This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
Files
blender-archive/source/blender/blenkernel/intern
Sergej Reich 2d8637946b rigidbody: Add rigid body simulation
Add operators to add/remove rigid body world and objects.
Add UI scripts.

The rigid body simulation works on scene level and overrides the
position/orientation of rigid bodies when active.
It does not deform meshes or generate data so there is no modifier.

Usage:
* Add rigid body world in the scene tab
* Create a group
* Add objects to the group
* Assign group to the rigid body world
* Play animation
For convenience the rigid body tools operators in the tools panel of the 3d view
will add a world, group and add objects to the group automatically so you only have
to press one button to add/remove rigid bodies to the simulation.

Part of GSoC 2010 and 2012.
Authors: Joshua Leung (aligorith), Sergej Reich (sergof)
2013-01-23 05:56:44 +00:00
..
2012-12-29 11:03:03 +00:00
2013-01-12 17:07:49 +00:00
2012-12-29 01:54:58 +00:00
2012-10-23 13:28:22 +00:00
2012-12-29 01:54:58 +00:00
2013-01-21 15:41:00 +00:00
2013-01-22 15:30:29 +00:00
2013-01-17 08:46:46 +00:00
2012-08-18 19:54:21 +00:00
2013-01-22 20:47:03 +00:00
2012-12-28 14:19:05 +00:00
2013-01-15 15:42:12 +00:00
2013-01-15 15:42:12 +00:00
2012-12-29 01:54:58 +00:00
2012-12-20 00:29:31 +00:00
2013-01-22 11:18:41 +00:00
2012-12-28 09:06:48 +00:00
2013-01-14 16:42:43 +00:00
2013-01-19 06:12:25 +00:00
2012-10-27 10:42:28 +00:00
2013-01-23 05:56:44 +00:00
2013-01-12 11:59:22 +00:00
2013-01-21 02:30:40 +00:00
2012-10-22 08:15:51 +00:00
2013-01-23 05:56:44 +00:00
2012-12-31 13:52:13 +00:00
2012-05-12 16:11:34 +00:00
2013-01-22 20:47:03 +00:00
2012-11-09 09:33:28 +00:00
2012-11-01 09:54:00 +00:00