3(vec, mat[0]);
 | 
						|
	size[0]= normalize_v3(vec);
 | 
						|
	copy_v3_v3(vec, mat[1]);
 | 
						|
	size[1]= normalize_v3(vec);
 | 
						|
	copy_v3_v3(vec, mat[2]);
 | 
						|
	size[2]= normalize_v3(vec);
 | 
						|
	
 | 
						|
	/* first tried with dotproduct... but the sign flip is crucial */
 | 
						|
	if( VECSIGNFLIP(mat[0], smat[0]) ) size[0]= -size[0];
 | 
						|
	if( VECSIGNFLIP(mat[1], smat[1]) ) size[1]= -size[1];
 | 
						|
	if( VECSIGNFLIP(mat[2], smat[2]) ) size[2]= -size[2];
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
static void ElementResize(TransInfo *t, TransData *td, float mat[3][3]) {
 | 
						|
	float tmat[3][3], smat[3][3], center[3];
 | 
						|
	float vec[3];
 | 
						|
	
 | 
						|
	if (t->flag & T_EDIT) {
 | 
						|
		mul_m3_m3m3(smat, mat, td->mtx);
 | 
						|
		mul_m3_m3m3(tmat, td->smtx, smat);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		copy_m3_m3(tmat, mat);
 | 
						|
	}
 | 
						|
	
 | 
						|
	if (t->con.applySize) {
 | 
						|
		t->con.applySize(t, td, tmat);
 | 
						|
	}
 | 
						|
	
 | 
						|
	/* local constraint shouldn't alter center */
 | 
						|
	if (t->around == V3D_LOCAL) {
 | 
						|
		if (t->flag & T_OBJECT) {
 | 
						|
			VECCOPY(center, td->center);
 | 
						|
		}
 | 
						|
		else if (t->flag & T_EDIT) {
 | 
						|
			
 | 
						|
			if(t->around==V3D_LOCAL && (t->settings->selectmode & SCE_SELECT_FACE)) {
 | 
						|
				VECCOPY(center, td->center);
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				VECCOPY(center, t->center);
 | 
						|
			}
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			VECCOPY(center, t->center);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		VECCOPY(center, t->center);
 | 
						|
	}
 | 
						|
	
 | 
						|
	if (td->ext) {
 | 
						|
		float fsize[3];
 | 
						|
		
 | 
						|
		if (t->flag & (T_OBJECT|T_TEXTURE|T_POSE)) {
 | 
						|
			float obsizemat[3][3];
 | 
						|
			// Reorient the size mat to fit the oriented object.
 | 
						|
			mul_m3_m3m3(obsizemat, tmat, td->axismtx);
 | 
						|
			//print_m3("obsizemat", obsizemat);
 | 
						|
			TransMat3ToSize(obsizemat, td->axismtx, fsize);
 | 
						|
			//print_v3("fsize", fsize);
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			mat3_to_size( fsize,tmat);
 | 
						|
		}
 | 
						|
		
 | 
						|
		protectedSizeBits(td->protectflag, fsize);
 | 
						|
		
 | 
						|
		if ((t->flag & T_V3D_ALIGN)==0) {	// align mode doesn't resize objects itself
 | 
						|
			if((td->flag & TD_SINGLESIZE) && !(t->con.mode & CON_APPLY)){
 | 
						|
				/* scale val and reset size */
 | 
						|
 				*td->val = td->ival * (1 + (fsize[0] - 1) * td->factor);
 | 
						|
				
 | 
						|
				td->ext->size[0] = td->ext->isize[0];
 | 
						|
				td->ext->size[1] = td->ext->isize[1];
 | 
						|
				td->ext->size[2] = td->ext->isize[2];
 | 
						|
 			}
 | 
						|
			else {
 | 
						|
				/* Reset val if SINGLESIZE but using a constraint */
 | 
						|
				if (td->flag & TD_SINGLESIZE)
 | 
						|
	 				*td->val = td->ival;
 | 
						|
				
 | 
						|
				td->ext->size[0] = td->ext->isize[0] * (1 + (fsize[0] - 1) * td->factor);
 | 
						|
				td->ext->size[1] = td->ext->isize[1] * (1 + (fsize[1] - 1) * td->factor);
 | 
						|
				td->ext->size[2] = td->ext->isize[2] * (1 + (fsize[2] - 1) * td->factor);
 | 
						|
			}
 | 
						|
		}
 | 
						|
		
 | 
						|
		constraintSizeLim(t, td);
 | 
						|
	}
 | 
						|
	
 | 
						|
	/* For individual element center, Editmode need to use iloc */
 | 
						|
	if (t->flag & T_POINTS)
 | 
						|
		sub_v3_v3v3(vec, td->iloc, center);
 | 
						|
	else
 | 
						|
		sub_v3_v3v3(vec, td->center, center);
 | 
						|
	
 | 
						|
	mul_m3_v3(tmat, vec);
 | 
						|
	
 | 
						|
	add_v3_v3v3(vec, vec, center);
 | 
						|
	if (t->flag & T_POINTS)
 | 
						|
		sub_v3_v3v3(vec, vec, td->iloc);
 | 
						|
	else
 | 
						|
		sub_v3_v3v3(vec, vec, td->center);
 | 
						|
	
 | 
						|
	mul_v3_fl(vec, td->factor);
 | 
						|
	
 | 
						|
	if (t->flag & (T_OBJECT|T_POSE)) {
 | 
						|
		mul_m3_v3(td->smtx, vec);
 | 
						|
	}
 | 
						|
	
 | 
						|
	protectedTransBits(td->protectflag, vec);
 | 
						|
	add_v3_v3v3(td->loc, td->iloc, vec);
 | 
						|
	
 | 
						|
	constraintTransLim(t, td);
 | 
						|
}
 | 
						|
 | 
						|
int Resize(TransInfo *t, short mval[2])
 | 
						|
{
 | 
						|
	TransData *td;
 | 
						|
	float size[3], mat[3][3];
 | 
						|
	float ratio;
 | 
						|
	int i;
 | 
						|
	char str[200];
 | 
						|
	
 | 
						|
	/* for manipulator, center handle, the scaling can't be done relative to center */
 | 
						|
	if( (t->flag & T_USES_MANIPULATOR) && t->con.mode==0)
 | 
						|
	{
 | 
						|
		ratio = 1.0f - ((t->imval[0] - mval[0]) + (t->imval[1] - mval[1]))/100.0f;
 | 
						|
	}
 | 
						|
	else
 | 
						|
	{
 | 
						|
		ratio = t->values[0];
 | 
						|
	}
 | 
						|
	
 | 
						|
	size[0] = size[1] = size[2] = ratio;
 | 
						|
	
 | 
						|
	snapGrid(t, size);
 | 
						|
	
 | 
						|
	if (hasNumInput(&t->num)) {
 | 
						|
		applyNumInput(&t->num, size);
 | 
						|
		constraintNumInput(t, size);
 | 
						|
	}
 | 
						|
	
 | 
						|
	applySnapping(t, size);
 | 
						|
	
 | 
						|
	if (t->flag & T_AUTOVALUES)
 | 
						|
	{
 | 
						|
		VECCOPY(size, t->auto_values);
 | 
						|
	}
 | 
						|
	
 | 
						|
	VECCOPY(t->values, size);
 | 
						|
	
 | 
						|
	size_to_mat3( mat,size);
 | 
						|
	
 | 
						|
	if (t->con.applySize) {
 | 
						|
		t->con.applySize(t, NULL, mat);
 | 
						|
	}
 | 
						|
	
 | 
						|
	copy_m3_m3(t->mat, mat);	// used in manipulator
 | 
						|
	
 | 
						|
	headerResize(t, size, str);
 | 
						|
	
 | 
						|
	for(i = 0, td=t->data; i < t->total; i++, td++) {
 | 
						|
		if (td->flag & TD_NOACTION)
 | 
						|
			break;
 | 
						|
		
 | 
						|
		if (td->flag & TD_SKIP)
 | 
						|
			continue;
 | 
						|
		
 | 
						|
		ElementResize(t, td, mat);
 | 
						|
	}
 | 
						|
	
 | 
						|
	/* evil hack - redo resize if cliping needed */
 | 
						|
	if (t->flag & T_CLIP_UV && clipUVTransform(t, size, 1)) {
 | 
						|
		size_to_mat3( mat,size);
 | 
						|
		
 | 
						|
		if (t->con.applySize)
 | 
						|
			t->con.applySize(t, NULL, mat);
 | 
						|
		
 | 
						|
		for(i = 0, td=t->data; i < t->total; i++, td++)
 | 
						|
			ElementResize(t, td, mat);
 | 
						|
	}
 | 
						|
	
 | 
						|
	recalcData(t);
 | 
						|
	
 | 
						|
	ED_area_headerprint(t->sa, str);
 | 
						|
	
 | 
						|
	return 1;
 | 
						|
}
 | 
						|
 | 
						|
/* ************************** TOSPHERE *************************** */
 | 
						|
 | 
						|
void initToSphere(TransInfo *t)
 | 
						|
{
 | 
						|
	TransData *td = t->data;
 | 
						|
	int i;
 | 
						|
	
 | 
						|
	t->mode = TFM_TOSPHERE;
 | 
						|
	t->transform = ToSphere;
 | 
						|
	
 | 
						|
	initMouseInputMode(t, &t->mouse, INPUT_HORIZONTAL_RATIO);
 | 
						|
	
 | 
						|
	t->idx_max = 0;
 | 
						|
	t->num.idx_max = 0;
 | 
						|
	t->snap[0] = 0.0f;
 | 
						|
	t->snap[1] = 0.1f;
 | 
						|
	t->snap[2] = t->snap[1] * 0.1f;
 | 
						|
	
 | 
						|
	t->num.flag |= NUM_NULL_ONE | NUM_NO_NEGATIVE;
 | 
						|
	t->flag |= T_NO_CONSTRAINT;
 | 
						|
	
 | 
						|
	// Calculate average radius
 | 
						|
	for(i = 0 ; i < t->total; i++, td++) {
 | 
						|
		t->val += len_v3v3(t->center, td->iloc);
 | 
						|
	}
 | 
						|
	
 | 
						|
	t->val /= (float)t->total;
 | 
						|
}
 | 
						|
 | 
						|
int ToSphere(TransInfo *t, short mval[2])
 | 
						|
{
 | 
						|
	float vec[3];
 | 
						|
	float ratio, radius;
 | 
						|
	int i;
 | 
						|
	char str[64];
 | 
						|
	TransData *td = t->data;
 | 
						|
	
 | 
						|
	ratio = t->values[0];
 | 
						|
	
 | 
						|
	snapGrid(t, &ratio);
 | 
						|
	
 | 
						|
	applyNumInput(&t->num, &ratio);
 | 
						|
	
 | 
						|
	if (ratio < 0)
 | 
						|
		ratio = 0.0f;
 | 
						|
	else if (ratio > 1)
 | 
						|
		ratio = 1.0f;
 | 
						|
	
 | 
						|
	/* header print for NumInput */
 | 
						|
	if (hasNumInput(&t->num)) {
 | 
						|
		char c[20];
 | 
						|
		
 | 
						|
		outputNumInput(&(t->num), c);
 | 
						|
		
 | 
						|
		sprintf(str, "To Sphere: %s %s", c, t->proptext);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		/* default header print */
 | 
						|
		sprintf(str, "To Sphere: %.4f %s", ratio, t->proptext);
 | 
						|
	}
 | 
						|
	
 | 
						|
	
 | 
						|
	for(i = 0 ; i < t->total; i++, td++) {
 | 
						|
		float tratio;
 | 
						|
		if (td->flag & TD_NOACTION)
 | 
						|
			break;
 | 
						|
		
 | 
						|
		if (td->flag & TD_SKIP)
 | 
						|
			continue;
 | 
						|
		
 | 
						|
		sub_v3_v3v3(vec, td->iloc, t->center);
 | 
						|
		
 | 
						|
		radius = normalize_v3(vec);
 | 
						|
		
 | 
						|
		tratio = ratio * td->factor;
 | 
						|
		
 | 
						|
		mul_v3_fl(vec, radius * (1.0f - tratio) + t->val * tratio);
 | 
						|
		
 | 
						|
		add_v3_v3v3(td->loc, t->center, vec);
 | 
						|
	}
 | 
						|
	
 | 
						|
	
 | 
						|
	recalcData(t);
 | 
						|
	
 | 
						|
	ED_area_headerprint(t->sa, str);
 | 
						|
	
 | 
						|
	return 1;
 | 
						|
}
 | 
						|
 | 
						|
/* ************************** ROTATION *************************** */
 | 
						|
 | 
						|
 | 
						|
void initRotation(TransInfo *t)
 | 
						|
{
 | 
						|
	t->mode = TFM_ROTATION;
 | 
						|
	t->transform = Rotation;
 | 
						|
	
 | 
						|
	initMouseInputMode(t, &t->mouse, INPUT_ANGLE);
 | 
						|
	
 | 
						|
	t->ndof.axis = 16;
 | 
						|
	/* Scale down and flip input for rotation */
 | 
						|
	t->ndof.factor[0] = -0.2f;
 | 
						|
	
 | 
						|
	t->idx_max = 0;
 | 
						|
	t->num.idx_max = 0;
 | 
						|
	t->snap[0] = 0.0f;
 | 
						|
	t->snap[1] = (float)((5.0/180)*M_PI);
 | 
						|
	t->snap[2] = t->snap[1] * 0.2f;
 | 
						|
	
 | 
						|
	if (t->flag & T_2D_EDIT)
 | 
						|
		t->flag |= T_NO_CONSTRAINT;
 | 
						|
 | 
						|
	VECCOPY(t->axis, t->viewinv[2]);
 | 
						|
	mul_v3_fl(t->axis, -1.0f);
 | 
						|
	normalize_v3(t->axis);
 | 
						|
}
 | 
						|
 | 
						|
static void ElementRotation(TransInfo *t, TransData *td, float mat[3][3], short around) {
 | 
						|
	float vec[3], totmat[3][3], smat[3][3];
 | 
						|
	float eul[3], fmat[3][3], quat[4];
 | 
						|
	float *center = t->center;
 | 
						|
	
 | 
						|
	/* local constraint shouldn't alter center */
 | 
						|
	if (around == V3D_LOCAL) {
 | 
						|
		if (t->flag & (T_OBJECT|T_POSE)) {
 | 
						|
			center = td->center;
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			if(around==V3D_LOCAL && (t->settings->selectmode & SCE_SELECT_FACE)) {
 | 
						|
				center = td->center;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	
 | 
						|
	if (t->flag & T_POINTS) {
 | 
						|
		mul_m3_m3m3(totmat, mat, td->mtx);
 | 
						|
		mul_m3_m3m3(smat, td->smtx, totmat);
 | 
						|
		
 | 
						|
		sub_v3_v3v3(vec, td->iloc, center);
 | 
						|
		mul_m3_v3(smat, vec);
 | 
						|
		
 | 
						|
		add_v3_v3v3(td->loc, vec, center);
 | 
						|
		
 | 
						|
		sub_v3_v3v3(vec,td->loc,td->iloc);
 | 
						|
		protectedTransBits(td->protectflag, vec);
 | 
						|
		add_v3_v3v3(td->loc, td->iloc, vec);
 | 
						|
		
 | 
						|
		
 | 
						|
		if(td->flag & TD_USEQUAT) {
 | 
						|
			mul_serie_m3(fmat, td->mtx, mat, td->smtx, 0, 0, 0, 0, 0);
 | 
						|
			mat3_to_quat( quat,fmat);	// Actual transform
 | 
						|
			
 | 
						|
			if(td->ext->quat){
 | 
						|
				mul_qt_qtqt(td->ext->quat, quat, td->ext->iquat);
 | 
						|
				
 | 
						|
				/* is there a reason not to have this here? -jahka */
 | 
						|
				protectedQuaternionBits(td->protectflag, td->ext->quat, td->ext->iquat);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	/**
 | 
						|
	 * HACK WARNING
 | 
						|
	 *
 | 
						|
	 * This is some VERY ugly special case to deal with pose mode.
 | 
						|
	 *
 | 
						|
	 * The problem is that mtx and smtx include each bone orientation.
 | 
						|
	 *
 | 
						|
	 * That is needed to rotate each bone properly, HOWEVER, to calculate
 | 
						|
	 * the translation component, we only need the actual armature object's
 | 
						|
	 * matrix (and inverse). That is not all though. Once the proper translation
 | 
						|
	 * has been computed, it has to be converted back into the bone's space.
 | 
						|
	 */
 | 
						|
	else if (t->flag & T_POSE) {
 | 
						|
		float pmtx[3][3], imtx[3][3];
 | 
						|
		
 | 
						|
		// Extract and invert armature object matrix
 | 
						|
		copy_m3_m4(pmtx, t->poseobj->obmat);
 | 
						|
		invert_m3_m3(imtx, pmtx);
 | 
						|
		
 | 
						|
		if ((td->flag & TD_NO_LOC) == 0)
 | 
						|
		{
 | 
						|
			sub_v3_v3v3(vec, td->center, center);
 | 
						|
			
 | 
						|
			mul_m3_v3(pmtx, vec);	// To Global space
 | 
						|
			mul_m3_v3(mat, vec);		// Applying rotation
 | 
						|
			mul_m3_v3(imtx, vec);	// To Local space
 | 
						|
			
 | 
						|
			add_v3_v3v3(vec, vec, center);
 | 
						|
			/* vec now is the location where the object has to be */
 | 
						|
			
 | 
						|
			sub_v3_v3v3(vec, vec, td->center); // Translation needed from the initial location
 | 
						|
			
 | 
						|
			mul_m3_v3(pmtx, vec);	// To Global space
 | 
						|
			mul_m3_v3(td->smtx, vec);// To Pose space
 | 
						|
			
 | 
						|
			protectedTransBits(td->protectflag, vec);
 | 
						|
			
 | 
						|
			add_v3_v3v3(td->loc, td->iloc, vec);
 | 
						|
			
 | 
						|
			constraintTransLim(t, td);
 | 
						|
		}
 | 
						|
		
 | 
						|
		/* rotation */
 | 
						|
		if ((t->flag & T_V3D_ALIGN)==0) { // align mode doesn't rotate objects itself
 | 
						|
			/* euler or quaternion/axis-angle? */
 | 
						|
			if (td->rotOrder == ROT_MODE_QUAT) {
 | 
						|
				mul_serie_m3(fmat, td->mtx, mat, td->smtx, 0, 0, 0, 0, 0);
 | 
						|
				
 | 
						|
				mat3_to_quat( quat,fmat);	// Actual transform
 | 
						|
				
 | 
						|
				mul_qt_qtqt(td->ext->quat, quat, td->ext->iquat);
 | 
						|
				/* this function works on end result */
 | 
						|
				protectedQuaternionBits(td->protectflag, td->ext->quat, td->ext->iquat);
 | 
						|
				
 | 
						|
			}
 | 
						|
			else if (td->rotOrder == ROT_MODE_AXISANGLE) {
 | 
						|
				/* calculate effect based on quats */
 | 
						|
				float iquat[4], tquat[4];
 | 
						|
				
 | 
						|
				axis_angle_to_quat(iquat, td->ext->irotAxis, td->ext->irotAngle);
 | 
						|
				
 | 
						|
				mul_serie_m3(fmat, td->mtx, mat, td->smtx, 0, 0, 0, 0, 0);
 | 
						|
				mat3_to_quat( quat,fmat);	// Actual transform
 | 
						|
				mul_qt_qtqt(tquat, quat, iquat);
 | 
						|
				
 | 
						|
				quat_to_axis_angle( td->ext->rotAxis, td->ext->rotAngle,tquat); 
 | 
						|
				
 | 
						|
				/* this function works on end result */
 | 
						|
				protectedAxisAngleBits(td->protectflag, td->ext->rotAxis, td->ext->rotAngle, td->ext->irotAxis, td->ext->irotAngle);
 | 
						|
			}
 | 
						|
			else { 
 | 
						|
				float eulmat[3][3];
 | 
						|
				
 | 
						|
				mul_m3_m3m3(totmat, mat, td->mtx);
 | 
						|
				mul_m3_m3m3(smat, td->smtx, totmat);
 | 
						|
				
 | 
						|
				/* calculate the total rotatation in eulers */
 | 
						|
				VECCOPY(eul, td->ext->irot);
 | 
						|
				eulO_to_mat3( eulmat,eul, td->rotOrder);
 | 
						|
				
 | 
						|
				/* mat = transform, obmat = bone rotation */
 | 
						|
				mul_m3_m3m3(fmat, smat, eulmat);
 | 
						|
				
 | 
						|
				mat3_to_compatible_eulO( eul, td->ext->rot, td->rotOrder,fmat);
 | 
						|
				
 | 
						|
				/* and apply (to end result only) */
 | 
						|
				protectedRotateBits(td->protectflag, eul, td->ext->irot);
 | 
						|
				VECCOPY(td->ext->rot, eul);
 | 
						|
			}
 | 
						|
			
 | 
						|
			constraintRotLim(t, td);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		if ((td->flag & TD_NO_LOC) == 0)
 | 
						|
		{
 | 
						|
			/* translation */
 | 
						|
			sub_v3_v3v3(vec, td->center, center);
 | 
						|
			mul_m3_v3(mat, vec);
 | 
						|
			add_v3_v3v3(vec, vec, center);
 | 
						|
			/* vec now is the location where the object has to be */
 | 
						|
			sub_v3_v3v3(vec, vec, td->center);
 | 
						|
			mul_m3_v3(td->smtx, vec);
 | 
						|
			
 | 
						|
			protectedTransBits(td->protectflag, vec);
 | 
						|
			
 | 
						|
			add_v3_v3v3(td->loc, td->iloc, vec);
 | 
						|
		}
 | 
						|
		
 | 
						|
		
 | 
						|
		constraintTransLim(t, td);
 | 
						|
		
 | 
						|
		/* rotation */
 | 
						|
		if ((t->flag & T_V3D_ALIGN)==0) { // align mode doesn't rotate objects itself
 | 
						|
			/* euler or quaternion? */
 | 
						|
 	  	    if ((td->rotOrder == ROT_MODE_QUAT) || (td->flag & TD_USEQUAT)) {
 | 
						|
				mul_serie_m3(fmat, td->mtx, mat, td->smtx, 0, 0, 0, 0, 0);
 | 
						|
				mat3_to_quat( quat,fmat);	// Actual transform
 | 
						|
				
 | 
						|
				mul_qt_qtqt(td->ext->quat, quat, td->ext->iquat);
 | 
						|
				/* this function works on end result */
 | 
						|
				protectedQuaternionBits(td->protectflag, td->ext->quat, td->ext->iquat);
 | 
						|
			}
 | 
						|
			else if (td->rotOrder == ROT_MODE_AXISANGLE) {
 | 
						|
				/* calculate effect based on quats */
 | 
						|
				float iquat[4], tquat[4];
 | 
						|
				
 | 
						|
				axis_angle_to_quat(iquat, td->ext->irotAxis, td->ext->irotAngle);
 | 
						|
				
 | 
						|
				mul_serie_m3(fmat, td->mtx, mat, td->smtx, 0, 0, 0, 0, 0);
 | 
						|
				mat3_to_quat( quat,fmat);	// Actual transform
 | 
						|
				mul_qt_qtqt(tquat, quat, iquat);
 | 
						|
				
 | 
						|
				quat_to_axis_angle( td->ext->rotAxis, td->ext->rotAngle,quat); 
 | 
						|
				
 | 
						|
				/* this function works on end result */
 | 
						|
				protectedAxisAngleBits(td->protectflag, td->ext->rotAxis, td->ext->rotAngle, td->ext->irotAxis, td->ext->irotAngle);
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				float obmat[3][3];
 | 
						|
				
 | 
						|
				mul_m3_m3m3(totmat, mat, td->mtx);
 | 
						|
				mul_m3_m3m3(smat, td->smtx, totmat);
 | 
						|
				
 | 
						|
				/* calculate the total rotatation in eulers */
 | 
						|
				add_v3_v3v3(eul, td->ext->irot, td->ext->drot); /* we have to correct for delta rot */
 | 
						|
				eulO_to_mat3( obmat,eul, td->rotOrder);
 | 
						|
				/* mat = transform, obmat = object rotation */
 | 
						|
				mul_m3_m3m3(fmat, smat, obmat);
 | 
						|
				
 | 
						|
				mat3_to_compatible_eulO( eul, td->ext->rot, td->rotOrder,fmat);
 | 
						|
				
 | 
						|
				/* correct back for delta rot */
 | 
						|
				sub_v3_v3v3(eul, eul, td->ext->drot);
 | 
						|
				
 | 
						|
				/* and apply */
 | 
						|
				protectedRotateBits(td->protectflag, eul, td->ext->irot);
 | 
						|
				VECCOPY(td->ext->rot, eul);
 | 
						|
			}
 | 
						|
			
 | 
						|
			constraintRotLim(t, td);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void applyRotation(TransInfo *t, float angle, float axis[3])
 | 
						|
{
 | 
						|
	TransData *td = t->data;
 | 
						|
	float mat[3][3];
 | 
						|
	int i;
 | 
						|
	
 | 
						|
	vec_rot_to_mat3( mat,axis, angle);
 | 
						|
	
 | 
						|
	for(i = 0 ; i < t->total; i++, td++) {
 | 
						|
		
 | 
						|
		if (td->flag & TD_NOACTION)
 | 
						|
			break;
 | 
						|
		
 | 
						|
		if (td->flag & TD_SKIP)
 | 
						|
			continue;
 | 
						|
		
 | 
						|
		if (t->con.applyRot) {
 | 
						|
			t->con.applyRot(t, td, axis, NULL);
 | 
						|
			vec_rot_to_mat3( mat,axis, angle * td->factor);
 | 
						|
		}
 | 
						|
		else if (t->flag & T_PROP_EDIT) {
 | 
						|
			vec_rot_to_mat3( mat,axis, angle * td->factor);
 | 
						|
		}
 | 
						|
		
 | 
						|
		ElementRotation(t, td, mat, t->around);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
int Rotation(TransInfo *t, short mval[2])
 | 
						|
{
 | 
						|
	char str[64];
 | 
						|
	
 | 
						|
	float final;
 | 
						|
	
 | 
						|
	float mat[3][3];
 | 
						|
	
 | 
						|
	final = t->values[0];
 | 
						|
	
 | 
						|
	applyNDofInput(&t->ndof, &final);
 | 
						|
	
 | 
						|
	snapGrid(t, &final);
 | 
						|
	
 | 
						|
	if (t->con.applyRot) {
 | 
						|
		t->con.applyRot(t, NULL, t->axis, &final);
 | 
						|
	}
 | 
						|
	
 | 
						|
	applySnapping(t, &final);
 | 
						|
	
 | 
						|
	if (hasNumInput(&t->num)) {
 | 
						|
		char c[20];
 | 
						|
		
 | 
						|
		applyNumInput(&t->num, &final);
 | 
						|
		
 | 
						|
		outputNumInput(&(t->num), c);
 | 
						|
		
 | 
						|
		sprintf(str, "Rot: %s %s %s", &c[0], t->con.text, t->proptext);
 | 
						|
		
 | 
						|
		/* Clamp between -180 and 180 */
 | 
						|
		while (final >= 180.0)
 | 
						|
			final -= 360.0;
 | 
						|
		
 | 
						|
		while (final <= -180.0)
 | 
						|
			final += 360.0;
 | 
						|
		
 | 
						|
		final *= (float)(M_PI / 180.0);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		sprintf(str, "Rot: %.2f%s %s", 180.0*final/M_PI, t->con.text, t->proptext);
 | 
						|
	}
 | 
						|
	
 | 
						|
	vec_rot_to_mat3( mat, t->axis, final);
 | 
						|
	
 | 
						|
	// TRANSFORM_FIX_ME
 | 
						|
//	t->values[0] = final;		// used in manipulator
 | 
						|
//	copy_m3_m3(t->mat, mat);	// used in manipulator
 | 
						|
	
 | 
						|
	applyRotation(t, final, t->axis);
 | 
						|
	
 | 
						|
	recalcData(t);
 | 
						|
	
 | 
						|
	ED_area_headerprint(t->sa, str);
 | 
						|
	
 | 
						|
	return 1;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/* ************************** TRACKBALL *************************** */
 | 
						|
 | 
						|
void initTrackball(TransInfo *t)
 | 
						|
{
 | 
						|
	t->mode = TFM_TRACKBALL;
 | 
						|
	t->transform = Trackball;
 | 
						|
 | 
						|
	initMouseInputMode(t, &t->mouse, INPUT_TRACKBALL);
 | 
						|
 | 
						|
	t->ndof.axis = 40;
 | 
						|
	/* Scale down input for rotation */
 | 
						|
	t->ndof.factor[0] = 0.2f;
 | 
						|
	t->ndof.factor[1] = 0.2f;
 | 
						|
 | 
						|
	t->idx_max = 1;
 | 
						|
	t->num.idx_max = 1;
 | 
						|
	t->snap[0] = 0.0f;
 | 
						|
	t->snap[1] = (float)((5.0/180)*M_PI);
 | 
						|
	t->snap[2] = t->snap[1] * 0.2f;
 | 
						|
 | 
						|
	t->flag |= T_NO_CONSTRAINT;
 | 
						|
}
 | 
						|
 | 
						|
static void applyTrackball(TransInfo *t, float axis1[3], float axis2[3], float angles[2])
 | 
						|
{
 | 
						|
	TransData *td = t->data;
 | 
						|
	float mat[3][3], smat[3][3], totmat[3][3];
 | 
						|
	int i;
 | 
						|
 | 
						|
	vec_rot_to_mat3( smat,axis1, angles[0]);
 | 
						|
	vec_rot_to_mat3( totmat,axis2, angles[1]);
 | 
						|
 | 
						|
	mul_m3_m3m3(mat, smat, totmat);
 | 
						|
 | 
						|
	for(i = 0 ; i < t->total; i++, td++) {
 | 
						|
		if (td->flag & TD_NOACTION)
 | 
						|
			break;
 | 
						|
 | 
						|
		if (td->flag & TD_SKIP)
 | 
						|
			continue;
 | 
						|
 | 
						|
		if (t->flag & T_PROP_EDIT) {
 | 
						|
			vec_rot_to_mat3( smat,axis1, td->factor * angles[0]);
 | 
						|
			vec_rot_to_mat3( totmat,axis2, td->factor * angles[1]);
 | 
						|
 | 
						|
			mul_m3_m3m3(mat, smat, totmat);
 | 
						|
		}
 | 
						|
 | 
						|
		ElementRotation(t, td, mat, t->around);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
int Trackball(TransInfo *t, short mval[2])
 | 
						|
{
 | 
						|
	char str[128];
 | 
						|
	float axis1[3], axis2[3];
 | 
						|
	float mat[3][3], totmat[3][3], smat[3][3];
 | 
						|
	float phi[2];
 | 
						|
 | 
						|
	VECCOPY(axis1, t->persinv[0]);
 | 
						|
	VECCOPY(axis2, t->persinv[1]);
 | 
						|
	normalize_v3(axis1);
 | 
						|
	normalize_v3(axis2);
 | 
						|
 | 
						|
	phi[0] = t->values[0];
 | 
						|
	phi[1] = t->values[1];
 | 
						|
 | 
						|
	applyNDofInput(&t->ndof, phi);
 | 
						|
 | 
						|
	snapGrid(t, phi);
 | 
						|
 | 
						|
	if (hasNumInput(&t->num)) {
 | 
						|
		char c[40];
 | 
						|
 | 
						|
		applyNumInput(&t->num, phi);
 | 
						|
 | 
						|
		outputNumInput(&(t->num), c);
 | 
						|
 | 
						|
		sprintf(str, "Trackball: %s %s %s", &c[0], &c[20], t->proptext);
 | 
						|
 | 
						|
		phi[0] *= (float)(M_PI / 180.0);
 | 
						|
		phi[1] *= (float)(M_PI / 180.0);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		sprintf(str, "Trackball: %.2f %.2f %s", 180.0*phi[0]/M_PI, 180.0*phi[1]/M_PI, t->proptext);
 | 
						|
	}
 | 
						|
 | 
						|
	vec_rot_to_mat3( smat,axis1, phi[0]);
 | 
						|
	vec_rot_to_mat3( totmat,axis2, phi[1]);
 | 
						|
 | 
						|
	mul_m3_m3m3(mat, smat, totmat);
 | 
						|
 | 
						|
	// TRANSFORM_FIX_ME
 | 
						|
	//copy_m3_m3(t->mat, mat);	// used in manipulator
 | 
						|
 | 
						|
	applyTrackball(t, axis1, axis2, phi);
 | 
						|
 | 
						|
	recalcData(t);
 | 
						|
 | 
						|
	ED_area_headerprint(t->sa, str);
 | 
						|
 | 
						|
	return 1;
 | 
						|
}
 | 
						|
 | 
						|
/* ************************** TRANSLATION *************************** */
 | 
						|
 | 
						|
void initTranslation(TransInfo *t)
 | 
						|
{
 | 
						|
	t->mode = TFM_TRANSLATION;
 | 
						|
	t->transform = Translation;
 | 
						|
 | 
						|
	initMouseInputMode(t, &t->mouse, INPUT_VECTOR);
 | 
						|
 | 
						|
	t->idx_max = (t->flag & T_2D_EDIT)? 1: 2;
 | 
						|
	t->num.flag = 0;
 | 
						|
	t->num.idx_max = t->idx_max;
 | 
						|
 | 
						|
	t->ndof.axis = (t->flag & T_2D_EDIT)? 1|2: 1|2|4;
 | 
						|
 | 
						|
	if(t->spacetype == SPACE_VIEW3D) {
 | 
						|
		RegionView3D *rv3d = t->ar->regiondata;
 | 
						|
 | 
						|
		if (rv3d) {
 | 
						|
			t->snap[0] = 0.0f;
 | 
						|
			t->snap[1] = rv3d->gridview * 1.0f;
 | 
						|
			t->snap[2] = t->snap[1] * 0.1f;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else if(t->spacetype == SPACE_IMAGE) {
 | 
						|
		t->snap[0] = 0.0f;
 | 
						|
		t->snap[1] = 0.125f;
 | 
						|
		t->snap[2] = 0.0625f;
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		t->snap[0] = 0.0f;
 | 
						|
		t->snap[1] = t->snap[2] = 1.0f;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void headerTranslation(TransInfo *t, float vec[3], char *str) {
 | 
						|
	char tvec[60];
 | 
						|
	char distvec[20];
 | 
						|
	char autoik[20];
 | 
						|
	float dist;
 | 
						|
 | 
						|
	if (hasNumInput(&t->num)) {
 | 
						|
		outputNumInput(&(t->num), tvec);
 | 
						|
		dist = len_v3(t->num.val);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		float dvec[3];
 | 
						|
 | 
						|
		VECCOPY(dvec, vec);
 | 
						|
		applyAspectRatio(t, dvec);
 | 
						|
 | 
						|
		dist = len_v3(vec);
 | 
						|
		if(t->scene->unit.system) {
 | 
						|
			int i, do_split= t->scene->unit.flag & USER_UNIT_OPT_SPLIT ? 1:0;
 | 
						|
 | 
						|
			for(i=0; i<3; i++)
 | 
						|
				bUnit_AsString(&tvec[i*20], 20, dvec[i]*t->scene->unit.scale_length, 4, t->scene->unit.system, B_UNIT_LENGTH, do_split, 1);
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			sprintf(&tvec[0], "%.4f", dvec[0]);
 | 
						|
			sprintf(&tvec[20], "%.4f", dvec[1]);
 | 
						|
			sprintf(&tvec[40], "%.4f", dvec[2]);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if(t->scene->unit.system)
 | 
						|
		bUnit_AsString(distvec, sizeof(distvec), dist*t->scene->unit.scale_length, 4, t->scene->unit.system, B_UNIT_LENGTH, t->scene->unit.flag & USER_UNIT_OPT_SPLIT, 0);
 | 
						|
	else if( dist > 1e10 || dist < -1e10 )	/* prevent string buffer overflow */
 | 
						|
		sprintf(distvec, "%.4e", dist);
 | 
						|
	else
 | 
						|
		sprintf(distvec, "%.4f", dist);
 | 
						|
 | 
						|
	if(t->flag & T_AUTOIK) {
 | 
						|
		short chainlen= t->settings->autoik_chainlen;
 | 
						|
 | 
						|
		if(chainlen)
 | 
						|
			sprintf(autoik, "AutoIK-Len: %d", chainlen);
 | 
						|
		else
 | 
						|
			strcpy(autoik, "");
 | 
						|
	}
 | 
						|
	else
 | 
						|
		strcpy(autoik, "");
 | 
						|
 | 
						|
	if (t->con.mode & CON_APPLY) {
 | 
						|
		switch(t->num.idx_max) {
 | 
						|
		case 0:
 | 
						|
			sprintf(str, "D: %s (%s)%s %s  %s", &tvec[0], distvec, t->con.text, t->proptext, &autoik[0]);
 | 
						|
			break;
 | 
						|
		case 1:
 | 
						|
			sprintf(str, "D: %s   D: %s (%s)%s %s  %s", &tvec[0], &tvec[20], distvec, t->con.text, t->proptext, &autoik[0]);
 | 
						|
			break;
 | 
						|
		case 2:
 | 
						|
			sprintf(str, "D: %s   D: %s  D: %s (%s)%s %s  %s", &tvec[0], &tvec[20], &tvec[40], distvec, t->con.text, t->proptext, &autoik[0]);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		if(t->flag & T_2D_EDIT)
 | 
						|
			sprintf(str, "Dx: %s   Dy: %s (%s)%s %s", &tvec[0], &tvec[20], distvec, t->con.text, t->proptext);
 | 
						|
		else
 | 
						|
			sprintf(str, "Dx: %s   Dy: %s  Dz: %s (%s)%s %s  %s", &tvec[0], &tvec[20], &tvec[40], distvec, t->con.text, t->proptext, &autoik[0]);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void applyTranslation(TransInfo *t, float vec[3]) {
 | 
						|
	TransData *td = t->data;
 | 
						|
	float tvec[3];
 | 
						|
	int i;
 | 
						|
 | 
						|
	for(i = 0 ; i < t->total; i++, td++) {
 | 
						|
		if (td->flag & TD_NOACTION)
 | 
						|
			break;
 | 
						|
		
 | 
						|
		if (td->flag & TD_SKIP)
 | 
						|
			continue;
 | 
						|
		
 | 
						|
		/* handle snapping rotation before doing the translation */
 | 
						|
		if (usingSnappingNormal(t))
 | 
						|
		{
 | 
						|
			if (validSnappingNormal(t))
 | 
						|
			{
 | 
						|
				float *original_normal = td->axismtx[2];
 | 
						|
				float axis[3];
 | 
						|
				float quat[4];
 | 
						|
				float mat[3][3];
 | 
						|
				float angle;
 | 
						|
				
 | 
						|
				cross_v3_v3v3(axis, original_normal, t->tsnap.snapNormal);
 | 
						|
				angle = saacos(dot_v3v3(original_normal, t->tsnap.snapNormal));
 | 
						|
				
 | 
						|
				axis_angle_to_quat(quat, axis, angle);
 | 
						|
				
 | 
						|
				quat_to_mat3( mat,quat);
 | 
						|
				
 | 
						|
				ElementRotation(t, td, mat, V3D_LOCAL);
 | 
						|
			}
 | 
						|
			else
 | 
						|
			{
 | 
						|
				float mat[3][3];
 | 
						|
				
 | 
						|
				unit_m3(mat);
 | 
						|
				
 | 
						|
				ElementRotation(t, td, mat, V3D_LOCAL);
 | 
						|
			}
 | 
						|
		}
 | 
						|
		
 | 
						|
		if (t->con.applyVec) {
 | 
						|
			float pvec[3];
 | 
						|
			t->con.applyVec(t, td, vec, tvec, pvec);
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			VECCOPY(tvec, vec);
 | 
						|
		}
 | 
						|
		
 | 
						|
		mul_m3_v3(td->smtx, tvec);
 | 
						|
		mul_v3_fl(tvec, td->factor);
 | 
						|
		
 | 
						|
		protectedTransBits(td->protectflag, tvec);
 | 
						|
		
 | 
						|
		add_v3_v3v3(td->loc, td->iloc, tvec);
 | 
						|
		
 | 
						|
		constraintTransLim(t, td);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* uses t->vec to store actual translation in */
 | 
						|
int Translation(TransInfo *t, short mval[2])
 | 
						|
{
 | 
						|
	char str[250];
 | 
						|
 | 
						|
	if (t->con.mode & CON_APPLY) {
 | 
						|
		float pvec[3] = {0.0f, 0.0f, 0.0f};
 | 
						|
		float tvec[3];
 | 
						|
		applySnapping(t, t->values);
 | 
						|
		t->con.applyVec(t, NULL, t->values, tvec, pvec);
 | 
						|
		VECCOPY(t->values, tvec);
 | 
						|
		headerTranslation(t, pvec, str);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		applyNDofInput(&t->ndof, t->values);
 | 
						|
		snapGrid(t, t->values);
 | 
						|
		applyNumInput(&t->num, t->values);
 | 
						|
		if (hasNumInput(&t->num))
 | 
						|
		{
 | 
						|
			removeAspectRatio(t, t->values);
 | 
						|
		}
 | 
						|
 | 
						|
		applySnapping(t, t->values);
 | 
						|
		headerTranslation(t, t->values, str);
 | 
						|
	}
 | 
						|
 | 
						|
	applyTranslation(t, t->values);
 | 
						|
 | 
						|
	/* evil hack - redo translation if clipping needed */
 | 
						|
	if (t->flag & T_CLIP_UV && clipUVTransform(t, t->values, 0))
 | 
						|
		applyTranslation(t, t->values);
 | 
						|
 | 
						|
	recalcData(t);
 | 
						|
 | 
						|
	ED_area_headerprint(t->sa, str);
 | 
						|
 | 
						|
	return 1;
 | 
						|
}
 | 
						|
 | 
						|
/* ************************** SHRINK/FATTEN *************************** */
 | 
						|
 | 
						|
void initShrinkFatten(TransInfo *t)
 | 
						|
{
 | 
						|
	// If not in mesh edit mode, fallback to Resize
 | 
						|
	if (t->obedit==NULL || t->obedit->type != OB_MESH) {
 | 
						|
		initResize(t);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		t->mode = TFM_SHRINKFATTEN;
 | 
						|
		t->transform = ShrinkFatten;
 | 
						|
 | 
						|
		initMouseInputMode(t, &t->mouse, INPUT_VERTICAL_ABSOLUTE);
 | 
						|
 | 
						|
		t->idx_max = 0;
 | 
						|
		t->num.idx_max = 0;
 | 
						|
		t->snap[0] = 0.0f;
 | 
						|
		t->snap[1] = 1.0f;
 | 
						|
		t->snap[2] = t->snap[1] * 0.1f;
 | 
						|
 | 
						|
		t->flag |= T_NO_CONSTRAINT;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
 | 
						|
int ShrinkFatten(TransInfo *t, short mval[2])
 | 
						|
{
 | 
						|
	float vec[3];
 | 
						|
	float distance;
 | 
						|
	int i;
 | 
						|
	char str[64];
 | 
						|
	TransData *td = t->data;
 | 
						|
 | 
						|
	distance = -t->values[0];
 | 
						|
 | 
						|
	snapGrid(t, &distance);
 | 
						|
 | 
						|
	applyNumInput(&t->num, &distance);
 | 
						|
 | 
						|
	/* header print for NumInput */
 | 
						|
	if (hasNumInput(&t->num)) {
 | 
						|
		char c[20];
 | 
						|
 | 
						|
		outputNumInput(&(t->num), c);
 | 
						|
 | 
						|
		sprintf(str, "Shrink/Fatten: %s %s", c, t->proptext);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		/* default header print */
 | 
						|
		sprintf(str, "Shrink/Fatten: %.4f %s", distance, t->proptext);
 | 
						|
	}
 | 
						|
 | 
						|
 | 
						|
	for(i = 0 ; i < t->total; i++, td++) {
 | 
						|
		if (td->flag & TD_NOACTION)
 | 
						|
			break;
 | 
						|
 | 
						|
		if (td->flag & TD_SKIP)
 | 
						|
			continue;
 | 
						|
 | 
						|
		VECCOPY(vec, td->axismtx[2]);
 | 
						|
		mul_v3_fl(vec, distance);
 | 
						|
		mul_v3_fl(vec, td->factor);
 | 
						|
 | 
						|
		add_v3_v3v3(td->loc, td->iloc, vec);
 | 
						|
	}
 | 
						|
 | 
						|
	recalcData(t);
 | 
						|
 | 
						|
	ED_area_headerprint(t->sa, str);
 | 
						|
 | 
						|
	return 1;
 | 
						|
}
 | 
						|
 | 
						|
/* ************************** TILT *************************** */
 | 
						|
 | 
						|
void initTilt(TransInfo *t)
 | 
						|
{
 | 
						|
	t->mode = TFM_TILT;
 | 
						|
	t->transform = Tilt;
 | 
						|
 | 
						|
	initMouseInputMode(t, &t->mouse, INPUT_ANGLE);
 | 
						|
 | 
						|
	t->ndof.axis = 16;
 | 
						|
	/* Scale down and flip input for rotation */
 | 
						|
	t->ndof.factor[0] = -0.2f;
 | 
						|
 | 
						|
	t->idx_max = 0;
 | 
						|
	t->num.idx_max = 0;
 | 
						|
	t->snap[0] = 0.0f;
 | 
						|
	t->snap[1] = (float)((5.0/180)*M_PI);
 | 
						|
	t->snap[2] = t->snap[1] * 0.2f;
 | 
						|
 | 
						|
	t->flag |= T_NO_CONSTRAINT;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
 | 
						|
int Tilt(TransInfo *t, short mval[2])
 | 
						|
{
 | 
						|
	TransData *td = t->data;
 | 
						|
	int i;
 | 
						|
	char str[50];
 | 
						|
 | 
						|
	float final;
 | 
						|
 | 
						|
	final = t->values[0];
 | 
						|
 | 
						|
	applyNDofInput(&t->ndof, &final);
 | 
						|
 | 
						|
	snapGrid(t, &final);
 | 
						|
 | 
						|
	if (hasNumInput(&t->num)) {
 | 
						|
		char c[20];
 | 
						|
 | 
						|
		applyNumInput(&t->num, &final);
 | 
						|
 | 
						|
		outputNumInput(&(t->num), c);
 | 
						|
 | 
						|
		sprintf(str, "Tilt: %s %s", &c[0], t->proptext);
 | 
						|
 | 
						|
		final *= (float)(M_PI / 180.0);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		sprintf(str, "Tilt: %.2f %s", 180.0*final/M_PI, t->proptext);
 | 
						|
	}
 | 
						|
 | 
						|
	for(i = 0 ; i < t->total; i++, td++) {
 | 
						|
		if (td->flag & TD_NOACTION)
 | 
						|
			break;
 | 
						|
 | 
						|
		if (td->flag & TD_SKIP)
 | 
						|
			continue;
 | 
						|
 | 
						|
		if (td->val) {
 | 
						|
			*td->val = td->ival + final * td->factor;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	recalcData(t);
 | 
						|
 | 
						|
	ED_area_headerprint(t->sa, str);
 | 
						|
 | 
						|
	return 1;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/* ******************** Curve Shrink/Fatten *************** */
 | 
						|
 | 
						|
void initCurveShrinkFatten(TransInfo *t)
 | 
						|
{
 | 
						|
	t->mode = TFM_CURVE_SHRINKFATTEN;
 | 
						|
	t->transform = CurveShrinkFatten;
 | 
						|
 | 
						|
	initMouseInputMode(t, &t->mouse, INPUT_SPRING);
 | 
						|
 | 
						|
	t->idx_max = 0;
 | 
						|
	t->num.idx_max = 0;
 | 
						|
	t->snap[0] = 0.0f;
 | 
						|
	t->snap[1] = 0.1f;
 | 
						|
	t->snap[2] = t->snap[1] * 0.1f;
 | 
						|
 | 
						|
	t->flag |= T_NO_CONSTRAINT;
 | 
						|
}
 | 
						|
 | 
						|
int CurveShrinkFatten(TransInfo *t, short mval[2])
 | 
						|
{
 | 
						|
	TransData *td = t->data;
 | 
						|
	float ratio;
 | 
						|
	int i;
 | 
						|
	char str[50];
 | 
						|
 | 
						|
	ratio = t->values[0];
 | 
						|
 | 
						|
	snapGrid(t, &ratio);
 | 
						|
 | 
						|
	applyNumInput(&t->num, &ratio);
 | 
						|
 | 
						|
	/* header print for NumInput */
 | 
						|
	if (hasNumInput(&t->num)) {
 | 
						|
		char c[20];
 | 
						|
 | 
						|
		outputNumInput(&(t->num), c);
 | 
						|
		sprintf(str, "Shrink/Fatten: %s", c);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		sprintf(str, "Shrink/Fatten: %3f", ratio);
 | 
						|
	}
 | 
						|
 | 
						|
	for(i = 0 ; i < t->total; i++, td++) {
 | 
						|
		if (td->flag & TD_NOACTION)
 | 
						|
			break;
 | 
						|
 | 
						|
		if (td->flag & TD_SKIP)
 | 
						|
			continue;
 | 
						|
 | 
						|
		if(td->val) {
 | 
						|
			//*td->val= ratio;
 | 
						|
			*td->val= td->ival*ratio;
 | 
						|
			if (*td->val <= 0.0f) *td->val = 0.0001f;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	recalcData(t);
 | 
						|
 | 
						|
	ED_area_headerprint(t->sa, str);
 | 
						|
 | 
						|
	return 1;
 | 
						|
}
 | 
						|
 | 
						|
/* ************************** PUSH/PULL *************************** */
 | 
						|
 | 
						|
void initPushPull(TransInfo *t)
 | 
						|
{
 | 
						|
	t->mode = TFM_PUSHPULL;
 | 
						|
	t->transform = PushPull;
 | 
						|
 | 
						|
	initMouseInputMode(t, &t->mouse, INPUT_VERTICAL_ABSOLUTE);
 | 
						|
 | 
						|
	t->ndof.axis = 4;
 | 
						|
	/* Flip direction */
 | 
						|
	t->ndof.factor[0] = -1.0f;
 | 
						|
 | 
						|
	t->idx_max = 0;
 | 
						|
	t->num.idx_max = 0;
 | 
						|
	t->snap[0] = 0.0f;
 | 
						|
	t->snap[1] = 1.0f;
 | 
						|
	t->snap[2] = t->snap[1] * 0.1f;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
int PushPull(TransInfo *t, short mval[2])
 | 
						|
{
 | 
						|
	float vec[3], axis[3];
 | 
						|
	float distance;
 | 
						|
	int i;
 | 
						|
	char str[128];
 | 
						|
	TransData *td = t->data;
 | 
						|
 | 
						|
	distance = t->values[0];
 | 
						|
 | 
						|
	applyNDofInput(&t->ndof, &distance);
 | 
						|
 | 
						|
	snapGrid(t, &distance);
 | 
						|
 | 
						|
	applyNumInput(&t->num, &distance);
 | 
						|
 | 
						|
	/* header print for NumInput */
 | 
						|
	if (hasNumInput(&t->num)) {
 | 
						|
		char c[20];
 | 
						|
 | 
						|
		outputNumInput(&(t->num), c);
 | 
						|
 | 
						|
		sprintf(str, "Push/Pull: %s%s %s", c, t->con.text, t->proptext);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		/* default header print */
 | 
						|
		sprintf(str, "Push/Pull: %.4f%s %s", distance, t->con.text, t->proptext);
 | 
						|
	}
 | 
						|
 | 
						|
	if (t->con.applyRot && t->con.mode & CON_APPLY) {
 | 
						|
		t->con.applyRot(t, NULL, axis, NULL);
 | 
						|
	}
 | 
						|
 | 
						|
	for(i = 0 ; i < t->total; i++, td++) {
 | 
						|
		if (td->flag & TD_NOACTION)
 | 
						|
			break;
 | 
						|
 | 
						|
		if (td->flag & TD_SKIP)
 | 
						|
			continue;
 | 
						|
 | 
						|
		sub_v3_v3v3(vec, t->center, td->center);
 | 
						|
		if (t->con.applyRot && t->con.mode & CON_APPLY) {
 | 
						|
			t->con.applyRot(t, td, axis, NULL);
 | 
						|
			if (isLockConstraint(t)) {
 | 
						|
				float dvec[3];
 | 
						|
				project_v3_v3v3(dvec, vec, axis);
 | 
						|
				sub_v3_v3v3(vec, vec, dvec);
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				project_v3_v3v3(vec, vec, axis);
 | 
						|
			}
 | 
						|
		}
 | 
						|
		normalize_v3(vec);
 | 
						|
		mul_v3_fl(vec, distance);
 | 
						|
		mul_v3_fl(vec, td->factor);
 | 
						|
 | 
						|
		add_v3_v3v3(td->loc, td->iloc, vec);
 | 
						|
	}
 | 
						|
 | 
						|
	recalcData(t);
 | 
						|
 | 
						|
	ED_area_headerprint(t->sa, str);
 | 
						|
 | 
						|
	return 1;
 | 
						|
}
 | 
						|
 | 
						|
/* ************************** BEVEL **************************** */
 | 
						|
 | 
						|
void initBevel(TransInfo *t)
 | 
						|
{
 | 
						|
	t->transform = Bevel;
 | 
						|
	t->handleEvent = handleEventBevel;
 | 
						|
 | 
						|
	initMouseInputMode(t, &t->mouse, INPUT_HORIZONTAL_ABSOLUTE);
 | 
						|
 | 
						|
	t->mode = TFM_BEVEL;
 | 
						|
	t->flag |= T_NO_CONSTRAINT;
 | 
						|
	t->num.flag |= NUM_NO_NEGATIVE;
 | 
						|
 | 
						|
	t->idx_max = 0;
 | 
						|
	t->num.idx_max = 0;
 | 
						|
	t->snap[0] = 0.0f;
 | 
						|
	t->snap[1] = 0.1f;
 | 
						|
	t->snap[2] = t->snap[1] * 0.1f;
 | 
						|
 | 
						|
	/* DON'T KNOW WHY THIS IS NEEDED */
 | 
						|
	if (G.editBMesh->imval[0] == 0 && G.editBMesh->imval[1] == 0) {
 | 
						|
		/* save the initial mouse co */
 | 
						|
		G.editBMesh->imval[0] = t->imval[0];
 | 
						|
		G.editBMesh->imval[1] = t->imval[1];
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		/* restore the mouse co from a previous call to initTransform() */
 | 
						|
		t->imval[0] = G.editBMesh->imval[0];
 | 
						|
		t->imval[1] = G.editBMesh->imval[1];
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
int handleEventBevel(TransInfo *t, wmEvent *event)
 | 
						|
{
 | 
						|
	if (event->val==KM_PRESS) {
 | 
						|
		if(!G.editBMesh) return 0;
 | 
						|
 | 
						|
		switch (event->type) {
 | 
						|
		case MIDDLEMOUSE:
 | 
						|
			G.editBMesh->options ^= BME_BEVEL_VERT;
 | 
						|
			t->state = TRANS_CANCEL;
 | 
						|
			return 1;
 | 
						|
		//case PADPLUSKEY:
 | 
						|
		//	G.editBMesh->options ^= BME_BEVEL_RES;
 | 
						|
		//	G.editBMesh->res += 1;
 | 
						|
		//	if (G.editBMesh->res > 4) {
 | 
						|
		//		G.editBMesh->res = 4;
 | 
						|
		//	}
 | 
						|
		//	t->state = TRANS_CANCEL;
 | 
						|
		//	return 1;
 | 
						|
		//case PADMINUS:
 | 
						|
		//	G.editBMesh->options ^= BME_BEVEL_RES;
 | 
						|
		//	G.editBMesh->res -= 1;
 | 
						|
		//	if (G.editBMesh->res < 0) {
 | 
						|
		//		G.editBMesh->res = 0;
 | 
						|
		//	}
 | 
						|
		//	t->state = TRANS_CANCEL;
 | 
						|
		//	return 1;
 | 
						|
		default:
 | 
						|
			return 0;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
int Bevel(TransInfo *t, short mval[2])
 | 
						|
{
 | 
						|
	float distance,d;
 | 
						|
	int i;
 | 
						|
	char str[128];
 | 
						|
	char *mode;
 | 
						|
	TransData *td = t->data;
 | 
						|
 | 
						|
	mode = (G.editBMesh->options & BME_BEVEL_VERT) ? "verts only" : "normal";
 | 
						|
	distance = t->values[0] / 4; /* 4 just seemed a nice value to me, nothing special */
 | 
						|
 | 
						|
	distance = fabs(distance);
 | 
						|
 | 
						|
	snapGrid(t, &distance);
 | 
						|
 | 
						|
	applyNumInput(&t->num, &distance);
 | 
						|
 | 
						|
	/* header print for NumInput */
 | 
						|
	if (hasNumInput(&t->num)) {
 | 
						|
		char c[20];
 | 
						|
 | 
						|
		outputNumInput(&(t->num), c);
 | 
						|
 | 
						|
		sprintf(str, "Bevel - Dist: %s, Mode: %s (MMB to toggle))", c, mode);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		/* default header print */
 | 
						|
		sprintf(str, "Bevel - Dist: %.4f, Mode: %s (MMB to toggle))", distance, mode);
 | 
						|
	}
 | 
						|
 | 
						|
	if (distance < 0) distance = -distance;
 | 
						|
	for(i = 0 ; i < t->total; i++, td++) {
 | 
						|
		if (td->axismtx[1][0] > 0 && distance > td->axismtx[1][0]) {
 | 
						|
			d = td->axismtx[1][0];
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			d = distance;
 | 
						|
		}
 | 
						|
		VECADDFAC(td->loc,td->center,td->axismtx[0],(*td->val)*d);
 | 
						|
	}
 | 
						|
 | 
						|
	recalcData(t);
 | 
						|
 | 
						|
	ED_area_headerprint(t->sa, str);
 | 
						|
 | 
						|
	return 1;
 | 
						|
}
 | 
						|
 | 
						|
/* ************************** BEVEL WEIGHT *************************** */
 | 
						|
 | 
						|
void initBevelWeight(TransInfo *t)
 | 
						|
{
 | 
						|
	t->mode = TFM_BWEIGHT;
 | 
						|
	t->transform = BevelWeight;
 | 
						|
 | 
						|
	initMouseInputMode(t, &t->mouse, INPUT_SPRING);
 | 
						|
 | 
						|
	t->idx_max = 0;
 | 
						|
	t->num.idx_max = 0;
 | 
						|
	t->snap[0] = 0.0f;
 | 
						|
	t->snap[1] = 0.1f;
 | 
						|
	t->snap[2] = t->snap[1] * 0.1f;
 | 
						|
 | 
						|
	t->flag |= T_NO_CONSTRAINT;
 | 
						|
}
 | 
						|
 | 
						|
int BevelWeight(TransInfo *t, short mval[2])
 | 
						|
{
 | 
						|
	TransData *td = t->data;
 | 
						|
	float weight;
 | 
						|
	int i;
 | 
						|
	char str[50];
 | 
						|
 | 
						|
	weight = t->values[0];
 | 
						|
 | 
						|
	weight -= 1.0f;
 | 
						|
	if (weight > 1.0f) weight = 1.0f;
 | 
						|
 | 
						|
	snapGrid(t, &weight);
 | 
						|
 | 
						|
	applyNumInput(&t->num, &weight);
 | 
						|
 | 
						|
	/* header print for NumInput */
 | 
						|
	if (hasNumInput(&t->num)) {
 | 
						|
		char c[20];
 | 
						|
 | 
						|
		outputNumInput(&(t->num), c);
 | 
						|
 | 
						|
		if (weight >= 0.0f)
 | 
						|
			sprintf(str, "Bevel Weight: +%s %s", c, t->proptext);
 | 
						|
		else
 | 
						|
			sprintf(str, "Bevel Weight: %s %s", c, t->proptext);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		/* default header print */
 | 
						|
		if (weight >= 0.0f)
 | 
						|
			sprintf(str, "Bevel Weight: +%.3f %s", weight, t->proptext);
 | 
						|
		else
 | 
						|
			sprintf(str, "Bevel Weight: %.3f %s", weight, t->proptext);
 | 
						|
	}
 | 
						|
 | 
						|
	for(i = 0 ; i < t->total; i++, td++) {
 | 
						|
		if (td->flag & TD_NOACTION)
 | 
						|
			break;
 | 
						|
 | 
						|
		if (td->val) {
 | 
						|
			*td->val = td->ival + weight * td->factor;
 | 
						|
			if (*td->val < 0.0f) *td->val = 0.0f;
 | 
						|
			if (*td->val > 1.0f) *td->val = 1.0f;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	recalcData(t);
 | 
						|
 | 
						|
	ED_area_headerprint(t->sa, str);
 | 
						|
 | 
						|
	return 1;
 | 
						|
}
 | 
						|
 | 
						|
/* ************************** CREASE *************************** */
 | 
						|
 | 
						|
void initCrease(TransInfo *t)
 | 
						|
{
 | 
						|
	t->mode = TFM_CREASE;
 | 
						|
	t->transform = Crease;
 | 
						|
 | 
						|
	initMouseInputMode(t, &t->mouse, INPUT_SPRING);
 | 
						|
 | 
						|
	t->idx_max = 0;
 | 
						|
	t->num.idx_max = 0;
 | 
						|
	t->snap[0] = 0.0f;
 | 
						|
	t->snap[1] = 0.1f;
 | 
						|
	t->snap[2] = t->snap[1] * 0.1f;
 | 
						|
 | 
						|
	t->flag |= T_NO_CONSTRAINT;
 | 
						|
}
 | 
						|
 | 
						|
int Crease(TransInfo *t, short mval[2])
 | 
						|
{
 | 
						|
	TransData *td = t->data;
 | 
						|
	float crease;
 | 
						|
	int i;
 | 
						|
	char str[50];
 | 
						|
 | 
						|
	crease = t->values[0];
 | 
						|
 | 
						|
	crease -= 1.0f;
 | 
						|
	if (crease > 1.0f) crease = 1.0f;
 | 
						|
 | 
						|
	snapGrid(t, &crease);
 | 
						|
 | 
						|
	applyNumInput(&t->num, &crease);
 | 
						|
 | 
						|
	/* header print for NumInput */
 | 
						|
	if (hasNumInput(&t->num)) {
 | 
						|
		char c[20];
 | 
						|
 | 
						|
		outputNumInput(&(t->num), c);
 | 
						|
 | 
						|
		if (crease >= 0.0f)
 | 
						|
			sprintf(str, "Crease: +%s %s", c, t->proptext);
 | 
						|
		else
 | 
						|
			sprintf(str, "Crease: %s %s", c, t->proptext);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		/* default header print */
 | 
						|
		if (crease >= 0.0f)
 | 
						|
			sprintf(str, "Crease: +%.3f %s", crease, t->proptext);
 | 
						|
		else
 | 
						|
			sprintf(str, "Crease: %.3f %s", crease, t->proptext);
 | 
						|
	}
 | 
						|
 | 
						|
	for(i = 0 ; i < t->total; i++, td++) {
 | 
						|
		if (td->flag & TD_NOACTION)
 | 
						|
			break;
 | 
						|
 | 
						|
		if (td->flag & TD_SKIP)
 | 
						|
			continue;
 | 
						|
 | 
						|
		if (td->val) {
 | 
						|
			*td->val = td->ival + crease * td->factor;
 | 
						|
			if (*td->val < 0.0f) *td->val = 0.0f;
 | 
						|
			if (*td->val > 1.0f) *td->val = 1.0f;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	recalcData(t);
 | 
						|
 | 
						|
	ED_area_headerprint(t->sa, str);
 | 
						|
 | 
						|
	return 1;
 | 
						|
}
 | 
						|
 | 
						|
/* ******************** EditBone (B-bone) width scaling *************** */
 | 
						|
 | 
						|
void initBoneSize(TransInfo *t)
 | 
						|
{
 | 
						|
	t->mode = TFM_BONESIZE;
 | 
						|
	t->transform = BoneSize;
 | 
						|
 | 
						|
	initMouseInputMode(t, &t->mouse, INPUT_SPRING_FLIP);
 | 
						|
 | 
						|
	t->idx_max = 2;
 | 
						|
	t->num.idx_max = 2;
 | 
						|
	t->num.flag |= NUM_NULL_ONE;
 | 
						|
	t->snap[0] = 0.0f;
 | 
						|
	t->snap[1] = 0.1f;
 | 
						|
	t->snap[2] = t->snap[1] * 0.1f;
 | 
						|
}
 | 
						|
 | 
						|
static void headerBoneSize(TransInfo *t, float vec[3], char *str) {
 | 
						|
	char tvec[60];
 | 
						|
	if (hasNumInput(&t->num)) {
 | 
						|
		outputNumInput(&(t->num), tvec);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		sprintf(&tvec[0], "%.4f", vec[0]);
 | 
						|
		sprintf(&tvec[20], "%.4f", vec[1]);
 | 
						|
		sprintf(&tvec[40], "%.4f", vec[2]);
 | 
						|
	}
 | 
						|
 | 
						|
	/* hmm... perhaps the y-axis values don't need to be shown? */
 | 
						|
	if (t->con.mode & CON_APPLY) {
 | 
						|
		if (t->num.idx_max == 0)
 | 
						|
			sprintf(str, "ScaleB: %s%s %s", &tvec[0], t->con.text, t->proptext);
 | 
						|
		else
 | 
						|
			sprintf(str, "ScaleB: %s : %s : %s%s %s", &tvec[0], &tvec[20], &tvec[40], t->con.text, t->proptext);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		sprintf(str, "ScaleB X: %s  Y: %s  Z: %s%s %s", &tvec[0], &tvec[20], &tvec[40], t->con.text, t->proptext);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void ElementBoneSize(TransInfo *t, TransData *td, float mat[3][3])
 | 
						|
{
 | 
						|
	float tmat[3][3], smat[3][3], oldy;
 | 
						|
	float sizemat[3][3];
 | 
						|
 | 
						|
	mul_m3_m3m3(smat, mat, td->mtx);
 | 
						|
	mul_m3_m3m3(tmat, td->smtx, smat);
 | 
						|
 | 
						|
	if (t->con.applySize) {
 | 
						|
		t->con.applySize(t, td, tmat);
 | 
						|
	}
 | 
						|
 | 
						|
	/* we've tucked the scale in loc */
 | 
						|
	oldy= td->iloc[1];
 | 
						|
	size_to_mat3( sizemat,td->iloc);
 | 
						|
	mul_m3_m3m3(tmat, tmat, sizemat);
 | 
						|
	mat3_to_size( td->loc,tmat);
 | 
						|
	td->loc[1]= oldy;
 | 
						|
}
 | 
						|
 | 
						|
int BoneSize(TransInfo *t, short mval[2])
 | 
						|
{
 | 
						|
	TransData *td = t->data;
 | 
						|
	float size[3], mat[3][3];
 | 
						|
	float ratio;
 | 
						|
	int i;
 | 
						|
	char str[60];
 | 
						|
	
 | 
						|
	// TRANSFORM_FIX_ME MOVE TO MOUSE INPUT
 | 
						|
	/* for manipulator, center handle, the scaling can't be done relative to center */
 | 
						|
	if( (t->flag & T_USES_MANIPULATOR) && t->con.mode==0)
 | 
						|
	{
 | 
						|
		ratio = 1.0f - ((t->imval[0] - mval[0]) + (t->imval[1] - mval[1]))/100.0f;
 | 
						|
	}
 | 
						|
	else
 | 
						|
	{
 | 
						|
		ratio = t->values[0];
 | 
						|
	}
 | 
						|
	
 | 
						|
	size[0] = size[1] = size[2] = ratio;
 | 
						|
	
 | 
						|
	snapGrid(t, size);
 | 
						|
	
 | 
						|
	if (hasNumInput(&t->num)) {
 | 
						|
		applyNumInput(&t->num, size);
 | 
						|
		constraintNumInput(t, size);
 | 
						|
	}
 | 
						|
	
 | 
						|
	size_to_mat3( mat,size);
 | 
						|
	
 | 
						|
	if (t->con.applySize) {
 | 
						|
		t->con.applySize(t, NULL, mat);
 | 
						|
	}
 | 
						|
	
 | 
						|
	copy_m3_m3(t->mat, mat);	// used in manipulator
 | 
						|
	
 | 
						|
	headerBoneSize(t, size, str);
 | 
						|
	
 | 
						|
	for(i = 0 ; i < t->total; i++, td++) {
 | 
						|
		if (td->flag & TD_NOACTION)
 | 
						|
			break;
 | 
						|
		
 | 
						|
		if (td->flag & TD_SKIP)
 | 
						|
			continue;
 | 
						|
		
 | 
						|
		ElementBoneSize(t, td, mat);
 | 
						|
	}
 | 
						|
	
 | 
						|
	recalcData(t);
 | 
						|
	
 | 
						|
	ED_area_headerprint(t->sa, str);
 | 
						|
	
 | 
						|
	return 1;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/* ******************** EditBone envelope *************** */
 | 
						|
 | 
						|
void initBoneEnvelope(TransInfo *t)
 | 
						|
{
 | 
						|
	t->mode = TFM_BONE_ENVELOPE;
 | 
						|
	t->transform = BoneEnvelope;
 | 
						|
	
 | 
						|
	initMouseInputMode(t, &t->mouse, INPUT_SPRING);
 | 
						|
	
 | 
						|
	t->idx_max = 0;
 | 
						|
	t->num.idx_max = 0;
 | 
						|
	t->snap[0] = 0.0f;
 | 
						|
	t->snap[1] = 0.1f;
 | 
						|
	t->snap[2] = t->snap[1] * 0.1f;
 | 
						|
	
 | 
						|
	t->flag |= T_NO_CONSTRAINT;
 | 
						|
}
 | 
						|
 | 
						|
int BoneEnvelope(TransInfo *t, short mval[2])
 | 
						|
{
 | 
						|
	TransData *td = t->data;
 | 
						|
	float ratio;
 | 
						|
	int i;
 | 
						|
	char str[50];
 | 
						|
	
 | 
						|
	ratio = t->values[0];
 | 
						|
	
 | 
						|
	snapGrid(t, &ratio);
 | 
						|
	
 | 
						|
	applyNumInput(&t->num, &ratio);
 | 
						|
	
 | 
						|
	/* header print for NumInput */
 | 
						|
	if (hasNumInput(&t->num)) {
 | 
						|
		char c[20];
 | 
						|
		
 | 
						|
		outputNumInput(&(t->num), c);
 | 
						|
		sprintf(str, "Envelope: %s", c);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		sprintf(str, "Envelope: %3f", ratio);
 | 
						|
	}
 | 
						|
	
 | 
						|
	for(i = 0 ; i < t->total; i++, td++) {
 | 
						|
		if (td->flag & TD_NOACTION)
 | 
						|
			break;
 | 
						|
		
 | 
						|
		if (td->flag & TD_SKIP)
 | 
						|
			continue;
 | 
						|
		
 | 
						|
		if (td->val) {
 | 
						|
			/* if the old/original value was 0.0f, then just use ratio */
 | 
						|
			if (td->ival)
 | 
						|
				*td->val= td->ival*ratio;
 | 
						|
			else
 | 
						|
				*td->val= ratio;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	
 | 
						|
	recalcData(t);
 | 
						|
	
 | 
						|
	ED_area_headerprint(t->sa, str);
 | 
						|
	
 | 
						|
	return 1;
 | 
						|
}
 | 
						|
 | 
						|
/* ********************  Edge Slide   *************** */
 | 
						|
 | 
						|
static int createSlideVerts(TransInfo *t)
 | 
						|
{
 | 
						|
	Mesh *me = t->obedit->data;
 | 
						|
	EditMesh *em = me->edit_mesh;
 | 
						|
	EditFace *efa;
 | 
						|
	EditEdge *eed,*first=NULL,*last=NULL, *temp = NULL;
 | 
						|
	EditVert *ev, *nearest = NULL;
 | 
						|
	LinkNode *edgelist = NULL, *vertlist=NULL, *look;
 | 
						|
	GHash *vertgh;
 | 
						|
	TransDataSlideVert *tempsv;
 | 
						|
	float vertdist; // XXX, projectMat[4][4];
 | 
						|
	int i, j, numsel, numadded=0, timesthrough = 0, vertsel=0;
 | 
						|
	/* UV correction vars */
 | 
						|
	GHash **uvarray= NULL;
 | 
						|
	SlideData *sld = MEM_callocN(sizeof(*sld), "sld");
 | 
						|
	int  uvlay_tot= CustomData_number_of_layers(&em->fdata, CD_MTFACE);
 | 
						|
	int uvlay_idx;
 | 
						|
	TransDataSlideUv *slideuvs=NULL, *suv=NULL, *suv_last=NULL;
 | 
						|
	RegionView3D *v3d = t->ar->regiondata;
 | 
						|
	float projectMat[4][4];
 | 
						|
	float start[3] = {0.0f, 0.0f, 0.0f}, end[3] = {0.0f, 0.0f, 0.0f};
 | 
						|
	float vec[3];
 | 
						|
	float totvec=0.0;
 | 
						|
 | 
						|
	if (!v3d) {
 | 
						|
		/*ok, let's try to survive this*/
 | 
						|
		unit_m4(projectMat);
 | 
						|
	} else {
 | 
						|
		view3d_get_object_project_mat(v3d, t->obedit, projectMat);
 | 
						|
	}
 | 
						|
	
 | 
						|
	numsel =0;
 | 
						|
 | 
						|
	// Get number of selected edges and clear some flags
 | 
						|
	for(eed=em->edges.first;eed;eed=eed->next) {
 | 
						|
		eed->f1 = 0;
 | 
						|
		eed->f2 = 0;
 | 
						|
		if(eed->f & SELECT) numsel++;
 | 
						|
	}
 | 
						|
 | 
						|
	for(ev=em->verts.first;ev;ev=ev->next) {
 | 
						|
		ev->f1 = 0;
 | 
						|
	}
 | 
						|
 | 
						|
	//Make sure each edge only has 2 faces
 | 
						|
	// make sure loop doesn't cross face
 | 
						|
	for(efa=em->faces.first;efa;efa=efa->next) {
 | 
						|
		int ct = 0;
 | 
						|
		if(efa->e1->f & SELECT) {
 | 
						|
			ct++;
 | 
						|
			efa->e1->f1++;
 | 
						|
			if(efa->e1->f1 > 2) {
 | 
						|
				//BKE_report(op->reports, RPT_ERROR, "3+ face edge");
 | 
						|
				return 0;
 | 
						|
			}
 | 
						|
		}
 | 
						|
		if(efa->e2->f & SELECT) {
 | 
						|
			ct++;
 | 
						|
			efa->e2->f1++;
 | 
						|
			if(efa->e2->f1 > 2) {
 | 
						|
				//BKE_report(op->reports, RPT_ERROR, "3+ face edge");
 | 
						|
				return 0;
 | 
						|
			}
 | 
						|
		}
 | 
						|
		if(efa->e3->f & SELECT) {
 | 
						|
			ct++;
 | 
						|
			efa->e3->f1++;
 | 
						|
			if(efa->e3->f1 > 2) {
 | 
						|
				//BKE_report(op->reports, RPT_ERROR, "3+ face edge");
 | 
						|
				return 0;
 | 
						|
			}
 | 
						|
		}
 | 
						|
		if(efa->e4 && efa->e4->f & SELECT) {
 | 
						|
			ct++;
 | 
						|
			efa->e4->f1++;
 | 
						|
			if(efa->e4->f1 > 2) {
 | 
						|
				//BKE_report(op->reports, RPT_ERROR, "3+ face edge");
 | 
						|
				return 0;
 | 
						|
			}
 | 
						|
		}
 | 
						|
		// Make sure loop is not 2 edges of same face
 | 
						|
		if(ct > 1) {
 | 
						|
		   //BKE_report(op->reports, RPT_ERROR, "Loop crosses itself");
 | 
						|
		   return 0;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	// Get # of selected verts
 | 
						|
	for(ev=em->verts.first;ev;ev=ev->next) {
 | 
						|
		if(ev->f & SELECT) vertsel++;
 | 
						|
	}
 | 
						|
 | 
						|
	// Test for multiple segments
 | 
						|
	if(vertsel > numsel+1) {
 | 
						|
		//BKE_report(op->reports, RPT_ERROR, "Please choose a single edge loop");
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
 | 
						|
	// Get the edgeloop in order - mark f1 with SELECT once added
 | 
						|
	for(eed=em->edges.first;eed;eed=eed->next) {
 | 
						|
		if((eed->f & SELECT) && !(eed->f1 & SELECT)) {
 | 
						|
			// If this is the first edge added, just put it in
 | 
						|
			if(!edgelist) {
 | 
						|
				BLI_linklist_prepend(&edgelist,eed);
 | 
						|
				numadded++;
 | 
						|
				first = eed;
 | 
						|
				last  = eed;
 | 
						|
				eed->f1 = SELECT;
 | 
						|
			} else {
 | 
						|
				if(editedge_getSharedVert(eed, last)) {
 | 
						|
					BLI_linklist_append(&edgelist,eed);
 | 
						|
					eed->f1 = SELECT;
 | 
						|
					numadded++;
 | 
						|
					last = eed;
 | 
						|
				}  else if(editedge_getSharedVert(eed, first)) {
 | 
						|
					BLI_linklist_prepend(&edgelist,eed);
 | 
						|
					eed->f1 = SELECT;
 | 
						|
					numadded++;
 | 
						|
					first = eed;
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
		if(eed->next == NULL && numadded != numsel) {
 | 
						|
			eed=em->edges.first;
 | 
						|
			timesthrough++;
 | 
						|
		}
 | 
						|
 | 
						|
		// It looks like there was an unexpected case - Hopefully should not happen
 | 
						|
		if(timesthrough >= numsel*2) {
 | 
						|
			BLI_linklist_free(edgelist,NULL);
 | 
						|
			//BKE_report(op->reports, RPT_ERROR, "Could not order loop");
 | 
						|
			return 0;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	// Put the verts in order in a linklist
 | 
						|
	look = edgelist;
 | 
						|
	while(look) {
 | 
						|
		eed = look->link;
 | 
						|
		if(!vertlist) {
 | 
						|
			if(look->next) {
 | 
						|
				temp = look->next->link;
 | 
						|
 | 
						|
				//This is the first entry takes care of extra vert
 | 
						|
				if(eed->v1 != temp->v1 && eed->v1 != temp->v2) {
 | 
						|
					BLI_linklist_append(&vertlist,eed->v1);
 | 
						|
					eed->v1->f1 = 1;
 | 
						|
				} else {
 | 
						|
					BLI_linklist_append(&vertlist,eed->v2);
 | 
						|
					eed->v2->f1 = 1;
 | 
						|
				}
 | 
						|
			} else {
 | 
						|
				//This is the case that we only have 1 edge
 | 
						|
				BLI_linklist_append(&vertlist,eed->v1);
 | 
						|
				eed->v1->f1 = 1;
 | 
						|
			}
 | 
						|
		}
 | 
						|
		// for all the entries
 | 
						|
		if(eed->v1->f1 != 1) {
 | 
						|
			BLI_linklist_append(&vertlist,eed->v1);
 | 
						|
			eed->v1->f1 = 1;
 | 
						|
		} else  if(eed->v2->f1 != 1) {
 | 
						|
			BLI_linklist_append(&vertlist,eed->v2);
 | 
						|
			eed->v2->f1 = 1;
 | 
						|
		}
 | 
						|
		look = look->next;
 | 
						|
	}
 | 
						|
 | 
						|
	// populate the SlideVerts
 | 
						|
 | 
						|
	vertgh = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp);
 | 
						|
	look = vertlist;
 | 
						|
	while(look) {
 | 
						|
		i=0;
 | 
						|
		j=0;
 | 
						|
		ev = look->link;
 | 
						|
		tempsv = (struct TransDataSlideVert*)MEM_mallocN(sizeof(struct TransDataSlideVert),"SlideVert");
 | 
						|
		tempsv->up = NULL;
 | 
						|
		tempsv->down = NULL;
 | 
						|
		tempsv->origvert.co[0] = ev->co[0];
 | 
						|
		tempsv->origvert.co[1] = ev->co[1];
 | 
						|
		tempsv->origvert.co[2] = ev->co[2];
 | 
						|
		tempsv->origvert.no[0] = ev->no[0];
 | 
						|
		tempsv->origvert.no[1] = ev->no[1];
 | 
						|
		tempsv->origvert.no[2] = ev->no[2];
 | 
						|
		// i is total edges that vert is on
 | 
						|
		// j is total selected edges that vert is on
 | 
						|
 | 
						|
		for(eed=em->edges.first;eed;eed=eed->next) {
 | 
						|
			if(eed->v1 == ev || eed->v2 == ev) {
 | 
						|
				i++;
 | 
						|
				if(eed->f & SELECT) {
 | 
						|
					 j++;
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
		// If the vert is in the middle of an edge loop, it touches 2 selected edges and 2 unselected edges
 | 
						|
		if(i == 4 && j == 2) {
 | 
						|
			for(eed=em->edges.first;eed;eed=eed->next) {
 | 
						|
				if(editedge_containsVert(eed, ev)) {
 | 
						|
					if(!(eed->f & SELECT)) {
 | 
						|
						 if(!tempsv->up) {
 | 
						|
							 tempsv->up = eed;
 | 
						|
						 } else if (!(tempsv->down)) {
 | 
						|
							 tempsv->down = eed;
 | 
						|
						 }
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
		// If it is on the end of the loop, it touches 1 selected and as least 2 more unselected
 | 
						|
		if(i >= 3 && j == 1) {
 | 
						|
			for(eed=em->edges.first;eed;eed=eed->next) {
 | 
						|
				if(editedge_containsVert(eed, ev) && eed->f & SELECT) {
 | 
						|
					for(efa = em->faces.first;efa;efa=efa->next) {
 | 
						|
						if(editface_containsEdge(efa, eed)) {
 | 
						|
							if(editedge_containsVert(efa->e1, ev) && efa->e1 != eed) {
 | 
						|
								 if(!tempsv->up) {
 | 
						|
									 tempsv->up = efa->e1;
 | 
						|
								 } else if (!(tempsv->down)) {
 | 
						|
									 tempsv->down = efa->e1;
 | 
						|
								 }
 | 
						|
							}
 | 
						|
							if(editedge_containsVert(efa->e2, ev) && efa->e2 != eed) {
 | 
						|
								 if(!tempsv->up) {
 | 
						|
									 tempsv->up = efa->e2;
 | 
						|
								 } else if (!(tempsv->down)) {
 | 
						|
									 tempsv->down = efa->e2;
 | 
						|
								 }
 | 
						|
							}
 | 
						|
							if(editedge_containsVert(efa->e3, ev) && efa->e3 != eed) {
 | 
						|
								 if(!tempsv->up) {
 | 
						|
									 tempsv->up = efa->e3;
 | 
						|
								 } else if (!(tempsv->down)) {
 | 
						|
									 tempsv->down = efa->e3;
 | 
						|
								 }
 | 
						|
							}
 | 
						|
							if(efa->e4) {
 | 
						|
								if(editedge_containsVert(efa->e4, ev) && efa->e4 != eed) {
 | 
						|
									 if(!tempsv->up) {
 | 
						|
										 tempsv->up = efa->e4;
 | 
						|
									 } else if (!(tempsv->down)) {
 | 
						|
										 tempsv->down = efa->e4;
 | 
						|
									 }
 | 
						|
								}
 | 
						|
							}
 | 
						|
 | 
						|
						}
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
		if(i > 4 && j == 2) {
 | 
						|
			BLI_ghash_free(vertgh, NULL, (GHashValFreeFP)MEM_freeN);
 | 
						|
			BLI_linklist_free(vertlist,NULL);
 | 
						|
			BLI_linklist_free(edgelist,NULL);
 | 
						|
			return 0;
 | 
						|
		}
 | 
						|
		BLI_ghash_insert(vertgh,ev,tempsv);
 | 
						|
 | 
						|
		look = look->next;
 | 
						|
	}
 | 
						|
 | 
						|
	// make sure the UPs nad DOWNs are 'faceloops'
 | 
						|
	// Also find the nearest slidevert to the cursor
 | 
						|
 | 
						|
	look = vertlist;
 | 
						|
	nearest = NULL;
 | 
						|
	vertdist = -1;
 | 
						|
	while(look) {
 | 
						|
		tempsv  = BLI_ghash_lookup(vertgh,(EditVert*)look->link);
 | 
						|
 | 
						|
		if(!tempsv->up || !tempsv->down) {
 | 
						|
			//BKE_report(op->reports, RPT_ERROR, "Missing rails");
 | 
						|
			BLI_ghash_free(vertgh, NULL, (GHashValFreeFP)MEM_freeN);
 | 
						|
			BLI_linklist_free(vertlist,NULL);
 | 
						|
			BLI_linklist_free(edgelist,NULL);
 | 
						|
			return 0;
 | 
						|
		}
 | 
						|
 | 
						|
		if(me->drawflag & ME_DRAW_EDGELEN) {
 | 
						|
			if(!(tempsv->up->f & SELECT)) {
 | 
						|
				tempsv->up->f |= SELECT;
 | 
						|
				tempsv->up->f2 |= 16;
 | 
						|
			} else {
 | 
						|
				tempsv->up->f2 |= ~16;
 | 
						|
			}
 | 
						|
			if(!(tempsv->down->f & SELECT)) {
 | 
						|
				tempsv->down->f |= SELECT;
 | 
						|
				tempsv->down->f2 |= 16;
 | 
						|
			} else {
 | 
						|
				tempsv->down->f2 |= ~16;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		if(look->next != NULL) {
 | 
						|
			TransDataSlideVert *sv;
 | 
						|
			
 | 
						|
			ev = (EditVert*)look->next->link;
 | 
						|
			sv = BLI_ghash_lookup(vertgh, ev);
 | 
						|
 | 
						|
			if(sv) {
 | 
						|
				float co[3], co2[3], vec[3];
 | 
						|
 | 
						|
				ev = (EditVert*)look->link;
 | 
						|
 | 
						|
				if(!sharesFace(em, tempsv->up,sv->up)) {
 | 
						|
					EditEdge *swap;
 | 
						|
					swap = sv->up;
 | 
						|
					sv->up = sv->down;
 | 
						|
					sv->down = swap;
 | 
						|
				}
 | 
						|
				
 | 
						|
				if (v3d) {
 | 
						|
					view3d_project_float(t->ar, tempsv->up->v1->co, co, projectMat);
 | 
						|
					view3d_project_float(t->ar, tempsv->up->v2->co, co2, projectMat);
 | 
						|
				}
 | 
						|
 | 
						|
				if (ev == tempsv->up->v1) {
 | 
						|
					sub_v3_v3v3(vec, co, co2);
 | 
						|
				} else {
 | 
						|
					sub_v3_v3v3(vec, co2, co);
 | 
						|
				}
 | 
						|
 | 
						|
				add_v3_v3v3(start, start, vec);
 | 
						|
 | 
						|
				if (v3d) {
 | 
						|
					view3d_project_float(t->ar, tempsv->down->v1->co, co, projectMat);
 | 
						|
					view3d_project_float(t->ar, tempsv->down->v2->co, co2, projectMat);
 | 
						|
				}
 | 
						|
 | 
						|
				if (ev == tempsv->down->v1) {
 | 
						|
					sub_v3_v3v3(vec, co2, co);
 | 
						|
				} else {
 | 
						|
					sub_v3_v3v3(vec, co, co2);
 | 
						|
				}
 | 
						|
 | 
						|
				add_v3_v3v3(end, end, vec);
 | 
						|
 | 
						|
				totvec += 1.0f;
 | 
						|
				nearest = (EditVert*)look->link;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
 | 
						|
 | 
						|
		look = look->next;
 | 
						|
	}
 | 
						|
 | 
						|
	add_v3_v3v3(start, start, end);
 | 
						|
	mul_v3_fl(start, 0.5*(1.0/totvec));
 | 
						|
	VECCOPY(vec, start);
 | 
						|
	start[0] = t->mval[0];
 | 
						|
	start[1] = t->mval[1];
 | 
						|
	add_v3_v3v3(end, start, vec);
 | 
						|
	
 | 
						|
	sld->start[0] = (short) start[0];
 | 
						|
	sld->start[1] = (short) start[1];
 | 
						|
	sld->end[0] = (short) end[0];
 | 
						|
	sld->end[1] = (short) end[1];
 | 
						|
	
 | 
						|
	if (uvlay_tot) { // XXX && (scene->toolsettings->uvcalc_flag & UVCALC_TRANSFORM_CORRECT)) {
 | 
						|
		int maxnum = 0;
 | 
						|
 | 
						|
		uvarray = MEM_callocN( uvlay_tot * sizeof(GHash *), "SlideUVs Array");
 | 
						|
		sld->totuv = uvlay_tot;
 | 
						|
		suv_last = slideuvs = MEM_callocN( uvlay_tot * (numadded+1) * sizeof(TransDataSlideUv), "SlideUVs"); /* uvLayers * verts */
 | 
						|
		suv = NULL;
 | 
						|
 | 
						|
		for (uvlay_idx=0; uvlay_idx<uvlay_tot; uvlay_idx++) {
 | 
						|
 | 
						|
			uvarray[uvlay_idx] = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp);
 | 
						|
 | 
						|
			for(ev=em->verts.first;ev;ev=ev->next) {
 | 
						|
				ev->tmp.l = 0;
 | 
						|
			}
 | 
						|
			look = vertlist;
 | 
						|
			while(look) {
 | 
						|
				float *uv_new;
 | 
						|
				tempsv  = BLI_ghash_lookup(vertgh,(EditVert*)look->link);
 | 
						|
 | 
						|
				ev = look->link;
 | 
						|
				suv = NULL;
 | 
						|
				for(efa = em->faces.first;efa;efa=efa->next) {
 | 
						|
					if (ev->tmp.l != -1) { /* test for self, in this case its invalid */
 | 
						|
						int k=-1; /* face corner */
 | 
						|
 | 
						|
						/* Is this vert in the faces corner? */
 | 
						|
						if		(efa->v1==ev)				k=0;
 | 
						|
						else if	(efa->v2==ev)				k=1;
 | 
						|
						else if	(efa->v3==ev)				k=2;
 | 
						|
						else if	(efa->v4 && efa->v4==ev)	k=3;
 | 
						|
 | 
						|
						if (k != -1) {
 | 
						|
							MTFace *tf = CustomData_em_get_n(&em->fdata, efa->data, CD_MTFACE, uvlay_idx);
 | 
						|
							EditVert *ev_up, *ev_down;
 | 
						|
 | 
						|
							uv_new = tf->uv[k];
 | 
						|
 | 
						|
							if (ev->tmp.l) {
 | 
						|
								if (fabs(suv->origuv[0]-uv_new[0]) > 0.0001 || fabs(suv->origuv[1]-uv_new[1])) {
 | 
						|
									ev->tmp.l = -1; /* Tag as invalid */
 | 
						|
									BLI_linklist_free(suv->fuv_list,NULL);
 | 
						|
									suv->fuv_list = NULL;
 | 
						|
									BLI_ghash_remove(uvarray[uvlay_idx],ev, NULL, NULL);
 | 
						|
									suv = NULL;
 | 
						|
									break;
 | 
						|
								}
 | 
						|
							} else {
 | 
						|
								ev->tmp.l = 1;
 | 
						|
								suv = suv_last;
 | 
						|
 | 
						|
								suv->fuv_list = NULL;
 | 
						|
								suv->uv_up = suv->uv_down = NULL;
 | 
						|
								suv->origuv[0] = uv_new[0];
 | 
						|
								suv->origuv[1] = uv_new[1];
 | 
						|
 | 
						|
								BLI_linklist_prepend(&suv->fuv_list, uv_new);
 | 
						|
								BLI_ghash_insert(uvarray[uvlay_idx],ev,suv);
 | 
						|
 | 
						|
								suv_last++; /* advance to next slide UV */
 | 
						|
								maxnum++;
 | 
						|
							}
 | 
						|
 | 
						|
							/* Now get the uvs along the up or down edge if we can */
 | 
						|
							if (suv) {
 | 
						|
								if (!suv->uv_up) {
 | 
						|
									ev_up = editedge_getOtherVert(tempsv->up,ev);
 | 
						|
									if		(efa->v1==ev_up)				suv->uv_up = tf->uv[0];
 | 
						|
									else if	(efa->v2==ev_up)				suv->uv_up = tf->uv[1];
 | 
						|
									else if	(efa->v3==ev_up)				suv->uv_up = tf->uv[2];
 | 
						|
									else if	(efa->v4 && efa->v4==ev_up)		suv->uv_up = tf->uv[3];
 | 
						|
								}
 | 
						|
								if (!suv->uv_down) { /* if the first face was apart of the up edge, it cant be apart of the down edge */
 | 
						|
									ev_down = editedge_getOtherVert(tempsv->down,ev);
 | 
						|
									if		(efa->v1==ev_down)				suv->uv_down = tf->uv[0];
 | 
						|
									else if	(efa->v2==ev_down)				suv->uv_down = tf->uv[1];
 | 
						|
									else if	(efa->v3==ev_down)				suv->uv_down = tf->uv[2];
 | 
						|
									else if	(efa->v4 && efa->v4==ev_down)	suv->uv_down = tf->uv[3];
 | 
						|
								}
 | 
						|
 | 
						|
								/* Copy the pointers to the face UV's */
 | 
						|
								BLI_linklist_prepend(&suv->fuv_list, uv_new);
 | 
						|
							}
 | 
						|
						}
 | 
						|
					}
 | 
						|
				}
 | 
						|
				look = look->next;
 | 
						|
			}
 | 
						|
		} /* end uv layer loop */
 | 
						|
	} /* end uvlay_tot */
 | 
						|
 | 
						|
	sld->uvhash = uvarray;
 | 
						|
	sld->slideuv = slideuvs;
 | 
						|
	sld->vhash = vertgh;
 | 
						|
	sld->nearest = nearest;
 | 
						|
	sld->vertlist = vertlist;
 | 
						|
	sld->edgelist = edgelist;
 | 
						|
	sld->suv_last = suv_last;
 | 
						|
	sld->uvlay_tot = uvlay_tot;
 | 
						|
 | 
						|
	// we should have enough info now to slide
 | 
						|
 | 
						|
	t->customData = sld;
 | 
						|
 | 
						|
	return 1;
 | 
						|
}
 | 
						|
 | 
						|
void freeSlideVerts(TransInfo *t)
 | 
						|
{
 | 
						|
	TransDataSlideUv *suv;
 | 
						|
	SlideData *sld = t->customData;
 | 
						|
	int uvlay_idx;
 | 
						|
 | 
						|
	//BLI_ghash_free(edgesgh, freeGHash, NULL);
 | 
						|
	BLI_ghash_free(sld->vhash, NULL, (GHashValFreeFP)MEM_freeN);
 | 
						|
	BLI_linklist_free(sld->vertlist, NULL);
 | 
						|
	BLI_linklist_free(sld->edgelist, NULL);
 | 
						|
 | 
						|
	if (sld->uvlay_tot) {
 | 
						|
		for (uvlay_idx=0; uvlay_idx<sld->uvlay_tot; uvlay_idx++) {
 | 
						|
			BLI_ghash_free(sld->uvhash[uvlay_idx], NULL, NULL);
 | 
						|
		}
 | 
						|
 | 
						|
		suv = sld->suv_last-1;
 | 
						|
		while (suv >= sld->slideuv) {
 | 
						|
			if (suv->fuv_list) {
 | 
						|
				BLI_linklist_free(suv->fuv_list,NULL);
 | 
						|
			}
 | 
						|
			suv--;
 | 
						|
		}
 | 
						|
 | 
						|
		MEM_freeN(sld->slideuv);
 | 
						|
		MEM_freeN(sld->uvhash);
 | 
						|
	}
 | 
						|
 | 
						|
	MEM_freeN(sld);
 | 
						|
	t->customData = NULL;
 | 
						|
}
 | 
						|
 | 
						|
void initEdgeSlide(TransInfo *t)
 | 
						|
{
 | 
						|
	SlideData *sld;
 | 
						|
 | 
						|
	t->mode = TFM_EDGE_SLIDE;
 | 
						|
	t->transform = EdgeSlide;
 | 
						|
	
 | 
						|
	createSlideVerts(t);
 | 
						|
	sld = t->customData;
 | 
						|
 | 
						|
	if (!sld)
 | 
						|
		return;
 | 
						|
 | 
						|
	t->customFree = freeSlideVerts;
 | 
						|
 | 
						|
	/* set custom point first if you want value to be initialized by init */
 | 
						|
	setCustomPoints(t, &t->mouse, sld->end, sld->start);
 | 
						|
	initMouseInputMode(t, &t->mouse, INPUT_CUSTOM_RATIO);
 | 
						|
	
 | 
						|
	t->idx_max = 0;
 | 
						|
	t->num.idx_max = 0;
 | 
						|
	t->snap[0] = 0.0f;
 | 
						|
	t->snap[1] = (float)((5.0/180)*M_PI);
 | 
						|
	t->snap[2] = t->snap[1] * 0.2f;
 | 
						|
 | 
						|
	t->flag |= T_NO_CONSTRAINT;
 | 
						|
}
 | 
						|
 | 
						|
int doEdgeSlide(TransInfo *t, float perc)
 | 
						|
{
 | 
						|
	Mesh *me= t->obedit->data;
 | 
						|
	EditMesh *em = me->edit_mesh;
 | 
						|
	SlideData *sld = t->customData;
 | 
						|
	EditVert *ev, *nearest = sld->nearest;
 | 
						|
	EditVert *centerVert, *upVert, *downVert;
 | 
						|
	LinkNode *vertlist=sld->vertlist, *look;
 | 
						|
	GHash *vertgh = sld->vhash;
 | 
						|
	TransDataSlideVert *tempsv;
 | 
						|
	float len = 0.0f;
 | 
						|
	int prop=1, flip=0;
 | 
						|
	/* UV correction vars */
 | 
						|
	GHash **uvarray= sld->uvhash;
 | 
						|
	int  uvlay_tot= CustomData_number_of_layers(&em->fdata, CD_MTFACE);
 | 
						|
	int uvlay_idx;
 | 
						|
	TransDataSlideUv *suv=sld->slideuv;
 | 
						|
	float uv_tmp[2];
 | 
						|
	LinkNode *fuv_link;
 | 
						|
 | 
						|
	len = 0.0f;
 | 
						|
 | 
						|
	tempsv = BLI_ghash_lookup(vertgh,nearest);
 | 
						|
 | 
						|
	centerVert = editedge_getSharedVert(tempsv->up, tempsv->down);
 | 
						|
	upVert = editedge_getOtherVert(tempsv->up, centerVert);
 | 
						|
	downVert = editedge_getOtherVert(tempsv->down, centerVert);
 | 
						|
 | 
						|
	len = MIN2(perc, len_v3v3(upVert->co,downVert->co));
 | 
						|
	len = MAX2(len, 0);
 | 
						|
 | 
						|
	//Adjust Edgeloop
 | 
						|
	if(prop) {
 | 
						|
		look = vertlist;
 | 
						|
		while(look) {
 | 
						|
			EditVert *tempev;
 | 
						|
			ev = look->link;
 | 
						|
			tempsv = BLI_ghash_lookup(vertgh,ev);
 | 
						|
 | 
						|
			tempev = editedge_getOtherVert((perc>=0)?tempsv->up:tempsv->down, ev);
 | 
						|
			interp_v3_v3v3(ev->co, tempsv->origvert.co, tempev->co, fabs(perc));
 | 
						|
 | 
						|
			if (uvlay_tot) { // XXX scene->toolsettings->uvcalc_flag & UVCALC_TRANSFORM_CORRECT) {
 | 
						|
				for (uvlay_idx=0; uvlay_idx<uvlay_tot; uvlay_idx++) {
 | 
						|
					suv = BLI_ghash_lookup( uvarray[uvlay_idx], ev );
 | 
						|
					if (suv && suv->fuv_list && suv->uv_up && suv->uv_down) {
 | 
						|
						interp_v2_v2v2(uv_tmp, suv->origuv,  (perc>=0)?suv->uv_up:suv->uv_down, fabs(perc));
 | 
						|
						fuv_link = suv->fuv_list;
 | 
						|
						while (fuv_link) {
 | 
						|
							VECCOPY2D(((float *)fuv_link->link), uv_tmp);
 | 
						|
							fuv_link = fuv_link->next;
 | 
						|
						}
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
 | 
						|
			look = look->next;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		//Non prop code
 | 
						|
		look = vertlist;
 | 
						|
		while(look) {
 | 
						|
			float newlen;
 | 
						|
			ev = look->link;
 | 
						|
			tempsv = BLI_ghash_lookup(vertgh,ev);
 | 
						|
			newlen = (len / len_v3v3(editedge_getOtherVert(tempsv->up,ev)->co,editedge_getOtherVert(tempsv->down,ev)->co));
 | 
						|
			if(newlen > 1.0) {newlen = 1.0;}
 | 
						|
			if(newlen < 0.0) {newlen = 0.0;}
 | 
						|
			if(flip == 0) {
 | 
						|
				interp_v3_v3v3(ev->co, editedge_getOtherVert(tempsv->down,ev)->co, editedge_getOtherVert(tempsv->up,ev)->co, fabs(newlen));
 | 
						|
				if (uvlay_tot) { // XXX scene->toolsettings->uvcalc_flag & UVCALC_TRANSFORM_CORRECT) {
 | 
						|
					/* dont do anything if no UVs */
 | 
						|
					for (uvlay_idx=0; uvlay_idx<uvlay_tot; uvlay_idx++) {
 | 
						|
						suv = BLI_ghash_lookup( uvarray[uvlay_idx], ev );
 | 
						|
						if (suv && suv->fuv_list && suv->uv_up && suv->uv_down) {
 | 
						|
							interp_v2_v2v2(uv_tmp, suv->uv_down, suv->uv_up, fabs(newlen));
 | 
						|
							fuv_link = suv->fuv_list;
 | 
						|
							while (fuv_link) {
 | 
						|
								VECCOPY2D(((float *)fuv_link->link), uv_tmp);
 | 
						|
								fuv_link = fuv_link->next;
 | 
						|
							}
 | 
						|
						}
 | 
						|
					}
 | 
						|
				}
 | 
						|
			} else{
 | 
						|
				interp_v3_v3v3(ev->co, editedge_getOtherVert(tempsv->up,ev)->co, editedge_getOtherVert(tempsv->down,ev)->co, fabs(newlen));
 | 
						|
 | 
						|
				if (uvlay_tot) { // XXX scene->toolsettings->uvcalc_flag & UVCALC_TRANSFORM_CORRECT) {
 | 
						|
					/* dont do anything if no UVs */
 | 
						|
					for (uvlay_idx=0; uvlay_idx<uvlay_tot; uvlay_idx++) {
 | 
						|
						suv = BLI_ghash_lookup( uvarray[uvlay_idx], ev );
 | 
						|
						if (suv && suv->fuv_list && suv->uv_up && suv->uv_down) {
 | 
						|
							interp_v2_v2v2(uv_tmp, suv->uv_up, suv->uv_down, fabs(newlen));
 | 
						|
							fuv_link = suv->fuv_list;
 | 
						|
							while (fuv_link) {
 | 
						|
								VECCOPY2D(((float *)fuv_link->link), uv_tmp);
 | 
						|
								fuv_link = fuv_link->next;
 | 
						|
							}
 | 
						|
						}
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
			look = look->next;
 | 
						|
		}
 | 
						|
 | 
						|
	}
 | 
						|
 | 
						|
	return 1;
 | 
						|
}
 | 
						|
 | 
						|
int EdgeSlide(TransInfo *t, short mval[2])
 | 
						|
{
 | 
						|
	char str[50];
 | 
						|
	float final;
 | 
						|
 | 
						|
	final = t->values[0];
 | 
						|
 | 
						|
	snapGrid(t, &final);
 | 
						|
 | 
						|
	if (hasNumInput(&t->num)) {
 | 
						|
		char c[20];
 | 
						|
 | 
						|
		applyNumInput(&t->num, &final);
 | 
						|
 | 
						|
		outputNumInput(&(t->num), c);
 | 
						|
 | 
						|
		sprintf(str, "Edge Slide Percent: %s", &c[0]);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		sprintf(str, "Edge Slide Percent: %.2f", final);
 | 
						|
	}
 | 
						|
 | 
						|
	CLAMP(final, -1.0f, 1.0f);
 | 
						|
 | 
						|
	/*do stuff here*/
 | 
						|
	if (t->customData)
 | 
						|
		doEdgeSlide(t, final);
 | 
						|
	else {
 | 
						|
		strcpy(str, "Invalid Edge Selection");
 | 
						|
		t->state = TRANS_CANCEL;
 | 
						|
	}
 | 
						|
 | 
						|
	recalcData(t);
 | 
						|
 | 
						|
	ED_area_headerprint(t->sa, str);
 | 
						|
 | 
						|
	return 1;
 | 
						|
}
 | 
						|
 | 
						|
/* ******************** EditBone roll *************** */
 | 
						|
 | 
						|
void initBoneRoll(TransInfo *t)
 | 
						|
{
 | 
						|
	t->mode = TFM_BONE_ROLL;
 | 
						|
	t->transform = BoneRoll;
 | 
						|
 | 
						|
	initMouseInputMode(t, &t->mouse, INPUT_ANGLE);
 | 
						|
 | 
						|
	t->idx_max = 0;
 | 
						|
	t->num.idx_max = 0;
 | 
						|
	t->snap[0] = 0.0f;
 | 
						|
	t->snap[1] = (float)((5.0/180)*M_PI);
 | 
						|
	t->snap[2] = t->snap[1] * 0.2f;
 | 
						|
 | 
						|
	t->flag |= T_NO_CONSTRAINT;
 | 
						|
}
 | 
						|
 | 
						|
int BoneRoll(TransInfo *t, short mval[2])
 | 
						|
{
 | 
						|
	TransData *td = t->data;
 | 
						|
	int i;
 | 
						|
	char str[50];
 | 
						|
 | 
						|
	float final;
 | 
						|
 | 
						|
	final = t->values[0];
 | 
						|
 | 
						|
	snapGrid(t, &final);
 | 
						|
 | 
						|
	if (hasNumInput(&t->num)) {
 | 
						|
		char c[20];
 | 
						|
 | 
						|
		applyNumInput(&t->num, &final);
 | 
						|
 | 
						|
		outputNumInput(&(t->num), c);
 | 
						|
 | 
						|
		sprintf(str, "Roll: %s", &c[0]);
 | 
						|
 | 
						|
		final *= (float)(M_PI / 180.0);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		sprintf(str, "Roll: %.2f", 180.0*final/M_PI);
 | 
						|
	}
 | 
						|
 | 
						|
	/* set roll values */
 | 
						|
	for (i = 0; i < t->total; i++, td++) {
 | 
						|
		if (td->flag & TD_NOACTION)
 | 
						|
			break;
 | 
						|
 | 
						|
		if (td->flag & TD_SKIP)
 | 
						|
			continue;
 | 
						|
 | 
						|
		*(td->val) = td->ival - final;
 | 
						|
	}
 | 
						|
 | 
						|
	recalcData(t);
 | 
						|
 | 
						|
	ED_area_headerprint(t->sa, str);
 | 
						|
 | 
						|
	return 1;
 | 
						|
}
 | 
						|
 | 
						|
/* ************************** BAKE TIME ******************* */
 | 
						|
 | 
						|
void initBakeTime(TransInfo *t)
 | 
						|
{
 | 
						|
	t->transform = BakeTime;
 | 
						|
	initMouseInputMode(t, &t->mouse, INPUT_NONE);
 | 
						|
 | 
						|
	t->idx_max = 0;
 | 
						|
	t->num.idx_max = 0;
 | 
						|
	t->snap[0] = 0.0f;
 | 
						|
	t->snap[1] = 1.0f;
 | 
						|
	t->snap[2] = t->snap[1] * 0.1f;
 | 
						|
}
 | 
						|
 | 
						|
int BakeTime(TransInfo *t, short mval[2])
 | 
						|
{
 | 
						|
	TransData *td = t->data;
 | 
						|
	float time;
 | 
						|
	int i;
 | 
						|
	char str[50];
 | 
						|
 | 
						|
	float fac = 0.1f;
 | 
						|
 | 
						|
	if(t->mouse.precision) {
 | 
						|
		/* calculate ratio for shiftkey pos, and for total, and blend these for precision */
 | 
						|
		time= (float)(t->center2d[0] - t->mouse.precision_mval[0]) * fac;
 | 
						|
		time+= 0.1f*((float)(t->center2d[0]*fac - mval[0]) -time);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		time = (float)(t->center2d[0] - mval[0])*fac;
 | 
						|
	}
 | 
						|
 | 
						|
	snapGrid(t, &time);
 | 
						|
 | 
						|
	applyNumInput(&t->num, &time);
 | 
						|
 | 
						|
	/* header print for NumInput */
 | 
						|
	if (hasNumInput(&t->num)) {
 | 
						|
		char c[20];
 | 
						|
 | 
						|
		outputNumInput(&(t->num), c);
 | 
						|
 | 
						|
		if (time >= 0.0f)
 | 
						|
			sprintf(str, "Time: +%s %s", c, t->proptext);
 | 
						|
		else
 | 
						|
			sprintf(str, "Time: %s %s", c, t->proptext);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		/* default header print */
 | 
						|
		if (time >= 0.0f)
 | 
						|
			sprintf(str, "Time: +%.3f %s", time, t->proptext);
 | 
						|
		else
 | 
						|
			sprintf(str, "Time: %.3f %s", time, t->proptext);
 | 
						|
	}
 | 
						|
 | 
						|
	for(i = 0 ; i < t->total; i++, td++) {
 | 
						|
		if (td->flag & TD_NOACTION)
 | 
						|
			break;
 | 
						|
 | 
						|
		if (td->flag & TD_SKIP)
 | 
						|
			continue;
 | 
						|
 | 
						|
		if (td->val) {
 | 
						|
			*td->val = td->ival + time * td->factor;
 | 
						|
			if (td->ext->size && *td->val < *td->ext->size) *td->val = *td->ext->size;
 | 
						|
			if (td->ext->quat && *td->val > *td->ext->quat) *td->val = *td->ext->quat;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	recalcData(t);
 | 
						|
 | 
						|
	ED_area_headerprint(t->sa, str);
 | 
						|
 | 
						|
	return 1;
 | 
						|
}
 | 
						|
 | 
						|
/* ************************** MIRROR *************************** */
 | 
						|
 | 
						|
void initMirror(TransInfo *t)
 | 
						|
{
 | 
						|
	t->transform = Mirror;
 | 
						|
	initMouseInputMode(t, &t->mouse, INPUT_NONE);
 | 
						|
 | 
						|
	t->flag |= T_NULL_ONE;
 | 
						|
	if (!t->obedit) {
 | 
						|
		t->flag |= T_NO_ZERO;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
int Mirror(TransInfo *t, short mval[2])
 | 
						|
{
 | 
						|
	TransData *td;
 | 
						|
	float size[3], mat[3][3];
 | 
						|
	int i;
 | 
						|
	char str[200];
 | 
						|
 | 
						|
	/*
 | 
						|
	 * OPTIMISATION:
 | 
						|
	 * This still recalcs transformation on mouse move
 | 
						|
	 * while it should only recalc on constraint change
 | 
						|
	 * */
 | 
						|
 | 
						|
	/* if an axis has been selected */
 | 
						|
	if (t->con.mode & CON_APPLY) {
 | 
						|
		size[0] = size[1] = size[2] = -1;
 | 
						|
 | 
						|
		size_to_mat3( mat,size);
 | 
						|
 | 
						|
		if (t->con.applySize) {
 | 
						|
			t->con.applySize(t, NULL, mat);
 | 
						|
		}
 | 
						|
 | 
						|
		sprintf(str, "Mirror%s", t->con.text);
 | 
						|
 | 
						|
		for(i = 0, td=t->data; i < t->total; i++, td++) {
 | 
						|
			if (td->flag & TD_NOACTION)
 | 
						|
				break;
 | 
						|
 | 
						|
			if (td->flag & TD_SKIP)
 | 
						|
				continue;
 | 
						|
 | 
						|
			ElementResize(t, td, mat);
 | 
						|
		}
 | 
						|
 | 
						|
		recalcData(t);
 | 
						|
 | 
						|
		ED_area_headerprint(t->sa, str);
 | 
						|
	}
 | 
						|
	else
 | 
						|
	{
 | 
						|
		size[0] = size[1] = size[2] = 1;
 | 
						|
 | 
						|
		size_to_mat3( mat,size);
 | 
						|
 | 
						|
		for(i = 0, td=t->data; i < t->total; i++, td++) {
 | 
						|
			if (td->flag & TD_NOACTION)
 | 
						|
				break;
 | 
						|
 | 
						|
			if (td->flag & TD_SKIP)
 | 
						|
				continue;
 | 
						|
 | 
						|
			ElementResize(t, td, mat);
 | 
						|
		}
 | 
						|
 | 
						|
		recalcData(t);
 | 
						|
 | 
						|
		if(t->flag & T_2D_EDIT)
 | 
						|
			ED_area_headerprint(t->sa, "Select a mirror axis (X, Y)");
 | 
						|
		else
 | 
						|
			ED_area_headerprint(t->sa, "Select a mirror axis (X, Y, Z)");
 | 
						|
	}
 | 
						|
 | 
						|
	return 1;
 | 
						|
}
 | 
						|
 | 
						|
/* ************************** ALIGN *************************** */
 | 
						|
 | 
						|
void initAlign(TransInfo *t)
 | 
						|
{
 | 
						|
	t->flag |= T_NO_CONSTRAINT;
 | 
						|
 | 
						|
	t->transform = Align;
 | 
						|
 | 
						|
	initMouseInputMode(t, &t->mouse, INPUT_NONE);
 | 
						|
}
 | 
						|
 | 
						|
int Align(TransInfo *t, short mval[2])
 | 
						|
{
 | 
						|
	TransData *td = t->data;
 | 
						|
	float center[3];
 | 
						|
	int i;
 | 
						|
 | 
						|
	/* saving original center */
 | 
						|
	VECCOPY(center, t->center);
 | 
						|
 | 
						|
	for(i = 0 ; i < t->total; i++, td++)
 | 
						|
	{
 | 
						|
		float mat[3][3], invmat[3][3];
 | 
						|
 | 
						|
		if (td->flag & TD_NOACTION)
 | 
						|
			break;
 | 
						|
 | 
						|
		if (td->flag & TD_SKIP)
 | 
						|
			continue;
 | 
						|
 | 
						|
		/* around local centers */
 | 
						|
		if (t->flag & (T_OBJECT|T_POSE)) {
 | 
						|
			VECCOPY(t->center, td->center);
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			if(t->settings->selectmode & SCE_SELECT_FACE) {
 | 
						|
				VECCOPY(t->center, td->center);
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		invert_m3_m3(invmat, td->axismtx);
 | 
						|
 | 
						|
		mul_m3_m3m3(mat, t->spacemtx, invmat);
 | 
						|
 | 
						|
		ElementRotation(t, td, mat, t->around);
 | 
						|
	}
 | 
						|
 | 
						|
	/* restoring original center */
 | 
						|
	VECCOPY(t->center, center);
 | 
						|
 | 
						|
	recalcData(t);
 | 
						|
 | 
						|
	ED_area_headerprint(t->sa, "Align");
 | 
						|
 | 
						|
	return 1;
 | 
						|
}
 | 
						|
 | 
						|
/* ************************** SEQ SLIDE *************************** */
 | 
						|
 | 
						|
void initSeqSlide(TransInfo *t)
 | 
						|
{
 | 
						|
	t->transform = SeqSlide;
 | 
						|
 | 
						|
	initMouseInputMode(t, &t->mouse, INPUT_VECTOR);
 | 
						|
 | 
						|
	t->idx_max = 1;
 | 
						|
	t->num.flag = 0;
 | 
						|
	t->num.idx_max = t->idx_max;
 | 
						|
 | 
						|
	t->ndof.axis = 1|2;
 | 
						|
 | 
						|
	t->snap[0] = 0.0f;
 | 
						|
	t->snap[1] = floor(t->scene->r.frs_sec / t->scene->r.frs_sec_base);
 | 
						|
	t->snap[2] = 10.0f;
 | 
						|
}
 | 
						|
 | 
						|
static void headerSeqSlide(TransInfo *t, float val[2], char *str)
 | 
						|
{
 | 
						|
	char tvec[60];
 | 
						|
 | 
						|
	if (hasNumInput(&t->num)) {
 | 
						|
		outputNumInput(&(t->num), tvec);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		sprintf(&tvec[0], "%.0f, %.0f", val[0], val[1]);
 | 
						|
	}
 | 
						|
 | 
						|
	sprintf(str, "Sequence Slide: %s%s", &tvec[0], t->con.text);
 | 
						|
}
 | 
						|
 | 
						|
static void applySeqSlide(TransInfo *t, float val[2]) {
 | 
						|
	TransData *td = t->data;
 | 
						|
	int i;
 | 
						|
 | 
						|
	for(i = 0 ; i < t->total; i++, td++) {
 | 
						|
		float tvec[2];
 | 
						|
 | 
						|
		if (td->flag & TD_NOACTION)
 | 
						|
			break;
 | 
						|
 | 
						|
		if (td->flag & TD_SKIP)
 | 
						|
			continue;
 | 
						|
 | 
						|
		copy_v2_v2(tvec, val);
 | 
						|
 | 
						|
		mul_v2_fl(tvec, td->factor);
 | 
						|
 | 
						|
		td->loc[0] = td->iloc[0] + tvec[0];
 | 
						|
		td->loc[1] = td->iloc[1] + tvec[1];
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
int SeqSlide(TransInfo *t, short mval[2])
 | 
						|
{
 | 
						|
	char str[200];
 | 
						|
 | 
						|
	if (t->con.mode & CON_APPLY) {
 | 
						|
		float pvec[3] = {0.0f, 0.0f, 0.0f};
 | 
						|
		float tvec[3];
 | 
						|
		t->con.applyVec(t, NULL, t->values, tvec, pvec);
 | 
						|
		VECCOPY(t->values, tvec);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		applyNDofInput(&t->ndof, t->values);
 | 
						|
		snapGrid(t, t->values);
 | 
						|
		applyNumInput(&t->num, t->values);
 | 
						|
	}
 | 
						|
 | 
						|
	t->values[0] = floor(t->values[0] + 0.5);
 | 
						|
	t->values[1] = floor(t->values[1] + 0.5);
 | 
						|
 | 
						|
	headerSeqSlide(t, t->values, str);
 | 
						|
	applySeqSlide(t, t->values);
 | 
						|
 | 
						|
	recalcData(t);
 | 
						|
 | 
						|
	ED_area_headerprint(t->sa, str);
 | 
						|
 | 
						|
	return 1;
 | 
						|
}
 | 
						|
 | 
						|
/* ************************** ANIM EDITORS - TRANSFORM TOOLS *************************** */
 | 
						|
 | 
						|
/* ---------------- Special Helpers for Various Settings ------------- */
 | 
						|
 | 
						|
 | 
						|
/* This function returns the snapping 'mode' for Animation Editors only
 | 
						|
 * We cannot use the standard snapping due to NLA-strip scaling complexities.
 | 
						|
 */
 | 
						|
// XXX these modifier checks should be keymappable
 | 
						|
static short getAnimEdit_SnapMode(TransInfo *t)
 | 
						|
{
 | 
						|
	short autosnap= SACTSNAP_OFF;
 | 
						|
 | 
						|
	/* currently, some of these are only for the action editor */
 | 
						|
	if (t->spacetype == SPACE_ACTION) {
 | 
						|
		SpaceAction *saction= (SpaceAction *)t->sa->spacedata.first;
 | 
						|
 | 
						|
		if (saction)
 | 
						|
			autosnap= saction->autosnap;
 | 
						|
	}
 | 
						|
	else if (t->spacetype == SPACE_IPO) {
 | 
						|
		SpaceIpo *sipo= (SpaceIpo *)t->sa->spacedata.first;
 | 
						|
 | 
						|
		if (sipo)
 | 
						|
			autosnap= sipo->autosnap;
 | 
						|
	}
 | 
						|
	else if (t->spacetype == SPACE_NLA) {
 | 
						|
		SpaceNla *snla= (SpaceNla *)t->sa->spacedata.first;
 | 
						|
 | 
						|
		if (snla)
 | 
						|
			autosnap= snla->autosnap;
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		// TRANSFORM_FIX_ME This needs to use proper defines for t->modifiers
 | 
						|
//		// FIXME: this still toggles the modes...
 | 
						|
//		if (ctrl)
 | 
						|
//			autosnap= SACTSNAP_STEP;
 | 
						|
//		else if (shift)
 | 
						|
//			autosnap= SACTSNAP_FRAME;
 | 
						|
//		else if (alt)
 | 
						|
//			autosnap= SACTSNAP_MARKER;
 | 
						|
//		else
 | 
						|
			autosnap= SACTSNAP_OFF;
 | 
						|
	}
 | 
						|
 | 
						|
	return autosnap;
 | 
						|
}
 | 
						|
 | 
						|
/* This function is used for testing if an Animation Editor is displaying
 | 
						|
 * its data in frames or seconds (and the data needing to be edited as such).
 | 
						|
 * Returns 1 if in seconds, 0 if in frames
 | 
						|
 */
 | 
						|
static short getAnimEdit_DrawTime(TransInfo *t)
 | 
						|
{
 | 
						|
	short drawtime;
 | 
						|
 | 
						|
	/* currently, some of these are only for the action editor */
 | 
						|
	if (t->spacetype == SPACE_ACTION) {
 | 
						|
		SpaceAction *saction= (SpaceAction *)t->sa->spacedata.first;
 | 
						|
 | 
						|
		drawtime = (saction->flag & SACTION_DRAWTIME)? 1 : 0;
 | 
						|
	}
 | 
						|
	else if (t->spacetype == SPACE_NLA) {
 | 
						|
		SpaceNla *snla= (SpaceNla *)t->sa->spacedata.first;
 | 
						|
 | 
						|
		drawtime = (snla->flag & SNLA_DRAWTIME)? 1 : 0;
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		drawtime = 0;
 | 
						|
	}
 | 
						|
 | 
						|
	return drawtime;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/* This function is used by Animation Editor specific transform functions to do
 | 
						|
 * the Snap Keyframe to Nearest Frame/Marker
 | 
						|
 */
 | 
						|
static void doAnimEdit_SnapFrame(TransInfo *t, TransData *td, AnimData *adt, short autosnap)
 | 
						|
{
 | 
						|
	/* snap key to nearest frame? */
 | 
						|
	if (autosnap == SACTSNAP_FRAME) {
 | 
						|
		const Scene *scene= t->scene;
 | 
						|
		const short doTime= getAnimEdit_DrawTime(t);
 | 
						|
		const double secf= FPS;
 | 
						|
		double val;
 | 
						|
 | 
						|
		/* convert frame to nla-action time (if needed) */
 | 
						|
		if (adt)
 | 
						|
			val= BKE_nla_tweakedit_remap(adt, *(td->val), NLATIME_CONVERT_MAP);
 | 
						|
		else
 | 
						|
			val= *(td->val);
 | 
						|
 | 
						|
		/* do the snapping to nearest frame/second */
 | 
						|
		if (doTime)
 | 
						|
			val= (float)( floor((val/secf) + 0.5f) * secf );
 | 
						|
		else
 | 
						|
			val= (float)( floor(val+0.5f) );
 | 
						|
 | 
						|
		/* convert frame out of nla-action time */
 | 
						|
		if (adt)
 | 
						|
			*(td->val)= BKE_nla_tweakedit_remap(adt, val, NLATIME_CONVERT_UNMAP);
 | 
						|
		else
 | 
						|
			*(td->val)= val;
 | 
						|
	}
 | 
						|
	/* snap key to nearest marker? */
 | 
						|
	else if (autosnap == SACTSNAP_MARKER) {
 | 
						|
		float val;
 | 
						|
 | 
						|
		/* convert frame to nla-action time (if needed) */
 | 
						|
		if (adt)
 | 
						|
			val= BKE_nla_tweakedit_remap(adt, *(td->val), NLATIME_CONVERT_MAP);
 | 
						|
		else
 | 
						|
			val= *(td->val);
 | 
						|
 | 
						|
		/* snap to nearest marker */
 | 
						|
		// TODO: need some more careful checks for where data comes from
 | 
						|
		val= (float)ED_markers_find_nearest_marker_time(&t->scene->markers, val);
 | 
						|
 | 
						|
		/* convert frame out of nla-action time */
 | 
						|
		if (adt)
 | 
						|
			*(td->val)= BKE_nla_tweakedit_remap(adt, val, NLATIME_CONVERT_UNMAP);
 | 
						|
		else
 | 
						|
			*(td->val)= val;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* ----------------- Translation ----------------------- */
 | 
						|
 | 
						|
void initTimeTranslate(TransInfo *t)
 | 
						|
{
 | 
						|
	t->mode = TFM_TIME_TRANSLATE;
 | 
						|
	t->transform = TimeTranslate;
 | 
						|
 | 
						|
	initMouseInputMode(t, &t->mouse, INPUT_NONE);
 | 
						|
 | 
						|
	/* num-input has max of (n-1) */
 | 
						|
	t->idx_max = 0;
 | 
						|
	t->num.flag = 0;
 | 
						|
	t->num.idx_max = t->idx_max;
 | 
						|
 | 
						|
	/* initialise snap like for everything else */
 | 
						|
	t->snap[0] = 0.0f;
 | 
						|
	t->snap[1] = t->snap[2] = 1.0f;
 | 
						|
}
 | 
						|
 | 
						|
static void headerTimeTranslate(TransInfo *t, char *str)
 | 
						|
{
 | 
						|
	char tvec[60];
 | 
						|
 | 
						|
	/* if numeric input is active, use results from that, otherwise apply snapping to result */
 | 
						|
	if (hasNumInput(&t->num)) {
 | 
						|
		outputNumInput(&(t->num), tvec);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		const Scene *scene = t->scene;
 | 
						|
		const short autosnap= getAnimEdit_SnapMode(t);
 | 
						|
		const short doTime = getAnimEdit_DrawTime(t);
 | 
						|
		const double secf= FPS;
 | 
						|
		float val = t->values[0];
 | 
						|
 | 
						|
		/* apply snapping + frame->seconds conversions */
 | 
						|
		if (autosnap == SACTSNAP_STEP) {
 | 
						|
			if (doTime)
 | 
						|
				val= floor(val/secf + 0.5f);
 | 
						|
			else
 | 
						|
				val= floor(val + 0.5f);
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			if (doTime)
 | 
						|
				val= val / secf;
 | 
						|
		}
 | 
						|
 | 
						|
		sprintf(&tvec[0], "%.4f", val);
 | 
						|
	}
 | 
						|
 | 
						|
	sprintf(str, "DeltaX: %s", &tvec[0]);
 | 
						|
}
 | 
						|
 | 
						|
static void applyTimeTranslate(TransInfo *t, float sval)
 | 
						|
{
 | 
						|
	TransData *td = t->data;
 | 
						|
	Scene *scene = t->scene;
 | 
						|
	int i;
 | 
						|
 | 
						|
	const short doTime= getAnimEdit_DrawTime(t);
 | 
						|
	const double secf= FPS;
 | 
						|
 | 
						|
	const short autosnap= getAnimEdit_SnapMode(t);
 | 
						|
 | 
						|
	float deltax, val;
 | 
						|
 | 
						|
	/* it doesn't matter whether we apply to t->data or t->data2d, but t->data2d is more convenient */
 | 
						|
	for (i = 0 ; i < t->total; i++, td++) {
 | 
						|
		/* it is assumed that td->extra is a pointer to the AnimData,
 | 
						|
		 * whose active action is where this keyframe comes from
 | 
						|
		 * (this is only valid when not in NLA)
 | 
						|
		 */
 | 
						|
		AnimData *adt= (t->spacetype != SPACE_NLA) ? td->extra : NULL;
 | 
						|
 | 
						|
		/* check if any need to apply nla-mapping */
 | 
						|
		if (adt && t->spacetype != SPACE_SEQ) {
 | 
						|
			deltax = t->values[0];
 | 
						|
 | 
						|
			if (autosnap == SACTSNAP_STEP) {
 | 
						|
				if (doTime)
 | 
						|
					deltax= (float)( floor((deltax/secf) + 0.5f) * secf );
 | 
						|
				else
 | 
						|
					deltax= (float)( floor(deltax + 0.5f) );
 | 
						|
			}
 | 
						|
 | 
						|
			val = BKE_nla_tweakedit_remap(adt, td->ival, NLATIME_CONVERT_MAP);
 | 
						|
			val += deltax;
 | 
						|
			*(td->val) = BKE_nla_tweakedit_remap(adt, val, NLATIME_CONVERT_UNMAP);
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			deltax = val = t->values[0];
 | 
						|
 | 
						|
			if (autosnap == SACTSNAP_STEP) {
 | 
						|
				if (doTime)
 | 
						|
					val= (float)( floor((deltax/secf) + 0.5f) * secf );
 | 
						|
				else
 | 
						|
					val= (float)( floor(val + 0.5f) );
 | 
						|
			}
 | 
						|
 | 
						|
			*(td->val) = td->ival + val;
 | 
						|
		}
 | 
						|
 | 
						|
		/* apply nearest snapping */
 | 
						|
		doAnimEdit_SnapFrame(t, td, adt, autosnap);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
int TimeTranslate(TransInfo *t, short mval[2])
 | 
						|
{
 | 
						|
	View2D *v2d = (View2D *)t->view;
 | 
						|
	float cval[2], sval[2];
 | 
						|
	char str[200];
 | 
						|
 | 
						|
	/* calculate translation amount from mouse movement - in 'time-grid space' */
 | 
						|
	UI_view2d_region_to_view(v2d, mval[0], mval[0], &cval[0], &cval[1]);
 | 
						|
	UI_view2d_region_to_view(v2d, t->imval[0], t->imval[0], &sval[0], &sval[1]);
 | 
						|
 | 
						|
	/* we only need to calculate effect for time (applyTimeTranslate only needs that) */
 | 
						|
	t->values[0] = cval[0] - sval[0];
 | 
						|
 | 
						|
	/* handle numeric-input stuff */
 | 
						|
	t->vec[0] = t->values[0];
 | 
						|
	applyNumInput(&t->num, &t->vec[0]);
 | 
						|
	t->values[0] = t->vec[0];
 | 
						|
	headerTimeTranslate(t, str);
 | 
						|
 | 
						|
	applyTimeTranslate(t, sval[0]);
 | 
						|
 | 
						|
	recalcData(t);
 | 
						|
 | 
						|
	ED_area_headerprint(t->sa, str);
 | 
						|
 | 
						|
	return 1;
 | 
						|
}
 | 
						|
 | 
						|
/* ----------------- Time Slide ----------------------- */
 | 
						|
 | 
						|
void initTimeSlide(TransInfo *t)
 | 
						|
{
 | 
						|
	/* this tool is only really available in the Action Editor... */
 | 
						|
	if (t->spacetype == SPACE_ACTION) {
 | 
						|
		SpaceAction *saction= (SpaceAction *)t->sa->spacedata.first;
 | 
						|
 | 
						|
		/* set flag for drawing stuff */
 | 
						|
		saction->flag |= SACTION_MOVING;
 | 
						|
	}
 | 
						|
 | 
						|
	t->mode = TFM_TIME_SLIDE;
 | 
						|
	t->transform = TimeSlide;
 | 
						|
	t->flag |= T_FREE_CUSTOMDATA;
 | 
						|
 | 
						|
	initMouseInputMode(t, &t->mouse, INPUT_NONE);
 | 
						|
 | 
						|
	/* num-input has max of (n-1) */
 | 
						|
	t->idx_max = 0;
 | 
						|
	t->num.flag = 0;
 | 
						|
	t->num.idx_max = t->idx_max;
 | 
						|
 | 
						|
	/* initialise snap like for everything else */
 | 
						|
	t->snap[0] = 0.0f;
 | 
						|
	t->snap[1] = t->snap[2] = 1.0f;
 | 
						|
}
 | 
						|
 | 
						|
static void headerTimeSlide(TransInfo *t, float sval, char *str)
 | 
						|
{
 | 
						|
	char tvec[60];
 | 
						|
 | 
						|
	if (hasNumInput(&t->num)) {
 | 
						|
		outputNumInput(&(t->num), tvec);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		float minx= *((float *)(t->customData));
 | 
						|
		float maxx= *((float *)(t->customData) + 1);
 | 
						|
		float cval= t->values[0];
 | 
						|
		float val;
 | 
						|
 | 
						|
		val= 2.0f*(cval-sval) / (maxx-minx);
 | 
						|
		CLAMP(val, -1.0f, 1.0f);
 | 
						|
 | 
						|
		sprintf(&tvec[0], "%.4f", val);
 | 
						|
	}
 | 
						|
 | 
						|
	sprintf(str, "TimeSlide: %s", &tvec[0]);
 | 
						|
}
 | 
						|
 | 
						|
static void applyTimeSlide(TransInfo *t, float sval)
 | 
						|
{
 | 
						|
	TransData *td = t->data;
 | 
						|
	int i;
 | 
						|
 | 
						|
	float minx= *((float *)(t->customData));
 | 
						|
	float maxx= *((float *)(t->customData) + 1);
 | 
						|
 | 
						|
	/* set value for drawing black line */
 | 
						|
	if (t->spacetype == SPACE_ACTION) {
 | 
						|
		SpaceAction *saction= (SpaceAction *)t->sa->spacedata.first;
 | 
						|
		float cvalf = t->values[0];
 | 
						|
 | 
						|
		saction->timeslide= cvalf;
 | 
						|
	}
 | 
						|
 | 
						|
	/* it doesn't matter whether we apply to t->data or t->data2d, but t->data2d is more convenient */
 | 
						|
	for (i = 0 ; i < t->total; i++, td++) {
 | 
						|
		/* it is assumed that td->extra is a pointer to the AnimData,
 | 
						|
		 * whose active action is where this keyframe comes from
 | 
						|
		 * (this is only valid when not in NLA)
 | 
						|
		 */
 | 
						|
		AnimData *adt= (t->spacetype != SPACE_NLA) ? td->extra : NULL;
 | 
						|
		float cval = t->values[0];
 | 
						|
 | 
						|
		/* apply NLA-mapping to necessary values */
 | 
						|
		if (adt)
 | 
						|
			cval= BKE_nla_tweakedit_remap(adt, cval, NLATIME_CONVERT_UNMAP);
 | 
						|
 | 
						|
		/* only apply to data if in range */
 | 
						|
		if ((sval > minx) && (sval < maxx)) {
 | 
						|
			float cvalc= CLAMPIS(cval, minx, maxx);
 | 
						|
			float timefac;
 | 
						|
 | 
						|
			/* left half? */
 | 
						|
			if (td->ival < sval) {
 | 
						|
				timefac= (sval - td->ival) / (sval - minx);
 | 
						|
				*(td->val)= cvalc - timefac * (cvalc - minx);
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				timefac= (td->ival - sval) / (maxx - sval);
 | 
						|
				*(td->val)= cvalc + timefac * (maxx - cvalc);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
int TimeSlide(TransInfo *t, short mval[2])
 | 
						|
{
 | 
						|
	View2D *v2d = (View2D *)t->view;
 | 
						|
	float cval[2], sval[2];
 | 
						|
	float minx= *((float *)(t->customData));
 | 
						|
	float maxx= *((float *)(t->customData) + 1);
 | 
						|
	char str[200];
 | 
						|
 | 
						|
	/* calculate mouse co-ordinates */
 | 
						|
	UI_view2d_region_to_view(v2d, mval[0], mval[0], &cval[0], &cval[1]);
 | 
						|
	UI_view2d_region_to_view(v2d, t->imval[0], t->imval[0], &sval[0], &sval[1]);
 | 
						|
 | 
						|
	/* t->values[0] stores cval[0], which is the current mouse-pointer location (in frames) */
 | 
						|
	t->values[0] = cval[0];
 | 
						|
 | 
						|
	/* handle numeric-input stuff */
 | 
						|
	t->vec[0] = 2.0f*(cval[0]-sval[0]) / (maxx-minx);
 | 
						|
	applyNumInput(&t->num, &t->vec[0]);
 | 
						|
	t->values[0] = (maxx-minx) * t->vec[0] / 2.0 + sval[0];
 | 
						|
 | 
						|
	headerTimeSlide(t, sval[0], str);
 | 
						|
	applyTimeSlide(t, sval[0]);
 | 
						|
 | 
						|
	recalcData(t);
 | 
						|
 | 
						|
	ED_area_headerprint(t->sa, str);
 | 
						|
 | 
						|
	return 1;
 | 
						|
}
 | 
						|
 | 
						|
/* ----------------- Scaling ----------------------- */
 | 
						|
 | 
						|
void initTimeScale(TransInfo *t)
 | 
						|
{
 | 
						|
	t->mode = TFM_TIME_SCALE;
 | 
						|
	t->transform = TimeScale;
 | 
						|
	
 | 
						|
	// TODO: the scaling ratios obtained here aren't rapid enough 
 | 
						|
	initMouseInputMode(t, &t->mouse, INPUT_SPRING_FLIP);
 | 
						|
 | 
						|
	t->flag |= T_NULL_ONE;
 | 
						|
	t->num.flag |= NUM_NULL_ONE;
 | 
						|
 | 
						|
	/* num-input has max of (n-1) */
 | 
						|
	t->idx_max = 0;
 | 
						|
	t->num.flag = 0;
 | 
						|
	t->num.idx_max = t->idx_max;
 | 
						|
 | 
						|
	/* initialise snap like for everything else */
 | 
						|
	t->snap[0] = 0.0f;
 | 
						|
	t->snap[1] = t->snap[2] = 1.0f;
 | 
						|
}
 | 
						|
 | 
						|
static void headerTimeScale(TransInfo *t, char *str) {
 | 
						|
	char tvec[60];
 | 
						|
 | 
						|
	if (hasNumInput(&t->num))
 | 
						|
		outputNumInput(&(t->num), tvec);
 | 
						|
	else
 | 
						|
		sprintf(&tvec[0], "%.4f", t->values[0]);
 | 
						|
 | 
						|
	sprintf(str, "ScaleX: %s", &tvec[0]);
 | 
						|
}
 | 
						|
 | 
						|
static void applyTimeScale(TransInfo *t) {
 | 
						|
	Scene *scene = t->scene;
 | 
						|
	TransData *td = t->data;
 | 
						|
	int i;
 | 
						|
 | 
						|
	const short autosnap= getAnimEdit_SnapMode(t);
 | 
						|
	const short doTime= getAnimEdit_DrawTime(t);
 | 
						|
	const double secf= FPS;
 | 
						|
 | 
						|
 | 
						|
	for (i = 0 ; i < t->total; i++, td++) {
 | 
						|
		/* it is assumed that td->extra is a pointer to the AnimData,
 | 
						|
		 * whose active action is where this keyframe comes from
 | 
						|
		 * (this is only valid when not in NLA)
 | 
						|
		 */
 | 
						|
		AnimData *adt= (t->spacetype != SPACE_NLA) ? td->extra : NULL;
 | 
						|
		float startx= CFRA;
 | 
						|
		float fac= t->values[0];
 | 
						|
 | 
						|
		if (autosnap == SACTSNAP_STEP) {
 | 
						|
			if (doTime)
 | 
						|
				fac= (float)( floor(fac/secf + 0.5f) * secf );
 | 
						|
			else
 | 
						|
				fac= (float)( floor(fac + 0.5f) );
 | 
						|
		}
 | 
						|
 | 
						|
		/* check if any need to apply nla-mapping */
 | 
						|
		if (adt)
 | 
						|
			startx= BKE_nla_tweakedit_remap(adt, startx, NLATIME_CONVERT_UNMAP);
 | 
						|
 | 
						|
		/* now, calculate the new value */
 | 
						|
		*(td->val) = td->ival - startx;
 | 
						|
		*(td->val) *= fac;
 | 
						|
		*(td->val) += startx;
 | 
						|
 | 
						|
		/* apply nearest snapping */
 | 
						|
		doAnimEdit_SnapFrame(t, td, adt, autosnap);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
int TimeScale(TransInfo *t, short mval[2])
 | 
						|
{
 | 
						|
	char str[200];
 | 
						|
	
 | 
						|
	/* handle numeric-input stuff */
 | 
						|
	t->vec[0] = t->values[0];
 | 
						|
	applyNumInput(&t->num, &t->vec[0]);
 | 
						|
	t->values[0] = t->vec[0];
 | 
						|
	headerTimeScale(t, str);
 | 
						|
 | 
						|
	applyTimeScale(t);
 | 
						|
 | 
						|
	recalcData(t);
 | 
						|
 | 
						|
	ED_area_headerprint(t->sa, str);
 | 
						|
 | 
						|
	return 1;
 | 
						|
}
 | 
						|
 | 
						|
/* ************************************ */
 | 
						|
 | 
						|
void BIF_TransformSetUndo(char *str)
 | 
						|
{
 | 
						|
	// TRANSFORM_FIX_ME
 | 
						|
	//Trans.undostr= str;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
void NDofTransform()
 | 
						|
{
 | 
						|
#if 0 // TRANSFORM_FIX_ME
 | 
						|
    float fval[7];
 | 
						|
    float maxval = 50.0f; // also serves as threshold
 | 
						|
    int axis = -1;
 | 
						|
    int mode = 0;
 | 
						|
    int i;
 | 
						|
 | 
						|
	getndof(fval);
 | 
						|
 | 
						|
	for(i = 0; i < 6; i++)
 | 
						|
	{
 | 
						|
		float val = fabs(fval[i]);
 | 
						|
		if (val > maxval)
 | 
						|
		{
 | 
						|
			axis = i;
 | 
						|
			maxval = val;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	switch(axis)
 | 
						|
	{
 | 
						|
		case -1:
 | 
						|
			/* No proper axis found */
 | 
						|
			break;
 | 
						|
		case 0:
 | 
						|
		case 1:
 | 
						|
		case 2:
 | 
						|
			mode = TFM_TRANSLATION;
 | 
						|
			break;
 | 
						|
		case 4:
 | 
						|
			mode = TFM_ROTATION;
 | 
						|
			break;
 | 
						|
		case 3:
 | 
						|
		case 5:
 | 
						|
			mode = TFM_TRACKBALL;
 | 
						|
			break;
 | 
						|
		default:
 | 
						|
			printf("ndof: what we are doing here ?");
 | 
						|
	}
 | 
						|
 | 
						|
	if (mode != 0)
 | 
						|
	{
 | 
						|
		initTransform(mode, CTX_NDOF);
 | 
						|
		Transform();
 | 
						|
	}
 | 
						|
#endif
 | 
						|
}
 |