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blender-archive/intern/cycles/device/cpu/device_impl.h
Patrick Mours a45c36efae Cycles: Make OSL implementation independent from SVM
Cleans up the file structure to be more similar to that of the SVM
and also makes it possible to build kernels with OSL support, but
without having to include SVM support.

This patch was split from D15902.

Differential Revision: https://developer.blender.org/D15949
2022-09-13 10:59:28 +02:00

84 lines
2.3 KiB
C++

/* SPDX-License-Identifier: Apache-2.0
* Copyright 2011-2022 Blender Foundation */
#pragma once
/* So ImathMath is included before our kernel_cpu_compat. */
#ifdef WITH_OSL
/* So no context pollution happens from indirectly included windows.h */
# include "util/windows.h"
# include <OSL/oslexec.h>
#endif
#ifdef WITH_EMBREE
# include <embree3/rtcore.h>
#endif
#include "device/cpu/kernel.h"
#include "device/device.h"
#include "device/memory.h"
// clang-format off
#include "kernel/device/cpu/compat.h"
#include "kernel/device/cpu/kernel.h"
#include "kernel/device/cpu/globals.h"
#include "kernel/osl/globals.h"
// clang-format on
CCL_NAMESPACE_BEGIN
class CPUDevice : public Device {
public:
KernelGlobalsCPU kernel_globals;
device_vector<TextureInfo> texture_info;
bool need_texture_info;
#ifdef WITH_OSL
OSLGlobals osl_globals;
#endif
#ifdef WITH_EMBREE
RTCScene embree_scene = NULL;
RTCDevice embree_device;
#endif
CPUDevice(const DeviceInfo &info_, Stats &stats_, Profiler &profiler_);
~CPUDevice();
virtual BVHLayoutMask get_bvh_layout_mask() const override;
/* Returns true if the texture info was copied to the device (meaning, some more
* re-initialization might be needed). */
bool load_texture_info();
virtual void mem_alloc(device_memory &mem) override;
virtual void mem_copy_to(device_memory &mem) override;
virtual void mem_copy_from(
device_memory &mem, size_t y, size_t w, size_t h, size_t elem) override;
virtual void mem_zero(device_memory &mem) override;
virtual void mem_free(device_memory &mem) override;
virtual device_ptr mem_alloc_sub_ptr(device_memory &mem,
size_t offset,
size_t /*size*/) override;
virtual void const_copy_to(const char *name, void *host, size_t size) override;
void global_alloc(device_memory &mem);
void global_free(device_memory &mem);
void tex_alloc(device_texture &mem);
void tex_free(device_texture &mem);
void build_bvh(BVH *bvh, Progress &progress, bool refit) override;
virtual void get_cpu_kernel_thread_globals(
vector<CPUKernelThreadGlobals> &kernel_thread_globals) override;
virtual void *get_cpu_osl_memory() override;
protected:
virtual bool load_kernels(uint /*kernel_features*/) override;
};
CCL_NAMESPACE_END