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blender-archive/source/blender/modifiers/intern/MOD_collision.c
Sergey Sharybin f17fbf8065 Refactor: Rename Object->obmat to Object->object_to_world
Motivation is to disambiguate on the naming level what the matrix
actually means. It is very easy to understand the meaning backwards,
especially since in Python the name goes the opposite way (it is
called `world_matrix` in the Python API).

It is important to disambiguate the naming without making developers
to look into the comment in the header file (which is also not super
clear either). Additionally, more clear naming facilitates the unit
verification (or, in this case, space validation) when reading an
expression.

This patch calls the matrix `object_to_world` which makes it clear
from the local code what is it exactly going on. This is only done
on DNA level, and a lot of local variables still follow the old
naming.

A DNA rename is setup in a way that there is no change on the file
level, so there should be no regressions at all.

The possibility is to add `_matrix` or `_mat` suffix to the name
to make it explicit that it is a matrix. Although, not sure if it
really helps the readability, or is it something redundant.

Differential Revision: https://developer.blender.org/D16328
2022-11-01 10:48:18 +01:00

318 lines
9.3 KiB
C

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2005 Blender Foundation. All rights reserved. */
/** \file
* \ingroup modifiers
*/
#include "BLI_utildefines.h"
#include "BLI_kdopbvh.h"
#include "BLI_math.h"
#include "BLT_translation.h"
#include "DNA_defaults.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_force_types.h"
#include "DNA_object_types.h"
#include "DNA_screen_types.h"
#include "MEM_guardedalloc.h"
#include "BKE_collision.h"
#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_lib_id.h"
#include "BKE_mesh.h"
#include "BKE_mesh_runtime.h"
#include "BKE_modifier.h"
#include "BKE_pointcache.h"
#include "BKE_scene.h"
#include "BKE_screen.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "RNA_access.h"
#include "RNA_prototypes.h"
#include "MOD_modifiertypes.h"
#include "MOD_ui_common.h"
#include "MOD_util.h"
#include "BLO_read_write.h"
#include "DEG_depsgraph_query.h"
static void initData(ModifierData *md)
{
CollisionModifierData *collmd = (CollisionModifierData *)md;
BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(collmd, modifier));
MEMCPY_STRUCT_AFTER(collmd, DNA_struct_default_get(CollisionModifierData), modifier);
}
static void freeData(ModifierData *md)
{
CollisionModifierData *collmd = (CollisionModifierData *)md;
if (collmd) { /* Seriously? */
if (collmd->bvhtree) {
BLI_bvhtree_free(collmd->bvhtree);
collmd->bvhtree = NULL;
}
MEM_SAFE_FREE(collmd->x);
MEM_SAFE_FREE(collmd->xnew);
MEM_SAFE_FREE(collmd->current_x);
MEM_SAFE_FREE(collmd->current_xnew);
MEM_SAFE_FREE(collmd->current_v);
MEM_SAFE_FREE(collmd->tri);
collmd->time_x = collmd->time_xnew = -1000;
collmd->mvert_num = 0;
collmd->tri_num = 0;
collmd->is_static = false;
}
}
static bool dependsOnTime(struct Scene *UNUSED(scene), ModifierData *UNUSED(md))
{
return true;
}
static void deformVerts(ModifierData *md,
const ModifierEvalContext *ctx,
Mesh *mesh,
float (*vertexCos)[3],
int verts_num)
{
CollisionModifierData *collmd = (CollisionModifierData *)md;
Mesh *mesh_src;
MVert *tempVert = NULL;
Object *ob = ctx->object;
/* If collision is disabled, free the stale data and exit. */
if (!ob->pd || !ob->pd->deflect) {
if (!ob->pd) {
printf("CollisionModifier: collision settings are missing!\n");
}
freeData(md);
return;
}
if (mesh == NULL) {
mesh_src = MOD_deform_mesh_eval_get(ob, NULL, NULL, NULL, verts_num, false);
}
else {
/* Not possible to use get_mesh() in this case as we'll modify its vertices
* and get_mesh() would return 'mesh' directly. */
mesh_src = (Mesh *)BKE_id_copy_ex(NULL, (ID *)mesh, NULL, LIB_ID_COPY_LOCALIZE);
}
if (mesh_src) {
float current_time = 0;
uint mvert_num = 0;
BKE_mesh_vert_coords_apply(mesh_src, vertexCos);
current_time = DEG_get_ctime(ctx->depsgraph);
if (G.debug & G_DEBUG_SIMDATA) {
printf("current_time %f, collmd->time_xnew %f\n", current_time, collmd->time_xnew);
}
mvert_num = mesh_src->totvert;
if (current_time < collmd->time_xnew) {
freeData((ModifierData *)collmd);
}
else if (current_time == collmd->time_xnew) {
if (mvert_num != collmd->mvert_num) {
freeData((ModifierData *)collmd);
}
}
/* check if mesh has changed */
if (collmd->x && (mvert_num != collmd->mvert_num)) {
freeData((ModifierData *)collmd);
}
if (collmd->time_xnew == -1000) { /* first time */
collmd->x = MEM_dupallocN(BKE_mesh_verts(mesh_src)); /* frame start position */
for (uint i = 0; i < mvert_num; i++) {
/* we save global positions */
mul_m4_v3(ob->object_to_world, collmd->x[i].co);
}
collmd->xnew = MEM_dupallocN(collmd->x); /* Frame end position. */
collmd->current_x = MEM_dupallocN(collmd->x); /* Inter-frame. */
collmd->current_xnew = MEM_dupallocN(collmd->x); /* Inter-frame. */
collmd->current_v = MEM_dupallocN(collmd->x); /* Inter-frame. */
collmd->mvert_num = mvert_num;
{
const MLoop *mloop = BKE_mesh_loops(mesh_src);
const MLoopTri *looptri = BKE_mesh_runtime_looptri_ensure(mesh_src);
collmd->tri_num = BKE_mesh_runtime_looptri_len(mesh_src);
MVertTri *tri = MEM_mallocN(sizeof(*tri) * collmd->tri_num, __func__);
BKE_mesh_runtime_verttri_from_looptri(tri, mloop, looptri, collmd->tri_num);
collmd->tri = tri;
}
/* create bounding box hierarchy */
collmd->bvhtree = bvhtree_build_from_mvert(
collmd->x, collmd->tri, collmd->tri_num, ob->pd->pdef_sboft);
collmd->time_x = collmd->time_xnew = current_time;
collmd->is_static = true;
}
else if (mvert_num == collmd->mvert_num) {
/* put positions to old positions */
tempVert = collmd->x;
collmd->x = collmd->xnew;
collmd->xnew = tempVert;
collmd->time_x = collmd->time_xnew;
memcpy(collmd->xnew, BKE_mesh_verts(mesh_src), mvert_num * sizeof(MVert));
bool is_static = true;
for (uint i = 0; i < mvert_num; i++) {
/* we save global positions */
mul_m4_v3(ob->object_to_world, collmd->xnew[i].co);
/* detect motion */
is_static = is_static && equals_v3v3(collmd->x[i].co, collmd->xnew[i].co);
}
memcpy(collmd->current_xnew, collmd->x, mvert_num * sizeof(MVert));
memcpy(collmd->current_x, collmd->x, mvert_num * sizeof(MVert));
/* check if GUI setting has changed for bvh */
if (collmd->bvhtree) {
if (ob->pd->pdef_sboft != BLI_bvhtree_get_epsilon(collmd->bvhtree)) {
BLI_bvhtree_free(collmd->bvhtree);
collmd->bvhtree = bvhtree_build_from_mvert(
collmd->current_x, collmd->tri, collmd->tri_num, ob->pd->pdef_sboft);
}
}
/* Happens on file load (ONLY when I un-comment changes in readfile.c) */
if (!collmd->bvhtree) {
collmd->bvhtree = bvhtree_build_from_mvert(
collmd->current_x, collmd->tri, collmd->tri_num, ob->pd->pdef_sboft);
}
else if (!collmd->is_static || !is_static) {
/* recalc static bounding boxes */
bvhtree_update_from_mvert(collmd->bvhtree,
collmd->current_x,
collmd->current_xnew,
collmd->tri,
collmd->tri_num,
true);
}
collmd->is_static = is_static;
collmd->time_xnew = current_time;
}
else if (mvert_num != collmd->mvert_num) {
freeData((ModifierData *)collmd);
}
}
if (!ELEM(mesh_src, NULL, mesh)) {
BKE_id_free(NULL, mesh_src);
}
}
static void updateDepsgraph(ModifierData *UNUSED(md), const ModifierUpdateDepsgraphContext *ctx)
{
DEG_add_depends_on_transform_relation(ctx->node, "Collision Modifier");
}
static void panel_draw(const bContext *UNUSED(C), Panel *panel)
{
uiLayout *layout = panel->layout;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, NULL);
uiItemL(layout, TIP_("Settings are inside the Physics tab"), ICON_NONE);
modifier_panel_end(layout, ptr);
}
static void panelRegister(ARegionType *region_type)
{
modifier_panel_register(region_type, eModifierType_Collision, panel_draw);
}
static void blendRead(BlendDataReader *UNUSED(reader), ModifierData *md)
{
CollisionModifierData *collmd = (CollisionModifierData *)md;
#if 0
/* TODO: #CollisionModifier should use point-cache
* + have proper reset events before enabling this. */
collmd->x = newdataadr(fd, collmd->x);
collmd->xnew = newdataadr(fd, collmd->xnew);
collmd->mfaces = newdataadr(fd, collmd->mfaces);
collmd->current_x = MEM_calloc_arrayN(collmd->mvert_num, sizeof(MVert), "current_x");
collmd->current_xnew = MEM_calloc_arrayN(collmd->mvert_num, sizeof(MVert), "current_xnew");
collmd->current_v = MEM_calloc_arrayN(collmd->mvert_num, sizeof(MVert), "current_v");
#endif
collmd->x = NULL;
collmd->xnew = NULL;
collmd->current_x = NULL;
collmd->current_xnew = NULL;
collmd->current_v = NULL;
collmd->time_x = collmd->time_xnew = -1000;
collmd->mvert_num = 0;
collmd->tri_num = 0;
collmd->is_static = false;
collmd->bvhtree = NULL;
collmd->tri = NULL;
}
ModifierTypeInfo modifierType_Collision = {
/* name */ N_("Collision"),
/* structName */ "CollisionModifierData",
/* structSize */ sizeof(CollisionModifierData),
/* srna */ &RNA_CollisionModifier,
/* type */ eModifierTypeType_OnlyDeform,
/* flags */ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_Single,
/* icon */ ICON_MOD_PHYSICS,
/* copyData */ NULL,
/* deformVerts */ deformVerts,
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
/* modifyMesh */ NULL,
/* modifyGeometrySet */ NULL,
/* initData */ initData,
/* requiredDataMask */ NULL,
/* freeData */ freeData,
/* isDisabled */ NULL,
/* updateDepsgraph */ updateDepsgraph,
/* dependsOnTime */ dependsOnTime,
/* dependsOnNormals */ NULL,
/* foreachIDLink */ NULL,
/* foreachTexLink */ NULL,
/* freeRuntimeData */ NULL,
/* panelRegister */ panelRegister,
/* blendWrite */ NULL,
/* blendRead */ blendRead,
};