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blender-archive/source/blender/modifiers/intern/MOD_build.c
Hans Goudey be038b844c Cleanup: Tweak naming for recently added mesh accessors
Use `verts` instead of `vertices` and `polys` instead of `polygons`
in the API added in 05952aa94d. This aligns better with
existing naming where the shorter names are much more common.
2022-09-07 00:06:31 -05:00

352 lines
11 KiB
C

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2005 Blender Foundation. All rights reserved. */
/** \file
* \ingroup modifiers
*/
#include "MEM_guardedalloc.h"
#include "BLI_utildefines.h"
#include "BLI_ghash.h"
#include "BLI_math_vector.h"
#include "BLI_rand.h"
#include "BLT_translation.h"
#include "DNA_defaults.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_screen_types.h"
#include "DEG_depsgraph_query.h"
#include "BKE_context.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_particle.h"
#include "BKE_scene.h"
#include "BKE_screen.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "RNA_access.h"
#include "RNA_prototypes.h"
#include "MOD_modifiertypes.h"
#include "MOD_ui_common.h"
static void initData(ModifierData *md)
{
BuildModifierData *bmd = (BuildModifierData *)md;
BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(bmd, modifier));
MEMCPY_STRUCT_AFTER(bmd, DNA_struct_default_get(BuildModifierData), modifier);
}
static bool dependsOnTime(struct Scene *UNUSED(scene), ModifierData *UNUSED(md))
{
return true;
}
static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, struct Mesh *mesh)
{
Mesh *result;
BuildModifierData *bmd = (BuildModifierData *)md;
int i, j, k;
int faces_dst_num, edges_dst_num, loops_dst_num = 0;
int *vertMap, *edgeMap, *faceMap;
float frac;
MPoly *mpoly_dst;
MLoop *ml_dst;
const MLoop *ml_src;
GHashIterator gh_iter;
/* maps vert indices in old mesh to indices in new mesh */
GHash *vertHash = BLI_ghash_int_new("build ve apply gh");
/* maps edge indices in new mesh to indices in old mesh */
GHash *edgeHash = BLI_ghash_int_new("build ed apply gh");
/* maps edge indices in old mesh to indices in new mesh */
GHash *edgeHash2 = BLI_ghash_int_new("build ed apply gh");
const int vert_src_num = mesh->totvert;
const int edge_src_num = mesh->totedge;
const int poly_src_num = mesh->totpoly;
const MVert *mvert_src = BKE_mesh_verts(mesh);
const MEdge *medge_src = BKE_mesh_edges(mesh);
const MPoly *mpoly_src = BKE_mesh_polys(mesh);
const MLoop *mloop_src = BKE_mesh_loops(mesh);
vertMap = MEM_malloc_arrayN(vert_src_num, sizeof(*vertMap), "build modifier vertMap");
edgeMap = MEM_malloc_arrayN(edge_src_num, sizeof(*edgeMap), "build modifier edgeMap");
faceMap = MEM_malloc_arrayN(poly_src_num, sizeof(*faceMap), "build modifier faceMap");
range_vn_i(vertMap, vert_src_num, 0);
range_vn_i(edgeMap, edge_src_num, 0);
range_vn_i(faceMap, poly_src_num, 0);
struct Scene *scene = DEG_get_input_scene(ctx->depsgraph);
frac = (BKE_scene_ctime_get(scene) - bmd->start) / bmd->length;
CLAMP(frac, 0.0f, 1.0f);
if (bmd->flag & MOD_BUILD_FLAG_REVERSE) {
frac = 1.0f - frac;
}
faces_dst_num = poly_src_num * frac;
edges_dst_num = edge_src_num * frac;
/* if there's at least one face, build based on faces */
if (faces_dst_num) {
const MPoly *mpoly, *mp;
const MLoop *ml, *mloop;
uintptr_t hash_num, hash_num_alt;
if (bmd->flag & MOD_BUILD_FLAG_RANDOMIZE) {
BLI_array_randomize(faceMap, sizeof(*faceMap), poly_src_num, bmd->seed);
}
/* get the set of all vert indices that will be in the final mesh,
* mapped to the new indices
*/
mpoly = mpoly_src;
mloop = mloop_src;
hash_num = 0;
for (i = 0; i < faces_dst_num; i++) {
mp = mpoly + faceMap[i];
ml = mloop + mp->loopstart;
for (j = 0; j < mp->totloop; j++, ml++) {
void **val_p;
if (!BLI_ghash_ensure_p(vertHash, POINTER_FROM_INT(ml->v), &val_p)) {
*val_p = (void *)hash_num;
hash_num++;
}
}
loops_dst_num += mp->totloop;
}
BLI_assert(hash_num == BLI_ghash_len(vertHash));
/* get the set of edges that will be in the new mesh (i.e. all edges
* that have both verts in the new mesh)
*/
hash_num = 0;
hash_num_alt = 0;
for (i = 0; i < edge_src_num; i++, hash_num_alt++) {
const MEdge *me = medge_src + i;
if (BLI_ghash_haskey(vertHash, POINTER_FROM_INT(me->v1)) &&
BLI_ghash_haskey(vertHash, POINTER_FROM_INT(me->v2))) {
BLI_ghash_insert(edgeHash, (void *)hash_num, (void *)hash_num_alt);
BLI_ghash_insert(edgeHash2, (void *)hash_num_alt, (void *)hash_num);
hash_num++;
}
}
BLI_assert(hash_num == BLI_ghash_len(edgeHash));
}
else if (edges_dst_num) {
const MEdge *medge, *me;
uintptr_t hash_num;
if (bmd->flag & MOD_BUILD_FLAG_RANDOMIZE) {
BLI_array_randomize(edgeMap, sizeof(*edgeMap), edge_src_num, bmd->seed);
}
/* get the set of all vert indices that will be in the final mesh,
* mapped to the new indices
*/
medge = medge_src;
hash_num = 0;
BLI_assert(hash_num == BLI_ghash_len(vertHash));
for (i = 0; i < edges_dst_num; i++) {
void **val_p;
me = medge + edgeMap[i];
if (!BLI_ghash_ensure_p(vertHash, POINTER_FROM_INT(me->v1), &val_p)) {
*val_p = (void *)hash_num;
hash_num++;
}
if (!BLI_ghash_ensure_p(vertHash, POINTER_FROM_INT(me->v2), &val_p)) {
*val_p = (void *)hash_num;
hash_num++;
}
}
BLI_assert(hash_num == BLI_ghash_len(vertHash));
/* get the set of edges that will be in the new mesh */
for (i = 0; i < edges_dst_num; i++) {
j = BLI_ghash_len(edgeHash);
BLI_ghash_insert(edgeHash, POINTER_FROM_INT(j), POINTER_FROM_INT(edgeMap[i]));
BLI_ghash_insert(edgeHash2, POINTER_FROM_INT(edgeMap[i]), POINTER_FROM_INT(j));
}
}
else {
int verts_num = vert_src_num * frac;
if (bmd->flag & MOD_BUILD_FLAG_RANDOMIZE) {
BLI_array_randomize(vertMap, sizeof(*vertMap), vert_src_num, bmd->seed);
}
/* get the set of all vert indices that will be in the final mesh,
* mapped to the new indices
*/
for (i = 0; i < verts_num; i++) {
BLI_ghash_insert(vertHash, POINTER_FROM_INT(vertMap[i]), POINTER_FROM_INT(i));
}
}
/* now we know the number of verts, edges and faces, we can create the mesh. */
result = BKE_mesh_new_nomain_from_template(
mesh, BLI_ghash_len(vertHash), BLI_ghash_len(edgeHash), 0, loops_dst_num, faces_dst_num);
MVert *result_verts = BKE_mesh_verts_for_write(result);
MEdge *result_edges = BKE_mesh_edges_for_write(result);
MPoly *result_polys = BKE_mesh_polys_for_write(result);
MLoop *result_loops = BKE_mesh_loops_for_write(result);
/* copy the vertices across */
GHASH_ITER (gh_iter, vertHash) {
MVert source;
MVert *dest;
int oldIndex = POINTER_AS_INT(BLI_ghashIterator_getKey(&gh_iter));
int newIndex = POINTER_AS_INT(BLI_ghashIterator_getValue(&gh_iter));
source = mvert_src[oldIndex];
dest = &result_verts[newIndex];
CustomData_copy_data(&mesh->vdata, &result->vdata, oldIndex, newIndex, 1);
*dest = source;
}
/* copy the edges across, remapping indices */
for (i = 0; i < BLI_ghash_len(edgeHash); i++) {
MEdge source;
MEdge *dest;
int oldIndex = POINTER_AS_INT(BLI_ghash_lookup(edgeHash, POINTER_FROM_INT(i)));
source = medge_src[oldIndex];
dest = &result_edges[i];
source.v1 = POINTER_AS_INT(BLI_ghash_lookup(vertHash, POINTER_FROM_INT(source.v1)));
source.v2 = POINTER_AS_INT(BLI_ghash_lookup(vertHash, POINTER_FROM_INT(source.v2)));
CustomData_copy_data(&mesh->edata, &result->edata, oldIndex, i, 1);
*dest = source;
}
mpoly_dst = result_polys;
ml_dst = result_loops;
/* copy the faces across, remapping indices */
k = 0;
for (i = 0; i < faces_dst_num; i++) {
const MPoly *source;
MPoly *dest;
source = mpoly_src + faceMap[i];
dest = mpoly_dst + i;
CustomData_copy_data(&mesh->pdata, &result->pdata, faceMap[i], i, 1);
*dest = *source;
dest->loopstart = k;
CustomData_copy_data(
&mesh->ldata, &result->ldata, source->loopstart, dest->loopstart, dest->totloop);
ml_src = mloop_src + source->loopstart;
for (j = 0; j < source->totloop; j++, k++, ml_src++, ml_dst++) {
ml_dst->v = POINTER_AS_INT(BLI_ghash_lookup(vertHash, POINTER_FROM_INT(ml_src->v)));
ml_dst->e = POINTER_AS_INT(BLI_ghash_lookup(edgeHash2, POINTER_FROM_INT(ml_src->e)));
}
}
BLI_ghash_free(vertHash, NULL, NULL);
BLI_ghash_free(edgeHash, NULL, NULL);
BLI_ghash_free(edgeHash2, NULL, NULL);
MEM_freeN(vertMap);
MEM_freeN(edgeMap);
MEM_freeN(faceMap);
/* TODO(sybren): also copy flags & tags? */
return result;
}
static void panel_draw(const bContext *UNUSED(C), Panel *panel)
{
uiLayout *layout = panel->layout;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, NULL);
uiLayoutSetPropSep(layout, true);
uiItemR(layout, ptr, "frame_start", 0, NULL, ICON_NONE);
uiItemR(layout, ptr, "frame_duration", 0, NULL, ICON_NONE);
uiItemR(layout, ptr, "use_reverse", 0, NULL, ICON_NONE);
modifier_panel_end(layout, ptr);
}
static void random_panel_header_draw(const bContext *UNUSED(C), Panel *panel)
{
uiLayout *layout = panel->layout;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, NULL);
uiItemR(layout, ptr, "use_random_order", 0, NULL, ICON_NONE);
}
static void random_panel_draw(const bContext *UNUSED(C), Panel *panel)
{
uiLayout *layout = panel->layout;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, NULL);
uiLayoutSetPropSep(layout, true);
uiLayoutSetActive(layout, RNA_boolean_get(ptr, "use_random_order"));
uiItemR(layout, ptr, "seed", 0, NULL, ICON_NONE);
}
static void panelRegister(ARegionType *region_type)
{
PanelType *panel_type = modifier_panel_register(region_type, eModifierType_Build, panel_draw);
modifier_subpanel_register(
region_type, "randomize", "", random_panel_header_draw, random_panel_draw, panel_type);
}
ModifierTypeInfo modifierType_Build = {
/* name */ N_("Build"),
/* structName */ "BuildModifierData",
/* structSize */ sizeof(BuildModifierData),
/* srna */ &RNA_BuildModifier,
/* type */ eModifierTypeType_Nonconstructive,
/* flags */ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_AcceptsCVs,
/* icon */ ICON_MOD_BUILD,
/* copyData */ BKE_modifier_copydata_generic,
/* deformVerts */ NULL,
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
/* modifyMesh */ modifyMesh,
/* modifyGeometrySet */ NULL,
/* initData */ initData,
/* requiredDataMask */ NULL,
/* freeData */ NULL,
/* isDisabled */ NULL,
/* updateDepsgraph */ NULL,
/* dependsOnTime */ dependsOnTime,
/* dependsOnNormals */ NULL,
/* foreachIDLink */ NULL,
/* foreachTexLink */ NULL,
/* freeRuntimeData */ NULL,
/* panelRegister */ panelRegister,
/* blendWrite */ NULL,
/* blendRead */ NULL,
};