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blender-archive/source
Clément Foucault cd1a083984 Fix T85720 EEVEE: Contact shadows do not appear when enabling SSR
Contact shadows needed correct `gl_FragCoord.z` but this is not
correctly set for fullscreen passes. Need to pass depth using a global
variable until we get rid of `cl_eval.tracing_depth`.
2021-02-22 17:34:09 +01:00
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