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blender-archive/source/blender/windowmanager/wm_window.h
Ton Roosendaal 9e38e6aeb0 2.5
Better implementation of own window timers, not using ghost.
That makes blender's WM nice in control, and gives callers
of timers the opportunitie to evaluate time passed since
previous step. This system also only generates one timer 
event per main loop (events - handlers - notifiers - draw)

Small fix: allow keymap modifier to give KM_ANY to ignore
modifier keys, this to have TIMER keymap work.
2008-12-22 12:57:53 +00:00

64 lines
2.2 KiB
C++

/**
* $Id: wm_window.h
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2007 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef WM_WINDOW_H
#define WM_WINDOW_H
struct bScreen;
/* *************** internal api ************** */
void wm_ghost_init (bContext *C);
wmWindow *wm_window_new (bContext *C);
void wm_window_free (bContext *C, wmWindow *win);
void wm_window_add_ghostwindows (wmWindowManager *wm);
void wm_window_process_events (const bContext *C);
void wm_window_make_drawable(bContext *C, wmWindow *win);
void wm_window_raise (wmWindow *win);
void wm_window_lower (wmWindow *win);
void wm_window_set_size (wmWindow *win, int width, int height);
void wm_window_get_size (wmWindow *win, int *width_r, int *height_r);
void wm_window_get_position (wmWindow *win, int *posx_r, int *posy_r);
void wm_window_set_title (wmWindow *win, char *title);
void wm_window_swap_buffers (wmWindow *win);
wmWindow *wm_window_copy (bContext *C, wmWindow *winorig);
wmWindow *wm_window_rip (bContext *C, wmWindow *winorig);
/* *************** window operators ************** */
int wm_window_duplicate_op (bContext *C, wmOperator *op);
int wm_window_rip_op (bContext *C, wmOperator *op, struct wmEvent *event);
int wm_window_fullscreen_toggle_op(bContext *C, wmOperator *op);
int wm_exit_blender_op(bContext *C, wmOperator *op);
#endif /* WM_WINDOW_H */