(I noticed its not completely gone yet from the blender/source dir) But its a big step in the right direction if it doesn't enable all of the functionatlity already... (Using cscope for LICENSE_KEY_VALID still turns up some stuff) Kent -- mein@cs.umn.edu
1791 lines
39 KiB
C
1791 lines
39 KiB
C
/**
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* $Id$
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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* .blend file writing
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*/
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/*
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MIXED MODEL
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FILEFORMAAT: IFF-achtige structuur (niet meer IFF compatible!)
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start file:
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BLENDER_V100 12 bytes (versie 1.00)
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V = big endian, v = little endian
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_ = 4 byte pointer, - = 8 byte pointer
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datablokken: zie ook struct BHead
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<bh.code> 4 chars
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<bh.len> int, len data achter BHead
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<bh.old> void, oude pointer
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<bh.SDNAnr> int
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<bh.nr> int, bij array: aantal structs
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data
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...
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...
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Vrijwel alle data in blender zijn structs. Elke struct krijgt
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een BHead header mee. Met BHead kan de struktuur weer worden
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gelinkt en wordt met StructDNA vergeleken.
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SCHRIJVEN
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Voorkeur volgorde schrijven: (waarschijnlijk mag ook door
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elkaar, maar waarom zou je? ) In ieder geval MOET indirekte data
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ACHTER LibBlock
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(Locale data)
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- voor elk LibBlock
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- schrijf LibBlock
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- schrijf bijhorende direkte data
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(Externe data)
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- per library
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- schrijf library block
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- per LibBlock
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- schrijf ID LibBlock
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- schrijf FileGlobal (een selectie uit globale data )
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- schrijf SDNA
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- schrijf USER als aangegeven (~/.B.blend)
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#ifndef WIN32
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#include <unistd.h>
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#else
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#include "winsock2.h"
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#include "BLI_winstuff.h"
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#include <io.h>
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#include <process.h> // for getpid
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#endif
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#include <math.h>
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#include <fcntl.h>
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include "nla.h" // __NLA is defined
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#include "DNA_packedFile_types.h"
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#include "DNA_sdna_types.h"
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#include "DNA_property_types.h"
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#include "DNA_sensor_types.h"
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#include "DNA_controller_types.h"
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#include "DNA_actuator_types.h"
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#include "DNA_effect_types.h"
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#include "DNA_object_types.h"
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#include "DNA_userdef_types.h"
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#include "DNA_vfont_types.h"
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#include "DNA_ipo_types.h"
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#include "DNA_curve_types.h"
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#include "DNA_camera_types.h"
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#include "DNA_meta_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_material_types.h"
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#include "DNA_lattice_types.h"
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#include "DNA_armature_types.h"
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#include "DNA_sequence_types.h"
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#include "DNA_ika_types.h"
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#include "DNA_group_types.h"
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#include "DNA_oops_types.h"
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#include "DNA_space_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_view3d_types.h"
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#include "DNA_lamp_types.h"
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#include "DNA_fileglobal_types.h"
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#include "DNA_sound_types.h"
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#include "DNA_texture_types.h"
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#include "DNA_text_types.h"
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#include "DNA_image_types.h"
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#include "DNA_key_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_constraint_types.h"
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#include "DNA_listBase.h" /* for Listbase, the type of samples, ...*/
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#include "DNA_action_types.h"
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#include "DNA_nla_types.h"
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#include "MEM_guardedalloc.h" // MEM_freeN
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#include "BLI_blenlib.h"
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#include "BLI_linklist.h"
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#include "BKE_action.h"
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#include "BKE_utildefines.h" // for KNOTSU KNOTSV WHILE_SEQ END_SEQ defines
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#include "BKE_bad_level_calls.h" // build_seqar (from WHILE_SEQ) free_oops error
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#include "BKE_constraint.h"
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#include "BKE_main.h" // G.main
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#include "BKE_global.h" // for G
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#include "BKE_screen.h" // for waitcursor
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#include "BKE_packedFile.h" // for packAll
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#include "BKE_library.h" // for set_listbasepointers
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#include "BKE_sound.h" /* ... and for samples */
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#include "GEN_messaging.h"
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#include "BLO_writefile.h"
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#include "BLO_readfile.h"
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#include "readfile.h"
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#include "genfile.h"
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/* ******* MYWRITE ********* */
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#include "BLO_writeStreamGlue.h"
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/***/
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typedef struct {
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struct SDNA *sdna;
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int file;
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unsigned char *buf;
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int tot, count, error;
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int is_publisher;
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struct writeStreamGlueStruct *streamGlue;
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} WriteData;
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static WriteData *writedata_new(int file, int is_publisher)
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{
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extern char DNAstr[]; /* DNA.c */
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extern int DNAlen;
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WriteData *wd= MEM_callocN(sizeof(*wd), "writedata");
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/* XXX, see note about this in readfile.c, remove
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* once we have an xp lock - zr
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*/
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wd->sdna= dna_sdna_from_data(DNAstr, DNAlen, 0);
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wd->file= file;
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wd->is_publisher= is_publisher;
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wd->buf= MEM_mallocN(100000, "wd->buf");
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return wd;
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}
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static void writedata_do_write(WriteData *wd, void *mem, int memlen)
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{
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if (wd->error) return;
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if (wd->is_publisher) {
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wd->error = writeStreamGlue(Global_streamGlueControl, &wd->streamGlue, mem, memlen, 0);
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} else {
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if (write(wd->file, mem, memlen) != memlen)
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wd->error= 1;
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}
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}
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static void writedata_free(WriteData *wd)
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{
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dna_freestructDNA(wd->sdna);
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MEM_freeN(wd->buf);
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MEM_freeN(wd);
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}
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/***/
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struct streamGlueControlStruct *Global_streamGlueControl;
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int mywfile;
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/**
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* Low level WRITE(2) wrapper that buffers data
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* @param adr Pointer to new chunk of data
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* @param len Length of new chunk of data
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* @warning Talks to other functions with global parameters
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*/
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static void
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mywrite(
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WriteData *wd,
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void *adr,
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int len)
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{
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if (wd->error) return;
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wd->tot+= len;
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if(len>50000) {
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if(wd->count) {
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writedata_do_write(wd, wd->buf, wd->count);
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wd->count= 0;
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}
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writedata_do_write(wd, adr, len);
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return;
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}
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if(len+wd->count>99999) {
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writedata_do_write(wd, wd->buf, wd->count);
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wd->count= 0;
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}
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memcpy(&wd->buf[wd->count], adr, len);
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wd->count+= len;
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}
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/**
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* BeGiN initializer for mywrite
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* @param file File descriptor
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* @param write_flags Write parameters
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* @warning Talks to other functions with global parameters
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*/
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static WriteData *
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bgnwrite(
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int file,
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int write_flags)
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{
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int is_publisher= (write_flags & (G_FILE_COMPRESS | G_FILE_LOCK | G_FILE_SIGN | G_FILE_PUBLISH));
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WriteData *wd= writedata_new(file, is_publisher);
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if (is_publisher) {
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mywfile= file;
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wd->streamGlue = NULL;
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Global_streamGlueControl = streamGlueControlConstructor();
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streamGlueControlAppendAction(Global_streamGlueControl, DUMPFROMMEMORY);
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if (write_flags & G_FILE_COMPRESS) {
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streamGlueControlAppendAction(Global_streamGlueControl, DEFLATE);
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}
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if (write_flags & G_FILE_LOCK) {
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streamGlueControlAppendAction(Global_streamGlueControl, ENCRYPT);
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}
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if (write_flags & G_FILE_SIGN) {
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streamGlueControlAppendAction(Global_streamGlueControl, SIGN);
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}
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streamGlueControlAppendAction(Global_streamGlueControl, WRITEBLENFILE);
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}
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return wd;
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}
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/**
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* END the mywrite wrapper
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* @return 1 if write failed
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* @return unknown global variable otherwise
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* @warning Talks to other functions with global parameters
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*/
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static int
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endwrite(
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WriteData *wd)
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{
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int err;
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if (wd->count) {
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writedata_do_write(wd, wd->buf, wd->count);
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wd->count= 0;
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}
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if (wd->is_publisher) {
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writeStreamGlue(Global_streamGlueControl, &wd->streamGlue, NULL, 0, 1);
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streamGlueControlDestructor(Global_streamGlueControl);
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// final writestream error handling goes here
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if (wd->error) {
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int err = wd->error;
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int errFunction = BWS_GETFUNCTION(err);
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int errGeneric = BWS_GETGENERR(err);
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int errSpecific = BWS_GETSPECERR(err);
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char *errFunctionStrings[] = {
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"",
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"The write stream",
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"The deflation",
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"The encryption",
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"The signing",
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"Writing the blendfile"
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};
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char *errGenericStrings[] = {
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"",
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"generated an out of memory error",
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"is not allowed in this version",
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"has problems with your key"
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};
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char *errWriteStreamGlueStrings[] = {
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"",
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"does not know how to proceed"
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};
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char *errDeflateStrings[] = {
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"",
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"bumped on a compress error"
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};
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char *errEncryptStrings[] = {
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"",
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"could not write the key",
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"bumped on an encrypt error"
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};
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char *errSignStrings[] = {
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"",
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"could not write the key",
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"failed"
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};
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char *errWriteBlenFileStrings[] = {
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"",
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"encountered problems writing the filedescription",
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"encountered problems writing the blendfile",
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"encountered problems writing one (or more) parameters"
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};
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char *errFunctionString= errFunctionStrings[errFunction];
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char *errExtraString= "";
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if (errGeneric)
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{
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errExtraString= errGenericStrings[errGeneric];
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}
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else if (errSpecific)
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{
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switch (errFunction)
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{
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case BWS_WRITESTREAMGLUE:
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errExtraString= errWriteStreamGlueStrings[errSpecific];
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break;
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case BWS_DEFLATE:
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errExtraString= errDeflateStrings[errSpecific];
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break;
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case BWS_ENCRYPT:
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errExtraString= errEncryptStrings[errSpecific];
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break;
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case BWS_SIGN:
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errExtraString= errSignStrings[errSpecific];
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break;
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case BWS_WRITEBLENFILE:
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errExtraString= errWriteBlenFileStrings[errSpecific];
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break;
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default:
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break;
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}
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}
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// call Blender error popup window
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error("%s %s", errFunctionString, errExtraString);
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}
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}
|
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err= wd->error;
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writedata_free(wd);
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return err;
|
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}
|
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|
|
/* ********** WRITE FILE ****************** */
|
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|
|
static void writestruct(WriteData *wd, int filecode, char *structname, int nr, void *adr)
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|
{
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BHead bh;
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short *sp;
|
|
|
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if(adr==0 || nr==0) return;
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|
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/* BHead vullen met data */
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bh.code= filecode;
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bh.old= adr;
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bh.nr= nr;
|
|
|
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bh.SDNAnr= dna_findstruct_nr(wd->sdna, structname);
|
|
if(bh.SDNAnr== -1) {
|
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printf("error: can't find SDNA code %s\n", structname);
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return;
|
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}
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sp= wd->sdna->structs[bh.SDNAnr];
|
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|
|
bh.len= nr*wd->sdna->typelens[sp[0]];
|
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|
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if(bh.len==0) return;
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|
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mywrite(wd, &bh, sizeof(BHead));
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mywrite(wd, adr, bh.len);
|
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}
|
|
|
|
static void writedata(WriteData *wd, int filecode, int len, void *adr) /* geen struct */
|
|
{
|
|
BHead bh;
|
|
|
|
if(adr==0) return;
|
|
if(len==0) return;
|
|
|
|
len+= 3;
|
|
len-= ( len % 4);
|
|
|
|
/* BHead vullen met data */
|
|
bh.code= filecode;
|
|
bh.old= adr;
|
|
bh.nr= 1;
|
|
bh.SDNAnr= 0;
|
|
bh.len= len;
|
|
|
|
mywrite(wd, &bh, sizeof(BHead));
|
|
if(len) mywrite(wd, adr, len);
|
|
}
|
|
|
|
static void write_scriptlink(WriteData *wd, ScriptLink *slink)
|
|
{
|
|
writedata(wd, DATA, sizeof(void *)*slink->totscript, slink->scripts);
|
|
writedata(wd, DATA, sizeof(short)*slink->totscript, slink->flag);
|
|
}
|
|
|
|
static void write_renderinfo(WriteData *wd) /* alleen voor renderdaemon */
|
|
{
|
|
Scene *sce;
|
|
int data[8];
|
|
|
|
sce= G.main->scene.first;
|
|
while(sce) {
|
|
if(sce->id.lib==0 && ( sce==G.scene || (sce->r.scemode & R_BG_RENDER)) ) {
|
|
data[0]= sce->r.sfra;
|
|
data[1]= sce->r.efra;
|
|
|
|
strncpy((char *)(data+2), sce->id.name+2, 23);
|
|
|
|
writedata(wd, REND, 32, data);
|
|
}
|
|
sce= sce->id.next;
|
|
}
|
|
}
|
|
|
|
static void write_userdef(WriteData *wd)
|
|
{
|
|
writestruct(wd, USER, "UserDef", 1, &U);
|
|
}
|
|
|
|
static void write_effects(WriteData *wd, ListBase *lb)
|
|
{
|
|
Effect *eff;
|
|
|
|
eff= lb->first;
|
|
while(eff) {
|
|
|
|
switch(eff->type) {
|
|
case EFF_BUILD:
|
|
writestruct(wd, DATA, "BuildEff", 1, eff);
|
|
break;
|
|
case EFF_PARTICLE:
|
|
writestruct(wd, DATA, "PartEff", 1, eff);
|
|
break;
|
|
case EFF_WAVE:
|
|
writestruct(wd, DATA, "WaveEff", 1, eff);
|
|
break;
|
|
default:
|
|
writedata(wd, DATA, MEM_allocN_len(eff), eff);
|
|
}
|
|
|
|
eff= eff->next;
|
|
}
|
|
}
|
|
|
|
static void write_properties(WriteData *wd, ListBase *lb)
|
|
{
|
|
bProperty *prop;
|
|
|
|
prop= lb->first;
|
|
while(prop) {
|
|
writestruct(wd, DATA, "bProperty", 1, prop);
|
|
|
|
if(prop->poin && prop->poin != &prop->data)
|
|
writedata(wd, DATA, MEM_allocN_len(prop->poin), prop->poin);
|
|
|
|
prop= prop->next;
|
|
}
|
|
}
|
|
|
|
static void write_sensors(WriteData *wd, ListBase *lb)
|
|
{
|
|
bSensor *sens;
|
|
|
|
sens= lb->first;
|
|
while(sens) {
|
|
writestruct(wd, DATA, "bSensor", 1, sens);
|
|
|
|
writedata(wd, DATA, sizeof(void *)*sens->totlinks, sens->links);
|
|
|
|
switch(sens->type) {
|
|
case SENS_NEAR:
|
|
writestruct(wd, DATA, "bNearSensor", 1, sens->data);
|
|
break;
|
|
case SENS_MOUSE:
|
|
writestruct(wd, DATA, "bMouseSensor", 1, sens->data);
|
|
break;
|
|
case SENS_TOUCH:
|
|
writestruct(wd, DATA, "bTouchSensor", 1, sens->data);
|
|
break;
|
|
case SENS_KEYBOARD:
|
|
writestruct(wd, DATA, "bKeyboardSensor", 1, sens->data);
|
|
break;
|
|
case SENS_PROPERTY:
|
|
writestruct(wd, DATA, "bPropertySensor", 1, sens->data);
|
|
break;
|
|
case SENS_COLLISION:
|
|
writestruct(wd, DATA, "bCollisionSensor", 1, sens->data);
|
|
break;
|
|
case SENS_RADAR:
|
|
writestruct(wd, DATA, "bRadarSensor", 1, sens->data);
|
|
break;
|
|
case SENS_RANDOM:
|
|
writestruct(wd, DATA, "bRandomSensor", 1, sens->data);
|
|
break;
|
|
case SENS_RAY:
|
|
writestruct(wd, DATA, "bRaySensor", 1, sens->data);
|
|
break;
|
|
case SENS_MESSAGE:
|
|
writestruct(wd, DATA, "bMessageSensor", 1, sens->data);
|
|
break;
|
|
default:
|
|
; /* error: don't know how to write this file */
|
|
}
|
|
|
|
sens= sens->next;
|
|
}
|
|
}
|
|
|
|
static void write_controllers(WriteData *wd, ListBase *lb)
|
|
{
|
|
bController *cont;
|
|
|
|
cont= lb->first;
|
|
while(cont) {
|
|
writestruct(wd, DATA, "bController", 1, cont);
|
|
|
|
writedata(wd, DATA, sizeof(void *)*cont->totlinks, cont->links);
|
|
|
|
switch(cont->type) {
|
|
case CONT_EXPRESSION:
|
|
writestruct(wd, DATA, "bExpressionCont", 1, cont->data);
|
|
break;
|
|
case CONT_PYTHON:
|
|
writestruct(wd, DATA, "bPythonCont", 1, cont->data);
|
|
break;
|
|
default:
|
|
; /* error: don't know how to write this file */
|
|
}
|
|
|
|
cont= cont->next;
|
|
}
|
|
}
|
|
|
|
static void write_actuators(WriteData *wd, ListBase *lb)
|
|
{
|
|
bActuator *act;
|
|
|
|
act= lb->first;
|
|
while(act) {
|
|
writestruct(wd, DATA, "bActuator", 1, act);
|
|
|
|
switch(act->type) {
|
|
case ACT_ACTION:
|
|
writestruct(wd, DATA, "bActionActuator", 1, act->data);
|
|
break;
|
|
case ACT_SOUND:
|
|
writestruct(wd, DATA, "bSoundActuator", 1, act->data);
|
|
break;
|
|
case ACT_CD:
|
|
writestruct(wd, DATA, "bCDActuator", 1, act->data);
|
|
break;
|
|
case ACT_OBJECT:
|
|
writestruct(wd, DATA, "bObjectActuator", 1, act->data);
|
|
break;
|
|
case ACT_IPO:
|
|
writestruct(wd, DATA, "bIpoActuator", 1, act->data);
|
|
break;
|
|
case ACT_PROPERTY:
|
|
writestruct(wd, DATA, "bPropertyActuator", 1, act->data);
|
|
break;
|
|
case ACT_CAMERA:
|
|
writestruct(wd, DATA, "bCameraActuator", 1, act->data);
|
|
break;
|
|
case ACT_CONSTRAINT:
|
|
writestruct(wd, DATA, "bConstraintActuator", 1, act->data);
|
|
break;
|
|
case ACT_EDIT_OBJECT:
|
|
writestruct(wd, DATA, "bEditObjectActuator", 1, act->data);
|
|
break;
|
|
case ACT_SCENE:
|
|
writestruct(wd, DATA, "bSceneActuator", 1, act->data);
|
|
break;
|
|
case ACT_GROUP:
|
|
writestruct(wd, DATA, "bGroupActuator", 1, act->data);
|
|
break;
|
|
case ACT_RANDOM:
|
|
writestruct(wd, DATA, "bRandomActuator", 1, act->data);
|
|
break;
|
|
case ACT_MESSAGE:
|
|
writestruct(wd, DATA, "bMessageActuator", 1, act->data);
|
|
break;
|
|
case ACT_GAME:
|
|
writestruct(wd, DATA, "bGameActuator", 1, act->data);
|
|
break;
|
|
case ACT_VISIBILITY:
|
|
writestruct(wd, DATA, "bVisibilityActuator", 1, act->data);
|
|
break;
|
|
default:
|
|
; /* error: don't know how to write this file */
|
|
}
|
|
|
|
act= act->next;
|
|
}
|
|
}
|
|
|
|
static void write_nlastrips(WriteData *wd, ListBase *nlabase)
|
|
{
|
|
bActionStrip *strip;
|
|
|
|
for (strip=nlabase->first; strip; strip=strip->next)
|
|
writestruct(wd, DATA, "bActionStrip", 1, strip);
|
|
}
|
|
|
|
static void write_constraints(WriteData *wd, ListBase *conlist)
|
|
{
|
|
bConstraint *con;
|
|
|
|
for (con=conlist->first; con; con=con->next) {
|
|
/* Write the specific data */
|
|
switch (con->type) {
|
|
case CONSTRAINT_TYPE_NULL:
|
|
break;
|
|
case CONSTRAINT_TYPE_TRACKTO:
|
|
writestruct(wd, DATA, "bTrackToConstraint", 1, con->data);
|
|
break;
|
|
case CONSTRAINT_TYPE_KINEMATIC:
|
|
writestruct(wd, DATA, "bKinematicConstraint", 1, con->data);
|
|
break;
|
|
case CONSTRAINT_TYPE_ROTLIKE:
|
|
writestruct(wd, DATA, "bRotateLikeConstraint", 1, con->data);
|
|
break;
|
|
case CONSTRAINT_TYPE_LOCLIKE:
|
|
writestruct(wd, DATA, "bLocateLikeConstraint", 1, con->data);
|
|
break;
|
|
case CONSTRAINT_TYPE_ACTION:
|
|
writestruct(wd, DATA, "bActionConstraint", 1, con->data);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
/* Write the constraint */
|
|
writestruct(wd, DATA, "bConstraint", 1, con);
|
|
}
|
|
}
|
|
|
|
static void write_pose(WriteData *wd, bPose *pose)
|
|
{
|
|
bPoseChannel *chan;
|
|
|
|
/* Write each channel */
|
|
|
|
if (!pose)
|
|
return;
|
|
|
|
// Write channels
|
|
for (chan=pose->chanbase.first; chan; chan=chan->next) {
|
|
write_constraints(wd, &chan->constraints);
|
|
writestruct(wd, DATA, "bPoseChannel", 1, chan);
|
|
}
|
|
|
|
// Write this pose
|
|
writestruct(wd, DATA, "bPose", 1, pose);
|
|
}
|
|
|
|
static void write_defgroups(WriteData *wd, ListBase *defbase)
|
|
{
|
|
bDeformGroup *defgroup;
|
|
|
|
for (defgroup=defbase->first; defgroup; defgroup=defgroup->next)
|
|
writestruct(wd, DATA, "bDeformGroup", 1, defgroup);
|
|
}
|
|
|
|
static void write_constraint_channels(WriteData *wd, ListBase *chanbase)
|
|
{
|
|
bConstraintChannel *chan;
|
|
|
|
for (chan = chanbase->first; chan; chan=chan->next)
|
|
writestruct(wd, DATA, "bConstraintChannel", 1, chan);
|
|
|
|
}
|
|
|
|
static void write_objects(WriteData *wd, ListBase *idbase)
|
|
{
|
|
Object *ob;
|
|
|
|
ob= idbase->first;
|
|
while(ob) {
|
|
if(ob->id.us>0) {
|
|
/* schrijf LibData */
|
|
writestruct(wd, ID_OB, "Object", 1, ob);
|
|
|
|
/* alle direkte data */
|
|
writedata(wd, DATA, sizeof(void *)*ob->totcol, ob->mat);
|
|
write_effects(wd, &ob->effect);
|
|
write_properties(wd, &ob->prop);
|
|
write_sensors(wd, &ob->sensors);
|
|
write_controllers(wd, &ob->controllers);
|
|
write_actuators(wd, &ob->actuators);
|
|
write_scriptlink(wd, &ob->scriptlink);
|
|
write_pose(wd, ob->pose);
|
|
write_defgroups(wd, &ob->defbase);
|
|
write_constraints(wd, &ob->constraints);
|
|
write_constraint_channels(wd, &ob->constraintChannels);
|
|
write_nlastrips(wd, &ob->nlastrips);
|
|
}
|
|
ob= ob->id.next;
|
|
}
|
|
}
|
|
|
|
|
|
static void write_vfonts(WriteData *wd, ListBase *idbase)
|
|
{
|
|
VFont *vf;
|
|
PackedFile * pf;
|
|
|
|
vf= idbase->first;
|
|
while(vf) {
|
|
if(vf->id.us>0) {
|
|
/* schrijf LibData */
|
|
writestruct(wd, ID_VF, "VFont", 1, vf);
|
|
|
|
/* alle direkte data */
|
|
|
|
if (vf->packedfile) {
|
|
pf = vf->packedfile;
|
|
writestruct(wd, DATA, "PackedFile", 1, pf);
|
|
writedata(wd, DATA, pf->size, pf->data);
|
|
}
|
|
}
|
|
|
|
vf= vf->id.next;
|
|
}
|
|
}
|
|
|
|
static void write_ipos(WriteData *wd, ListBase *idbase)
|
|
{
|
|
Ipo *ipo;
|
|
IpoCurve *icu;
|
|
|
|
ipo= idbase->first;
|
|
while(ipo) {
|
|
if(ipo->id.us>0) {
|
|
/* schrijf LibData */
|
|
writestruct(wd, ID_IP, "Ipo", 1, ipo);
|
|
|
|
/* alle direkte data */
|
|
icu= ipo->curve.first;
|
|
while(icu) {
|
|
writestruct(wd, DATA, "IpoCurve", 1, icu);
|
|
icu= icu->next;
|
|
}
|
|
|
|
icu= ipo->curve.first;
|
|
while(icu) {
|
|
if(icu->bezt) writestruct(wd, DATA, "BezTriple", icu->totvert, icu->bezt);
|
|
if(icu->bp) writestruct(wd, DATA, "BPoint", icu->totvert, icu->bp);
|
|
icu= icu->next;
|
|
}
|
|
}
|
|
|
|
ipo= ipo->id.next;
|
|
}
|
|
}
|
|
|
|
static void write_keys(WriteData *wd, ListBase *idbase)
|
|
{
|
|
Key *key;
|
|
KeyBlock *kb;
|
|
|
|
key= idbase->first;
|
|
while(key) {
|
|
if(key->id.us>0) {
|
|
/* schrijf LibData */
|
|
writestruct(wd, ID_KE, "Key", 1, key);
|
|
|
|
/* alle direkte data */
|
|
kb= key->block.first;
|
|
while(kb) {
|
|
writestruct(wd, DATA, "KeyBlock", 1, kb);
|
|
if(kb->data) writedata(wd, DATA, kb->totelem*key->elemsize, kb->data);
|
|
kb= kb->next;
|
|
}
|
|
}
|
|
|
|
key= key->id.next;
|
|
}
|
|
}
|
|
|
|
static void write_cameras(WriteData *wd, ListBase *idbase)
|
|
{
|
|
Camera *cam;
|
|
|
|
cam= idbase->first;
|
|
while(cam) {
|
|
if(cam->id.us>0) {
|
|
/* schrijf LibData */
|
|
writestruct(wd, ID_CA, "Camera", 1, cam);
|
|
|
|
/* alle direkte data */
|
|
write_scriptlink(wd, &cam->scriptlink);
|
|
}
|
|
|
|
cam= cam->id.next;
|
|
}
|
|
}
|
|
|
|
static void write_mballs(WriteData *wd, ListBase *idbase)
|
|
{
|
|
MetaBall *mb;
|
|
MetaElem *ml;
|
|
|
|
mb= idbase->first;
|
|
while(mb) {
|
|
if(mb->id.us>0) {
|
|
/* schrijf LibData */
|
|
writestruct(wd, ID_MB, "MetaBall", 1, mb);
|
|
|
|
/* alle direkte data */
|
|
writedata(wd, DATA, sizeof(void *)*mb->totcol, mb->mat);
|
|
|
|
ml= mb->elems.first;
|
|
while(ml) {
|
|
writestruct(wd, DATA, "MetaElem", 1, ml);
|
|
ml= ml->next;
|
|
}
|
|
}
|
|
mb= mb->id.next;
|
|
}
|
|
}
|
|
|
|
static void write_curves(WriteData *wd, ListBase *idbase)
|
|
{
|
|
Curve *cu;
|
|
Nurb *nu;
|
|
|
|
cu= idbase->first;
|
|
while(cu) {
|
|
if(cu->id.us>0) {
|
|
/* schrijf LibData */
|
|
writestruct(wd, ID_CU, "Curve", 1, cu);
|
|
|
|
/* alle direkte data */
|
|
writedata(wd, DATA, sizeof(void *)*cu->totcol, cu->mat);
|
|
|
|
if(cu->vfont) {
|
|
writedata(wd, DATA, cu->len+1, cu->str);
|
|
}
|
|
else {
|
|
/* is ook volgorde van inlezen */
|
|
nu= cu->nurb.first;
|
|
while(nu) {
|
|
writestruct(wd, DATA, "Nurb", 1, nu);
|
|
nu= nu->next;
|
|
}
|
|
nu= cu->nurb.first;
|
|
while(nu) {
|
|
if( (nu->type & 7)==CU_BEZIER)
|
|
writestruct(wd, DATA, "BezTriple", nu->pntsu, nu->bezt);
|
|
else {
|
|
writestruct(wd, DATA, "BPoint", nu->pntsu*nu->pntsv, nu->bp);
|
|
if(nu->knotsu) writedata(wd, DATA, KNOTSU(nu)*sizeof(float), nu->knotsu);
|
|
if(nu->knotsv) writedata(wd, DATA, KNOTSV(nu)*sizeof(float), nu->knotsv);
|
|
}
|
|
nu= nu->next;
|
|
}
|
|
}
|
|
}
|
|
cu= cu->id.next;
|
|
}
|
|
}
|
|
|
|
static void write_dverts(WriteData *wd, int count, MDeformVert *dvlist)
|
|
{
|
|
int i;
|
|
|
|
/* Write the dvert list */
|
|
writestruct(wd, DATA, "MDeformVert", count, dvlist);
|
|
|
|
/* Write deformation data for each dvert */
|
|
if (dvlist) {
|
|
for (i=0; i<count; i++) {
|
|
if (dvlist[i].dw)
|
|
writestruct(wd, DATA, "MDeformWeight", dvlist[i].totweight, dvlist[i].dw);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_meshs(WriteData *wd, ListBase *idbase)
|
|
{
|
|
Mesh *mesh;
|
|
|
|
mesh= idbase->first;
|
|
while(mesh) {
|
|
if(mesh->id.us>0) {
|
|
/* schrijf LibData */
|
|
writestruct(wd, ID_ME, "Mesh", 1, mesh);
|
|
|
|
/* alle direkte data */
|
|
writedata(wd, DATA, sizeof(void *)*mesh->totcol, mesh->mat);
|
|
writestruct(wd, DATA, "MVert", mesh->totvert, mesh->mvert);
|
|
write_dverts(wd, mesh->totvert, mesh->dvert);
|
|
writestruct(wd, DATA, "MFace", mesh->totface, mesh->mface);
|
|
writestruct(wd, DATA, "TFace", mesh->totface, mesh->tface);
|
|
writestruct(wd, DATA, "MCol", 4*mesh->totface, mesh->mcol);
|
|
writestruct(wd, DATA, "MSticky", mesh->totvert, mesh->msticky);
|
|
|
|
}
|
|
mesh= mesh->id.next;
|
|
}
|
|
}
|
|
|
|
static void write_images(WriteData *wd, ListBase *idbase)
|
|
{
|
|
Image *ima;
|
|
PackedFile * pf;
|
|
|
|
ima= idbase->first;
|
|
while(ima) {
|
|
if(ima->id.us>0) {
|
|
/* schrijf LibData */
|
|
writestruct(wd, ID_IM, "Image", 1, ima);
|
|
|
|
if (ima->packedfile) {
|
|
pf = ima->packedfile;
|
|
writestruct(wd, DATA, "PackedFile", 1, pf);
|
|
writedata(wd, DATA, pf->size, pf->data);
|
|
}
|
|
}
|
|
ima= ima->id.next;
|
|
}
|
|
}
|
|
|
|
static void write_textures(WriteData *wd, ListBase *idbase)
|
|
{
|
|
Tex *tex;
|
|
|
|
tex= idbase->first;
|
|
while(tex) {
|
|
if(tex->id.us>0) {
|
|
/* schrijf LibData */
|
|
writestruct(wd, ID_TE, "Tex", 1, tex);
|
|
|
|
/* alle direkte data */
|
|
if(tex->plugin) writestruct(wd, DATA, "PluginTex", 1, tex->plugin);
|
|
if(tex->coba) writestruct(wd, DATA, "ColorBand", 1, tex->coba);
|
|
if(tex->env) writestruct(wd, DATA, "EnvMap", 1, tex->env);
|
|
}
|
|
tex= tex->id.next;
|
|
}
|
|
}
|
|
|
|
static void write_materials(WriteData *wd, ListBase *idbase)
|
|
{
|
|
Material *ma;
|
|
int a;
|
|
|
|
ma= idbase->first;
|
|
while(ma) {
|
|
if(ma->id.us>0) {
|
|
/* schrijf LibData */
|
|
writestruct(wd, ID_MA, "Material", 1, ma);
|
|
|
|
for(a=0; a<8; a++) {
|
|
if(ma->mtex[a]) writestruct(wd, DATA, "MTex", 1, ma->mtex[a]);
|
|
}
|
|
|
|
write_scriptlink(wd, &ma->scriptlink);
|
|
}
|
|
ma= ma->id.next;
|
|
}
|
|
}
|
|
|
|
static void write_worlds(WriteData *wd, ListBase *idbase)
|
|
{
|
|
World *wrld;
|
|
int a;
|
|
|
|
wrld= idbase->first;
|
|
while(wrld) {
|
|
if(wrld->id.us>0) {
|
|
/* schrijf LibData */
|
|
writestruct(wd, ID_WO, "World", 1, wrld);
|
|
|
|
for(a=0; a<8; a++) {
|
|
if(wrld->mtex[a]) writestruct(wd, DATA, "MTex", 1, wrld->mtex[a]);
|
|
}
|
|
|
|
write_scriptlink(wd, &wrld->scriptlink);
|
|
}
|
|
wrld= wrld->id.next;
|
|
}
|
|
}
|
|
|
|
static void write_lamps(WriteData *wd, ListBase *idbase)
|
|
{
|
|
Lamp *la;
|
|
int a;
|
|
|
|
la= idbase->first;
|
|
while(la) {
|
|
if(la->id.us>0) {
|
|
/* schrijf LibData */
|
|
writestruct(wd, ID_LA, "Lamp", 1, la);
|
|
|
|
/* alle direkte data */
|
|
for(a=0; a<8; a++) {
|
|
if(la->mtex[a]) writestruct(wd, DATA, "MTex", 1, la->mtex[a]);
|
|
}
|
|
|
|
write_scriptlink(wd, &la->scriptlink);
|
|
}
|
|
la= la->id.next;
|
|
}
|
|
}
|
|
|
|
static void write_lattices(WriteData *wd, ListBase *idbase)
|
|
{
|
|
Lattice *lt;
|
|
|
|
lt= idbase->first;
|
|
while(lt) {
|
|
if(lt->id.us>0) {
|
|
/* schrijf LibData */
|
|
writestruct(wd, ID_LT, "Lattice", 1, lt);
|
|
|
|
/* alle direkte data */
|
|
writestruct(wd, DATA, "BPoint", lt->pntsu*lt->pntsv*lt->pntsw, lt->def);
|
|
}
|
|
lt= lt->id.next;
|
|
}
|
|
}
|
|
|
|
static void write_ikas(WriteData *wd, ListBase *idbase)
|
|
{
|
|
Ika *ika;
|
|
Limb *li;
|
|
|
|
ika= idbase->first;
|
|
while(ika) {
|
|
if(ika->id.us>0) {
|
|
/* schrijf LibData */
|
|
writestruct(wd, ID_IK, "Ika", 1, ika);
|
|
|
|
/* alle direkte data */
|
|
li= ika->limbbase.first;
|
|
while(li) {
|
|
writestruct(wd, DATA, "Limb", 1, li);
|
|
li= li->next;
|
|
}
|
|
|
|
writestruct(wd, DATA, "Deform", ika->totdef, ika->def);
|
|
}
|
|
ika= ika->id.next;
|
|
}
|
|
}
|
|
|
|
static void write_scenes(WriteData *wd, ListBase *scebase)
|
|
{
|
|
Scene *sce;
|
|
Base *base;
|
|
Editing *ed;
|
|
Sequence *seq;
|
|
Strip *strip;
|
|
|
|
sce= scebase->first;
|
|
while(sce) {
|
|
/* schrijf LibData */
|
|
writestruct(wd, ID_SCE, "Scene", 1, sce);
|
|
|
|
/* alle direkte data */
|
|
base= sce->base.first;
|
|
while(base) {
|
|
writestruct(wd, DATA, "Base", 1, base);
|
|
base= base->next;
|
|
}
|
|
|
|
writestruct(wd, DATA, "Radio", 1, sce->radio);
|
|
writestruct(wd, DATA, "FreeCamera", 1, sce->fcam);
|
|
|
|
ed= sce->ed;
|
|
if(ed) {
|
|
writestruct(wd, DATA, "Editing", 1, ed);
|
|
|
|
/* ook schrijfflags op nul */
|
|
WHILE_SEQ(&ed->seqbase) {
|
|
if(seq->strip) seq->strip->done= 0;
|
|
writestruct(wd, DATA, "Sequence", 1, seq);
|
|
}
|
|
END_SEQ
|
|
|
|
WHILE_SEQ(&ed->seqbase) {
|
|
if(seq->strip && seq->strip->done==0) {
|
|
/* strip wegschrijven met done op 0 ivm readfile */
|
|
|
|
if(seq->plugin) writestruct(wd, DATA, "PluginSeq", 1, seq->plugin);
|
|
|
|
strip= seq->strip;
|
|
writestruct(wd, DATA, "Strip", 1, strip);
|
|
|
|
if(seq->type==SEQ_IMAGE)
|
|
writestruct(wd, DATA, "StripElem", strip->len, strip->stripdata);
|
|
else if(seq->type==SEQ_MOVIE)
|
|
writestruct(wd, DATA, "StripElem", 1, strip->stripdata);
|
|
|
|
strip->done= 1;
|
|
}
|
|
}
|
|
END_SEQ
|
|
}
|
|
|
|
write_scriptlink(wd, &sce->scriptlink);
|
|
|
|
if (sce->r.avicodecdata) {
|
|
writestruct(wd, DATA, "AviCodecData", 1, sce->r.avicodecdata);
|
|
if (sce->r.avicodecdata->lpFormat) writedata(wd, DATA, sce->r.avicodecdata->cbFormat, sce->r.avicodecdata->lpFormat);
|
|
if (sce->r.avicodecdata->lpParms) writedata(wd, DATA, sce->r.avicodecdata->cbParms, sce->r.avicodecdata->lpParms);
|
|
}
|
|
|
|
sce= sce->id.next;
|
|
}
|
|
}
|
|
|
|
static void write_screens(WriteData *wd, ListBase *scrbase)
|
|
{
|
|
bScreen *sc;
|
|
ScrArea *sa;
|
|
ScrVert *sv;
|
|
ScrEdge *se;
|
|
|
|
sc= scrbase->first;
|
|
while(sc) {
|
|
/* schrijf LibData */
|
|
writestruct(wd, ID_SCR, "Screen", 1, sc);
|
|
|
|
/* alle direkte data */
|
|
sv= sc->vertbase.first;
|
|
while(sv) {
|
|
writestruct(wd, DATA, "ScrVert", 1, sv);
|
|
sv= sv->next;
|
|
}
|
|
|
|
se= sc->edgebase.first;
|
|
while(se) {
|
|
writestruct(wd, DATA, "ScrEdge", 1, se);
|
|
se= se->next;
|
|
}
|
|
|
|
sa= sc->areabase.first;
|
|
while(sa) {
|
|
SpaceLink *sl;
|
|
|
|
writestruct(wd, DATA, "ScrArea", 1, sa);
|
|
|
|
sl= sa->spacedata.first;
|
|
while(sl) {
|
|
if(sl->spacetype==SPACE_VIEW3D) {
|
|
View3D *v3d= (View3D*) sl;
|
|
writestruct(wd, DATA, "View3D", 1, v3d);
|
|
if(v3d->bgpic) writestruct(wd, DATA, "BGpic", 1, v3d->bgpic);
|
|
if(v3d->localvd) writestruct(wd, DATA, "View3D", 1, v3d->localvd);
|
|
}
|
|
else if(sl->spacetype==SPACE_IPO) {
|
|
writestruct(wd, DATA, "SpaceIpo", 1, sl);
|
|
}
|
|
else if(sl->spacetype==SPACE_BUTS) {
|
|
writestruct(wd, DATA, "SpaceButs", 1, sl);
|
|
}
|
|
else if(sl->spacetype==SPACE_FILE) {
|
|
writestruct(wd, DATA, "SpaceFile", 1, sl);
|
|
}
|
|
else if(sl->spacetype==SPACE_SEQ) {
|
|
writestruct(wd, DATA, "SpaceSeq", 1, sl);
|
|
}
|
|
else if(sl->spacetype==SPACE_OOPS) {
|
|
SpaceOops *so= (SpaceOops *)sl;
|
|
Oops *oops;
|
|
|
|
/* cleanup */
|
|
oops= so->oops.first;
|
|
while(oops) {
|
|
Oops *oopsn= oops->next;
|
|
if(oops->id==0) {
|
|
BLI_remlink(&so->oops, oops);
|
|
free_oops(oops);
|
|
}
|
|
oops= oopsn;
|
|
}
|
|
|
|
/* NA de cleanup, ivm listbase! */
|
|
writestruct(wd, DATA, "SpaceOops", 1, so);
|
|
|
|
oops= so->oops.first;
|
|
while(oops) {
|
|
writestruct(wd, DATA, "Oops", 1, oops);
|
|
oops= oops->next;
|
|
}
|
|
}
|
|
else if(sl->spacetype==SPACE_IMAGE) {
|
|
writestruct(wd, DATA, "SpaceImage", 1, sl);
|
|
}
|
|
else if(sl->spacetype==SPACE_IMASEL) {
|
|
writestruct(wd, DATA, "SpaceImaSel", 1, sl);
|
|
}
|
|
else if(sl->spacetype==SPACE_TEXT) {
|
|
writestruct(wd, DATA, "SpaceText", 1, sl);
|
|
}
|
|
else if(sl->spacetype==SPACE_ACTION) {
|
|
writestruct(wd, DATA, "SpaceAction", 1, sl);
|
|
}
|
|
else if(sl->spacetype==SPACE_SOUND) {
|
|
writestruct(wd, DATA, "SpaceSound", 1, sl);
|
|
}
|
|
else if(sl->spacetype==SPACE_NLA){
|
|
writestruct(wd, DATA, "SpaceNla", 1, sl);
|
|
}
|
|
sl= sl->next;
|
|
}
|
|
|
|
sa= sa->next;
|
|
}
|
|
|
|
sc= sc->id.next;
|
|
}
|
|
}
|
|
|
|
static void write_libraries(WriteData *wd, Main *main)
|
|
{
|
|
ListBase *lbarray[30];
|
|
ID *id;
|
|
int a, tot, foundone;
|
|
|
|
while(main) {
|
|
|
|
a=tot= set_listbasepointers(main, lbarray);
|
|
|
|
/* test: wordt lib nog gebruikt */
|
|
foundone= 0;
|
|
while(tot--) {
|
|
id= lbarray[tot]->first;
|
|
while(id) {
|
|
if(id->us>0 && (id->flag & LIB_EXTERN)) {
|
|
foundone= 1;
|
|
break;
|
|
}
|
|
id= id->next;
|
|
}
|
|
if(foundone) break;
|
|
}
|
|
|
|
if(foundone) {
|
|
writestruct(wd, ID_LI, "Library", 1, main->curlib);
|
|
|
|
while(a--) {
|
|
id= lbarray[a]->first;
|
|
while(id) {
|
|
if(id->us>0 && (id->flag & LIB_EXTERN)) {
|
|
|
|
writestruct(wd, ID_ID, "ID", 1, id);
|
|
}
|
|
id= id->next;
|
|
}
|
|
}
|
|
}
|
|
|
|
main= main->next;
|
|
}
|
|
}
|
|
|
|
static void write_bone(WriteData *wd, Bone* bone)
|
|
{
|
|
Bone* cbone;
|
|
|
|
// write_constraints(wd, &bone->constraints);
|
|
|
|
// Write this bone
|
|
writestruct(wd, DATA, "Bone", 1, bone);
|
|
|
|
// Write Children
|
|
cbone= bone->childbase.first;
|
|
while(cbone) {
|
|
write_bone(wd, cbone);
|
|
cbone= cbone->next;
|
|
}
|
|
}
|
|
|
|
static void write_armatures(WriteData *wd, ListBase *idbase)
|
|
{
|
|
bArmature *arm;
|
|
Bone *bone;
|
|
|
|
arm=idbase->first;
|
|
while (arm) {
|
|
if (arm->id.us>0) {
|
|
writestruct(wd, ID_AR, "bArmature", 1, arm);
|
|
|
|
/* Direct data */
|
|
bone= arm->bonebase.first;
|
|
while(bone) {
|
|
write_bone(wd, bone);
|
|
bone=bone->next;
|
|
}
|
|
}
|
|
arm=arm->id.next;
|
|
}
|
|
}
|
|
|
|
static void write_actions(WriteData *wd, ListBase *idbase)
|
|
{
|
|
bAction *act;
|
|
bActionChannel *chan;
|
|
act=idbase->first;
|
|
while (act) {
|
|
if (act->id.us>0) {
|
|
writestruct(wd, ID_AC, "bAction", 1, act);
|
|
|
|
for (chan=act->chanbase.first; chan; chan=chan->next) {
|
|
writestruct(wd, DATA, "bActionChannel", 1, chan);
|
|
write_constraint_channels(wd, &chan->constraintChannels);
|
|
}
|
|
}
|
|
act=act->id.next;
|
|
}
|
|
}
|
|
|
|
static void write_texts(WriteData *wd, ListBase *idbase)
|
|
{
|
|
Text *text;
|
|
TextLine *tmp;
|
|
|
|
text= idbase->first;
|
|
while(text) {
|
|
if ( (text->flags & TXT_ISMEM) && (text->flags & TXT_ISEXT)) text->flags &= ~TXT_ISEXT;
|
|
|
|
/* write LibData */
|
|
writestruct(wd, ID_TXT, "Text", 1, text);
|
|
if(text->name) writedata(wd, DATA, strlen(text->name)+1, text->name);
|
|
|
|
if(!(text->flags & TXT_ISEXT)) {
|
|
/* now write the text data, in two steps for optimization in the readfunction */
|
|
tmp= text->lines.first;
|
|
while (tmp) {
|
|
writestruct(wd, DATA, "TextLine", 1, tmp);
|
|
tmp= tmp->next;
|
|
}
|
|
|
|
tmp= text->lines.first;
|
|
while (tmp) {
|
|
writedata(wd, DATA, tmp->len+1, tmp->line);
|
|
tmp= tmp->next;
|
|
}
|
|
}
|
|
text= text->id.next;
|
|
}
|
|
}
|
|
|
|
static void write_sounds(WriteData *wd, ListBase *idbase)
|
|
{
|
|
bSound *sound;
|
|
bSample *sample;
|
|
|
|
PackedFile * pf;
|
|
|
|
// set all samples to unsaved status
|
|
|
|
sample = samples->first;
|
|
while (sample) {
|
|
sample->flags |= SAMPLE_NEEDS_SAVE;
|
|
sample = sample->id.next;
|
|
}
|
|
|
|
sound= idbase->first;
|
|
while(sound) {
|
|
if(sound->id.us>0) {
|
|
// do we need to save the packedfile as well ?
|
|
sample = sound->sample;
|
|
if (sample) {
|
|
if (sample->flags & SAMPLE_NEEDS_SAVE) {
|
|
sound->newpackedfile = sample->packedfile;
|
|
sample->flags &= ~SAMPLE_NEEDS_SAVE;
|
|
} else {
|
|
sound->newpackedfile = NULL;
|
|
}
|
|
}
|
|
|
|
/* write LibData */
|
|
writestruct(wd, ID_SO, "bSound", 1, sound);
|
|
|
|
if (sound->newpackedfile) {
|
|
pf = sound->newpackedfile;
|
|
writestruct(wd, DATA, "PackedFile", 1, pf);
|
|
writedata(wd, DATA, pf->size, pf->data);
|
|
}
|
|
|
|
if (sample) {
|
|
sound->newpackedfile = sample->packedfile;
|
|
}
|
|
}
|
|
sound= sound->id.next;
|
|
}
|
|
}
|
|
|
|
static void write_groups(WriteData *wd, ListBase *idbase)
|
|
{
|
|
Group *group;
|
|
GroupKey *gk;
|
|
GroupObject *go;
|
|
ObjectKey *ok;
|
|
|
|
group= idbase->first;
|
|
while(group) {
|
|
if(group->id.us>0) {
|
|
/* write LibData */
|
|
writestruct(wd, ID_GR, "Group", 1, group);
|
|
|
|
gk= group->gkey.first;
|
|
while(gk) {
|
|
writestruct(wd, DATA, "GroupKey", 1, gk);
|
|
gk= gk->next;
|
|
}
|
|
|
|
go= group->gobject.first;
|
|
while(go) {
|
|
writestruct(wd, DATA, "GroupObject", 1, go);
|
|
go= go->next;
|
|
}
|
|
go= group->gobject.first;
|
|
while(go) {
|
|
ok= go->okey.first;
|
|
while(ok) {
|
|
writestruct(wd, DATA, "ObjectKey", 1, ok);
|
|
ok= ok->next;
|
|
}
|
|
go= go->next;
|
|
}
|
|
|
|
}
|
|
group= group->id.next;
|
|
}
|
|
}
|
|
|
|
static void write_global(WriteData *wd)
|
|
{
|
|
FileGlobal fg;
|
|
|
|
fg.curscreen= G.curscreen;
|
|
fg.displaymode= R.displaymode;
|
|
fg.winpos= R.winpos;
|
|
fg.fileflags= G.fileflags;
|
|
|
|
writestruct(wd, GLOB, "FileGlobal", 1, &fg);
|
|
}
|
|
|
|
static int write_file_handle(int handle, int write_user_block, int write_flags)
|
|
{
|
|
ListBase mainlist;
|
|
char buf[13];
|
|
WriteData *wd;
|
|
int data;
|
|
|
|
mainlist.first= mainlist.last= G.main;
|
|
G.main->next= NULL;
|
|
|
|
blo_split_main(&mainlist);
|
|
|
|
wd= bgnwrite(handle, write_flags);
|
|
|
|
sprintf(buf, "BLENDER%c%c%.3d", (sizeof(void*)==8)?'-':'_', (G.order==B_ENDIAN)?'V':'v', G.version);
|
|
mywrite(wd, buf, 12);
|
|
|
|
write_renderinfo(wd);
|
|
|
|
write_screens (wd, &G.main->screen);
|
|
write_scenes (wd, &G.main->scene);
|
|
write_objects (wd, &G.main->object);
|
|
write_meshs (wd, &G.main->mesh);
|
|
write_curves (wd, &G.main->curve);
|
|
write_mballs (wd, &G.main->mball);
|
|
write_materials(wd, &G.main->mat);
|
|
write_textures (wd, &G.main->tex);
|
|
write_images (wd, &G.main->image);
|
|
write_cameras (wd, &G.main->camera);
|
|
write_lamps (wd, &G.main->lamp);
|
|
write_lattices (wd, &G.main->latt);
|
|
write_ikas (wd, &G.main->ika);
|
|
write_vfonts (wd, &G.main->vfont);
|
|
write_ipos (wd, &G.main->ipo);
|
|
write_keys (wd, &G.main->key);
|
|
write_worlds (wd, &G.main->world);
|
|
write_texts (wd, &G.main->text);
|
|
write_sounds (wd, &G.main->sound);
|
|
write_groups (wd, &G.main->group);
|
|
write_armatures(wd, &G.main->armature);
|
|
write_actions (wd, &G.main->action);
|
|
write_libraries(wd, G.main->next);
|
|
|
|
write_global(wd);
|
|
if (write_user_block) {
|
|
write_userdef(wd);
|
|
}
|
|
|
|
/* dna als laatste i.v.m. (nog te schrijven) test op welke gebruikt zijn */
|
|
writedata(wd, DNA1, wd->sdna->datalen, wd->sdna->data);
|
|
|
|
data= ENDB;
|
|
mywrite(wd, &data, 4);
|
|
|
|
data= 0;
|
|
mywrite(wd, &data, 4);
|
|
|
|
blo_join_main(&mainlist);
|
|
G.main= mainlist.first;
|
|
|
|
return endwrite(wd);
|
|
}
|
|
|
|
int BLO_write_file(char *dir, int write_flags, char **error_r)
|
|
{
|
|
char userfilename[FILE_MAXDIR+FILE_MAXFILE];
|
|
char tempname[FILE_MAXDIR+FILE_MAXFILE];
|
|
int file, fout, write_user_block;
|
|
|
|
sprintf(tempname, "%s@", dir);
|
|
|
|
file = open(tempname,O_BINARY+O_WRONLY+O_CREAT+O_TRUNC, 0666);
|
|
if(file == -1) {
|
|
*error_r= "Unable to open";
|
|
return 0;
|
|
}
|
|
|
|
BLI_make_file_string(G.sce, userfilename, BLI_gethome(), ".B.blend");
|
|
write_user_block= BLI_streq(dir, userfilename);
|
|
|
|
fout= write_file_handle(file, write_user_block, write_flags);
|
|
close(file);
|
|
|
|
if(!fout) {
|
|
if(BLI_rename(tempname, dir) < 0) {
|
|
*error_r= "Can't change old file. File saved with @";
|
|
return 0;
|
|
}
|
|
} else {
|
|
remove(tempname);
|
|
|
|
*error_r= "Not enough diskspace";
|
|
return 0;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* Runtime writing */
|
|
|
|
#ifdef WIN32
|
|
#define PATHSEPERATOR "\\"
|
|
#else
|
|
#define PATHSEPERATOR "/"
|
|
#endif
|
|
|
|
static char *get_install_dir(void) {
|
|
extern char bprogname[];
|
|
char *tmpname = BLI_strdup(bprogname);
|
|
char *cut;
|
|
|
|
#ifdef __APPLE__
|
|
cut = strstr(tmpname, ".app");
|
|
if (cut) cut[0] = 0;
|
|
#endif
|
|
|
|
cut = BLI_last_slash(tmpname);
|
|
|
|
if (cut) {
|
|
cut[0] = 0;
|
|
return tmpname;
|
|
} else {
|
|
MEM_freeN(tmpname);
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
static char *get_runtime_path(char *exename) {
|
|
char *installpath= get_install_dir();
|
|
|
|
if (!installpath) {
|
|
return NULL;
|
|
} else {
|
|
char *path= MEM_mallocN(strlen(installpath)+strlen(PATHSEPERATOR)+strlen(exename)+1, "runtimepath");
|
|
strcpy(path, installpath);
|
|
strcat(path, PATHSEPERATOR);
|
|
strcat(path, exename);
|
|
|
|
MEM_freeN(installpath);
|
|
|
|
return path;
|
|
}
|
|
}
|
|
|
|
#ifdef __APPLE__
|
|
|
|
static int recursive_copy_runtime(char *outname, char *exename, char **cause_r) {
|
|
char *cause = NULL, *runtime = get_runtime_path(exename);
|
|
char command[2 * (FILE_MAXDIR+FILE_MAXFILE) + 32];
|
|
int progfd = -1;
|
|
|
|
if (!runtime) {
|
|
cause= "Unable to find runtime";
|
|
goto cleanup;
|
|
}
|
|
|
|
progfd= open(runtime, O_BINARY|O_RDONLY, 0);
|
|
if (progfd==-1) {
|
|
cause= "Unable to find runtime";
|
|
goto cleanup;
|
|
}
|
|
|
|
sprintf(command, "/bin/cp -R %s %s", runtime, outname);
|
|
if (system(command) == -1) {
|
|
cause = "Couldn't copy runtime";
|
|
}
|
|
|
|
cleanup:
|
|
if (progfd!=-1)
|
|
close(progfd);
|
|
if (runtime)
|
|
MEM_freeN(runtime);
|
|
|
|
if (cause) {
|
|
*cause_r= cause;
|
|
return 0;
|
|
} else
|
|
return 1;
|
|
}
|
|
|
|
void BLO_write_runtime(char *file, char *exename) {
|
|
char gamename[FILE_MAXDIR+FILE_MAXFILE];
|
|
int outfd = -1;
|
|
char *cause= NULL;
|
|
|
|
// remove existing file / bundle
|
|
BLI_delete(file, NULL, TRUE);
|
|
|
|
if (!recursive_copy_runtime(file, exename, &cause))
|
|
goto cleanup;
|
|
|
|
strcpy(gamename, file);
|
|
strcat(gamename, "/Contents/Resources/game.blend");
|
|
|
|
outfd= open(gamename, O_BINARY|O_WRONLY|O_CREAT|O_TRUNC, 0777);
|
|
if (outfd != -1) {
|
|
|
|
/* Ensure runtime's are built with Publisher files */
|
|
write_file_handle(outfd, 0, G.fileflags|G_FILE_PUBLISH);
|
|
|
|
if (write(outfd, " ", 1) != 1) {
|
|
cause= "Unable to write to output file";
|
|
goto cleanup;
|
|
}
|
|
} else {
|
|
cause = "Unable to open blenderfile";
|
|
}
|
|
|
|
cleanup:
|
|
if (outfd!=-1)
|
|
close(outfd);
|
|
|
|
if (cause)
|
|
error("Unable to make runtime: %s", cause);
|
|
}
|
|
|
|
#else !__APPLE__
|
|
|
|
static int handle_append_runtime(int handle, char *exename, char **cause_r) {
|
|
char *cause= NULL, *runtime= get_runtime_path(exename);
|
|
unsigned char buf[1024];
|
|
int count, progfd= -1;
|
|
|
|
if (!runtime) {
|
|
cause= "Unable to find runtime";
|
|
goto cleanup;
|
|
}
|
|
|
|
progfd= open(runtime, O_BINARY|O_RDONLY, 0);
|
|
if (progfd==-1) {
|
|
cause= "Unable to find runtime";
|
|
goto cleanup;
|
|
}
|
|
|
|
while ((count= read(progfd, buf, sizeof(buf)))>0) {
|
|
if (write(handle, buf, count)!=count) {
|
|
cause= "Unable to write to output file";
|
|
goto cleanup;
|
|
}
|
|
}
|
|
|
|
cleanup:
|
|
if (progfd!=-1)
|
|
close(progfd);
|
|
if (runtime)
|
|
MEM_freeN(runtime);
|
|
|
|
if (cause) {
|
|
*cause_r= cause;
|
|
return 0;
|
|
} else
|
|
return 1;
|
|
}
|
|
|
|
static int handle_write_msb_int(int handle, int i) {
|
|
unsigned char buf[4];
|
|
buf[0]= (i>>24)&0xFF;
|
|
buf[1]= (i>>16)&0xFF;
|
|
buf[2]= (i>>8)&0xFF;
|
|
buf[3]= (i>>0)&0xFF;
|
|
|
|
return (write(handle, buf, 4)==4);
|
|
}
|
|
|
|
void BLO_write_runtime(char *file, char *exename) {
|
|
int outfd= open(file, O_BINARY|O_WRONLY|O_CREAT|O_TRUNC, 0777);
|
|
char *cause= NULL;
|
|
int datastart;
|
|
|
|
if (!outfd) {
|
|
cause= "Unable to open output file";
|
|
goto cleanup;
|
|
}
|
|
if (!handle_append_runtime(outfd, exename, &cause))
|
|
goto cleanup;
|
|
|
|
datastart= lseek(outfd, 0, SEEK_CUR);
|
|
|
|
/* Ensure runtime's are built with Publisher files */
|
|
write_file_handle(outfd, 0, G.fileflags|G_FILE_PUBLISH);
|
|
|
|
if (!handle_write_msb_int(outfd, datastart) || (write(outfd, "BRUNTIME", 8)!=8)) {
|
|
cause= "Unable to write to output file";
|
|
goto cleanup;
|
|
}
|
|
|
|
cleanup:
|
|
if (outfd!=-1)
|
|
close(outfd);
|
|
|
|
if (cause)
|
|
error("Unable to make runtime: %s", cause);
|
|
}
|
|
|
|
#endif // !__APPLE__
|