Unlike translating existing nodes [which disables cursor wrapping and enables edge-panning instead since rBSa1cc7042a74], adding new nodes would still show the old behavior of cursor wrapping. This has been disabled for the case when the node whould be added outside (due to menus overlapping other editors). Now enable edge-panning for adding new nodes as well and make sure this only starts once the mouse has returned into the inside rect once. Maniphest Tasks: T92427 Differential Revision: https://developer.blender.org/D13005
215 lines
8.5 KiB
C
215 lines
8.5 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2008 Blender Foundation.
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* All rights reserved.
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*/
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/** \file
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* \ingroup spnode
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*/
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#include "DNA_node_types.h"
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#include "BKE_context.h"
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#include "ED_node.h" /* own include */
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#include "ED_screen.h"
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#include "RNA_access.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "node_intern.h" /* own include */
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void node_operatortypes(void)
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{
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WM_operatortype_append(NODE_OT_select);
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WM_operatortype_append(NODE_OT_select_all);
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WM_operatortype_append(NODE_OT_select_linked_to);
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WM_operatortype_append(NODE_OT_select_linked_from);
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WM_operatortype_append(NODE_OT_select_box);
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WM_operatortype_append(NODE_OT_select_circle);
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WM_operatortype_append(NODE_OT_select_lasso);
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WM_operatortype_append(NODE_OT_select_grouped);
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WM_operatortype_append(NODE_OT_select_same_type_step);
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WM_operatortype_append(NODE_OT_find_node);
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WM_operatortype_append(NODE_OT_view_all);
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WM_operatortype_append(NODE_OT_view_selected);
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WM_operatortype_append(NODE_OT_geometry_node_view_legacy);
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WM_operatortype_append(NODE_OT_mute_toggle);
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WM_operatortype_append(NODE_OT_hide_toggle);
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WM_operatortype_append(NODE_OT_preview_toggle);
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WM_operatortype_append(NODE_OT_options_toggle);
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WM_operatortype_append(NODE_OT_hide_socket_toggle);
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WM_operatortype_append(NODE_OT_node_copy_color);
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WM_operatortype_append(NODE_OT_duplicate);
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WM_operatortype_append(NODE_OT_delete);
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WM_operatortype_append(NODE_OT_delete_reconnect);
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WM_operatortype_append(NODE_OT_resize);
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WM_operatortype_append(NODE_OT_link);
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WM_operatortype_append(NODE_OT_link_make);
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WM_operatortype_append(NODE_OT_links_cut);
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WM_operatortype_append(NODE_OT_links_detach);
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WM_operatortype_append(NODE_OT_links_mute);
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WM_operatortype_append(NODE_OT_add_reroute);
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WM_operatortype_append(NODE_OT_group_make);
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WM_operatortype_append(NODE_OT_group_insert);
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WM_operatortype_append(NODE_OT_group_ungroup);
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WM_operatortype_append(NODE_OT_group_separate);
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WM_operatortype_append(NODE_OT_group_edit);
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WM_operatortype_append(NODE_OT_link_viewer);
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WM_operatortype_append(NODE_OT_insert_offset);
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WM_operatortype_append(NODE_OT_read_viewlayers);
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WM_operatortype_append(NODE_OT_render_changed);
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WM_operatortype_append(NODE_OT_backimage_move);
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WM_operatortype_append(NODE_OT_backimage_zoom);
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WM_operatortype_append(NODE_OT_backimage_fit);
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WM_operatortype_append(NODE_OT_backimage_sample);
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WM_operatortype_append(NODE_OT_add_group);
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WM_operatortype_append(NODE_OT_add_object);
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WM_operatortype_append(NODE_OT_add_collection);
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WM_operatortype_append(NODE_OT_add_texture);
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WM_operatortype_append(NODE_OT_add_file);
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WM_operatortype_append(NODE_OT_add_mask);
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WM_operatortype_append(NODE_OT_new_node_tree);
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WM_operatortype_append(NODE_OT_output_file_add_socket);
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WM_operatortype_append(NODE_OT_output_file_remove_active_socket);
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WM_operatortype_append(NODE_OT_output_file_move_active_socket);
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WM_operatortype_append(NODE_OT_parent_set);
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WM_operatortype_append(NODE_OT_join);
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WM_operatortype_append(NODE_OT_attach);
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WM_operatortype_append(NODE_OT_detach);
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WM_operatortype_append(NODE_OT_clipboard_copy);
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WM_operatortype_append(NODE_OT_clipboard_paste);
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WM_operatortype_append(NODE_OT_shader_script_update);
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WM_operatortype_append(NODE_OT_viewer_border);
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WM_operatortype_append(NODE_OT_clear_viewer_border);
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WM_operatortype_append(NODE_OT_switch_view_update);
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WM_operatortype_append(NODE_OT_tree_socket_add);
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WM_operatortype_append(NODE_OT_tree_socket_remove);
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WM_operatortype_append(NODE_OT_tree_socket_change_type);
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WM_operatortype_append(NODE_OT_tree_socket_move);
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WM_operatortype_append(NODE_OT_cryptomatte_layer_add);
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WM_operatortype_append(NODE_OT_cryptomatte_layer_remove);
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}
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void ED_operatormacros_node(void)
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{
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wmOperatorType *ot;
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wmOperatorTypeMacro *mot;
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ot = WM_operatortype_append_macro("NODE_OT_select_link_viewer",
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"Link Viewer",
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"Select node and link it to a viewer node",
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OPTYPE_UNDO);
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mot = WM_operatortype_macro_define(ot, "NODE_OT_select");
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RNA_boolean_set(mot->ptr, "extend", false);
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RNA_boolean_set(mot->ptr, "socket_select", true);
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WM_operatortype_macro_define(ot, "NODE_OT_link_viewer");
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ot = WM_operatortype_append_macro("NODE_OT_translate_attach",
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"Move and Attach",
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"Move nodes and attach to frame",
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OPTYPE_UNDO | OPTYPE_REGISTER);
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mot = WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate");
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WM_operatortype_macro_define(ot, "NODE_OT_attach");
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WM_operatortype_macro_define(ot, "NODE_OT_insert_offset");
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/* NODE_OT_translate_attach with remove_on_canel set to true */
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ot = WM_operatortype_append_macro("NODE_OT_translate_attach_remove_on_cancel",
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"Move and Attach",
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"Move nodes and attach to frame",
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OPTYPE_UNDO | OPTYPE_REGISTER);
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mot = WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate");
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RNA_boolean_set(mot->ptr, "remove_on_cancel", true);
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RNA_boolean_set(mot->ptr, "view2d_edge_pan", true);
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WM_operatortype_macro_define(ot, "NODE_OT_attach");
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WM_operatortype_macro_define(ot, "NODE_OT_insert_offset");
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/* NOTE: Currently not in a default keymap or menu due to messy keymaps
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* and tricky invoke functionality.
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* Kept around in case users want to make own shortcuts.
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*/
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ot = WM_operatortype_append_macro("NODE_OT_detach_translate_attach",
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"Detach and Move",
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"Detach nodes, move and attach to frame",
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OPTYPE_UNDO | OPTYPE_REGISTER);
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WM_operatortype_macro_define(ot, "NODE_OT_detach");
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mot = WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate");
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WM_operatortype_macro_define(ot, "NODE_OT_attach");
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ot = WM_operatortype_append_macro("NODE_OT_duplicate_move",
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"Duplicate",
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"Duplicate selected nodes and move them",
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OPTYPE_UNDO | OPTYPE_REGISTER);
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WM_operatortype_macro_define(ot, "NODE_OT_duplicate");
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WM_operatortype_macro_define(ot, "NODE_OT_translate_attach");
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/* modified operator call for duplicating with input links */
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ot = WM_operatortype_append_macro("NODE_OT_duplicate_move_keep_inputs",
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"Duplicate",
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"Duplicate selected nodes keeping input links and move them",
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OPTYPE_UNDO | OPTYPE_REGISTER);
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mot = WM_operatortype_macro_define(ot, "NODE_OT_duplicate");
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RNA_boolean_set(mot->ptr, "keep_inputs", true);
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WM_operatortype_macro_define(ot, "NODE_OT_translate_attach");
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ot = WM_operatortype_append_macro("NODE_OT_move_detach_links",
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"Detach",
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"Move a node to detach links",
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OPTYPE_UNDO | OPTYPE_REGISTER);
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WM_operatortype_macro_define(ot, "NODE_OT_links_detach");
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WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate");
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WM_operatortype_macro_define(ot, "NODE_OT_insert_offset");
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ot = WM_operatortype_append_macro("NODE_OT_move_detach_links_release",
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"Detach",
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"Move a node to detach links",
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OPTYPE_UNDO | OPTYPE_REGISTER);
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WM_operatortype_macro_define(ot, "NODE_OT_links_detach");
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WM_operatortype_macro_define(ot, "NODE_OT_translate_attach");
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}
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void node_keymap(struct wmKeyConfig *keyconf)
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{
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/* Entire Editor only ----------------- */
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WM_keymap_ensure(keyconf, "Node Generic", SPACE_NODE, 0);
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/* Main Region only ----------------- */
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WM_keymap_ensure(keyconf, "Node Editor", SPACE_NODE, 0);
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}
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