Correction of U.dpi to hold actual monitor DPI. Simplify font sizing by omitting DPI as API argument, always using 72 internally. See D15961 for more details. Differential Revision: https://developer.blender.org/D15961 Reviewed by Campbell Barton
2582 lines
81 KiB
C++
2582 lines
81 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2001-2002 NaN Holding BV. All rights reserved. */
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/** \file
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* \ingroup edinterface
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*/
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/* a full doc with API notes can be found in
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* bf-blender/trunk/blender/doc/guides/interface_API.txt */
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#include <cctype>
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#include <cmath>
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#include <cstdlib>
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#include <cstring>
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#include "MEM_guardedalloc.h"
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#include "PIL_time.h"
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#include "BLI_blenlib.h"
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#include "BLI_math.h"
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#include "BLI_utildefines.h"
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#include "BLT_translation.h"
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#include "DNA_screen_types.h"
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#include "DNA_userdef_types.h"
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#include "BKE_context.h"
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#include "BKE_screen.h"
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#include "RNA_access.h"
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#include "BLF_api.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "ED_screen.h"
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#include "UI_interface.h"
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#include "UI_interface_icons.h"
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#include "UI_resources.h"
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#include "UI_view2d.h"
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#include "GPU_batch_presets.h"
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#include "GPU_immediate.h"
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#include "GPU_matrix.h"
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#include "GPU_state.h"
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#include "interface_intern.h"
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/* -------------------------------------------------------------------- */
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/** \name Defines & Structs
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* \{ */
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#define ANIMATION_TIME 0.30
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#define ANIMATION_INTERVAL 0.02
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enum uiPanelRuntimeFlag {
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PANEL_LAST_ADDED = (1 << 0),
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PANEL_ACTIVE = (1 << 2),
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PANEL_WAS_ACTIVE = (1 << 3),
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PANEL_ANIM_ALIGN = (1 << 4),
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PANEL_NEW_ADDED = (1 << 5),
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PANEL_SEARCH_FILTER_MATCH = (1 << 7),
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/**
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* Use the status set by property search (#PANEL_SEARCH_FILTER_MATCH)
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* instead of #PNL_CLOSED. Set to true on every property search update.
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*/
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PANEL_USE_CLOSED_FROM_SEARCH = (1 << 8),
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/** The Panel was before the start of the current / latest layout pass. */
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PANEL_WAS_CLOSED = (1 << 9),
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/**
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* Set when the panel is being dragged and while it animates back to its aligned
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* position. Unlike #PANEL_STATE_ANIMATION, this is applied to sub-panels as well.
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*/
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PANEL_IS_DRAG_DROP = (1 << 10),
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/** Draw a border with the active color around the panel. */
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PANEL_ACTIVE_BORDER = (1 << 11),
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};
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/* The state of the mouse position relative to the panel. */
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enum uiPanelMouseState {
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PANEL_MOUSE_OUTSIDE, /** Mouse is not in the panel. */
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PANEL_MOUSE_INSIDE_CONTENT, /** Mouse is in the actual panel content. */
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PANEL_MOUSE_INSIDE_HEADER, /** Mouse is in the panel header. */
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};
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enum uiHandlePanelState {
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PANEL_STATE_DRAG,
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PANEL_STATE_ANIMATION,
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PANEL_STATE_EXIT,
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};
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struct uiHandlePanelData {
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uiHandlePanelState state;
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/* Animation. */
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wmTimer *animtimer;
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double starttime;
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/* Dragging. */
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int startx, starty;
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int startofsx, startofsy;
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float start_cur_xmin, start_cur_ymin;
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};
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struct PanelSort {
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Panel *panel;
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int new_offset_x;
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int new_offset_y;
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};
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static void panel_set_expansion_from_list_data(const bContext *C, Panel *panel);
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static int get_panel_real_size_y(const Panel *panel);
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static void panel_activate_state(const bContext *C, Panel *panel, const uiHandlePanelState state);
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static int compare_panel(const void *a, const void *b);
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static bool panel_type_context_poll(ARegion *region,
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const PanelType *panel_type,
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const char *context);
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Local Functions
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* \{ */
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static bool panel_active_animation_changed(ListBase *lb,
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Panel **r_panel_animation,
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bool *r_no_animation)
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{
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LISTBASE_FOREACH (Panel *, panel, lb) {
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/* Detect panel active flag changes. */
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if (!(panel->type && panel->type->parent)) {
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if ((panel->runtime_flag & PANEL_WAS_ACTIVE) && !(panel->runtime_flag & PANEL_ACTIVE)) {
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return true;
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}
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if (!(panel->runtime_flag & PANEL_WAS_ACTIVE) && (panel->runtime_flag & PANEL_ACTIVE)) {
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return true;
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}
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}
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/* Detect changes in panel expansions. */
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if ((bool)(panel->runtime_flag & PANEL_WAS_CLOSED) != UI_panel_is_closed(panel)) {
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*r_panel_animation = panel;
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return false;
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}
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if ((panel->runtime_flag & PANEL_ACTIVE) && !UI_panel_is_closed(panel)) {
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if (panel_active_animation_changed(&panel->children, r_panel_animation, r_no_animation)) {
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return true;
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}
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}
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/* Detect animation. */
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if (panel->activedata) {
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uiHandlePanelData *data = static_cast<uiHandlePanelData *>(panel->activedata);
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if (data->state == PANEL_STATE_ANIMATION) {
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*r_panel_animation = panel;
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}
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else {
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/* Don't animate while handling other interaction. */
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*r_no_animation = true;
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}
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}
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if ((panel->runtime_flag & PANEL_ANIM_ALIGN) && !(*r_panel_animation)) {
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*r_panel_animation = panel;
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}
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}
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return false;
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}
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/**
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* \return True if the properties editor switch tabs since the last layout pass.
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*/
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static bool properties_space_needs_realign(const ScrArea *area, const ARegion *region)
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{
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if (area->spacetype == SPACE_PROPERTIES && region->regiontype == RGN_TYPE_WINDOW) {
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const SpaceProperties *sbuts = static_cast<SpaceProperties *>(area->spacedata.first);
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if (sbuts->mainbo != sbuts->mainb) {
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return true;
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}
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}
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return false;
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}
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static bool panels_need_realign(const ScrArea *area, ARegion *region, Panel **r_panel_animation)
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{
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*r_panel_animation = nullptr;
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if (properties_space_needs_realign(area, region)) {
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return true;
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}
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/* Detect if a panel was added or removed. */
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Panel *panel_animation = nullptr;
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bool no_animation = false;
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if (panel_active_animation_changed(®ion->panels, &panel_animation, &no_animation)) {
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return true;
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}
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/* Detect panel marked for animation, if we're not already animating. */
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if (panel_animation) {
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if (!no_animation) {
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*r_panel_animation = panel_animation;
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}
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return true;
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}
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return false;
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Functions for Instanced Panels
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* \{ */
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static Panel *panel_add_instanced(ARegion *region,
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ListBase *panels,
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PanelType *panel_type,
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PointerRNA *custom_data)
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{
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Panel *panel = MEM_cnew<Panel>(__func__);
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panel->type = panel_type;
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BLI_strncpy(panel->panelname, panel_type->idname, sizeof(panel->panelname));
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panel->runtime.custom_data_ptr = custom_data;
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panel->runtime_flag |= PANEL_NEW_ADDED;
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/* Add the panel's children too. Although they aren't instanced panels, we can still use this
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* function to create them, as UI_panel_begin does other things we don't need to do. */
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LISTBASE_FOREACH (LinkData *, child, &panel_type->children) {
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PanelType *child_type = static_cast<PanelType *>(child->data);
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panel_add_instanced(region, &panel->children, child_type, custom_data);
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}
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/* Make sure the panel is added to the end of the display-order as well. This is needed for
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* loading existing files.
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*
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* NOTE: We could use special behavior to place it after the panel that starts the list of
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* instanced panels, but that would add complexity that isn't needed for now. */
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int max_sortorder = 0;
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LISTBASE_FOREACH (Panel *, existing_panel, panels) {
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if (existing_panel->sortorder > max_sortorder) {
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max_sortorder = existing_panel->sortorder;
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}
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}
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panel->sortorder = max_sortorder + 1;
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BLI_addtail(panels, panel);
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return panel;
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}
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Panel *UI_panel_add_instanced(const bContext *C,
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ARegion *region,
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ListBase *panels,
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const char *panel_idname,
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PointerRNA *custom_data)
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{
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ARegionType *region_type = region->type;
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PanelType *panel_type = static_cast<PanelType *>(
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BLI_findstring(®ion_type->paneltypes, panel_idname, offsetof(PanelType, idname)));
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if (panel_type == nullptr) {
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printf("Panel type '%s' not found.\n", panel_idname);
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return nullptr;
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}
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Panel *new_panel = panel_add_instanced(region, panels, panel_type, custom_data);
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/* Do this after #panel_add_instatnced so all sub-panels are added. */
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panel_set_expansion_from_list_data(C, new_panel);
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return new_panel;
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}
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void UI_list_panel_unique_str(Panel *panel, char *r_name)
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{
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/* The panel sort-order will be unique for a specific panel type because the instanced
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* panel list is regenerated for every change in the data order / length. */
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snprintf(r_name, INSTANCED_PANEL_UNIQUE_STR_LEN, "%d", panel->sortorder);
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}
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/**
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* Free a panel and its children. Custom data is shared by the panel and its children
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* and is freed by #UI_panels_free_instanced.
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*
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* \note The only panels that should need to be deleted at runtime are panels with the
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* #PANEL_TYPE_INSTANCED flag set.
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*/
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static void panel_delete(const bContext *C, ARegion *region, ListBase *panels, Panel *panel)
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{
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/* Recursively delete children. */
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LISTBASE_FOREACH_MUTABLE (Panel *, child, &panel->children) {
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panel_delete(C, region, &panel->children, child);
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}
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BLI_freelistN(&panel->children);
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BLI_remlink(panels, panel);
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if (panel->activedata) {
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MEM_freeN(panel->activedata);
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}
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MEM_freeN(panel);
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}
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void UI_panels_free_instanced(const bContext *C, ARegion *region)
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{
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/* Delete panels with the instanced flag. */
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LISTBASE_FOREACH_MUTABLE (Panel *, panel, ®ion->panels) {
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if ((panel->type != nullptr) && (panel->type->flag & PANEL_TYPE_INSTANCED)) {
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/* Make sure the panel's handler is removed before deleting it. */
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if (C != nullptr && panel->activedata != nullptr) {
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panel_activate_state(C, panel, PANEL_STATE_EXIT);
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}
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/* Free panel's custom data. */
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if (panel->runtime.custom_data_ptr != nullptr) {
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MEM_freeN(panel->runtime.custom_data_ptr);
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}
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/* Free the panel and its sub-panels. */
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panel_delete(C, region, ®ion->panels, panel);
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}
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}
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}
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bool UI_panel_list_matches_data(ARegion *region,
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ListBase *data,
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uiListPanelIDFromDataFunc panel_idname_func)
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{
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/* Check for nullptr data. */
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int data_len = 0;
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Link *data_link = nullptr;
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if (data == nullptr) {
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data_len = 0;
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data_link = nullptr;
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}
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else {
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data_len = BLI_listbase_count(data);
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data_link = static_cast<Link *>(data->first);
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}
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int i = 0;
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LISTBASE_FOREACH (Panel *, panel, ®ion->panels) {
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if (panel->type != nullptr && panel->type->flag & PANEL_TYPE_INSTANCED) {
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/* The panels were reordered by drag and drop. */
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if (panel->flag & PNL_INSTANCED_LIST_ORDER_CHANGED) {
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return false;
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}
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/* We reached the last data item before the last instanced panel. */
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if (data_link == nullptr) {
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return false;
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}
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/* Check if the panel type matches the panel type from the data item. */
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char panel_idname[MAX_NAME];
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panel_idname_func(data_link, panel_idname);
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if (!STREQ(panel_idname, panel->type->idname)) {
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return false;
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}
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data_link = data_link->next;
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i++;
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}
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}
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/* If we didn't make it to the last list item, the panel list isn't complete. */
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if (i != data_len) {
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return false;
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}
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return true;
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}
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static void reorder_instanced_panel_list(bContext *C, ARegion *region, Panel *drag_panel)
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{
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/* Without a type we cannot access the reorder callback. */
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if (drag_panel->type == nullptr) {
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return;
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}
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/* Don't reorder if this instanced panel doesn't support drag and drop reordering. */
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if (drag_panel->type->reorder == nullptr) {
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return;
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}
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char *context = nullptr;
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if (!UI_panel_category_is_visible(region)) {
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context = drag_panel->type->context;
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}
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/* Find how many instanced panels with this context string. */
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int list_panels_len = 0;
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int start_index = -1;
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LISTBASE_FOREACH (const Panel *, panel, ®ion->panels) {
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if (panel->type) {
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if (panel->type->flag & PANEL_TYPE_INSTANCED) {
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if (panel_type_context_poll(region, panel->type, context)) {
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if (panel == drag_panel) {
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BLI_assert(start_index == -1); /* This panel should only appear once. */
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start_index = list_panels_len;
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}
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list_panels_len++;
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}
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}
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}
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}
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BLI_assert(start_index != -1); /* The drag panel should definitely be in the list. */
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/* Sort the matching instanced panels by their display order. */
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PanelSort *panel_sort = static_cast<PanelSort *>(
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MEM_callocN(list_panels_len * sizeof(*panel_sort), __func__));
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PanelSort *sort_index = panel_sort;
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LISTBASE_FOREACH (Panel *, panel, ®ion->panels) {
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if (panel->type) {
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if (panel->type->flag & PANEL_TYPE_INSTANCED) {
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if (panel_type_context_poll(region, panel->type, context)) {
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sort_index->panel = panel;
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sort_index++;
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}
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}
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}
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}
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qsort(panel_sort, list_panels_len, sizeof(*panel_sort), compare_panel);
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/* Find how many of those panels are above this panel. */
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int move_to_index = 0;
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for (; move_to_index < list_panels_len; move_to_index++) {
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if (panel_sort[move_to_index].panel == drag_panel) {
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break;
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}
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}
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MEM_freeN(panel_sort);
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if (move_to_index == start_index) {
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/* In this case, the reorder was not changed, so don't do any updates or call the callback. */
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return;
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}
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/* Set the bit to tell the interface to instanced the list. */
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drag_panel->flag |= PNL_INSTANCED_LIST_ORDER_CHANGED;
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CTX_store_set(C, drag_panel->runtime.context);
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/* Finally, move this panel's list item to the new index in its list. */
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drag_panel->type->reorder(C, drag_panel, move_to_index);
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CTX_store_set(C, nullptr);
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}
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/**
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* Recursive implementation for #panel_set_expansion_from_list_data.
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*
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* \return Whether the closed flag for the panel or any sub-panels changed.
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*/
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static bool panel_set_expand_from_list_data_recursive(Panel *panel, short flag, short *flag_index)
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{
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const bool open = (flag & (1 << *flag_index));
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bool changed = (open == UI_panel_is_closed(panel));
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SET_FLAG_FROM_TEST(panel->flag, !open, PNL_CLOSED);
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LISTBASE_FOREACH (Panel *, child, &panel->children) {
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*flag_index = *flag_index + 1;
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changed |= panel_set_expand_from_list_data_recursive(child, flag, flag_index);
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}
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return changed;
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}
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/**
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* Set the expansion of the panel and its sub-panels from the flag stored in the
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* corresponding list data. The flag has expansion stored in each bit in depth first order.
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*/
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static void panel_set_expansion_from_list_data(const bContext *C, Panel *panel)
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{
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BLI_assert(panel->type != nullptr);
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BLI_assert(panel->type->flag & PANEL_TYPE_INSTANCED);
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if (panel->type->get_list_data_expand_flag == nullptr) {
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/* Instanced panel doesn't support loading expansion. */
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return;
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}
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const short expand_flag = panel->type->get_list_data_expand_flag(C, panel);
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short flag_index = 0;
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/* Start panel animation if the open state was changed. */
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if (panel_set_expand_from_list_data_recursive(panel, expand_flag, &flag_index)) {
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panel_activate_state(C, panel, PANEL_STATE_ANIMATION);
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}
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}
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/**
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* Set expansion based on the data for instanced panels.
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*/
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static void region_panels_set_expansion_from_list_data(const bContext *C, ARegion *region)
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{
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LISTBASE_FOREACH (Panel *, panel, ®ion->panels) {
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|
if (panel->runtime_flag & PANEL_ACTIVE) {
|
|
PanelType *panel_type = panel->type;
|
|
if (panel_type != nullptr && panel->type->flag & PANEL_TYPE_INSTANCED) {
|
|
panel_set_expansion_from_list_data(C, panel);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Recursive implementation for #set_panels_list_data_expand_flag.
|
|
*/
|
|
static void get_panel_expand_flag(const Panel *panel, short *flag, short *flag_index)
|
|
{
|
|
const bool open = !(panel->flag & PNL_CLOSED);
|
|
SET_FLAG_FROM_TEST(*flag, open, (1 << *flag_index));
|
|
|
|
LISTBASE_FOREACH (const Panel *, child, &panel->children) {
|
|
*flag_index = *flag_index + 1;
|
|
get_panel_expand_flag(child, flag, flag_index);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Call the callback to store the panel and sub-panel expansion settings in the list item that
|
|
* corresponds to each instanced panel.
|
|
*
|
|
* \note This needs to iterate through all of the region's panels because the panel with changed
|
|
* expansion might have been the sub-panel of an instanced panel, meaning it might not know
|
|
* which list item it corresponds to.
|
|
*/
|
|
static void set_panels_list_data_expand_flag(const bContext *C, const ARegion *region)
|
|
{
|
|
LISTBASE_FOREACH (Panel *, panel, ®ion->panels) {
|
|
PanelType *panel_type = panel->type;
|
|
if (panel_type == nullptr) {
|
|
continue;
|
|
}
|
|
|
|
/* Check for #PANEL_ACTIVE so we only set the expand flag for active panels. */
|
|
if (panel_type->flag & PANEL_TYPE_INSTANCED && panel->runtime_flag & PANEL_ACTIVE) {
|
|
short expand_flag;
|
|
short flag_index = 0;
|
|
get_panel_expand_flag(panel, &expand_flag, &flag_index);
|
|
if (panel->type->set_list_data_expand_flag) {
|
|
panel->type->set_list_data_expand_flag(C, panel, expand_flag);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Panels
|
|
* \{ */
|
|
|
|
static bool panel_custom_data_active_get(const Panel *panel)
|
|
{
|
|
/* The caller should make sure the panel is active and has a type. */
|
|
BLI_assert(UI_panel_is_active(panel));
|
|
BLI_assert(panel->type != nullptr);
|
|
|
|
if (panel->type->active_property[0] != '\0') {
|
|
PointerRNA *ptr = UI_panel_custom_data_get(panel);
|
|
if (ptr != nullptr && !RNA_pointer_is_null(ptr)) {
|
|
return RNA_boolean_get(ptr, panel->type->active_property);
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
static void panel_custom_data_active_set(Panel *panel)
|
|
{
|
|
/* Since the panel is interacted with, it should be active and have a type. */
|
|
BLI_assert(UI_panel_is_active(panel));
|
|
BLI_assert(panel->type != nullptr);
|
|
|
|
if (panel->type->active_property[0] != '\0') {
|
|
PointerRNA *ptr = UI_panel_custom_data_get(panel);
|
|
BLI_assert(RNA_struct_find_property(ptr, panel->type->active_property) != nullptr);
|
|
if (ptr != nullptr && !RNA_pointer_is_null(ptr)) {
|
|
RNA_boolean_set(ptr, panel->type->active_property, true);
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Set flag state for a panel and its sub-panels.
|
|
*/
|
|
static void panel_set_flag_recursive(Panel *panel, short flag, bool value)
|
|
{
|
|
SET_FLAG_FROM_TEST(panel->flag, value, flag);
|
|
|
|
LISTBASE_FOREACH (Panel *, child, &panel->children) {
|
|
panel_set_flag_recursive(child, flag, value);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Set runtime flag state for a panel and its sub-panels.
|
|
*/
|
|
static void panel_set_runtime_flag_recursive(Panel *panel, short flag, bool value)
|
|
{
|
|
SET_FLAG_FROM_TEST(panel->runtime_flag, value, flag);
|
|
|
|
LISTBASE_FOREACH (Panel *, sub_panel, &panel->children) {
|
|
panel_set_runtime_flag_recursive(sub_panel, flag, value);
|
|
}
|
|
}
|
|
|
|
static void panels_collapse_all(ARegion *region, const Panel *from_panel)
|
|
{
|
|
const bool has_category_tabs = UI_panel_category_is_visible(region);
|
|
const char *category = has_category_tabs ? UI_panel_category_active_get(region, false) : nullptr;
|
|
const PanelType *from_pt = from_panel->type;
|
|
|
|
LISTBASE_FOREACH (Panel *, panel, ®ion->panels) {
|
|
PanelType *pt = panel->type;
|
|
|
|
/* Close panels with headers in the same context. */
|
|
if (pt && from_pt && !(pt->flag & PANEL_TYPE_NO_HEADER)) {
|
|
if (!pt->context[0] || !from_pt->context[0] || STREQ(pt->context, from_pt->context)) {
|
|
if ((panel->flag & PNL_PIN) || !category || !pt->category[0] ||
|
|
STREQ(pt->category, category)) {
|
|
panel->flag |= PNL_CLOSED;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static bool panel_type_context_poll(ARegion *region,
|
|
const PanelType *panel_type,
|
|
const char *context)
|
|
{
|
|
if (!BLI_listbase_is_empty(®ion->panels_category)) {
|
|
return STREQ(panel_type->category, UI_panel_category_active_get(region, false));
|
|
}
|
|
|
|
if (panel_type->context[0] && STREQ(panel_type->context, context)) {
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
Panel *UI_panel_find_by_type(ListBase *lb, const PanelType *pt)
|
|
{
|
|
const char *idname = pt->idname;
|
|
|
|
LISTBASE_FOREACH (Panel *, panel, lb) {
|
|
if (STREQLEN(panel->panelname, idname, sizeof(panel->panelname))) {
|
|
return panel;
|
|
}
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
Panel *UI_panel_begin(
|
|
ARegion *region, ListBase *lb, uiBlock *block, PanelType *pt, Panel *panel, bool *r_open)
|
|
{
|
|
Panel *panel_last;
|
|
const char *drawname = CTX_IFACE_(pt->translation_context, pt->label);
|
|
const char *idname = pt->idname;
|
|
const bool newpanel = (panel == nullptr);
|
|
|
|
if (newpanel) {
|
|
panel = MEM_cnew<Panel>(__func__);
|
|
panel->type = pt;
|
|
BLI_strncpy(panel->panelname, idname, sizeof(panel->panelname));
|
|
|
|
if (pt->flag & PANEL_TYPE_DEFAULT_CLOSED) {
|
|
panel->flag |= PNL_CLOSED;
|
|
panel->runtime_flag |= PANEL_WAS_CLOSED;
|
|
}
|
|
|
|
panel->ofsx = 0;
|
|
panel->ofsy = 0;
|
|
panel->sizex = 0;
|
|
panel->sizey = 0;
|
|
panel->blocksizex = 0;
|
|
panel->blocksizey = 0;
|
|
panel->runtime_flag |= PANEL_NEW_ADDED;
|
|
|
|
BLI_addtail(lb, panel);
|
|
}
|
|
else {
|
|
/* Panel already exists. */
|
|
panel->type = pt;
|
|
}
|
|
|
|
panel->runtime.block = block;
|
|
|
|
BLI_strncpy(panel->drawname, drawname, sizeof(panel->drawname));
|
|
|
|
/* If a new panel is added, we insert it right after the panel that was last added.
|
|
* This way new panels are inserted in the right place between versions. */
|
|
for (panel_last = static_cast<Panel *>(lb->first); panel_last; panel_last = panel_last->next) {
|
|
if (panel_last->runtime_flag & PANEL_LAST_ADDED) {
|
|
BLI_remlink(lb, panel);
|
|
BLI_insertlinkafter(lb, panel_last, panel);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (newpanel) {
|
|
panel->sortorder = (panel_last) ? panel_last->sortorder + 1 : 0;
|
|
|
|
LISTBASE_FOREACH (Panel *, panel_next, lb) {
|
|
if (panel_next != panel && panel_next->sortorder >= panel->sortorder) {
|
|
panel_next->sortorder++;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (panel_last) {
|
|
panel_last->runtime_flag &= ~PANEL_LAST_ADDED;
|
|
}
|
|
|
|
/* Assign the new panel to the block. */
|
|
block->panel = panel;
|
|
panel->runtime_flag |= PANEL_ACTIVE | PANEL_LAST_ADDED;
|
|
if (region->alignment == RGN_ALIGN_FLOAT) {
|
|
UI_block_theme_style_set(block, UI_BLOCK_THEME_STYLE_POPUP);
|
|
}
|
|
|
|
*r_open = false;
|
|
|
|
if (UI_panel_is_closed(panel)) {
|
|
return panel;
|
|
}
|
|
|
|
*r_open = true;
|
|
|
|
return panel;
|
|
}
|
|
|
|
void UI_panel_header_buttons_begin(Panel *panel)
|
|
{
|
|
uiBlock *block = panel->runtime.block;
|
|
|
|
ui_block_new_button_group(block, UI_BUTTON_GROUP_LOCK | UI_BUTTON_GROUP_PANEL_HEADER);
|
|
}
|
|
|
|
void UI_panel_header_buttons_end(Panel *panel)
|
|
{
|
|
uiBlock *block = panel->runtime.block;
|
|
|
|
/* A button group should always be created in #UI_panel_header_buttons_begin. */
|
|
BLI_assert(!BLI_listbase_is_empty(&block->button_groups));
|
|
|
|
uiButtonGroup *button_group = static_cast<uiButtonGroup *>(block->button_groups.last);
|
|
|
|
button_group->flag &= ~UI_BUTTON_GROUP_LOCK;
|
|
|
|
/* Repurpose the first header button group if it is empty, in case the first button added to
|
|
* the panel doesn't add a new group (if the button is created directly rather than through an
|
|
* interface layout call). */
|
|
if (BLI_listbase_is_single(&block->button_groups) &&
|
|
BLI_listbase_is_empty(&button_group->buttons)) {
|
|
button_group->flag &= ~UI_BUTTON_GROUP_PANEL_HEADER;
|
|
}
|
|
else {
|
|
/* Always add a new button group. Although this may result in many empty groups, without it,
|
|
* new buttons in the panel body not protected with a #ui_block_new_button_group call would
|
|
* end up in the panel header group. */
|
|
ui_block_new_button_group(block, (uiButtonGroupFlag)0);
|
|
}
|
|
}
|
|
|
|
static float panel_region_offset_x_get(const ARegion *region)
|
|
{
|
|
if (UI_panel_category_is_visible(region)) {
|
|
if (RGN_ALIGN_ENUM_FROM_MASK(region->alignment) != RGN_ALIGN_RIGHT) {
|
|
return UI_PANEL_CATEGORY_MARGIN_WIDTH;
|
|
}
|
|
}
|
|
|
|
return 0.0f;
|
|
}
|
|
|
|
/**
|
|
* Starting from the "block size" set in #UI_panel_end, calculate the full size
|
|
* of the panel including the sub-panel headers and buttons.
|
|
*/
|
|
static void panel_calculate_size_recursive(ARegion *region, Panel *panel)
|
|
{
|
|
int width = panel->blocksizex;
|
|
int height = panel->blocksizey;
|
|
|
|
LISTBASE_FOREACH (Panel *, child_panel, &panel->children) {
|
|
if (child_panel->runtime_flag & PANEL_ACTIVE) {
|
|
panel_calculate_size_recursive(region, child_panel);
|
|
width = max_ii(width, child_panel->sizex);
|
|
height += get_panel_real_size_y(child_panel);
|
|
}
|
|
}
|
|
|
|
/* Update total panel size. */
|
|
if (panel->runtime_flag & PANEL_NEW_ADDED) {
|
|
panel->runtime_flag &= ~PANEL_NEW_ADDED;
|
|
panel->sizex = width;
|
|
panel->sizey = height;
|
|
}
|
|
else {
|
|
const int old_sizex = panel->sizex, old_sizey = panel->sizey;
|
|
const int old_region_ofsx = panel->runtime.region_ofsx;
|
|
|
|
/* Update width/height if non-zero. */
|
|
if (width != 0) {
|
|
panel->sizex = width;
|
|
}
|
|
if (height != 0 || !UI_panel_is_closed(panel)) {
|
|
panel->sizey = height;
|
|
}
|
|
|
|
/* Check if we need to do an animation. */
|
|
if (panel->sizex != old_sizex || panel->sizey != old_sizey) {
|
|
panel->runtime_flag |= PANEL_ANIM_ALIGN;
|
|
panel->ofsy += old_sizey - panel->sizey;
|
|
}
|
|
|
|
panel->runtime.region_ofsx = panel_region_offset_x_get(region);
|
|
if (old_region_ofsx != panel->runtime.region_ofsx) {
|
|
panel->runtime_flag |= PANEL_ANIM_ALIGN;
|
|
}
|
|
}
|
|
}
|
|
|
|
void UI_panel_end(Panel *panel, int width, int height)
|
|
{
|
|
/* Store the size of the buttons layout in the panel. The actual panel size
|
|
* (including sub-panels) is calculated in #UI_panels_end. */
|
|
panel->blocksizex = width;
|
|
panel->blocksizey = height;
|
|
}
|
|
|
|
static void ui_offset_panel_block(uiBlock *block)
|
|
{
|
|
const uiStyle *style = UI_style_get_dpi();
|
|
|
|
/* Compute bounds and offset. */
|
|
ui_block_bounds_calc(block);
|
|
|
|
const int ofsy = block->panel->sizey - style->panelspace;
|
|
|
|
LISTBASE_FOREACH (uiBut *, but, &block->buttons) {
|
|
but->rect.ymin += ofsy;
|
|
but->rect.ymax += ofsy;
|
|
}
|
|
|
|
block->rect.xmax = block->panel->sizex;
|
|
block->rect.ymax = block->panel->sizey;
|
|
block->rect.xmin = block->rect.ymin = 0.0;
|
|
}
|
|
|
|
void ui_panel_tag_search_filter_match(Panel *panel)
|
|
{
|
|
panel->runtime_flag |= PANEL_SEARCH_FILTER_MATCH;
|
|
}
|
|
|
|
static void panel_matches_search_filter_recursive(const Panel *panel, bool *filter_matches)
|
|
{
|
|
*filter_matches |= bool(panel->runtime_flag & PANEL_SEARCH_FILTER_MATCH);
|
|
|
|
/* If the panel has no match we need to make sure that its children are too. */
|
|
if (!*filter_matches) {
|
|
LISTBASE_FOREACH (const Panel *, child_panel, &panel->children) {
|
|
panel_matches_search_filter_recursive(child_panel, filter_matches);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool UI_panel_matches_search_filter(const Panel *panel)
|
|
{
|
|
bool search_filter_matches = false;
|
|
panel_matches_search_filter_recursive(panel, &search_filter_matches);
|
|
return search_filter_matches;
|
|
}
|
|
|
|
/**
|
|
* Set the flag telling the panel to use its search result status for its expansion.
|
|
*/
|
|
static void panel_set_expansion_from_search_filter_recursive(const bContext *C,
|
|
Panel *panel,
|
|
const bool use_search_closed)
|
|
{
|
|
/* This has to run on inactive panels that may not have a type,
|
|
* but we can prevent running on header-less panels in some cases. */
|
|
if (panel->type == nullptr || !(panel->type->flag & PANEL_TYPE_NO_HEADER)) {
|
|
SET_FLAG_FROM_TEST(panel->runtime_flag, use_search_closed, PANEL_USE_CLOSED_FROM_SEARCH);
|
|
}
|
|
|
|
LISTBASE_FOREACH (Panel *, child_panel, &panel->children) {
|
|
/* Don't check if the sub-panel is active, otherwise the
|
|
* expansion won't be reset when the parent is closed. */
|
|
panel_set_expansion_from_search_filter_recursive(C, child_panel, use_search_closed);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Set the flag telling every panel to override its expansion with its search result status.
|
|
*/
|
|
static void region_panels_set_expansion_from_search_filter(const bContext *C,
|
|
ARegion *region,
|
|
const bool use_search_closed)
|
|
{
|
|
LISTBASE_FOREACH (Panel *, panel, ®ion->panels) {
|
|
/* Don't check if the panel is active, otherwise the expansion won't
|
|
* be correct when switching back to tab after exiting search. */
|
|
panel_set_expansion_from_search_filter_recursive(C, panel, use_search_closed);
|
|
}
|
|
set_panels_list_data_expand_flag(C, region);
|
|
}
|
|
|
|
/**
|
|
* Hide buttons in invisible layouts, which are created because buttons must be
|
|
* added for all panels in order to search, even panels that will end up closed.
|
|
*/
|
|
static void panel_remove_invisible_layouts_recursive(Panel *panel, const Panel *parent_panel)
|
|
{
|
|
uiBlock *block = panel->runtime.block;
|
|
BLI_assert(block != nullptr);
|
|
BLI_assert(block->active);
|
|
if (parent_panel != nullptr && UI_panel_is_closed(parent_panel)) {
|
|
/* The parent panel is closed, so this panel can be completely removed. */
|
|
UI_block_set_search_only(block, true);
|
|
LISTBASE_FOREACH (uiBut *, but, &block->buttons) {
|
|
but->flag |= UI_HIDDEN;
|
|
}
|
|
}
|
|
else if (UI_panel_is_closed(panel)) {
|
|
/* If sub-panels have no search results but the parent panel does, then the parent panel open
|
|
* and the sub-panels will close. In that case there must be a way to hide the buttons in the
|
|
* panel but keep the header buttons. */
|
|
LISTBASE_FOREACH (uiButtonGroup *, button_group, &block->button_groups) {
|
|
if (button_group->flag & UI_BUTTON_GROUP_PANEL_HEADER) {
|
|
continue;
|
|
}
|
|
LISTBASE_FOREACH (LinkData *, link, &button_group->buttons) {
|
|
uiBut *but = static_cast<uiBut *>(link->data);
|
|
but->flag |= UI_HIDDEN;
|
|
}
|
|
}
|
|
}
|
|
|
|
LISTBASE_FOREACH (Panel *, child_panel, &panel->children) {
|
|
if (child_panel->runtime_flag & PANEL_ACTIVE) {
|
|
BLI_assert(child_panel->runtime.block != nullptr);
|
|
panel_remove_invisible_layouts_recursive(child_panel, panel);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void region_panels_remove_invisible_layouts(ARegion *region)
|
|
{
|
|
LISTBASE_FOREACH (Panel *, panel, ®ion->panels) {
|
|
if (panel->runtime_flag & PANEL_ACTIVE) {
|
|
BLI_assert(panel->runtime.block != nullptr);
|
|
panel_remove_invisible_layouts_recursive(panel, nullptr);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool UI_panel_is_closed(const Panel *panel)
|
|
{
|
|
/* Header-less panels can never be closed, otherwise they could disappear. */
|
|
if (panel->type && panel->type->flag & PANEL_TYPE_NO_HEADER) {
|
|
return false;
|
|
}
|
|
|
|
if (panel->runtime_flag & PANEL_USE_CLOSED_FROM_SEARCH) {
|
|
return !UI_panel_matches_search_filter(panel);
|
|
}
|
|
|
|
return panel->flag & PNL_CLOSED;
|
|
}
|
|
|
|
bool UI_panel_is_active(const Panel *panel)
|
|
{
|
|
return panel->runtime_flag & PANEL_ACTIVE;
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Drawing
|
|
* \{ */
|
|
|
|
void UI_panels_draw(const bContext *C, ARegion *region)
|
|
{
|
|
/* Draw in reverse order, because #uiBlocks are added in reverse order
|
|
* and we need child panels to draw on top. */
|
|
LISTBASE_FOREACH_BACKWARD (uiBlock *, block, ®ion->uiblocks) {
|
|
if (block->active && block->panel && !UI_panel_is_dragging(block->panel) &&
|
|
!UI_block_is_search_only(block)) {
|
|
UI_block_draw(C, block);
|
|
}
|
|
}
|
|
|
|
LISTBASE_FOREACH_BACKWARD (uiBlock *, block, ®ion->uiblocks) {
|
|
if (block->active && block->panel && UI_panel_is_dragging(block->panel) &&
|
|
!UI_block_is_search_only(block)) {
|
|
UI_block_draw(C, block);
|
|
}
|
|
}
|
|
}
|
|
|
|
#define PNL_ICON UI_UNIT_X /* Could be UI_UNIT_Y too. */
|
|
|
|
void UI_panel_label_offset(const uiBlock *block, int *r_x, int *r_y)
|
|
{
|
|
Panel *panel = block->panel;
|
|
const bool is_subpanel = (panel->type && panel->type->parent);
|
|
|
|
*r_x = UI_UNIT_X * 1.0f;
|
|
*r_y = UI_UNIT_Y * 1.5f;
|
|
|
|
if (is_subpanel) {
|
|
*r_x += (0.7f * UI_UNIT_X);
|
|
}
|
|
}
|
|
|
|
static void panel_title_color_get(const Panel *panel,
|
|
const bool show_background,
|
|
const bool region_search_filter_active,
|
|
uchar r_color[4])
|
|
{
|
|
if (!show_background) {
|
|
/* Use menu colors for floating panels. */
|
|
bTheme *btheme = UI_GetTheme();
|
|
const uiWidgetColors *wcol = &btheme->tui.wcol_menu_back;
|
|
copy_v4_v4_uchar(r_color, (const uchar *)wcol->text);
|
|
return;
|
|
}
|
|
|
|
const bool search_match = UI_panel_matches_search_filter(panel);
|
|
|
|
UI_GetThemeColor4ubv(TH_TITLE, r_color);
|
|
if (region_search_filter_active && !search_match) {
|
|
r_color[0] *= 0.5;
|
|
r_color[1] *= 0.5;
|
|
r_color[2] *= 0.5;
|
|
}
|
|
}
|
|
|
|
static void panel_draw_highlight_border(const Panel *panel,
|
|
const rcti *rect,
|
|
const rcti *header_rect)
|
|
{
|
|
const bool is_subpanel = panel->type->parent != nullptr;
|
|
if (is_subpanel) {
|
|
return;
|
|
}
|
|
|
|
const bTheme *btheme = UI_GetTheme();
|
|
const float aspect = panel->runtime.block->aspect;
|
|
const float radius = (btheme->tui.panel_roundness * U.widget_unit * 0.5f) / aspect;
|
|
UI_draw_roundbox_corner_set(UI_CNR_ALL);
|
|
|
|
rctf box_rect;
|
|
box_rect.xmin = rect->xmin;
|
|
box_rect.xmax = rect->xmax;
|
|
box_rect.ymin = UI_panel_is_closed(panel) ? header_rect->ymin : rect->ymin;
|
|
box_rect.ymax = header_rect->ymax;
|
|
|
|
float color[4];
|
|
UI_GetThemeColor4fv(TH_SELECT_ACTIVE, color);
|
|
UI_draw_roundbox_4fv(&box_rect, false, radius, color);
|
|
}
|
|
|
|
static void panel_draw_aligned_widgets(const uiStyle *style,
|
|
const Panel *panel,
|
|
const rcti *header_rect,
|
|
const float aspect,
|
|
const bool show_pin,
|
|
const bool show_background,
|
|
const bool region_search_filter_active)
|
|
{
|
|
const bool is_subpanel = panel->type->parent != nullptr;
|
|
const uiFontStyle *fontstyle = (is_subpanel) ? &style->widgetlabel : &style->paneltitle;
|
|
|
|
const int header_height = BLI_rcti_size_y(header_rect);
|
|
const int scaled_unit = round_fl_to_int(UI_UNIT_X / aspect);
|
|
|
|
/* Offset triangle and text to the right for sub-panels. */
|
|
rcti widget_rect;
|
|
widget_rect.xmin = header_rect->xmin + (is_subpanel ? scaled_unit * 0.7f : 0);
|
|
widget_rect.xmax = header_rect->xmax;
|
|
widget_rect.ymin = header_rect->ymin;
|
|
widget_rect.ymax = header_rect->ymax;
|
|
|
|
uchar title_color[4];
|
|
panel_title_color_get(panel, show_background, region_search_filter_active, title_color);
|
|
title_color[3] = 255;
|
|
|
|
/* Draw collapse icon. */
|
|
{
|
|
const float size_y = BLI_rcti_size_y(&widget_rect);
|
|
GPU_blend(GPU_BLEND_ALPHA);
|
|
UI_icon_draw_ex(widget_rect.xmin + size_y * 0.2f,
|
|
widget_rect.ymin + size_y * 0.2f,
|
|
UI_panel_is_closed(panel) ? ICON_RIGHTARROW : ICON_DOWNARROW_HLT,
|
|
aspect * U.inv_dpi_fac,
|
|
0.7f,
|
|
0.0f,
|
|
title_color,
|
|
false);
|
|
GPU_blend(GPU_BLEND_NONE);
|
|
}
|
|
|
|
/* Draw text label. */
|
|
if (panel->drawname[0] != '\0') {
|
|
rcti title_rect;
|
|
title_rect.xmin = widget_rect.xmin + (panel->labelofs / aspect) + scaled_unit * 1.1f;
|
|
title_rect.xmax = widget_rect.xmax;
|
|
title_rect.ymin = widget_rect.ymin - 2.0f / aspect;
|
|
title_rect.ymax = widget_rect.ymax;
|
|
|
|
uiFontStyleDraw_Params params{};
|
|
params.align = UI_STYLE_TEXT_LEFT;
|
|
UI_fontstyle_draw(
|
|
fontstyle, &title_rect, panel->drawname, sizeof(panel->drawname), title_color, ¶ms);
|
|
}
|
|
|
|
/* Draw the pin icon. */
|
|
if (show_pin && (panel->flag & PNL_PIN)) {
|
|
GPU_blend(GPU_BLEND_ALPHA);
|
|
UI_icon_draw_ex(widget_rect.xmax - scaled_unit * 2.2f,
|
|
widget_rect.ymin + 5.0f / aspect,
|
|
ICON_PINNED,
|
|
aspect * U.inv_dpi_fac,
|
|
1.0f,
|
|
0.0f,
|
|
title_color,
|
|
false);
|
|
GPU_blend(GPU_BLEND_NONE);
|
|
}
|
|
|
|
/* Draw drag widget. */
|
|
if (!is_subpanel && show_background) {
|
|
const int drag_widget_size = header_height * 0.7f;
|
|
GPU_matrix_push();
|
|
/* The magic numbers here center the widget vertically and offset it to the left.
|
|
* Currently this depends on the height of the header, although it could be independent. */
|
|
GPU_matrix_translate_2f(widget_rect.xmax - scaled_unit * 1.15,
|
|
widget_rect.ymin + (header_height - drag_widget_size) * 0.5f);
|
|
|
|
const int col_tint = 84;
|
|
float color_high[4], color_dark[4];
|
|
UI_GetThemeColorShade4fv(TH_PANEL_HEADER, col_tint, color_high);
|
|
UI_GetThemeColorShade4fv(TH_PANEL_BACK, -col_tint, color_dark);
|
|
|
|
GPUBatch *batch = GPU_batch_preset_panel_drag_widget(
|
|
U.pixelsize, color_high, color_dark, drag_widget_size);
|
|
GPU_batch_program_set_builtin(batch, GPU_SHADER_3D_FLAT_COLOR);
|
|
GPU_batch_draw(batch);
|
|
GPU_matrix_pop();
|
|
}
|
|
}
|
|
|
|
static void panel_draw_aligned_backdrop(const Panel *panel,
|
|
const rcti *rect,
|
|
const rcti *header_rect)
|
|
{
|
|
const bool is_subpanel = panel->type->parent != nullptr;
|
|
const bool is_open = !UI_panel_is_closed(panel);
|
|
|
|
if (is_subpanel && !is_open) {
|
|
return;
|
|
}
|
|
|
|
const bTheme *btheme = UI_GetTheme();
|
|
const float aspect = panel->runtime.block->aspect;
|
|
const float radius = btheme->tui.panel_roundness * U.widget_unit * 0.5f / aspect;
|
|
|
|
immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
|
|
GPU_blend(GPU_BLEND_ALPHA);
|
|
|
|
/* Panel backdrop. */
|
|
if (is_open || panel->type->flag & PANEL_TYPE_NO_HEADER) {
|
|
float panel_backcolor[4];
|
|
UI_draw_roundbox_corner_set(is_open ? UI_CNR_BOTTOM_RIGHT | UI_CNR_BOTTOM_LEFT : UI_CNR_ALL);
|
|
UI_GetThemeColor4fv((is_subpanel ? TH_PANEL_SUB_BACK : TH_PANEL_BACK), panel_backcolor);
|
|
|
|
rctf box_rect;
|
|
box_rect.xmin = rect->xmin;
|
|
box_rect.xmax = rect->xmax;
|
|
box_rect.ymin = rect->ymin;
|
|
box_rect.ymax = rect->ymax;
|
|
UI_draw_roundbox_4fv(&box_rect, true, radius, panel_backcolor);
|
|
}
|
|
|
|
/* Panel header backdrops for non sub-panels. */
|
|
if (!is_subpanel) {
|
|
float panel_headercolor[4];
|
|
UI_GetThemeColor4fv(UI_panel_matches_search_filter(panel) ? TH_MATCH : TH_PANEL_HEADER,
|
|
panel_headercolor);
|
|
UI_draw_roundbox_corner_set(is_open ? UI_CNR_TOP_RIGHT | UI_CNR_TOP_LEFT : UI_CNR_ALL);
|
|
|
|
/* Change the width a little bit to line up with the sides. */
|
|
rctf box_rect;
|
|
box_rect.xmin = rect->xmin;
|
|
box_rect.xmax = rect->xmax;
|
|
box_rect.ymin = header_rect->ymin;
|
|
box_rect.ymax = header_rect->ymax;
|
|
UI_draw_roundbox_4fv(&box_rect, true, radius, panel_headercolor);
|
|
}
|
|
|
|
GPU_blend(GPU_BLEND_NONE);
|
|
immUnbindProgram();
|
|
}
|
|
|
|
void ui_draw_aligned_panel(const uiStyle *style,
|
|
const uiBlock *block,
|
|
const rcti *rect,
|
|
const bool show_pin,
|
|
const bool show_background,
|
|
const bool region_search_filter_active)
|
|
{
|
|
const Panel *panel = block->panel;
|
|
|
|
/* Add 0.001f to prevent flicker from float inaccuracy. */
|
|
const rcti header_rect = {
|
|
rect->xmin,
|
|
rect->xmax,
|
|
rect->ymax,
|
|
rect->ymax + (int)floor(PNL_HEADER / block->aspect + 0.001f),
|
|
};
|
|
|
|
if (show_background) {
|
|
panel_draw_aligned_backdrop(panel, rect, &header_rect);
|
|
}
|
|
|
|
/* Draw the widgets and text in the panel header. */
|
|
if (!(panel->type->flag & PANEL_TYPE_NO_HEADER)) {
|
|
panel_draw_aligned_widgets(style,
|
|
panel,
|
|
&header_rect,
|
|
block->aspect,
|
|
show_pin,
|
|
show_background,
|
|
region_search_filter_active);
|
|
}
|
|
|
|
if (panel_custom_data_active_get(panel)) {
|
|
panel_draw_highlight_border(panel, rect, &header_rect);
|
|
}
|
|
}
|
|
|
|
bool UI_panel_should_show_background(const ARegion *region, const PanelType *panel_type)
|
|
{
|
|
if (region->alignment == RGN_ALIGN_FLOAT) {
|
|
return false;
|
|
}
|
|
|
|
if (panel_type && panel_type->flag & PANEL_TYPE_NO_HEADER) {
|
|
if (region->regiontype == RGN_TYPE_TOOLS) {
|
|
/* We never want a background around active tools. */
|
|
return false;
|
|
}
|
|
/* Without a header there is no background except for region overlap. */
|
|
return region->overlap != 0;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Category Drawing (Tabs)
|
|
* \{ */
|
|
|
|
#define TABS_PADDING_BETWEEN_FACTOR 4.0f
|
|
#define TABS_PADDING_TEXT_FACTOR 6.0f
|
|
|
|
void UI_panel_category_draw_all(ARegion *region, const char *category_id_active)
|
|
{
|
|
// #define USE_FLAT_INACTIVE
|
|
const bool is_left = RGN_ALIGN_ENUM_FROM_MASK(region->alignment) != RGN_ALIGN_RIGHT;
|
|
View2D *v2d = ®ion->v2d;
|
|
const uiStyle *style = UI_style_get();
|
|
const uiFontStyle *fstyle = &style->widget;
|
|
const int fontid = fstyle->uifont_id;
|
|
float fstyle_points = fstyle->points;
|
|
const float aspect = ((uiBlock *)region->uiblocks.first)->aspect;
|
|
const float zoom = 1.0f / aspect;
|
|
const int px = U.pixelsize;
|
|
const int category_tabs_width = round_fl_to_int(UI_PANEL_CATEGORY_MARGIN_WIDTH * zoom);
|
|
const float dpi_fac = UI_DPI_FAC;
|
|
/* Padding of tabs around text. */
|
|
const int tab_v_pad_text = round_fl_to_int(TABS_PADDING_TEXT_FACTOR * dpi_fac * zoom) + 2 * px;
|
|
/* Padding between tabs. */
|
|
const int tab_v_pad = round_fl_to_int(TABS_PADDING_BETWEEN_FACTOR * dpi_fac * zoom);
|
|
bTheme *btheme = UI_GetTheme();
|
|
const float tab_curve_radius = btheme->tui.wcol_tab.roundness * U.widget_unit * zoom;
|
|
const int roundboxtype = is_left ? (UI_CNR_TOP_LEFT | UI_CNR_BOTTOM_LEFT) :
|
|
(UI_CNR_TOP_RIGHT | UI_CNR_BOTTOM_RIGHT);
|
|
bool is_alpha;
|
|
bool do_scaletabs = false;
|
|
#ifdef USE_FLAT_INACTIVE
|
|
bool is_active_prev = false;
|
|
#endif
|
|
float scaletabs = 1.0f;
|
|
/* Same for all tabs. */
|
|
/* Intentionally don't scale by 'px'. */
|
|
const int rct_xmin = is_left ? v2d->mask.xmin + 3 : (v2d->mask.xmax - category_tabs_width);
|
|
const int rct_xmax = is_left ? v2d->mask.xmin + category_tabs_width : (v2d->mask.xmax - 3);
|
|
const int text_v_ofs = (rct_xmax - rct_xmin) * 0.3f;
|
|
|
|
int y_ofs = tab_v_pad;
|
|
|
|
/* Primary theme colors. */
|
|
uchar theme_col_back[4];
|
|
uchar theme_col_text[3];
|
|
uchar theme_col_text_hi[3];
|
|
|
|
/* Tab colors. */
|
|
uchar theme_col_tab_bg[4];
|
|
float theme_col_tab_active[4];
|
|
float theme_col_tab_inactive[4];
|
|
float theme_col_tab_outline[4];
|
|
|
|
UI_GetThemeColor4ubv(TH_BACK, theme_col_back);
|
|
UI_GetThemeColor3ubv(TH_TEXT, theme_col_text);
|
|
UI_GetThemeColor3ubv(TH_TEXT_HI, theme_col_text_hi);
|
|
|
|
UI_GetThemeColor4ubv(TH_TAB_BACK, theme_col_tab_bg);
|
|
UI_GetThemeColor4fv(TH_TAB_ACTIVE, theme_col_tab_active);
|
|
UI_GetThemeColor4fv(TH_TAB_INACTIVE, theme_col_tab_inactive);
|
|
UI_GetThemeColor4fv(TH_TAB_OUTLINE, theme_col_tab_outline);
|
|
|
|
is_alpha = (region->overlap && (theme_col_back[3] != 255));
|
|
|
|
BLF_enable(fontid, BLF_ROTATION);
|
|
BLF_rotation(fontid, M_PI_2);
|
|
ui_fontscale(&fstyle_points, aspect);
|
|
BLF_size(fontid, fstyle_points * U.dpi_fac);
|
|
|
|
/* Check the region type supports categories to avoid an assert
|
|
* for showing 3D view panels in the properties space. */
|
|
if ((1 << region->regiontype) & RGN_TYPE_HAS_CATEGORY_MASK) {
|
|
BLI_assert(UI_panel_category_is_visible(region));
|
|
}
|
|
|
|
/* Calculate tab rectangle and check if we need to scale down. */
|
|
LISTBASE_FOREACH (PanelCategoryDyn *, pc_dyn, ®ion->panels_category) {
|
|
rcti *rct = &pc_dyn->rect;
|
|
const char *category_id = pc_dyn->idname;
|
|
const char *category_id_draw = IFACE_(category_id);
|
|
const int category_width = BLF_width(fontid, category_id_draw, BLF_DRAW_STR_DUMMY_MAX);
|
|
|
|
rct->xmin = rct_xmin;
|
|
rct->xmax = rct_xmax;
|
|
|
|
rct->ymin = v2d->mask.ymax - (y_ofs + category_width + (tab_v_pad_text * 2));
|
|
rct->ymax = v2d->mask.ymax - (y_ofs);
|
|
|
|
y_ofs += category_width + tab_v_pad + (tab_v_pad_text * 2);
|
|
}
|
|
|
|
if (y_ofs > BLI_rcti_size_y(&v2d->mask)) {
|
|
scaletabs = (float)BLI_rcti_size_y(&v2d->mask) / (float)y_ofs;
|
|
|
|
LISTBASE_FOREACH (PanelCategoryDyn *, pc_dyn, ®ion->panels_category) {
|
|
rcti *rct = &pc_dyn->rect;
|
|
rct->ymin = ((rct->ymin - v2d->mask.ymax) * scaletabs) + v2d->mask.ymax;
|
|
rct->ymax = ((rct->ymax - v2d->mask.ymax) * scaletabs) + v2d->mask.ymax;
|
|
}
|
|
|
|
do_scaletabs = true;
|
|
}
|
|
|
|
/* Begin drawing. */
|
|
GPU_line_smooth(true);
|
|
|
|
uint pos = GPU_vertformat_attr_add(
|
|
immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
|
|
immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
|
|
|
|
/* Draw the background. */
|
|
if (is_alpha) {
|
|
GPU_blend(GPU_BLEND_ALPHA);
|
|
immUniformColor4ubv(theme_col_tab_bg);
|
|
}
|
|
else {
|
|
immUniformColor3ubv(theme_col_tab_bg);
|
|
}
|
|
|
|
if (is_left) {
|
|
immRecti(
|
|
pos, v2d->mask.xmin, v2d->mask.ymin, v2d->mask.xmin + category_tabs_width, v2d->mask.ymax);
|
|
}
|
|
else {
|
|
immRecti(
|
|
pos, v2d->mask.xmax - category_tabs_width, v2d->mask.ymin, v2d->mask.xmax, v2d->mask.ymax);
|
|
}
|
|
|
|
if (is_alpha) {
|
|
GPU_blend(GPU_BLEND_NONE);
|
|
}
|
|
|
|
immUnbindProgram();
|
|
|
|
LISTBASE_FOREACH (PanelCategoryDyn *, pc_dyn, ®ion->panels_category) {
|
|
const rcti *rct = &pc_dyn->rect;
|
|
const char *category_id = pc_dyn->idname;
|
|
const char *category_id_draw = IFACE_(category_id);
|
|
const int category_width = BLI_rcti_size_y(rct) - (tab_v_pad_text * 2);
|
|
size_t category_draw_len = BLF_DRAW_STR_DUMMY_MAX;
|
|
#if 0
|
|
int category_width = BLF_width(fontid, category_id_draw, BLF_DRAW_STR_DUMMY_MAX);
|
|
#endif
|
|
|
|
const bool is_active = STREQ(category_id, category_id_active);
|
|
|
|
GPU_blend(GPU_BLEND_ALPHA);
|
|
|
|
#ifdef USE_FLAT_INACTIVE
|
|
/* Draw line between inactive tabs. */
|
|
if (is_active == false && is_active_prev == false && pc_dyn->prev) {
|
|
pos = GPU_vertformat_attr_add(
|
|
immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
|
|
immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
|
|
immUniformColor3fvAlpha(theme_col_tab_outline, 0.3f);
|
|
immRecti(pos,
|
|
is_left ? v2d->mask.xmin + (category_tabs_width / 5) :
|
|
v2d->mask.xmax - (category_tabs_width / 5),
|
|
rct->ymax + px,
|
|
is_left ? (v2d->mask.xmin + category_tabs_width) - (category_tabs_width / 5) :
|
|
(v2d->mask.xmax - category_tabs_width) + (category_tabs_width / 5),
|
|
rct->ymax + (px * 3));
|
|
immUnbindProgram();
|
|
}
|
|
|
|
is_active_prev = is_active;
|
|
|
|
if (is_active)
|
|
#endif
|
|
{
|
|
/* Draw filled rectangle and outline for tab. */
|
|
UI_draw_roundbox_corner_set(roundboxtype);
|
|
rctf box_rect;
|
|
box_rect.xmin = rct->xmin;
|
|
box_rect.xmax = rct->xmax;
|
|
box_rect.ymin = rct->ymin;
|
|
box_rect.ymax = rct->ymax;
|
|
|
|
UI_draw_roundbox_4fv(&box_rect,
|
|
true,
|
|
tab_curve_radius,
|
|
is_active ? theme_col_tab_active : theme_col_tab_inactive);
|
|
UI_draw_roundbox_4fv(&box_rect, false, tab_curve_radius, theme_col_tab_outline);
|
|
|
|
/* Disguise the outline on one side to join the tab to the panel. */
|
|
pos = GPU_vertformat_attr_add(
|
|
immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
|
|
immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
|
|
|
|
immUniformColor4fv(is_active ? theme_col_tab_active : theme_col_tab_inactive);
|
|
immRecti(pos,
|
|
is_left ? rct->xmax - px : rct->xmin,
|
|
rct->ymin + px,
|
|
is_left ? rct->xmax : rct->xmin + px,
|
|
rct->ymax - px);
|
|
immUnbindProgram();
|
|
}
|
|
|
|
/* Tab titles. */
|
|
|
|
if (do_scaletabs) {
|
|
category_draw_len = BLF_width_to_strlen(
|
|
fontid, category_id_draw, category_draw_len, category_width, nullptr);
|
|
}
|
|
|
|
BLF_position(fontid, rct->xmax - text_v_ofs, rct->ymin + tab_v_pad_text, 0.0f);
|
|
BLF_color3ubv(fontid, is_active ? theme_col_text_hi : theme_col_text);
|
|
BLF_draw(fontid, category_id_draw, category_draw_len);
|
|
|
|
GPU_blend(GPU_BLEND_NONE);
|
|
|
|
/* Not essential, but allows events to be handled right up to the region edge (T38171). */
|
|
if (is_left) {
|
|
pc_dyn->rect.xmin = v2d->mask.xmin;
|
|
}
|
|
else {
|
|
pc_dyn->rect.xmax = v2d->mask.xmax;
|
|
}
|
|
}
|
|
|
|
GPU_line_smooth(false);
|
|
|
|
BLF_disable(fontid, BLF_ROTATION);
|
|
}
|
|
|
|
#undef TABS_PADDING_BETWEEN_FACTOR
|
|
#undef TABS_PADDING_TEXT_FACTOR
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Panel Alignment
|
|
* \{ */
|
|
|
|
static int get_panel_size_y(const Panel *panel)
|
|
{
|
|
if (panel->type && (panel->type->flag & PANEL_TYPE_NO_HEADER)) {
|
|
return panel->sizey;
|
|
}
|
|
|
|
return PNL_HEADER + panel->sizey;
|
|
}
|
|
|
|
static int get_panel_real_size_y(const Panel *panel)
|
|
{
|
|
const int sizey = UI_panel_is_closed(panel) ? 0 : panel->sizey;
|
|
|
|
if (panel->type && (panel->type->flag & PANEL_TYPE_NO_HEADER)) {
|
|
return sizey;
|
|
}
|
|
|
|
return PNL_HEADER + sizey;
|
|
}
|
|
|
|
int UI_panel_size_y(const Panel *panel)
|
|
{
|
|
return get_panel_real_size_y(panel);
|
|
}
|
|
|
|
/**
|
|
* This function is needed because #uiBlock and Panel itself don't
|
|
* change #Panel.sizey or location when closed.
|
|
*/
|
|
static int get_panel_real_ofsy(Panel *panel)
|
|
{
|
|
if (UI_panel_is_closed(panel)) {
|
|
return panel->ofsy + panel->sizey;
|
|
}
|
|
return panel->ofsy;
|
|
}
|
|
|
|
bool UI_panel_is_dragging(const Panel *panel)
|
|
{
|
|
return panel->runtime_flag & PANEL_IS_DRAG_DROP;
|
|
}
|
|
|
|
/**
|
|
* \note about sorting:
|
|
* The #Panel.sortorder has a lower value for new panels being added.
|
|
* however, that only works to insert a single panel, when more new panels get
|
|
* added the coordinates of existing panels and the previously stored to-be-inserted
|
|
* panels do not match for sorting.
|
|
*/
|
|
|
|
static int find_highest_panel(const void *a, const void *b)
|
|
{
|
|
const Panel *panel_a = ((PanelSort *)a)->panel;
|
|
const Panel *panel_b = ((PanelSort *)b)->panel;
|
|
|
|
/* Stick uppermost header-less panels to the top of the region -
|
|
* prevent them from being sorted (multiple header-less panels have to be sorted though). */
|
|
if (panel_a->type->flag & PANEL_TYPE_NO_HEADER && panel_b->type->flag & PANEL_TYPE_NO_HEADER) {
|
|
/* Pass the no-header checks and check for `ofsy` and #Panel.sortorder below. */
|
|
}
|
|
else if (panel_a->type->flag & PANEL_TYPE_NO_HEADER) {
|
|
return -1;
|
|
}
|
|
else if (panel_b->type->flag & PANEL_TYPE_NO_HEADER) {
|
|
return 1;
|
|
}
|
|
|
|
if (panel_a->ofsy + panel_a->sizey < panel_b->ofsy + panel_b->sizey) {
|
|
return 1;
|
|
}
|
|
if (panel_a->ofsy + panel_a->sizey > panel_b->ofsy + panel_b->sizey) {
|
|
return -1;
|
|
}
|
|
if (panel_a->sortorder > panel_b->sortorder) {
|
|
return 1;
|
|
}
|
|
if (panel_a->sortorder < panel_b->sortorder) {
|
|
return -1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int compare_panel(const void *a, const void *b)
|
|
{
|
|
const Panel *panel_a = ((PanelSort *)a)->panel;
|
|
const Panel *panel_b = ((PanelSort *)b)->panel;
|
|
|
|
if (panel_a->sortorder > panel_b->sortorder) {
|
|
return 1;
|
|
}
|
|
if (panel_a->sortorder < panel_b->sortorder) {
|
|
return -1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static void align_sub_panels(Panel *panel)
|
|
{
|
|
/* Position sub panels. */
|
|
int ofsy = panel->ofsy + panel->sizey - panel->blocksizey;
|
|
|
|
LISTBASE_FOREACH (Panel *, pachild, &panel->children) {
|
|
if (pachild->runtime_flag & PANEL_ACTIVE) {
|
|
pachild->ofsx = panel->ofsx;
|
|
pachild->ofsy = ofsy - get_panel_size_y(pachild);
|
|
ofsy -= get_panel_real_size_y(pachild);
|
|
|
|
if (pachild->children.first) {
|
|
align_sub_panels(pachild);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Calculate the position and order of panels as they are opened, closed, and dragged.
|
|
*/
|
|
static bool uiAlignPanelStep(ARegion *region, const float factor, const bool drag)
|
|
{
|
|
/* Count active panels. */
|
|
int active_panels_len = 0;
|
|
LISTBASE_FOREACH (Panel *, panel, ®ion->panels) {
|
|
if (panel->runtime_flag & PANEL_ACTIVE) {
|
|
/* These panels should have types since they are currently displayed to the user. */
|
|
BLI_assert(panel->type != nullptr);
|
|
active_panels_len++;
|
|
}
|
|
}
|
|
if (active_panels_len == 0) {
|
|
return false;
|
|
}
|
|
|
|
/* Sort panels. */
|
|
PanelSort *panel_sort = static_cast<PanelSort *>(
|
|
MEM_mallocN(sizeof(PanelSort) * active_panels_len, __func__));
|
|
{
|
|
PanelSort *ps = panel_sort;
|
|
LISTBASE_FOREACH (Panel *, panel, ®ion->panels) {
|
|
if (panel->runtime_flag & PANEL_ACTIVE) {
|
|
ps->panel = panel;
|
|
ps++;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (drag) {
|
|
/* While dragging, sort based on location and update #Panel.sortorder. */
|
|
qsort(panel_sort, active_panels_len, sizeof(PanelSort), find_highest_panel);
|
|
for (int i = 0; i < active_panels_len; i++) {
|
|
panel_sort[i].panel->sortorder = i;
|
|
}
|
|
}
|
|
else {
|
|
/* Otherwise use #Panel.sortorder. */
|
|
qsort(panel_sort, active_panels_len, sizeof(PanelSort), compare_panel);
|
|
}
|
|
|
|
/* X offset. */
|
|
const int region_offset_x = panel_region_offset_x_get(region);
|
|
for (int i = 0; i < active_panels_len; i++) {
|
|
PanelSort *ps = &panel_sort[i];
|
|
const bool show_background = UI_panel_should_show_background(region, ps->panel->type);
|
|
ps->panel->runtime.region_ofsx = region_offset_x;
|
|
ps->new_offset_x = region_offset_x + (show_background ? UI_PANEL_MARGIN_X : 0);
|
|
}
|
|
|
|
/* Y offset. */
|
|
for (int i = 0, y = 0; i < active_panels_len; i++) {
|
|
PanelSort *ps = &panel_sort[i];
|
|
const bool show_background = UI_panel_should_show_background(region, ps->panel->type);
|
|
|
|
y -= get_panel_real_size_y(ps->panel);
|
|
|
|
/* Separate panel boxes a bit further (if they are drawn). */
|
|
if (show_background) {
|
|
y -= UI_PANEL_MARGIN_Y;
|
|
}
|
|
ps->new_offset_y = y;
|
|
/* The header still draws offset by the size of closed panels, so apply the offset here. */
|
|
if (UI_panel_is_closed(ps->panel)) {
|
|
panel_sort[i].new_offset_y -= ps->panel->sizey;
|
|
}
|
|
}
|
|
|
|
/* Interpolate based on the input factor. */
|
|
bool changed = false;
|
|
for (int i = 0; i < active_panels_len; i++) {
|
|
PanelSort *ps = &panel_sort[i];
|
|
if (ps->panel->flag & PNL_SELECT) {
|
|
continue;
|
|
}
|
|
|
|
if (ps->new_offset_x != ps->panel->ofsx) {
|
|
const float x = interpf((float)ps->new_offset_x, (float)ps->panel->ofsx, factor);
|
|
ps->panel->ofsx = round_fl_to_int(x);
|
|
changed = true;
|
|
}
|
|
if (ps->new_offset_y != ps->panel->ofsy) {
|
|
const float y = interpf((float)ps->new_offset_y, (float)ps->panel->ofsy, factor);
|
|
ps->panel->ofsy = round_fl_to_int(y);
|
|
changed = true;
|
|
}
|
|
}
|
|
|
|
/* Set locations for tabbed and sub panels. */
|
|
LISTBASE_FOREACH (Panel *, panel, ®ion->panels) {
|
|
if (panel->runtime_flag & PANEL_ACTIVE) {
|
|
if (panel->children.first) {
|
|
align_sub_panels(panel);
|
|
}
|
|
}
|
|
}
|
|
|
|
MEM_freeN(panel_sort);
|
|
|
|
return changed;
|
|
}
|
|
|
|
static void ui_panels_size(ARegion *region, int *r_x, int *r_y)
|
|
{
|
|
int sizex = 0;
|
|
int sizey = 0;
|
|
bool has_panel_with_background = false;
|
|
|
|
/* Compute size taken up by panels, for setting in view2d. */
|
|
LISTBASE_FOREACH (Panel *, panel, ®ion->panels) {
|
|
if (panel->runtime_flag & PANEL_ACTIVE) {
|
|
const int pa_sizex = panel->ofsx + panel->sizex;
|
|
const int pa_sizey = get_panel_real_ofsy(panel);
|
|
|
|
sizex = max_ii(sizex, pa_sizex);
|
|
sizey = min_ii(sizey, pa_sizey);
|
|
if (UI_panel_should_show_background(region, panel->type)) {
|
|
has_panel_with_background = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (sizex == 0) {
|
|
sizex = UI_PANEL_WIDTH;
|
|
}
|
|
if (sizey == 0) {
|
|
sizey = -UI_PANEL_WIDTH;
|
|
}
|
|
/* Extra margin after the list so the view scrolls a few pixels further than the panel border.
|
|
* Also makes the bottom match the top margin. */
|
|
if (has_panel_with_background) {
|
|
sizey -= UI_PANEL_MARGIN_Y;
|
|
}
|
|
|
|
*r_x = sizex;
|
|
*r_y = sizey;
|
|
}
|
|
|
|
static void ui_do_animate(bContext *C, Panel *panel)
|
|
{
|
|
uiHandlePanelData *data = static_cast<uiHandlePanelData *>(panel->activedata);
|
|
ARegion *region = CTX_wm_region(C);
|
|
|
|
float fac = (PIL_check_seconds_timer() - data->starttime) / ANIMATION_TIME;
|
|
fac = min_ff(sqrtf(fac), 1.0f);
|
|
|
|
if (uiAlignPanelStep(region, fac, false)) {
|
|
ED_region_tag_redraw(region);
|
|
}
|
|
else {
|
|
if (UI_panel_is_dragging(panel)) {
|
|
/* NOTE: doing this in #panel_activate_state would require
|
|
* removing `const` for context in many other places. */
|
|
reorder_instanced_panel_list(C, region, panel);
|
|
}
|
|
|
|
panel_activate_state(C, panel, PANEL_STATE_EXIT);
|
|
}
|
|
}
|
|
|
|
static void panels_layout_begin_clear_flags(ListBase *lb)
|
|
{
|
|
LISTBASE_FOREACH (Panel *, panel, lb) {
|
|
/* Flags to copy over to the next layout pass. */
|
|
const short flag_copy = PANEL_USE_CLOSED_FROM_SEARCH | PANEL_IS_DRAG_DROP;
|
|
|
|
const bool was_active = panel->runtime_flag & PANEL_ACTIVE;
|
|
const bool was_closed = UI_panel_is_closed(panel);
|
|
panel->runtime_flag &= flag_copy;
|
|
SET_FLAG_FROM_TEST(panel->runtime_flag, was_active, PANEL_WAS_ACTIVE);
|
|
SET_FLAG_FROM_TEST(panel->runtime_flag, was_closed, PANEL_WAS_CLOSED);
|
|
|
|
panels_layout_begin_clear_flags(&panel->children);
|
|
}
|
|
}
|
|
|
|
void UI_panels_begin(const bContext *UNUSED(C), ARegion *region)
|
|
{
|
|
/* Set all panels as inactive, so that at the end we know which ones were used. Also
|
|
* clear other flags so we know later that their values were set for the current redraw. */
|
|
panels_layout_begin_clear_flags(®ion->panels);
|
|
}
|
|
|
|
void UI_panels_end(const bContext *C, ARegion *region, int *r_x, int *r_y)
|
|
{
|
|
ScrArea *area = CTX_wm_area(C);
|
|
|
|
region_panels_set_expansion_from_list_data(C, region);
|
|
|
|
const bool region_search_filter_active = region->flag & RGN_FLAG_SEARCH_FILTER_ACTIVE;
|
|
|
|
if (properties_space_needs_realign(area, region)) {
|
|
region_panels_set_expansion_from_search_filter(C, region, region_search_filter_active);
|
|
}
|
|
else if (region->flag & RGN_FLAG_SEARCH_FILTER_UPDATE) {
|
|
region_panels_set_expansion_from_search_filter(C, region, region_search_filter_active);
|
|
}
|
|
|
|
if (region->flag & RGN_FLAG_SEARCH_FILTER_ACTIVE) {
|
|
/* Clean up the extra panels and buttons created for searching. */
|
|
region_panels_remove_invisible_layouts(region);
|
|
}
|
|
|
|
LISTBASE_FOREACH (Panel *, panel, ®ion->panels) {
|
|
if (panel->runtime_flag & PANEL_ACTIVE) {
|
|
BLI_assert(panel->runtime.block != nullptr);
|
|
panel_calculate_size_recursive(region, panel);
|
|
}
|
|
}
|
|
|
|
/* Offset contents. */
|
|
LISTBASE_FOREACH (uiBlock *, block, ®ion->uiblocks) {
|
|
if (block->active && block->panel) {
|
|
ui_offset_panel_block(block);
|
|
}
|
|
}
|
|
|
|
/* Re-align, possibly with animation. */
|
|
Panel *panel;
|
|
if (panels_need_realign(area, region, &panel)) {
|
|
if (panel) {
|
|
panel_activate_state(C, panel, PANEL_STATE_ANIMATION);
|
|
}
|
|
else {
|
|
uiAlignPanelStep(region, 1.0, false);
|
|
}
|
|
}
|
|
|
|
/* Compute size taken up by panels. */
|
|
ui_panels_size(region, r_x, r_y);
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Panel Dragging
|
|
* \{ */
|
|
|
|
#define DRAG_REGION_PAD (PNL_HEADER * 0.5)
|
|
static void ui_do_drag(const bContext *C, const wmEvent *event, Panel *panel)
|
|
{
|
|
uiHandlePanelData *data = static_cast<uiHandlePanelData *>(panel->activedata);
|
|
ARegion *region = CTX_wm_region(C);
|
|
|
|
/* Keep the drag position in the region with a small pad to keep the panel visible. */
|
|
const int y = clamp_i(event->xy[1], region->winrct.ymin, region->winrct.ymax + DRAG_REGION_PAD);
|
|
|
|
float dy = (float)(y - data->starty);
|
|
|
|
/* Adjust for region zoom. */
|
|
dy *= BLI_rctf_size_y(®ion->v2d.cur) / (float)BLI_rcti_size_y(®ion->winrct);
|
|
|
|
/* Add the movement of the view due to edge scrolling while dragging. */
|
|
dy += ((float)region->v2d.cur.ymin - data->start_cur_ymin);
|
|
|
|
panel->ofsy = data->startofsy + round_fl_to_int(dy);
|
|
|
|
uiAlignPanelStep(region, 0.2f, true);
|
|
|
|
ED_region_tag_redraw(region);
|
|
}
|
|
#undef DRAG_REGION_PAD
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Region Level Panel Interaction
|
|
* \{ */
|
|
|
|
static uiPanelMouseState ui_panel_mouse_state_get(const uiBlock *block,
|
|
const Panel *panel,
|
|
const int mx,
|
|
const int my)
|
|
{
|
|
if (!IN_RANGE((float)mx, block->rect.xmin, block->rect.xmax)) {
|
|
return PANEL_MOUSE_OUTSIDE;
|
|
}
|
|
|
|
if (IN_RANGE((float)my, block->rect.ymax, block->rect.ymax + PNL_HEADER)) {
|
|
return PANEL_MOUSE_INSIDE_HEADER;
|
|
}
|
|
|
|
if (!UI_panel_is_closed(panel)) {
|
|
if (IN_RANGE((float)my, block->rect.ymin, block->rect.ymax + PNL_HEADER)) {
|
|
return PANEL_MOUSE_INSIDE_CONTENT;
|
|
}
|
|
}
|
|
|
|
return PANEL_MOUSE_OUTSIDE;
|
|
}
|
|
|
|
struct uiPanelDragCollapseHandle {
|
|
bool was_first_open;
|
|
int xy_init[2];
|
|
};
|
|
|
|
static void ui_panel_drag_collapse_handler_remove(bContext *UNUSED(C), void *userdata)
|
|
{
|
|
uiPanelDragCollapseHandle *dragcol_data = static_cast<uiPanelDragCollapseHandle *>(userdata);
|
|
MEM_freeN(dragcol_data);
|
|
}
|
|
|
|
static void ui_panel_drag_collapse(const bContext *C,
|
|
const uiPanelDragCollapseHandle *dragcol_data,
|
|
const int xy_dst[2])
|
|
{
|
|
ARegion *region = CTX_wm_region(C);
|
|
|
|
LISTBASE_FOREACH (uiBlock *, block, ®ion->uiblocks) {
|
|
float xy_a_block[2] = {(float)dragcol_data->xy_init[0], (float)dragcol_data->xy_init[1]};
|
|
float xy_b_block[2] = {(float)xy_dst[0], (float)xy_dst[1]};
|
|
Panel *panel = block->panel;
|
|
|
|
if (panel == nullptr || (panel->type && (panel->type->flag & PANEL_TYPE_NO_HEADER))) {
|
|
continue;
|
|
}
|
|
const int oldflag = panel->flag;
|
|
|
|
/* Lock axis. */
|
|
xy_b_block[0] = dragcol_data->xy_init[0];
|
|
|
|
/* Use cursor coords in block space. */
|
|
ui_window_to_block_fl(region, block, &xy_a_block[0], &xy_a_block[1]);
|
|
ui_window_to_block_fl(region, block, &xy_b_block[0], &xy_b_block[1]);
|
|
|
|
/* Set up `rect` to match header size. */
|
|
rctf rect = block->rect;
|
|
rect.ymin = rect.ymax;
|
|
rect.ymax = rect.ymin + PNL_HEADER;
|
|
|
|
/* Touch all panels between last mouse coordinate and the current one. */
|
|
if (BLI_rctf_isect_segment(&rect, xy_a_block, xy_b_block)) {
|
|
/* Force panel to open or close. */
|
|
panel->runtime_flag &= ~PANEL_USE_CLOSED_FROM_SEARCH;
|
|
SET_FLAG_FROM_TEST(panel->flag, dragcol_data->was_first_open, PNL_CLOSED);
|
|
|
|
/* If panel->flag has changed this means a panel was opened/closed here. */
|
|
if (panel->flag != oldflag) {
|
|
panel_activate_state(C, panel, PANEL_STATE_ANIMATION);
|
|
}
|
|
}
|
|
}
|
|
/* Update the instanced panel data expand flags with the changes made here. */
|
|
set_panels_list_data_expand_flag(C, region);
|
|
}
|
|
|
|
/**
|
|
* Panel drag-collapse (modal handler).
|
|
* Clicking and dragging over panels toggles their collapse state based on the panel
|
|
* that was first dragged over. If it was open all affected panels including the initial
|
|
* one are closed and vice versa.
|
|
*/
|
|
static int ui_panel_drag_collapse_handler(bContext *C, const wmEvent *event, void *userdata)
|
|
{
|
|
wmWindow *win = CTX_wm_window(C);
|
|
uiPanelDragCollapseHandle *dragcol_data = static_cast<uiPanelDragCollapseHandle *>(userdata);
|
|
short retval = WM_UI_HANDLER_CONTINUE;
|
|
|
|
switch (event->type) {
|
|
case MOUSEMOVE:
|
|
ui_panel_drag_collapse(C, dragcol_data, event->xy);
|
|
|
|
retval = WM_UI_HANDLER_BREAK;
|
|
break;
|
|
case LEFTMOUSE:
|
|
if (event->val == KM_RELEASE) {
|
|
/* Done! */
|
|
WM_event_remove_ui_handler(&win->modalhandlers,
|
|
ui_panel_drag_collapse_handler,
|
|
ui_panel_drag_collapse_handler_remove,
|
|
dragcol_data,
|
|
true);
|
|
ui_panel_drag_collapse_handler_remove(C, dragcol_data);
|
|
}
|
|
/* Don't let any left-mouse event fall through! */
|
|
retval = WM_UI_HANDLER_BREAK;
|
|
break;
|
|
}
|
|
|
|
return retval;
|
|
}
|
|
|
|
static void ui_panel_drag_collapse_handler_add(const bContext *C, const bool was_open)
|
|
{
|
|
wmWindow *win = CTX_wm_window(C);
|
|
const wmEvent *event = win->eventstate;
|
|
uiPanelDragCollapseHandle *dragcol_data = MEM_new<uiPanelDragCollapseHandle>(__func__);
|
|
|
|
dragcol_data->was_first_open = was_open;
|
|
copy_v2_v2_int(dragcol_data->xy_init, event->xy);
|
|
|
|
WM_event_add_ui_handler(C,
|
|
&win->modalhandlers,
|
|
ui_panel_drag_collapse_handler,
|
|
ui_panel_drag_collapse_handler_remove,
|
|
dragcol_data,
|
|
0);
|
|
}
|
|
|
|
/**
|
|
* Supposing the block has a panel and isn't a menu, handle opening, closing, pinning, etc.
|
|
* Code currently assumes layout style for location of widgets
|
|
*
|
|
* \param mx: The mouse x coordinate, in panel space.
|
|
*/
|
|
static void ui_handle_panel_header(const bContext *C,
|
|
const uiBlock *block,
|
|
const int mx,
|
|
const int event_type,
|
|
const bool ctrl,
|
|
const bool shift)
|
|
{
|
|
Panel *panel = block->panel;
|
|
ARegion *region = CTX_wm_region(C);
|
|
|
|
BLI_assert(panel->type != nullptr);
|
|
BLI_assert(!(panel->type->flag & PANEL_TYPE_NO_HEADER));
|
|
|
|
const bool is_subpanel = (panel->type->parent != nullptr);
|
|
const bool use_pin = UI_panel_category_is_visible(region) && UI_panel_can_be_pinned(panel);
|
|
const bool show_pin = use_pin && (panel->flag & PNL_PIN);
|
|
const bool show_drag = !is_subpanel;
|
|
|
|
/* Handle panel pinning. */
|
|
if (use_pin && ELEM(event_type, EVT_RETKEY, EVT_PADENTER, LEFTMOUSE) && shift) {
|
|
panel->flag ^= PNL_PIN;
|
|
ED_region_tag_redraw(region);
|
|
return;
|
|
}
|
|
|
|
float expansion_area_xmax = block->rect.xmax;
|
|
if (show_drag) {
|
|
expansion_area_xmax -= (PNL_ICON * 1.5f);
|
|
}
|
|
if (show_pin) {
|
|
expansion_area_xmax -= PNL_ICON;
|
|
}
|
|
|
|
/* Collapse and expand panels. */
|
|
if (ELEM(event_type, EVT_RETKEY, EVT_PADENTER, EVT_AKEY) || mx < expansion_area_xmax) {
|
|
if (ctrl && !is_subpanel) {
|
|
/* For parent panels, collapse all other panels or toggle children. */
|
|
if (UI_panel_is_closed(panel) || BLI_listbase_is_empty(&panel->children)) {
|
|
panels_collapse_all(region, panel);
|
|
|
|
/* Reset the view - we don't want to display a view without content. */
|
|
UI_view2d_offset(®ion->v2d, 0.0f, 1.0f);
|
|
}
|
|
else {
|
|
/* If a panel has sub-panels and it's open, toggle the expansion
|
|
* of the sub-panels (based on the expansion of the first sub-panel). */
|
|
Panel *first_child = static_cast<Panel *>(panel->children.first);
|
|
BLI_assert(first_child != nullptr);
|
|
panel_set_flag_recursive(panel, PNL_CLOSED, !UI_panel_is_closed(first_child));
|
|
panel->flag |= PNL_CLOSED;
|
|
}
|
|
}
|
|
|
|
SET_FLAG_FROM_TEST(panel->flag, !UI_panel_is_closed(panel), PNL_CLOSED);
|
|
|
|
if (event_type == LEFTMOUSE) {
|
|
ui_panel_drag_collapse_handler_add(C, UI_panel_is_closed(panel));
|
|
}
|
|
|
|
/* Set panel custom data (modifier) active when expanding sub-panels, but not top-level
|
|
* panels to allow collapsing and expanding without setting the active element. */
|
|
if (is_subpanel) {
|
|
panel_custom_data_active_set(panel);
|
|
}
|
|
|
|
set_panels_list_data_expand_flag(C, region);
|
|
panel_activate_state(C, panel, PANEL_STATE_ANIMATION);
|
|
return;
|
|
}
|
|
|
|
/* Handle panel dragging. For now don't allow dragging in floating regions. */
|
|
if (show_drag && !(region->alignment == RGN_ALIGN_FLOAT)) {
|
|
const float drag_area_xmin = block->rect.xmax - (PNL_ICON * 1.5f);
|
|
const float drag_area_xmax = block->rect.xmax;
|
|
if (IN_RANGE(mx, drag_area_xmin, drag_area_xmax)) {
|
|
panel_activate_state(C, panel, PANEL_STATE_DRAG);
|
|
return;
|
|
}
|
|
}
|
|
|
|
/* Handle panel unpinning. */
|
|
if (show_pin) {
|
|
const float pin_area_xmin = expansion_area_xmax;
|
|
const float pin_area_xmax = pin_area_xmin + PNL_ICON;
|
|
if (IN_RANGE(mx, pin_area_xmin, pin_area_xmax)) {
|
|
panel->flag ^= PNL_PIN;
|
|
ED_region_tag_redraw(region);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
bool UI_panel_category_is_visible(const ARegion *region)
|
|
{
|
|
/* Check for more than one category. */
|
|
return region->panels_category.first &&
|
|
region->panels_category.first != region->panels_category.last;
|
|
}
|
|
|
|
PanelCategoryDyn *UI_panel_category_find(const ARegion *region, const char *idname)
|
|
{
|
|
return static_cast<PanelCategoryDyn *>(
|
|
BLI_findstring(®ion->panels_category, idname, offsetof(PanelCategoryDyn, idname)));
|
|
}
|
|
|
|
PanelCategoryStack *UI_panel_category_active_find(ARegion *region, const char *idname)
|
|
{
|
|
return static_cast<PanelCategoryStack *>(BLI_findstring(
|
|
®ion->panels_category_active, idname, offsetof(PanelCategoryStack, idname)));
|
|
}
|
|
|
|
static void ui_panel_category_active_set(ARegion *region, const char *idname, bool fallback)
|
|
{
|
|
ListBase *lb = ®ion->panels_category_active;
|
|
PanelCategoryStack *pc_act = UI_panel_category_active_find(region, idname);
|
|
|
|
if (pc_act) {
|
|
BLI_remlink(lb, pc_act);
|
|
}
|
|
else {
|
|
pc_act = MEM_cnew<PanelCategoryStack>(__func__);
|
|
BLI_strncpy(pc_act->idname, idname, sizeof(pc_act->idname));
|
|
}
|
|
|
|
if (fallback) {
|
|
/* For fall-backs, add at the end so explicitly chosen categories have priority. */
|
|
BLI_addtail(lb, pc_act);
|
|
}
|
|
else {
|
|
BLI_addhead(lb, pc_act);
|
|
}
|
|
|
|
/* Validate all active panels. We could do this on load, they are harmless -
|
|
* but we should remove them somewhere.
|
|
* (Add-ons could define panels and gather cruft over time). */
|
|
{
|
|
PanelCategoryStack *pc_act_next;
|
|
/* intentionally skip first */
|
|
pc_act_next = pc_act->next;
|
|
while ((pc_act = pc_act_next)) {
|
|
pc_act_next = pc_act->next;
|
|
if (!BLI_findstring(
|
|
®ion->type->paneltypes, pc_act->idname, offsetof(PanelType, category))) {
|
|
BLI_remlink(lb, pc_act);
|
|
MEM_freeN(pc_act);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void UI_panel_category_active_set(ARegion *region, const char *idname)
|
|
{
|
|
ui_panel_category_active_set(region, idname, false);
|
|
}
|
|
|
|
void UI_panel_category_active_set_default(ARegion *region, const char *idname)
|
|
{
|
|
if (!UI_panel_category_active_find(region, idname)) {
|
|
ui_panel_category_active_set(region, idname, true);
|
|
}
|
|
}
|
|
|
|
const char *UI_panel_category_active_get(ARegion *region, bool set_fallback)
|
|
{
|
|
LISTBASE_FOREACH (PanelCategoryStack *, pc_act, ®ion->panels_category_active) {
|
|
if (UI_panel_category_find(region, pc_act->idname)) {
|
|
return pc_act->idname;
|
|
}
|
|
}
|
|
|
|
if (set_fallback) {
|
|
PanelCategoryDyn *pc_dyn = static_cast<PanelCategoryDyn *>(region->panels_category.first);
|
|
if (pc_dyn) {
|
|
ui_panel_category_active_set(region, pc_dyn->idname, true);
|
|
return pc_dyn->idname;
|
|
}
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
static PanelCategoryDyn *panel_categories_find_mouse_over(ARegion *region, const wmEvent *event)
|
|
{
|
|
LISTBASE_FOREACH (PanelCategoryDyn *, ptd, ®ion->panels_category) {
|
|
if (BLI_rcti_isect_pt(&ptd->rect, event->mval[0], event->mval[1])) {
|
|
return ptd;
|
|
}
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
void UI_panel_category_add(ARegion *region, const char *name)
|
|
{
|
|
PanelCategoryDyn *pc_dyn = MEM_cnew<PanelCategoryDyn>(__func__);
|
|
BLI_addtail(®ion->panels_category, pc_dyn);
|
|
|
|
BLI_strncpy(pc_dyn->idname, name, sizeof(pc_dyn->idname));
|
|
|
|
/* 'pc_dyn->rect' must be set on draw. */
|
|
}
|
|
|
|
void UI_panel_category_clear_all(ARegion *region)
|
|
{
|
|
BLI_freelistN(®ion->panels_category);
|
|
}
|
|
|
|
static int ui_handle_panel_category_cycling(const wmEvent *event,
|
|
ARegion *region,
|
|
const uiBut *active_but)
|
|
{
|
|
const bool is_mousewheel = ELEM(event->type, WHEELUPMOUSE, WHEELDOWNMOUSE);
|
|
const bool inside_tabregion =
|
|
((RGN_ALIGN_ENUM_FROM_MASK(region->alignment) != RGN_ALIGN_RIGHT) ?
|
|
(event->mval[0] < ((PanelCategoryDyn *)region->panels_category.first)->rect.xmax) :
|
|
(event->mval[0] > ((PanelCategoryDyn *)region->panels_category.first)->rect.xmin));
|
|
|
|
/* If mouse is inside non-tab region, ctrl key is required. */
|
|
if (is_mousewheel && (event->modifier & KM_CTRL) == 0 && !inside_tabregion) {
|
|
return WM_UI_HANDLER_CONTINUE;
|
|
}
|
|
|
|
if (active_but && ui_but_supports_cycling(active_but)) {
|
|
/* Skip - exception to make cycling buttons using ctrl+mousewheel work in tabbed regions. */
|
|
}
|
|
else {
|
|
const char *category = UI_panel_category_active_get(region, false);
|
|
if (LIKELY(category)) {
|
|
PanelCategoryDyn *pc_dyn = UI_panel_category_find(region, category);
|
|
if (LIKELY(pc_dyn)) {
|
|
if (is_mousewheel) {
|
|
/* We can probably get rid of this and only allow Ctrl-Tabbing. */
|
|
pc_dyn = (event->type == WHEELDOWNMOUSE) ? pc_dyn->next : pc_dyn->prev;
|
|
}
|
|
else {
|
|
const bool backwards = event->modifier & KM_SHIFT;
|
|
pc_dyn = backwards ? pc_dyn->prev : pc_dyn->next;
|
|
if (!pc_dyn) {
|
|
/* Proper cyclic behavior, back to first/last category (only used for ctrl+tab). */
|
|
pc_dyn = backwards ? static_cast<PanelCategoryDyn *>(region->panels_category.last) :
|
|
static_cast<PanelCategoryDyn *>(region->panels_category.first);
|
|
}
|
|
}
|
|
|
|
if (pc_dyn) {
|
|
/* Intentionally don't reset scroll in this case,
|
|
* allowing for quick browsing between tabs. */
|
|
UI_panel_category_active_set(region, pc_dyn->idname);
|
|
ED_region_tag_redraw(region);
|
|
}
|
|
}
|
|
}
|
|
return WM_UI_HANDLER_BREAK;
|
|
}
|
|
|
|
return WM_UI_HANDLER_CONTINUE;
|
|
}
|
|
|
|
int ui_handler_panel_region(bContext *C,
|
|
const wmEvent *event,
|
|
ARegion *region,
|
|
const uiBut *active_but)
|
|
{
|
|
/* Mouse-move events are handled by separate handlers for dragging and drag collapsing. */
|
|
if (ISMOUSE_MOTION(event->type)) {
|
|
return WM_UI_HANDLER_CONTINUE;
|
|
}
|
|
|
|
/* We only use KM_PRESS events in this function, so it's simpler to return early. */
|
|
if (event->val != KM_PRESS) {
|
|
return WM_UI_HANDLER_CONTINUE;
|
|
}
|
|
|
|
/* Scroll-bars can overlap panels now, they have handling priority. */
|
|
if (UI_view2d_mouse_in_scrollers(region, ®ion->v2d, event->xy)) {
|
|
return WM_UI_HANDLER_CONTINUE;
|
|
}
|
|
|
|
int retval = WM_UI_HANDLER_CONTINUE;
|
|
|
|
/* Handle category tabs. */
|
|
if (UI_panel_category_is_visible(region)) {
|
|
if (event->type == LEFTMOUSE) {
|
|
PanelCategoryDyn *pc_dyn = panel_categories_find_mouse_over(region, event);
|
|
if (pc_dyn) {
|
|
UI_panel_category_active_set(region, pc_dyn->idname);
|
|
ED_region_tag_redraw(region);
|
|
|
|
/* Reset scroll to the top (T38348). */
|
|
UI_view2d_offset(®ion->v2d, -1.0f, 1.0f);
|
|
|
|
retval = WM_UI_HANDLER_BREAK;
|
|
}
|
|
}
|
|
else if (((event->type == EVT_TABKEY) && (event->modifier & KM_CTRL)) ||
|
|
ELEM(event->type, WHEELUPMOUSE, WHEELDOWNMOUSE)) {
|
|
/* Cycle tabs. */
|
|
retval = ui_handle_panel_category_cycling(event, region, active_but);
|
|
}
|
|
}
|
|
|
|
if (retval == WM_UI_HANDLER_BREAK) {
|
|
return retval;
|
|
}
|
|
|
|
const bool region_has_active_button = (ui_region_find_active_but(region) != nullptr);
|
|
|
|
LISTBASE_FOREACH (uiBlock *, block, ®ion->uiblocks) {
|
|
Panel *panel = block->panel;
|
|
if (panel == nullptr || panel->type == nullptr) {
|
|
continue;
|
|
}
|
|
/* We can't expand or collapse panels without headers, they would disappear. */
|
|
if (panel->type->flag & PANEL_TYPE_NO_HEADER) {
|
|
continue;
|
|
}
|
|
|
|
int mx = event->xy[0];
|
|
int my = event->xy[1];
|
|
ui_window_to_block(region, block, &mx, &my);
|
|
|
|
const uiPanelMouseState mouse_state = ui_panel_mouse_state_get(block, panel, mx, my);
|
|
|
|
if (mouse_state != PANEL_MOUSE_OUTSIDE) {
|
|
/* Mark panels that have been interacted with so their expansion
|
|
* doesn't reset when property search finishes. */
|
|
SET_FLAG_FROM_TEST(panel->flag, UI_panel_is_closed(panel), PNL_CLOSED);
|
|
panel->runtime_flag &= ~PANEL_USE_CLOSED_FROM_SEARCH;
|
|
|
|
/* The panel collapse / expand key "A" is special as it takes priority over
|
|
* active button handling. */
|
|
if (event->type == EVT_AKEY &&
|
|
((event->modifier & (KM_SHIFT | KM_CTRL | KM_ALT | KM_OSKEY)) == 0)) {
|
|
retval = WM_UI_HANDLER_BREAK;
|
|
ui_handle_panel_header(
|
|
C, block, mx, event->type, event->modifier & KM_CTRL, event->modifier & KM_SHIFT);
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* Don't do any other panel handling with an active button. */
|
|
if (region_has_active_button) {
|
|
continue;
|
|
}
|
|
|
|
if (mouse_state == PANEL_MOUSE_INSIDE_HEADER) {
|
|
/* All mouse clicks inside panel headers should return in break. */
|
|
if (ELEM(event->type, EVT_RETKEY, EVT_PADENTER, LEFTMOUSE)) {
|
|
retval = WM_UI_HANDLER_BREAK;
|
|
ui_handle_panel_header(
|
|
C, block, mx, event->type, event->modifier & KM_CTRL, event->modifier & KM_SHIFT);
|
|
}
|
|
else if (event->type == RIGHTMOUSE) {
|
|
retval = WM_UI_HANDLER_BREAK;
|
|
ui_popup_context_menu_for_panel(C, region, block->panel);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
return retval;
|
|
}
|
|
|
|
static void ui_panel_custom_data_set_recursive(Panel *panel, PointerRNA *custom_data)
|
|
{
|
|
panel->runtime.custom_data_ptr = custom_data;
|
|
|
|
LISTBASE_FOREACH (Panel *, child_panel, &panel->children) {
|
|
ui_panel_custom_data_set_recursive(child_panel, custom_data);
|
|
}
|
|
}
|
|
|
|
void UI_panel_context_pointer_set(Panel *panel, const char *name, PointerRNA *ptr)
|
|
{
|
|
uiLayoutSetContextPointer(panel->layout, name, ptr);
|
|
panel->runtime.context = uiLayoutGetContextStore(panel->layout);
|
|
}
|
|
|
|
void UI_panel_custom_data_set(Panel *panel, PointerRNA *custom_data)
|
|
{
|
|
BLI_assert(panel->type != nullptr);
|
|
|
|
/* Free the old custom data, which should be shared among all of the panel's sub-panels. */
|
|
if (panel->runtime.custom_data_ptr != nullptr) {
|
|
MEM_freeN(panel->runtime.custom_data_ptr);
|
|
}
|
|
|
|
ui_panel_custom_data_set_recursive(panel, custom_data);
|
|
}
|
|
|
|
PointerRNA *UI_panel_custom_data_get(const Panel *panel)
|
|
{
|
|
return panel->runtime.custom_data_ptr;
|
|
}
|
|
|
|
PointerRNA *UI_region_panel_custom_data_under_cursor(const bContext *C, const wmEvent *event)
|
|
{
|
|
ARegion *region = CTX_wm_region(C);
|
|
|
|
LISTBASE_FOREACH (uiBlock *, block, ®ion->uiblocks) {
|
|
Panel *panel = block->panel;
|
|
if (panel == nullptr) {
|
|
continue;
|
|
}
|
|
|
|
int mx = event->xy[0];
|
|
int my = event->xy[1];
|
|
ui_window_to_block(region, block, &mx, &my);
|
|
const int mouse_state = ui_panel_mouse_state_get(block, panel, mx, my);
|
|
if (ELEM(mouse_state, PANEL_MOUSE_INSIDE_CONTENT, PANEL_MOUSE_INSIDE_HEADER)) {
|
|
return UI_panel_custom_data_get(panel);
|
|
}
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
bool UI_panel_can_be_pinned(const Panel *panel)
|
|
{
|
|
return (panel->type->parent == nullptr) && !(panel->type->flag & PANEL_TYPE_INSTANCED);
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Window Level Modal Panel Interaction
|
|
* \{ */
|
|
|
|
/* NOTE: this is modal handler and should not swallow events for animation. */
|
|
static int ui_handler_panel(bContext *C, const wmEvent *event, void *userdata)
|
|
{
|
|
Panel *panel = static_cast<Panel *>(userdata);
|
|
uiHandlePanelData *data = static_cast<uiHandlePanelData *>(panel->activedata);
|
|
|
|
/* Verify if we can stop. */
|
|
if (event->type == LEFTMOUSE && event->val == KM_RELEASE) {
|
|
panel_activate_state(C, panel, PANEL_STATE_ANIMATION);
|
|
}
|
|
else if (event->type == MOUSEMOVE) {
|
|
if (data->state == PANEL_STATE_DRAG) {
|
|
ui_do_drag(C, event, panel);
|
|
}
|
|
}
|
|
else if (event->type == TIMER && event->customdata == data->animtimer) {
|
|
if (data->state == PANEL_STATE_ANIMATION) {
|
|
ui_do_animate(C, panel);
|
|
}
|
|
else if (data->state == PANEL_STATE_DRAG) {
|
|
ui_do_drag(C, event, panel);
|
|
}
|
|
}
|
|
|
|
data = static_cast<uiHandlePanelData *>(panel->activedata);
|
|
|
|
if (data && data->state == PANEL_STATE_ANIMATION) {
|
|
return WM_UI_HANDLER_CONTINUE;
|
|
}
|
|
return WM_UI_HANDLER_BREAK;
|
|
}
|
|
|
|
static void ui_handler_remove_panel(bContext *C, void *userdata)
|
|
{
|
|
Panel *panel = static_cast<Panel *>(userdata);
|
|
|
|
panel_activate_state(C, panel, PANEL_STATE_EXIT);
|
|
}
|
|
|
|
static void panel_handle_data_ensure(const bContext *C,
|
|
wmWindow *win,
|
|
const ARegion *region,
|
|
Panel *panel,
|
|
const uiHandlePanelState state)
|
|
{
|
|
if (panel->activedata == nullptr) {
|
|
panel->activedata = MEM_callocN(sizeof(uiHandlePanelData), __func__);
|
|
WM_event_add_ui_handler(
|
|
C, &win->modalhandlers, ui_handler_panel, ui_handler_remove_panel, panel, 0);
|
|
}
|
|
|
|
uiHandlePanelData *data = static_cast<uiHandlePanelData *>(panel->activedata);
|
|
|
|
data->animtimer = WM_event_add_timer(CTX_wm_manager(C), win, TIMER, ANIMATION_INTERVAL);
|
|
|
|
data->state = state;
|
|
data->startx = win->eventstate->xy[0];
|
|
data->starty = win->eventstate->xy[1];
|
|
data->startofsx = panel->ofsx;
|
|
data->startofsy = panel->ofsy;
|
|
data->start_cur_xmin = region->v2d.cur.xmin;
|
|
data->start_cur_ymin = region->v2d.cur.ymin;
|
|
data->starttime = PIL_check_seconds_timer();
|
|
}
|
|
|
|
/**
|
|
* \note "select" and "drag drop" flags: First, the panel is "picked up" and both flags are set.
|
|
* Then when the mouse releases and the panel starts animating to its aligned position, PNL_SELECT
|
|
* is unset. When the animation finishes, PANEL_IS_DRAG_DROP is cleared.
|
|
*/
|
|
static void panel_activate_state(const bContext *C, Panel *panel, const uiHandlePanelState state)
|
|
{
|
|
uiHandlePanelData *data = static_cast<uiHandlePanelData *>(panel->activedata);
|
|
wmWindow *win = CTX_wm_window(C);
|
|
ARegion *region = CTX_wm_region(C);
|
|
|
|
if (data != nullptr && data->state == state) {
|
|
return;
|
|
}
|
|
|
|
if (state == PANEL_STATE_DRAG) {
|
|
panel_custom_data_active_set(panel);
|
|
|
|
panel_set_flag_recursive(panel, PNL_SELECT, true);
|
|
panel_set_runtime_flag_recursive(panel, PANEL_IS_DRAG_DROP, true);
|
|
|
|
panel_handle_data_ensure(C, win, region, panel, state);
|
|
|
|
/* Initiate edge panning during drags for scrolling beyond the initial region view. */
|
|
wmOperatorType *ot = WM_operatortype_find("VIEW2D_OT_edge_pan", true);
|
|
ui_handle_afterfunc_add_operator(ot, WM_OP_INVOKE_DEFAULT);
|
|
}
|
|
else if (state == PANEL_STATE_ANIMATION) {
|
|
panel_set_flag_recursive(panel, PNL_SELECT, false);
|
|
|
|
panel_handle_data_ensure(C, win, region, panel, state);
|
|
}
|
|
else if (state == PANEL_STATE_EXIT) {
|
|
panel_set_runtime_flag_recursive(panel, PANEL_IS_DRAG_DROP, false);
|
|
|
|
BLI_assert(data != nullptr);
|
|
|
|
if (data->animtimer) {
|
|
WM_event_remove_timer(CTX_wm_manager(C), win, data->animtimer);
|
|
data->animtimer = nullptr;
|
|
}
|
|
|
|
MEM_freeN(data);
|
|
panel->activedata = nullptr;
|
|
|
|
WM_event_remove_ui_handler(
|
|
&win->modalhandlers, ui_handler_panel, ui_handler_remove_panel, panel, false);
|
|
}
|
|
|
|
ED_region_tag_redraw(region);
|
|
}
|
|
|
|
/** \} */
|