The spacing and alignment of the properties in the geometry nodes modifier could vary depending on the type of the socket or whether the input can accept attributes. Wrapping each property in its own `row` layout allows us to make the spacing and alignment between them consistent. Reviewed By: Hans Goudey Differential Revision: http://developer.blender.org/D16417
1918 lines
69 KiB
C++
1918 lines
69 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2005 Blender Foundation. All rights reserved. */
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/** \file
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* \ingroup modifiers
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*/
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#include <cstring>
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#include <iostream>
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#include <string>
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#include "MEM_guardedalloc.h"
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#include "BLI_array.hh"
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#include "BLI_listbase.h"
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#include "BLI_math_vec_types.hh"
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#include "BLI_multi_value_map.hh"
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#include "BLI_set.hh"
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#include "BLI_string.h"
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#include "BLI_string_search.h"
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#include "BLI_utildefines.h"
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#include "DNA_collection_types.h"
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#include "DNA_curves_types.h"
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#include "DNA_defaults.h"
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#include "DNA_material_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_modifier_types.h"
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#include "DNA_node_types.h"
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#include "DNA_object_types.h"
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#include "DNA_pointcloud_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_space_types.h"
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#include "DNA_view3d_types.h"
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#include "DNA_windowmanager_types.h"
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#include "BKE_attribute_math.hh"
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#include "BKE_compute_contexts.hh"
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#include "BKE_customdata.h"
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#include "BKE_geometry_fields.hh"
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#include "BKE_geometry_set_instances.hh"
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#include "BKE_global.h"
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#include "BKE_idprop.hh"
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#include "BKE_lib_id.h"
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#include "BKE_lib_query.h"
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#include "BKE_main.h"
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#include "BKE_mesh.h"
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#include "BKE_modifier.h"
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#include "BKE_node_runtime.hh"
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#include "BKE_node_tree_update.h"
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#include "BKE_object.h"
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#include "BKE_pointcloud.h"
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#include "BKE_screen.h"
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#include "BKE_simulation.h"
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#include "BKE_workspace.h"
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#include "BLO_read_write.h"
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#include "UI_interface.h"
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#include "UI_interface.hh"
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#include "UI_resources.h"
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#include "BLT_translation.h"
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#include "WM_types.h"
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#include "RNA_access.h"
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#include "RNA_enum_types.h"
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#include "RNA_prototypes.h"
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#include "DEG_depsgraph_build.h"
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#include "DEG_depsgraph_query.h"
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#include "MOD_modifiertypes.h"
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#include "MOD_nodes.h"
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#include "MOD_ui_common.h"
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#include "ED_object.h"
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#include "ED_screen.h"
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#include "ED_spreadsheet.h"
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#include "ED_undo.h"
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#include "ED_viewer_path.hh"
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#include "NOD_geometry.h"
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#include "NOD_geometry_nodes_lazy_function.hh"
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#include "NOD_node_declaration.hh"
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#include "FN_field.hh"
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#include "FN_field_cpp_type.hh"
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#include "FN_lazy_function_execute.hh"
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#include "FN_lazy_function_graph_executor.hh"
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#include "FN_multi_function.hh"
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namespace lf = blender::fn::lazy_function;
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using blender::Array;
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using blender::ColorGeometry4f;
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using blender::CPPType;
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using blender::destruct_ptr;
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using blender::float3;
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using blender::FunctionRef;
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using blender::GMutablePointer;
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using blender::GMutableSpan;
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using blender::GPointer;
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using blender::GVArray;
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using blender::IndexRange;
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using blender::Map;
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using blender::MultiValueMap;
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using blender::MutableSpan;
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using blender::Set;
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using blender::Span;
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using blender::Stack;
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using blender::StringRef;
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using blender::StringRefNull;
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using blender::Vector;
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using blender::bke::AttributeMetaData;
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using blender::bke::AttributeValidator;
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using blender::fn::Field;
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using blender::fn::FieldOperation;
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using blender::fn::GField;
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using blender::fn::ValueOrField;
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using blender::fn::ValueOrFieldCPPType;
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using blender::nodes::FieldInferencingInterface;
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using blender::nodes::GeoNodeExecParams;
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using blender::nodes::InputSocketFieldType;
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using blender::nodes::geo_eval_log::GeoModifierLog;
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using blender::threading::EnumerableThreadSpecific;
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using namespace blender::fn::multi_function_types;
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using blender::nodes::geo_eval_log::GeometryAttributeInfo;
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using blender::nodes::geo_eval_log::GeometryInfoLog;
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using blender::nodes::geo_eval_log::GeoNodeLog;
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using blender::nodes::geo_eval_log::GeoTreeLog;
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using blender::nodes::geo_eval_log::NamedAttributeUsage;
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using blender::nodes::geo_eval_log::NodeWarning;
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using blender::nodes::geo_eval_log::NodeWarningType;
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using blender::nodes::geo_eval_log::ValueLog;
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static void initData(ModifierData *md)
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{
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NodesModifierData *nmd = (NodesModifierData *)md;
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BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(nmd, modifier));
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MEMCPY_STRUCT_AFTER(nmd, DNA_struct_default_get(NodesModifierData), modifier);
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}
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static void add_used_ids_from_sockets(const ListBase &sockets, Set<ID *> &ids)
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{
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LISTBASE_FOREACH (const bNodeSocket *, socket, &sockets) {
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switch (socket->type) {
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case SOCK_OBJECT: {
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if (Object *object = ((bNodeSocketValueObject *)socket->default_value)->value) {
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ids.add(&object->id);
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}
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break;
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}
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case SOCK_COLLECTION: {
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if (Collection *collection =
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((bNodeSocketValueCollection *)socket->default_value)->value) {
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ids.add(&collection->id);
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}
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break;
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}
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case SOCK_MATERIAL: {
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if (Material *material = ((bNodeSocketValueMaterial *)socket->default_value)->value) {
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ids.add(&material->id);
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}
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break;
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}
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case SOCK_TEXTURE: {
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if (Tex *texture = ((bNodeSocketValueTexture *)socket->default_value)->value) {
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ids.add(&texture->id);
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}
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break;
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}
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case SOCK_IMAGE: {
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if (Image *image = ((bNodeSocketValueImage *)socket->default_value)->value) {
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ids.add(&image->id);
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}
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break;
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}
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}
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}
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}
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/**
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* \note We can only check properties here that cause the dependency graph to update relations when
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* they are changed, otherwise there may be a missing relation after editing. So this could check
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* more properties like whether the node is muted, but we would have to accept the cost of updating
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* relations when those properties are changed.
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*/
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static bool node_needs_own_transform_relation(const bNode &node)
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{
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if (node.type == GEO_NODE_COLLECTION_INFO) {
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const NodeGeometryCollectionInfo &storage = *static_cast<const NodeGeometryCollectionInfo *>(
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node.storage);
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return storage.transform_space == GEO_NODE_TRANSFORM_SPACE_RELATIVE;
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}
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if (node.type == GEO_NODE_OBJECT_INFO) {
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const NodeGeometryObjectInfo &storage = *static_cast<const NodeGeometryObjectInfo *>(
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node.storage);
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return storage.transform_space == GEO_NODE_TRANSFORM_SPACE_RELATIVE;
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}
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if (node.type == GEO_NODE_SELF_OBJECT) {
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return true;
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}
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if (node.type == GEO_NODE_DEFORM_CURVES_ON_SURFACE) {
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return true;
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}
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return false;
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}
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static void process_nodes_for_depsgraph(const bNodeTree &tree,
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Set<ID *> &ids,
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bool &r_needs_own_transform_relation)
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{
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Set<const bNodeTree *> handled_groups;
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LISTBASE_FOREACH (const bNode *, node, &tree.nodes) {
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add_used_ids_from_sockets(node->inputs, ids);
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add_used_ids_from_sockets(node->outputs, ids);
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if (ELEM(node->type, NODE_GROUP, NODE_CUSTOM_GROUP)) {
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const bNodeTree *group = (bNodeTree *)node->id;
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if (group != nullptr && handled_groups.add(group)) {
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process_nodes_for_depsgraph(*group, ids, r_needs_own_transform_relation);
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}
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}
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r_needs_own_transform_relation |= node_needs_own_transform_relation(*node);
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}
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}
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static void find_used_ids_from_settings(const NodesModifierSettings &settings, Set<ID *> &ids)
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{
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IDP_foreach_property(
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settings.properties,
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IDP_TYPE_FILTER_ID,
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[](IDProperty *property, void *user_data) {
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Set<ID *> *ids = (Set<ID *> *)user_data;
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ID *id = IDP_Id(property);
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if (id != nullptr) {
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ids->add(id);
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}
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},
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&ids);
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}
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/* We don't know exactly what attributes from the other object we will need. */
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static const CustomData_MeshMasks dependency_data_mask{CD_MASK_PROP_ALL | CD_MASK_MDEFORMVERT,
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CD_MASK_PROP_ALL,
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CD_MASK_PROP_ALL,
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CD_MASK_PROP_ALL,
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CD_MASK_PROP_ALL};
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static void add_collection_relation(const ModifierUpdateDepsgraphContext *ctx,
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Collection &collection)
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{
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DEG_add_collection_geometry_relation(ctx->node, &collection, "Nodes Modifier");
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DEG_add_collection_geometry_customdata_mask(ctx->node, &collection, &dependency_data_mask);
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}
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static void add_object_relation(const ModifierUpdateDepsgraphContext *ctx, Object &object)
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{
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DEG_add_object_relation(ctx->node, &object, DEG_OB_COMP_TRANSFORM, "Nodes Modifier");
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if (&(ID &)object != &ctx->object->id) {
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if (object.type == OB_EMPTY && object.instance_collection != nullptr) {
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add_collection_relation(ctx, *object.instance_collection);
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}
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else if (DEG_object_has_geometry_component(&object)) {
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DEG_add_object_relation(ctx->node, &object, DEG_OB_COMP_GEOMETRY, "Nodes Modifier");
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DEG_add_customdata_mask(ctx->node, &object, &dependency_data_mask);
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}
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}
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}
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static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
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{
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NodesModifierData *nmd = reinterpret_cast<NodesModifierData *>(md);
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if (nmd->node_group == nullptr) {
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return;
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}
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DEG_add_node_tree_output_relation(ctx->node, nmd->node_group, "Nodes Modifier");
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bool needs_own_transform_relation = false;
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Set<ID *> used_ids;
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find_used_ids_from_settings(nmd->settings, used_ids);
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process_nodes_for_depsgraph(*nmd->node_group, used_ids, needs_own_transform_relation);
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if (ctx->object->type == OB_CURVES) {
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Curves *curves_id = static_cast<Curves *>(ctx->object->data);
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if (curves_id->surface != nullptr) {
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used_ids.add(&curves_id->surface->id);
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}
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}
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for (ID *id : used_ids) {
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switch ((ID_Type)GS(id->name)) {
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case ID_OB: {
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Object *object = reinterpret_cast<Object *>(id);
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add_object_relation(ctx, *object);
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break;
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}
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case ID_GR: {
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Collection *collection = reinterpret_cast<Collection *>(id);
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add_collection_relation(ctx, *collection);
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break;
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}
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case ID_IM:
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case ID_TE: {
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DEG_add_generic_id_relation(ctx->node, id, "Nodes Modifier");
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break;
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}
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default: {
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/* Purposefully don't add relations for materials. While there are material sockets,
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* the pointers are only passed around as handles rather than dereferenced. */
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break;
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}
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}
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}
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if (needs_own_transform_relation) {
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DEG_add_depends_on_transform_relation(ctx->node, "Nodes Modifier");
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}
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}
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static bool check_tree_for_time_node(const bNodeTree &tree,
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Set<const bNodeTree *> &r_checked_trees)
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{
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if (!r_checked_trees.add(&tree)) {
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return false;
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}
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LISTBASE_FOREACH (const bNode *, node, &tree.nodes) {
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if (node->type == GEO_NODE_INPUT_SCENE_TIME) {
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return true;
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}
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if (node->type == NODE_GROUP) {
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const bNodeTree *sub_tree = reinterpret_cast<const bNodeTree *>(node->id);
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if (sub_tree && check_tree_for_time_node(*sub_tree, r_checked_trees)) {
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return true;
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}
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}
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}
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return false;
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}
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static bool dependsOnTime(struct Scene * /*scene*/, ModifierData *md)
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{
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const NodesModifierData *nmd = reinterpret_cast<NodesModifierData *>(md);
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const bNodeTree *tree = nmd->node_group;
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if (tree == nullptr) {
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return false;
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}
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Set<const bNodeTree *> checked_trees;
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return check_tree_for_time_node(*tree, checked_trees);
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}
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static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
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{
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NodesModifierData *nmd = reinterpret_cast<NodesModifierData *>(md);
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walk(userData, ob, (ID **)&nmd->node_group, IDWALK_CB_USER);
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struct ForeachSettingData {
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IDWalkFunc walk;
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void *userData;
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Object *ob;
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} settings = {walk, userData, ob};
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IDP_foreach_property(
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nmd->settings.properties,
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IDP_TYPE_FILTER_ID,
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[](IDProperty *id_prop, void *user_data) {
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ForeachSettingData *settings = (ForeachSettingData *)user_data;
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settings->walk(
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settings->userData, settings->ob, (ID **)&id_prop->data.pointer, IDWALK_CB_USER);
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},
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&settings);
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}
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static void foreachTexLink(ModifierData *md, Object *ob, TexWalkFunc walk, void *userData)
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{
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walk(userData, ob, md, "texture");
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}
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static bool isDisabled(const struct Scene * /*scene*/, ModifierData *md, bool /*useRenderParams*/)
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{
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NodesModifierData *nmd = reinterpret_cast<NodesModifierData *>(md);
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if (nmd->node_group == nullptr) {
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return true;
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}
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return false;
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}
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static bool logging_enabled(const ModifierEvalContext *ctx)
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{
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if (!DEG_is_active(ctx->depsgraph)) {
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return false;
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}
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if ((ctx->flag & MOD_APPLY_ORCO) != 0) {
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return false;
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}
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return true;
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}
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static const std::string use_attribute_suffix = "_use_attribute";
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static const std::string attribute_name_suffix = "_attribute_name";
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/**
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* \return Whether using an attribute to input values of this type is supported.
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*/
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static bool socket_type_has_attribute_toggle(const bNodeSocket &socket)
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{
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return ELEM(socket.type, SOCK_FLOAT, SOCK_VECTOR, SOCK_BOOLEAN, SOCK_RGBA, SOCK_INT);
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}
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/**
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* \return Whether using an attribute to input values of this type is supported, and the node
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* group's input for this socket accepts a field rather than just single values.
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*/
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static bool input_has_attribute_toggle(const bNodeTree &node_tree, const int socket_index)
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{
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BLI_assert(node_tree.runtime->field_inferencing_interface);
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const FieldInferencingInterface &field_interface =
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*node_tree.runtime->field_inferencing_interface;
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return field_interface.inputs[socket_index] != InputSocketFieldType::None;
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}
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static std::unique_ptr<IDProperty, blender::bke::idprop::IDPropertyDeleter>
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id_property_create_from_socket(const bNodeSocket &socket)
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{
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using namespace blender;
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switch (socket.type) {
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case SOCK_FLOAT: {
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const bNodeSocketValueFloat *value = static_cast<const bNodeSocketValueFloat *>(
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socket.default_value);
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auto property = bke::idprop::create(socket.identifier, value->value);
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IDPropertyUIDataFloat *ui_data = (IDPropertyUIDataFloat *)IDP_ui_data_ensure(property.get());
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ui_data->base.rna_subtype = value->subtype;
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ui_data->min = ui_data->soft_min = double(value->min);
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ui_data->max = ui_data->soft_max = double(value->max);
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ui_data->default_value = value->value;
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return property;
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}
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case SOCK_INT: {
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const bNodeSocketValueInt *value = static_cast<const bNodeSocketValueInt *>(
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socket.default_value);
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auto property = bke::idprop::create(socket.identifier, value->value);
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IDPropertyUIDataInt *ui_data = (IDPropertyUIDataInt *)IDP_ui_data_ensure(property.get());
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ui_data->base.rna_subtype = value->subtype;
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ui_data->min = ui_data->soft_min = value->min;
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ui_data->max = ui_data->soft_max = value->max;
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ui_data->default_value = value->value;
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return property;
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}
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case SOCK_VECTOR: {
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const bNodeSocketValueVector *value = static_cast<const bNodeSocketValueVector *>(
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socket.default_value);
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auto property = bke::idprop::create(
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socket.identifier, Span<float>{value->value[0], value->value[1], value->value[2]});
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IDPropertyUIDataFloat *ui_data = (IDPropertyUIDataFloat *)IDP_ui_data_ensure(property.get());
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ui_data->base.rna_subtype = value->subtype;
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ui_data->min = ui_data->soft_min = double(value->min);
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ui_data->max = ui_data->soft_max = double(value->max);
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ui_data->default_array = (double *)MEM_mallocN(sizeof(double[3]), "mod_prop_default");
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ui_data->default_array_len = 3;
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for (const int i : IndexRange(3)) {
|
|
ui_data->default_array[i] = double(value->value[i]);
|
|
}
|
|
return property;
|
|
}
|
|
case SOCK_RGBA: {
|
|
const bNodeSocketValueRGBA *value = static_cast<const bNodeSocketValueRGBA *>(
|
|
socket.default_value);
|
|
auto property = bke::idprop::create(
|
|
socket.identifier,
|
|
Span<float>{value->value[0], value->value[1], value->value[2], value->value[3]});
|
|
IDPropertyUIDataFloat *ui_data = (IDPropertyUIDataFloat *)IDP_ui_data_ensure(property.get());
|
|
ui_data->base.rna_subtype = PROP_COLOR;
|
|
ui_data->default_array = (double *)MEM_mallocN(sizeof(double[4]), __func__);
|
|
ui_data->default_array_len = 4;
|
|
ui_data->min = 0.0;
|
|
ui_data->max = FLT_MAX;
|
|
ui_data->soft_min = 0.0;
|
|
ui_data->soft_max = 1.0;
|
|
for (const int i : IndexRange(4)) {
|
|
ui_data->default_array[i] = double(value->value[i]);
|
|
}
|
|
return property;
|
|
}
|
|
case SOCK_BOOLEAN: {
|
|
const bNodeSocketValueBoolean *value = static_cast<const bNodeSocketValueBoolean *>(
|
|
socket.default_value);
|
|
auto property = bke::idprop::create(socket.identifier, int(value->value));
|
|
IDPropertyUIDataInt *ui_data = (IDPropertyUIDataInt *)IDP_ui_data_ensure(property.get());
|
|
ui_data->min = ui_data->soft_min = 0;
|
|
ui_data->max = ui_data->soft_max = 1;
|
|
ui_data->default_value = value->value != 0;
|
|
return property;
|
|
}
|
|
case SOCK_STRING: {
|
|
const bNodeSocketValueString *value = static_cast<const bNodeSocketValueString *>(
|
|
socket.default_value);
|
|
auto property = bke::idprop::create(socket.identifier, value->value);
|
|
IDPropertyUIDataString *ui_data = (IDPropertyUIDataString *)IDP_ui_data_ensure(
|
|
property.get());
|
|
ui_data->default_value = BLI_strdup(value->value);
|
|
return property;
|
|
}
|
|
case SOCK_OBJECT: {
|
|
const bNodeSocketValueObject *value = static_cast<const bNodeSocketValueObject *>(
|
|
socket.default_value);
|
|
return bke::idprop::create(socket.identifier, reinterpret_cast<ID *>(value->value));
|
|
}
|
|
case SOCK_COLLECTION: {
|
|
const bNodeSocketValueCollection *value = static_cast<const bNodeSocketValueCollection *>(
|
|
socket.default_value);
|
|
return bke::idprop::create(socket.identifier, reinterpret_cast<ID *>(value->value));
|
|
}
|
|
case SOCK_TEXTURE: {
|
|
const bNodeSocketValueTexture *value = static_cast<const bNodeSocketValueTexture *>(
|
|
socket.default_value);
|
|
return bke::idprop::create(socket.identifier, reinterpret_cast<ID *>(value->value));
|
|
}
|
|
case SOCK_IMAGE: {
|
|
const bNodeSocketValueImage *value = static_cast<const bNodeSocketValueImage *>(
|
|
socket.default_value);
|
|
return bke::idprop::create(socket.identifier, reinterpret_cast<ID *>(value->value));
|
|
}
|
|
case SOCK_MATERIAL: {
|
|
const bNodeSocketValueMaterial *value = static_cast<const bNodeSocketValueMaterial *>(
|
|
socket.default_value);
|
|
return bke::idprop::create(socket.identifier, reinterpret_cast<ID *>(value->value));
|
|
}
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
static bool id_property_type_matches_socket(const bNodeSocket &socket, const IDProperty &property)
|
|
{
|
|
switch (socket.type) {
|
|
case SOCK_FLOAT:
|
|
return ELEM(property.type, IDP_FLOAT, IDP_DOUBLE);
|
|
case SOCK_INT:
|
|
return property.type == IDP_INT;
|
|
case SOCK_VECTOR:
|
|
return property.type == IDP_ARRAY && property.subtype == IDP_FLOAT && property.len == 3;
|
|
case SOCK_RGBA:
|
|
return property.type == IDP_ARRAY && property.subtype == IDP_FLOAT && property.len == 4;
|
|
case SOCK_BOOLEAN:
|
|
return property.type == IDP_INT;
|
|
case SOCK_STRING:
|
|
return property.type == IDP_STRING;
|
|
case SOCK_OBJECT:
|
|
case SOCK_COLLECTION:
|
|
case SOCK_TEXTURE:
|
|
case SOCK_IMAGE:
|
|
case SOCK_MATERIAL:
|
|
return property.type == IDP_ID;
|
|
}
|
|
BLI_assert_unreachable();
|
|
return false;
|
|
}
|
|
|
|
static void init_socket_cpp_value_from_property(const IDProperty &property,
|
|
const eNodeSocketDatatype socket_value_type,
|
|
void *r_value)
|
|
{
|
|
switch (socket_value_type) {
|
|
case SOCK_FLOAT: {
|
|
float value = 0.0f;
|
|
if (property.type == IDP_FLOAT) {
|
|
value = IDP_Float(&property);
|
|
}
|
|
else if (property.type == IDP_DOUBLE) {
|
|
value = float(IDP_Double(&property));
|
|
}
|
|
new (r_value) ValueOrField<float>(value);
|
|
break;
|
|
}
|
|
case SOCK_INT: {
|
|
int value = IDP_Int(&property);
|
|
new (r_value) ValueOrField<int>(value);
|
|
break;
|
|
}
|
|
case SOCK_VECTOR: {
|
|
float3 value;
|
|
copy_v3_v3(value, (const float *)IDP_Array(&property));
|
|
new (r_value) ValueOrField<float3>(value);
|
|
break;
|
|
}
|
|
case SOCK_RGBA: {
|
|
blender::ColorGeometry4f value;
|
|
copy_v4_v4((float *)value, (const float *)IDP_Array(&property));
|
|
new (r_value) ValueOrField<ColorGeometry4f>(value);
|
|
break;
|
|
}
|
|
case SOCK_BOOLEAN: {
|
|
bool value = IDP_Int(&property) != 0;
|
|
new (r_value) ValueOrField<bool>(value);
|
|
break;
|
|
}
|
|
case SOCK_STRING: {
|
|
std::string value = IDP_String(&property);
|
|
new (r_value) ValueOrField<std::string>(std::move(value));
|
|
break;
|
|
}
|
|
case SOCK_OBJECT: {
|
|
ID *id = IDP_Id(&property);
|
|
Object *object = (id && GS(id->name) == ID_OB) ? (Object *)id : nullptr;
|
|
*(Object **)r_value = object;
|
|
break;
|
|
}
|
|
case SOCK_COLLECTION: {
|
|
ID *id = IDP_Id(&property);
|
|
Collection *collection = (id && GS(id->name) == ID_GR) ? (Collection *)id : nullptr;
|
|
*(Collection **)r_value = collection;
|
|
break;
|
|
}
|
|
case SOCK_TEXTURE: {
|
|
ID *id = IDP_Id(&property);
|
|
Tex *texture = (id && GS(id->name) == ID_TE) ? (Tex *)id : nullptr;
|
|
*(Tex **)r_value = texture;
|
|
break;
|
|
}
|
|
case SOCK_IMAGE: {
|
|
ID *id = IDP_Id(&property);
|
|
Image *image = (id && GS(id->name) == ID_IM) ? (Image *)id : nullptr;
|
|
*(Image **)r_value = image;
|
|
break;
|
|
}
|
|
case SOCK_MATERIAL: {
|
|
ID *id = IDP_Id(&property);
|
|
Material *material = (id && GS(id->name) == ID_MA) ? (Material *)id : nullptr;
|
|
*(Material **)r_value = material;
|
|
break;
|
|
}
|
|
default: {
|
|
BLI_assert_unreachable();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void MOD_nodes_update_interface(Object *object, NodesModifierData *nmd)
|
|
{
|
|
if (nmd->node_group == nullptr) {
|
|
if (nmd->settings.properties) {
|
|
IDP_FreeProperty(nmd->settings.properties);
|
|
nmd->settings.properties = nullptr;
|
|
}
|
|
return;
|
|
}
|
|
|
|
IDProperty *old_properties = nmd->settings.properties;
|
|
{
|
|
IDPropertyTemplate idprop = {0};
|
|
nmd->settings.properties = IDP_New(IDP_GROUP, &idprop, "Nodes Modifier Settings");
|
|
}
|
|
|
|
int socket_index;
|
|
LISTBASE_FOREACH_INDEX (bNodeSocket *, socket, &nmd->node_group->inputs, socket_index) {
|
|
IDProperty *new_prop = id_property_create_from_socket(*socket).release();
|
|
if (new_prop == nullptr) {
|
|
/* Out of the set of supported input sockets, only
|
|
* geometry sockets aren't added to the modifier. */
|
|
BLI_assert(socket->type == SOCK_GEOMETRY);
|
|
continue;
|
|
}
|
|
|
|
new_prop->flag |= IDP_FLAG_OVERRIDABLE_LIBRARY;
|
|
if (socket->description[0] != '\0') {
|
|
IDPropertyUIData *ui_data = IDP_ui_data_ensure(new_prop);
|
|
ui_data->description = BLI_strdup(socket->description);
|
|
}
|
|
IDP_AddToGroup(nmd->settings.properties, new_prop);
|
|
|
|
if (old_properties != nullptr) {
|
|
IDProperty *old_prop = IDP_GetPropertyFromGroup(old_properties, socket->identifier);
|
|
if (old_prop != nullptr && id_property_type_matches_socket(*socket, *old_prop)) {
|
|
/* #IDP_CopyPropertyContent replaces the UI data as well, which we don't (we only
|
|
* want to replace the values). So release it temporarily and replace it after. */
|
|
IDPropertyUIData *ui_data = new_prop->ui_data;
|
|
new_prop->ui_data = nullptr;
|
|
IDP_CopyPropertyContent(new_prop, old_prop);
|
|
if (new_prop->ui_data != nullptr) {
|
|
IDP_ui_data_free(new_prop);
|
|
}
|
|
new_prop->ui_data = ui_data;
|
|
}
|
|
}
|
|
|
|
if (socket_type_has_attribute_toggle(*socket)) {
|
|
const std::string use_attribute_id = socket->identifier + use_attribute_suffix;
|
|
const std::string attribute_name_id = socket->identifier + attribute_name_suffix;
|
|
|
|
IDPropertyTemplate idprop = {0};
|
|
IDProperty *use_attribute_prop = IDP_New(IDP_INT, &idprop, use_attribute_id.c_str());
|
|
IDP_AddToGroup(nmd->settings.properties, use_attribute_prop);
|
|
|
|
IDProperty *attribute_prop = IDP_New(IDP_STRING, &idprop, attribute_name_id.c_str());
|
|
IDP_AddToGroup(nmd->settings.properties, attribute_prop);
|
|
|
|
if (old_properties == nullptr) {
|
|
if (socket->default_attribute_name && socket->default_attribute_name[0] != '\0') {
|
|
IDP_AssignString(attribute_prop, socket->default_attribute_name, MAX_NAME);
|
|
IDP_Int(use_attribute_prop) = 1;
|
|
}
|
|
}
|
|
else {
|
|
IDProperty *old_prop_use_attribute = IDP_GetPropertyFromGroup(old_properties,
|
|
use_attribute_id.c_str());
|
|
if (old_prop_use_attribute != nullptr) {
|
|
IDP_CopyPropertyContent(use_attribute_prop, old_prop_use_attribute);
|
|
}
|
|
|
|
IDProperty *old_attribute_name_prop = IDP_GetPropertyFromGroup(old_properties,
|
|
attribute_name_id.c_str());
|
|
if (old_attribute_name_prop != nullptr) {
|
|
IDP_CopyPropertyContent(attribute_prop, old_attribute_name_prop);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
LISTBASE_FOREACH (bNodeSocket *, socket, &nmd->node_group->outputs) {
|
|
if (!socket_type_has_attribute_toggle(*socket)) {
|
|
continue;
|
|
}
|
|
|
|
const std::string idprop_name = socket->identifier + attribute_name_suffix;
|
|
IDProperty *new_prop = IDP_NewString("", idprop_name.c_str(), MAX_NAME);
|
|
if (socket->description[0] != '\0') {
|
|
IDPropertyUIData *ui_data = IDP_ui_data_ensure(new_prop);
|
|
ui_data->description = BLI_strdup(socket->description);
|
|
}
|
|
IDP_AddToGroup(nmd->settings.properties, new_prop);
|
|
|
|
if (old_properties == nullptr) {
|
|
if (socket->default_attribute_name && socket->default_attribute_name[0] != '\0') {
|
|
IDP_AssignString(new_prop, socket->default_attribute_name, MAX_NAME);
|
|
}
|
|
}
|
|
else {
|
|
IDProperty *old_prop = IDP_GetPropertyFromGroup(old_properties, idprop_name.c_str());
|
|
if (old_prop != nullptr) {
|
|
/* #IDP_CopyPropertyContent replaces the UI data as well, which we don't (we only
|
|
* want to replace the values). So release it temporarily and replace it after. */
|
|
IDPropertyUIData *ui_data = new_prop->ui_data;
|
|
new_prop->ui_data = nullptr;
|
|
IDP_CopyPropertyContent(new_prop, old_prop);
|
|
if (new_prop->ui_data != nullptr) {
|
|
IDP_ui_data_free(new_prop);
|
|
}
|
|
new_prop->ui_data = ui_data;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (old_properties != nullptr) {
|
|
IDP_FreeProperty(old_properties);
|
|
}
|
|
|
|
DEG_id_tag_update(&object->id, ID_RECALC_GEOMETRY);
|
|
}
|
|
|
|
static void initialize_group_input(NodesModifierData &nmd,
|
|
const bNodeSocket &interface_socket,
|
|
const int input_index,
|
|
void *r_value)
|
|
{
|
|
const bNodeSocketType &socket_type = *interface_socket.typeinfo;
|
|
const eNodeSocketDatatype socket_data_type = static_cast<eNodeSocketDatatype>(
|
|
interface_socket.type);
|
|
if (nmd.settings.properties == nullptr) {
|
|
socket_type.get_geometry_nodes_cpp_value(interface_socket, r_value);
|
|
return;
|
|
}
|
|
const IDProperty *property = IDP_GetPropertyFromGroup(nmd.settings.properties,
|
|
interface_socket.identifier);
|
|
if (property == nullptr) {
|
|
socket_type.get_geometry_nodes_cpp_value(interface_socket, r_value);
|
|
return;
|
|
}
|
|
if (!id_property_type_matches_socket(interface_socket, *property)) {
|
|
socket_type.get_geometry_nodes_cpp_value(interface_socket, r_value);
|
|
return;
|
|
}
|
|
|
|
if (!input_has_attribute_toggle(*nmd.node_group, input_index)) {
|
|
init_socket_cpp_value_from_property(*property, socket_data_type, r_value);
|
|
return;
|
|
}
|
|
|
|
const IDProperty *property_use_attribute = IDP_GetPropertyFromGroup(
|
|
nmd.settings.properties, (interface_socket.identifier + use_attribute_suffix).c_str());
|
|
const IDProperty *property_attribute_name = IDP_GetPropertyFromGroup(
|
|
nmd.settings.properties, (interface_socket.identifier + attribute_name_suffix).c_str());
|
|
if (property_use_attribute == nullptr || property_attribute_name == nullptr) {
|
|
init_socket_cpp_value_from_property(*property, socket_data_type, r_value);
|
|
return;
|
|
}
|
|
|
|
const bool use_attribute = IDP_Int(property_use_attribute) != 0;
|
|
if (use_attribute) {
|
|
const StringRef attribute_name{IDP_String(property_attribute_name)};
|
|
if (!blender::bke::allow_procedural_attribute_access(attribute_name)) {
|
|
init_socket_cpp_value_from_property(*property, socket_data_type, r_value);
|
|
return;
|
|
}
|
|
auto attribute_input = std::make_shared<blender::bke::AttributeFieldInput>(
|
|
attribute_name, *socket_type.base_cpp_type);
|
|
GField attribute_field{std::move(attribute_input), 0};
|
|
const blender::fn::ValueOrFieldCPPType *cpp_type =
|
|
dynamic_cast<const blender::fn::ValueOrFieldCPPType *>(
|
|
socket_type.geometry_nodes_cpp_type);
|
|
BLI_assert(cpp_type != nullptr);
|
|
cpp_type->construct_from_field(r_value, std::move(attribute_field));
|
|
}
|
|
else {
|
|
init_socket_cpp_value_from_property(*property, socket_data_type, r_value);
|
|
}
|
|
}
|
|
|
|
static const lf::FunctionNode &find_viewer_lf_node(const bNode &viewer_bnode)
|
|
{
|
|
return *blender::nodes::ensure_geometry_nodes_lazy_function_graph(viewer_bnode.owner_tree())
|
|
->mapping.viewer_node_map.lookup(&viewer_bnode);
|
|
}
|
|
static const lf::FunctionNode &find_group_lf_node(const bNode &group_bnode)
|
|
{
|
|
return *blender::nodes::ensure_geometry_nodes_lazy_function_graph(group_bnode.owner_tree())
|
|
->mapping.group_node_map.lookup(&group_bnode);
|
|
}
|
|
|
|
static void find_side_effect_nodes_for_viewer_path(
|
|
const ViewerPath &viewer_path,
|
|
const NodesModifierData &nmd,
|
|
const ModifierEvalContext &ctx,
|
|
MultiValueMap<blender::ComputeContextHash, const lf::FunctionNode *> &r_side_effect_nodes)
|
|
{
|
|
const std::optional<blender::ed::viewer_path::ViewerPathForGeometryNodesViewer> parsed_path =
|
|
blender::ed::viewer_path::parse_geometry_nodes_viewer(viewer_path);
|
|
if (!parsed_path.has_value()) {
|
|
return;
|
|
}
|
|
if (parsed_path->object != DEG_get_original_object(ctx.object)) {
|
|
return;
|
|
}
|
|
if (parsed_path->modifier_name != nmd.modifier.name) {
|
|
return;
|
|
}
|
|
|
|
blender::ComputeContextBuilder compute_context_builder;
|
|
compute_context_builder.push<blender::bke::ModifierComputeContext>(parsed_path->modifier_name);
|
|
|
|
const bNodeTree *group = nmd.node_group;
|
|
Stack<const bNode *> group_node_stack;
|
|
for (const StringRefNull group_node_name : parsed_path->group_node_names) {
|
|
const bNode *found_node = nullptr;
|
|
for (const bNode *node : group->group_nodes()) {
|
|
if (node->name == group_node_name) {
|
|
found_node = node;
|
|
break;
|
|
}
|
|
}
|
|
if (found_node == nullptr) {
|
|
return;
|
|
}
|
|
if (found_node->id == nullptr) {
|
|
return;
|
|
}
|
|
if (found_node->is_muted()) {
|
|
return;
|
|
}
|
|
group_node_stack.push(found_node);
|
|
group = reinterpret_cast<bNodeTree *>(found_node->id);
|
|
compute_context_builder.push<blender::bke::NodeGroupComputeContext>(group_node_name);
|
|
}
|
|
|
|
const bNode *found_viewer_node = nullptr;
|
|
for (const bNode *viewer_node : group->nodes_by_type("GeometryNodeViewer")) {
|
|
if (viewer_node->name == parsed_path->viewer_node_name) {
|
|
found_viewer_node = viewer_node;
|
|
break;
|
|
}
|
|
}
|
|
if (found_viewer_node == nullptr) {
|
|
return;
|
|
}
|
|
|
|
/* Not only mark the viewer node as having side effects, but also all group nodes it is contained
|
|
* in. */
|
|
r_side_effect_nodes.add(compute_context_builder.hash(),
|
|
&find_viewer_lf_node(*found_viewer_node));
|
|
compute_context_builder.pop();
|
|
while (!compute_context_builder.is_empty()) {
|
|
r_side_effect_nodes.add(compute_context_builder.hash(),
|
|
&find_group_lf_node(*group_node_stack.pop()));
|
|
compute_context_builder.pop();
|
|
}
|
|
}
|
|
|
|
static void find_side_effect_nodes(
|
|
const NodesModifierData &nmd,
|
|
const ModifierEvalContext &ctx,
|
|
MultiValueMap<blender::ComputeContextHash, const lf::FunctionNode *> &r_side_effect_nodes)
|
|
{
|
|
Main *bmain = DEG_get_bmain(ctx.depsgraph);
|
|
wmWindowManager *wm = (wmWindowManager *)bmain->wm.first;
|
|
if (wm == nullptr) {
|
|
return;
|
|
}
|
|
LISTBASE_FOREACH (const wmWindow *, window, &wm->windows) {
|
|
const bScreen *screen = BKE_workspace_active_screen_get(window->workspace_hook);
|
|
const WorkSpace *workspace = BKE_workspace_active_get(window->workspace_hook);
|
|
find_side_effect_nodes_for_viewer_path(workspace->viewer_path, nmd, ctx, r_side_effect_nodes);
|
|
LISTBASE_FOREACH (const ScrArea *, area, &screen->areabase) {
|
|
const SpaceLink *sl = static_cast<SpaceLink *>(area->spacedata.first);
|
|
if (sl->spacetype == SPACE_SPREADSHEET) {
|
|
const SpaceSpreadsheet &sspreadsheet = *reinterpret_cast<const SpaceSpreadsheet *>(sl);
|
|
find_side_effect_nodes_for_viewer_path(
|
|
sspreadsheet.viewer_path, nmd, ctx, r_side_effect_nodes);
|
|
}
|
|
if (sl->spacetype == SPACE_VIEW3D) {
|
|
const View3D &v3d = *reinterpret_cast<const View3D *>(sl);
|
|
find_side_effect_nodes_for_viewer_path(v3d.viewer_path, nmd, ctx, r_side_effect_nodes);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void clear_runtime_data(NodesModifierData *nmd)
|
|
{
|
|
if (nmd->runtime_eval_log != nullptr) {
|
|
delete static_cast<GeoModifierLog *>(nmd->runtime_eval_log);
|
|
nmd->runtime_eval_log = nullptr;
|
|
}
|
|
}
|
|
|
|
struct OutputAttributeInfo {
|
|
GField field;
|
|
StringRefNull name;
|
|
};
|
|
|
|
struct OutputAttributeToStore {
|
|
GeometryComponentType component_type;
|
|
eAttrDomain domain;
|
|
StringRefNull name;
|
|
GMutableSpan data;
|
|
};
|
|
|
|
/**
|
|
* The output attributes are organized based on their domain, because attributes on the same domain
|
|
* can be evaluated together.
|
|
*/
|
|
static MultiValueMap<eAttrDomain, OutputAttributeInfo> find_output_attributes_to_store(
|
|
const NodesModifierData &nmd, const bNode &output_node, Span<GMutablePointer> output_values)
|
|
{
|
|
MultiValueMap<eAttrDomain, OutputAttributeInfo> outputs_by_domain;
|
|
for (const bNodeSocket *socket : output_node.input_sockets().drop_front(1).drop_back(1)) {
|
|
if (!socket_type_has_attribute_toggle(*socket)) {
|
|
continue;
|
|
}
|
|
|
|
const std::string prop_name = socket->identifier + attribute_name_suffix;
|
|
const IDProperty *prop = IDP_GetPropertyFromGroup(nmd.settings.properties, prop_name.c_str());
|
|
if (prop == nullptr) {
|
|
continue;
|
|
}
|
|
const StringRefNull attribute_name = IDP_String(prop);
|
|
if (attribute_name.is_empty()) {
|
|
continue;
|
|
}
|
|
if (!blender::bke::allow_procedural_attribute_access(attribute_name)) {
|
|
continue;
|
|
}
|
|
|
|
const int index = socket->index();
|
|
const GPointer value = output_values[index];
|
|
const ValueOrFieldCPPType *cpp_type = dynamic_cast<const ValueOrFieldCPPType *>(value.type());
|
|
BLI_assert(cpp_type != nullptr);
|
|
const GField field = cpp_type->as_field(value.get());
|
|
|
|
const bNodeSocket *interface_socket = (const bNodeSocket *)BLI_findlink(
|
|
&nmd.node_group->outputs, index);
|
|
const eAttrDomain domain = (eAttrDomain)interface_socket->attribute_domain;
|
|
OutputAttributeInfo output_info;
|
|
output_info.field = std::move(field);
|
|
output_info.name = attribute_name;
|
|
outputs_by_domain.add(domain, std::move(output_info));
|
|
}
|
|
return outputs_by_domain;
|
|
}
|
|
|
|
/**
|
|
* The computed values are stored in newly allocated arrays. They still have to be moved to the
|
|
* actual geometry.
|
|
*/
|
|
static Vector<OutputAttributeToStore> compute_attributes_to_store(
|
|
const GeometrySet &geometry,
|
|
const MultiValueMap<eAttrDomain, OutputAttributeInfo> &outputs_by_domain)
|
|
{
|
|
Vector<OutputAttributeToStore> attributes_to_store;
|
|
for (const GeometryComponentType component_type : {GEO_COMPONENT_TYPE_MESH,
|
|
GEO_COMPONENT_TYPE_POINT_CLOUD,
|
|
GEO_COMPONENT_TYPE_CURVE,
|
|
GEO_COMPONENT_TYPE_INSTANCES}) {
|
|
if (!geometry.has(component_type)) {
|
|
continue;
|
|
}
|
|
const GeometryComponent &component = *geometry.get_component_for_read(component_type);
|
|
if (component.is_empty()) {
|
|
continue;
|
|
}
|
|
const blender::bke::AttributeAccessor attributes = *component.attributes();
|
|
for (const auto item : outputs_by_domain.items()) {
|
|
const eAttrDomain domain = item.key;
|
|
const Span<OutputAttributeInfo> outputs_info = item.value;
|
|
if (!attributes.domain_supported(domain)) {
|
|
continue;
|
|
}
|
|
const int domain_size = attributes.domain_size(domain);
|
|
blender::bke::GeometryFieldContext field_context{component, domain};
|
|
blender::fn::FieldEvaluator field_evaluator{field_context, domain_size};
|
|
for (const OutputAttributeInfo &output_info : outputs_info) {
|
|
const CPPType &type = output_info.field.cpp_type();
|
|
const AttributeValidator validator = attributes.lookup_validator(output_info.name);
|
|
OutputAttributeToStore store{
|
|
component_type,
|
|
domain,
|
|
output_info.name,
|
|
GMutableSpan{
|
|
type, MEM_malloc_arrayN(domain_size, type.size(), __func__), domain_size}};
|
|
GField field = validator.validate_field_if_necessary(output_info.field);
|
|
field_evaluator.add_with_destination(std::move(field), store.data);
|
|
attributes_to_store.append(store);
|
|
}
|
|
field_evaluator.evaluate();
|
|
}
|
|
}
|
|
return attributes_to_store;
|
|
}
|
|
|
|
static void store_computed_output_attributes(
|
|
GeometrySet &geometry, const Span<OutputAttributeToStore> attributes_to_store)
|
|
{
|
|
for (const OutputAttributeToStore &store : attributes_to_store) {
|
|
GeometryComponent &component = geometry.get_component_for_write(store.component_type);
|
|
blender::bke::MutableAttributeAccessor attributes = *component.attributes_for_write();
|
|
|
|
const eCustomDataType data_type = blender::bke::cpp_type_to_custom_data_type(
|
|
store.data.type());
|
|
const std::optional<AttributeMetaData> meta_data = attributes.lookup_meta_data(store.name);
|
|
|
|
/* Attempt to remove the attribute if it already exists but the domain and type don't match.
|
|
* Removing the attribute won't succeed if it is built in and non-removable. */
|
|
if (meta_data.has_value() &&
|
|
(meta_data->domain != store.domain || meta_data->data_type != data_type)) {
|
|
attributes.remove(store.name);
|
|
}
|
|
|
|
/* Try to create the attribute reusing the stored buffer. This will only succeed if the
|
|
* attribute didn't exist before, or if it existed but was removed above. */
|
|
if (attributes.add(store.name,
|
|
store.domain,
|
|
blender::bke::cpp_type_to_custom_data_type(store.data.type()),
|
|
blender::bke::AttributeInitMoveArray(store.data.data()))) {
|
|
continue;
|
|
}
|
|
|
|
blender::bke::GAttributeWriter attribute = attributes.lookup_or_add_for_write(
|
|
store.name, store.domain, data_type);
|
|
if (attribute) {
|
|
attribute.varray.set_all(store.data.data());
|
|
attribute.finish();
|
|
}
|
|
|
|
/* We were unable to reuse the data, so it must be destructed and freed. */
|
|
store.data.type().destruct_n(store.data.data(), store.data.size());
|
|
MEM_freeN(store.data.data());
|
|
}
|
|
}
|
|
|
|
static void store_output_attributes(GeometrySet &geometry,
|
|
const NodesModifierData &nmd,
|
|
const bNode &output_node,
|
|
Span<GMutablePointer> output_values)
|
|
{
|
|
/* All new attribute values have to be computed before the geometry is actually changed. This is
|
|
* necessary because some fields might depend on attributes that are overwritten. */
|
|
MultiValueMap<eAttrDomain, OutputAttributeInfo> outputs_by_domain =
|
|
find_output_attributes_to_store(nmd, output_node, output_values);
|
|
Vector<OutputAttributeToStore> attributes_to_store = compute_attributes_to_store(
|
|
geometry, outputs_by_domain);
|
|
store_computed_output_attributes(geometry, attributes_to_store);
|
|
}
|
|
|
|
/**
|
|
* Evaluate a node group to compute the output geometry.
|
|
*/
|
|
static GeometrySet compute_geometry(
|
|
const bNodeTree &btree,
|
|
const blender::nodes::GeometryNodesLazyFunctionGraphInfo &lf_graph_info,
|
|
const bNode &output_node,
|
|
GeometrySet input_geometry_set,
|
|
NodesModifierData *nmd,
|
|
const ModifierEvalContext *ctx)
|
|
{
|
|
const blender::nodes::GeometryNodeLazyFunctionGraphMapping &mapping = lf_graph_info.mapping;
|
|
|
|
Span<const lf::OutputSocket *> graph_inputs = mapping.group_input_sockets;
|
|
Vector<const lf::InputSocket *> graph_outputs;
|
|
for (const bNodeSocket *bsocket : output_node.input_sockets().drop_back(1)) {
|
|
const lf::InputSocket &socket = mapping.dummy_socket_map.lookup(bsocket)->as_input();
|
|
graph_outputs.append(&socket);
|
|
}
|
|
|
|
Array<GMutablePointer> param_inputs(graph_inputs.size());
|
|
Array<GMutablePointer> param_outputs(graph_outputs.size());
|
|
Array<std::optional<lf::ValueUsage>> param_input_usages(graph_inputs.size());
|
|
Array<lf::ValueUsage> param_output_usages(graph_outputs.size(), lf::ValueUsage::Used);
|
|
Array<bool> param_set_outputs(graph_outputs.size(), false);
|
|
|
|
blender::nodes::GeometryNodesLazyFunctionLogger lf_logger(lf_graph_info);
|
|
blender::nodes::GeometryNodesLazyFunctionSideEffectProvider lf_side_effect_provider;
|
|
|
|
lf::GraphExecutor graph_executor{
|
|
lf_graph_info.graph, graph_inputs, graph_outputs, &lf_logger, &lf_side_effect_provider};
|
|
|
|
blender::nodes::GeoNodesModifierData geo_nodes_modifier_data;
|
|
geo_nodes_modifier_data.depsgraph = ctx->depsgraph;
|
|
geo_nodes_modifier_data.self_object = ctx->object;
|
|
auto eval_log = std::make_unique<GeoModifierLog>();
|
|
if (logging_enabled(ctx)) {
|
|
geo_nodes_modifier_data.eval_log = eval_log.get();
|
|
}
|
|
MultiValueMap<blender::ComputeContextHash, const lf::FunctionNode *> r_side_effect_nodes;
|
|
find_side_effect_nodes(*nmd, *ctx, r_side_effect_nodes);
|
|
geo_nodes_modifier_data.side_effect_nodes = &r_side_effect_nodes;
|
|
blender::nodes::GeoNodesLFUserData user_data;
|
|
user_data.modifier_data = &geo_nodes_modifier_data;
|
|
blender::bke::ModifierComputeContext modifier_compute_context{nullptr, nmd->modifier.name};
|
|
user_data.compute_context = &modifier_compute_context;
|
|
|
|
blender::LinearAllocator<> allocator;
|
|
Vector<GMutablePointer> inputs_to_destruct;
|
|
|
|
int input_index;
|
|
LISTBASE_FOREACH_INDEX (bNodeSocket *, interface_socket, &btree.inputs, input_index) {
|
|
if (interface_socket->type == SOCK_GEOMETRY && input_index == 0) {
|
|
param_inputs[input_index] = &input_geometry_set;
|
|
continue;
|
|
}
|
|
|
|
const CPPType *type = interface_socket->typeinfo->geometry_nodes_cpp_type;
|
|
BLI_assert(type != nullptr);
|
|
void *value = allocator.allocate(type->size(), type->alignment());
|
|
initialize_group_input(*nmd, *interface_socket, input_index, value);
|
|
param_inputs[input_index] = {type, value};
|
|
inputs_to_destruct.append({type, value});
|
|
}
|
|
|
|
for (const int i : graph_outputs.index_range()) {
|
|
const lf::InputSocket &socket = *graph_outputs[i];
|
|
const CPPType &type = socket.type();
|
|
void *buffer = allocator.allocate(type.size(), type.alignment());
|
|
param_outputs[i] = {type, buffer};
|
|
}
|
|
|
|
lf::Context lf_context;
|
|
lf_context.storage = graph_executor.init_storage(allocator);
|
|
lf_context.user_data = &user_data;
|
|
lf::BasicParams lf_params{graph_executor,
|
|
param_inputs,
|
|
param_outputs,
|
|
param_input_usages,
|
|
param_output_usages,
|
|
param_set_outputs};
|
|
graph_executor.execute(lf_params, lf_context);
|
|
graph_executor.destruct_storage(lf_context.storage);
|
|
|
|
for (GMutablePointer &ptr : inputs_to_destruct) {
|
|
ptr.destruct();
|
|
}
|
|
|
|
GeometrySet output_geometry_set = std::move(*static_cast<GeometrySet *>(param_outputs[0].get()));
|
|
store_output_attributes(output_geometry_set, *nmd, output_node, param_outputs);
|
|
|
|
for (GMutablePointer &ptr : param_outputs) {
|
|
ptr.destruct();
|
|
}
|
|
|
|
if (logging_enabled(ctx)) {
|
|
NodesModifierData *nmd_orig = reinterpret_cast<NodesModifierData *>(
|
|
BKE_modifier_get_original(ctx->object, &nmd->modifier));
|
|
delete static_cast<GeoModifierLog *>(nmd_orig->runtime_eval_log);
|
|
nmd_orig->runtime_eval_log = eval_log.release();
|
|
}
|
|
|
|
return output_geometry_set;
|
|
}
|
|
|
|
/**
|
|
* \note This could be done in #initialize_group_input, though that would require adding the
|
|
* the object as a parameter, so it's likely better to this check as a separate step.
|
|
*/
|
|
static void check_property_socket_sync(const Object *ob, ModifierData *md)
|
|
{
|
|
NodesModifierData *nmd = reinterpret_cast<NodesModifierData *>(md);
|
|
|
|
int geometry_socket_count = 0;
|
|
|
|
int i;
|
|
LISTBASE_FOREACH_INDEX (const bNodeSocket *, socket, &nmd->node_group->inputs, i) {
|
|
/* The first socket is the special geometry socket for the modifier object. */
|
|
if (i == 0 && socket->type == SOCK_GEOMETRY) {
|
|
geometry_socket_count++;
|
|
continue;
|
|
}
|
|
|
|
IDProperty *property = IDP_GetPropertyFromGroup(nmd->settings.properties, socket->identifier);
|
|
if (property == nullptr) {
|
|
if (socket->type == SOCK_GEOMETRY) {
|
|
geometry_socket_count++;
|
|
}
|
|
else {
|
|
BKE_modifier_set_error(ob, md, "Missing property for input socket \"%s\"", socket->name);
|
|
}
|
|
continue;
|
|
}
|
|
|
|
if (!id_property_type_matches_socket(*socket, *property)) {
|
|
BKE_modifier_set_error(
|
|
ob, md, "Property type does not match input socket \"(%s)\"", socket->name);
|
|
continue;
|
|
}
|
|
}
|
|
|
|
if (geometry_socket_count == 1) {
|
|
if (((bNodeSocket *)nmd->node_group->inputs.first)->type != SOCK_GEOMETRY) {
|
|
BKE_modifier_set_error(ob, md, "Node group's geometry input must be the first");
|
|
}
|
|
}
|
|
else if (geometry_socket_count > 1) {
|
|
BKE_modifier_set_error(ob, md, "Node group can only have one geometry input");
|
|
}
|
|
}
|
|
|
|
static void modifyGeometry(ModifierData *md,
|
|
const ModifierEvalContext *ctx,
|
|
GeometrySet &geometry_set)
|
|
{
|
|
NodesModifierData *nmd = reinterpret_cast<NodesModifierData *>(md);
|
|
if (nmd->node_group == nullptr) {
|
|
return;
|
|
}
|
|
|
|
const bNodeTree &tree = *nmd->node_group;
|
|
tree.ensure_topology_cache();
|
|
check_property_socket_sync(ctx->object, md);
|
|
|
|
const bNode *output_node = tree.group_output_node();
|
|
if (output_node == nullptr) {
|
|
BKE_modifier_set_error(ctx->object, md, "Node group must have a group output node");
|
|
geometry_set.clear();
|
|
return;
|
|
}
|
|
|
|
Span<const bNodeSocket *> group_outputs = output_node->input_sockets().drop_back(1);
|
|
if (group_outputs.is_empty()) {
|
|
BKE_modifier_set_error(ctx->object, md, "Node group must have an output socket");
|
|
geometry_set.clear();
|
|
return;
|
|
}
|
|
|
|
const bNodeSocket *first_output_socket = group_outputs[0];
|
|
if (!STREQ(first_output_socket->idname, "NodeSocketGeometry")) {
|
|
BKE_modifier_set_error(ctx->object, md, "Node group's first output must be a geometry");
|
|
geometry_set.clear();
|
|
return;
|
|
}
|
|
|
|
const blender::nodes::GeometryNodesLazyFunctionGraphInfo *lf_graph_info =
|
|
blender::nodes::ensure_geometry_nodes_lazy_function_graph(tree);
|
|
if (lf_graph_info == nullptr) {
|
|
BKE_modifier_set_error(ctx->object, md, "Cannot evaluate node group");
|
|
geometry_set.clear();
|
|
return;
|
|
}
|
|
|
|
bool use_orig_index_verts = false;
|
|
bool use_orig_index_edges = false;
|
|
bool use_orig_index_polys = false;
|
|
if (geometry_set.has_mesh()) {
|
|
const Mesh &mesh = *geometry_set.get_mesh_for_read();
|
|
use_orig_index_verts = CustomData_has_layer(&mesh.vdata, CD_ORIGINDEX);
|
|
use_orig_index_edges = CustomData_has_layer(&mesh.edata, CD_ORIGINDEX);
|
|
use_orig_index_polys = CustomData_has_layer(&mesh.pdata, CD_ORIGINDEX);
|
|
}
|
|
|
|
geometry_set = compute_geometry(
|
|
tree, *lf_graph_info, *output_node, std::move(geometry_set), nmd, ctx);
|
|
|
|
if (geometry_set.has_mesh()) {
|
|
/* Add #CD_ORIGINDEX layers if they don't exist already. This is required because the
|
|
* #eModifierTypeFlag_SupportsMapping flag is set. If the layers did not exist before, it is
|
|
* assumed that the output mesh does not have a mapping to the original mesh. */
|
|
Mesh &mesh = *geometry_set.get_mesh_for_write();
|
|
if (use_orig_index_verts) {
|
|
CustomData_add_layer(&mesh.vdata, CD_ORIGINDEX, CD_SET_DEFAULT, nullptr, mesh.totvert);
|
|
}
|
|
if (use_orig_index_edges) {
|
|
CustomData_add_layer(&mesh.edata, CD_ORIGINDEX, CD_SET_DEFAULT, nullptr, mesh.totedge);
|
|
}
|
|
if (use_orig_index_polys) {
|
|
CustomData_add_layer(&mesh.pdata, CD_ORIGINDEX, CD_SET_DEFAULT, nullptr, mesh.totpoly);
|
|
}
|
|
}
|
|
}
|
|
|
|
static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
|
|
{
|
|
GeometrySet geometry_set = GeometrySet::create_with_mesh(mesh, GeometryOwnershipType::Editable);
|
|
|
|
modifyGeometry(md, ctx, geometry_set);
|
|
|
|
Mesh *new_mesh = geometry_set.get_component_for_write<MeshComponent>().release();
|
|
if (new_mesh == nullptr) {
|
|
return BKE_mesh_new_nomain(0, 0, 0, 0, 0);
|
|
}
|
|
return new_mesh;
|
|
}
|
|
|
|
static void modifyGeometrySet(ModifierData *md,
|
|
const ModifierEvalContext *ctx,
|
|
GeometrySet *geometry_set)
|
|
{
|
|
modifyGeometry(md, ctx, *geometry_set);
|
|
}
|
|
|
|
struct AttributeSearchData {
|
|
uint32_t object_session_uid;
|
|
char modifier_name[MAX_NAME];
|
|
char socket_identifier[MAX_NAME];
|
|
bool is_output;
|
|
};
|
|
/* This class must not have a destructor, since it is used by buttons and freed with #MEM_freeN. */
|
|
BLI_STATIC_ASSERT(std::is_trivially_destructible_v<AttributeSearchData>, "");
|
|
|
|
static NodesModifierData *get_modifier_data(Main &bmain,
|
|
const wmWindowManager &wm,
|
|
const AttributeSearchData &data)
|
|
{
|
|
if (ED_screen_animation_playing(&wm)) {
|
|
/* Work around an issue where the attribute search exec function has stale pointers when data
|
|
* is reallocated when evaluating the node tree, causing a crash. This would be solved by
|
|
* allowing the UI search data to own arbitrary memory rather than just referencing it. */
|
|
return nullptr;
|
|
}
|
|
|
|
const Object *object = (Object *)BKE_libblock_find_session_uuid(
|
|
&bmain, ID_OB, data.object_session_uid);
|
|
if (object == nullptr) {
|
|
return nullptr;
|
|
}
|
|
ModifierData *md = BKE_modifiers_findby_name(object, data.modifier_name);
|
|
if (md == nullptr) {
|
|
return nullptr;
|
|
}
|
|
BLI_assert(md->type == eModifierType_Nodes);
|
|
return reinterpret_cast<NodesModifierData *>(md);
|
|
}
|
|
|
|
static GeoTreeLog *get_root_tree_log(const NodesModifierData &nmd)
|
|
{
|
|
if (nmd.runtime_eval_log == nullptr) {
|
|
return nullptr;
|
|
}
|
|
GeoModifierLog &modifier_log = *static_cast<GeoModifierLog *>(nmd.runtime_eval_log);
|
|
blender::bke::ModifierComputeContext compute_context{nullptr, nmd.modifier.name};
|
|
return &modifier_log.get_tree_log(compute_context.hash());
|
|
}
|
|
|
|
static void attribute_search_update_fn(
|
|
const bContext *C, void *arg, const char *str, uiSearchItems *items, const bool is_first)
|
|
{
|
|
AttributeSearchData &data = *static_cast<AttributeSearchData *>(arg);
|
|
const NodesModifierData *nmd = get_modifier_data(*CTX_data_main(C), *CTX_wm_manager(C), data);
|
|
if (nmd == nullptr) {
|
|
return;
|
|
}
|
|
if (nmd->node_group == nullptr) {
|
|
return;
|
|
}
|
|
GeoTreeLog *tree_log = get_root_tree_log(*nmd);
|
|
if (tree_log == nullptr) {
|
|
return;
|
|
}
|
|
tree_log->ensure_existing_attributes();
|
|
nmd->node_group->ensure_topology_cache();
|
|
|
|
Vector<const bNodeSocket *> sockets_to_check;
|
|
if (data.is_output) {
|
|
for (const bNode *node : nmd->node_group->nodes_by_type("NodeGroupOutput")) {
|
|
for (const bNodeSocket *socket : node->input_sockets()) {
|
|
if (socket->type == SOCK_GEOMETRY) {
|
|
sockets_to_check.append(socket);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
for (const bNode *node : nmd->node_group->nodes_by_type("NodeGroupInput")) {
|
|
for (const bNodeSocket *socket : node->output_sockets()) {
|
|
if (socket->type == SOCK_GEOMETRY) {
|
|
sockets_to_check.append(socket);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
Set<StringRef> names;
|
|
Vector<const GeometryAttributeInfo *> attributes;
|
|
for (const bNodeSocket *socket : sockets_to_check) {
|
|
const ValueLog *value_log = tree_log->find_socket_value_log(*socket);
|
|
if (value_log == nullptr) {
|
|
continue;
|
|
}
|
|
if (const GeometryInfoLog *geo_log = dynamic_cast<const GeometryInfoLog *>(value_log)) {
|
|
for (const GeometryAttributeInfo &attribute : geo_log->attributes) {
|
|
if (names.add(attribute.name)) {
|
|
attributes.append(&attribute);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
blender::ui::attribute_search_add_items(
|
|
str, data.is_output, attributes.as_span(), items, is_first);
|
|
}
|
|
|
|
static void attribute_search_exec_fn(bContext *C, void *data_v, void *item_v)
|
|
{
|
|
if (item_v == nullptr) {
|
|
return;
|
|
}
|
|
AttributeSearchData &data = *static_cast<AttributeSearchData *>(data_v);
|
|
const GeometryAttributeInfo &item = *static_cast<const GeometryAttributeInfo *>(item_v);
|
|
const NodesModifierData *nmd = get_modifier_data(*CTX_data_main(C), *CTX_wm_manager(C), data);
|
|
if (nmd == nullptr) {
|
|
return;
|
|
}
|
|
|
|
const std::string attribute_prop_name = data.socket_identifier + attribute_name_suffix;
|
|
IDProperty &name_property = *IDP_GetPropertyFromGroup(nmd->settings.properties,
|
|
attribute_prop_name.c_str());
|
|
IDP_AssignString(&name_property, item.name.c_str(), 0);
|
|
|
|
ED_undo_push(C, "Assign Attribute Name");
|
|
}
|
|
|
|
static void add_attribute_search_button(const bContext &C,
|
|
uiLayout *layout,
|
|
const NodesModifierData &nmd,
|
|
PointerRNA *md_ptr,
|
|
const StringRefNull rna_path_attribute_name,
|
|
const bNodeSocket &socket,
|
|
const bool is_output)
|
|
{
|
|
if (nmd.runtime_eval_log == nullptr) {
|
|
uiItemR(layout, md_ptr, rna_path_attribute_name.c_str(), 0, "", ICON_NONE);
|
|
return;
|
|
}
|
|
|
|
uiBlock *block = uiLayoutGetBlock(layout);
|
|
uiBut *but = uiDefIconTextButR(block,
|
|
UI_BTYPE_SEARCH_MENU,
|
|
0,
|
|
ICON_NONE,
|
|
"",
|
|
0,
|
|
0,
|
|
10 * UI_UNIT_X, /* Dummy value, replaced by layout system. */
|
|
UI_UNIT_Y,
|
|
md_ptr,
|
|
rna_path_attribute_name.c_str(),
|
|
0,
|
|
0.0f,
|
|
0.0f,
|
|
0.0f,
|
|
0.0f,
|
|
socket.description);
|
|
|
|
const Object *object = ED_object_context(&C);
|
|
BLI_assert(object != nullptr);
|
|
if (object == nullptr) {
|
|
return;
|
|
}
|
|
|
|
AttributeSearchData *data = MEM_new<AttributeSearchData>(__func__);
|
|
data->object_session_uid = object->id.session_uuid;
|
|
STRNCPY(data->modifier_name, nmd.modifier.name);
|
|
STRNCPY(data->socket_identifier, socket.identifier);
|
|
data->is_output = is_output;
|
|
|
|
UI_but_func_search_set_results_are_suggestions(but, true);
|
|
UI_but_func_search_set_sep_string(but, UI_MENU_ARROW_SEP);
|
|
UI_but_func_search_set(but,
|
|
nullptr,
|
|
attribute_search_update_fn,
|
|
static_cast<void *>(data),
|
|
true,
|
|
nullptr,
|
|
attribute_search_exec_fn,
|
|
nullptr);
|
|
|
|
char *attribute_name = RNA_string_get_alloc(
|
|
md_ptr, rna_path_attribute_name.c_str(), nullptr, 0, nullptr);
|
|
const bool access_allowed = blender::bke::allow_procedural_attribute_access(attribute_name);
|
|
MEM_freeN(attribute_name);
|
|
if (!access_allowed) {
|
|
UI_but_flag_enable(but, UI_BUT_REDALERT);
|
|
}
|
|
}
|
|
|
|
static void add_attribute_search_or_value_buttons(const bContext &C,
|
|
uiLayout *layout,
|
|
const NodesModifierData &nmd,
|
|
PointerRNA *md_ptr,
|
|
const bNodeSocket &socket)
|
|
{
|
|
char socket_id_esc[sizeof(socket.identifier) * 2];
|
|
BLI_str_escape(socket_id_esc, socket.identifier, sizeof(socket_id_esc));
|
|
const std::string rna_path = "[\"" + std::string(socket_id_esc) + "\"]";
|
|
const std::string rna_path_use_attribute = "[\"" + std::string(socket_id_esc) +
|
|
use_attribute_suffix + "\"]";
|
|
const std::string rna_path_attribute_name = "[\"" + std::string(socket_id_esc) +
|
|
attribute_name_suffix + "\"]";
|
|
|
|
/* We're handling this manually in this case. */
|
|
uiLayoutSetPropDecorate(layout, false);
|
|
|
|
uiLayout *split = uiLayoutSplit(layout, 0.4f, false);
|
|
uiLayout *name_row = uiLayoutRow(split, false);
|
|
uiLayoutSetAlignment(name_row, UI_LAYOUT_ALIGN_RIGHT);
|
|
uiItemL(name_row, socket.name, ICON_NONE);
|
|
|
|
uiLayout *prop_row = uiLayoutRow(split, true);
|
|
|
|
PointerRNA props;
|
|
uiItemFullO(prop_row,
|
|
"object.geometry_nodes_input_attribute_toggle",
|
|
"",
|
|
ICON_SPREADSHEET,
|
|
nullptr,
|
|
WM_OP_INVOKE_DEFAULT,
|
|
0,
|
|
&props);
|
|
RNA_string_set(&props, "modifier_name", nmd.modifier.name);
|
|
RNA_string_set(&props, "prop_path", rna_path_use_attribute.c_str());
|
|
|
|
const int use_attribute = RNA_int_get(md_ptr, rna_path_use_attribute.c_str()) != 0;
|
|
if (use_attribute) {
|
|
add_attribute_search_button(C, prop_row, nmd, md_ptr, rna_path_attribute_name, socket, false);
|
|
uiItemL(layout, "", ICON_BLANK1);
|
|
}
|
|
else {
|
|
uiItemR(prop_row, md_ptr, rna_path.c_str(), 0, "", ICON_NONE);
|
|
uiItemDecoratorR(layout, md_ptr, rna_path.c_str(), -1);
|
|
}
|
|
}
|
|
|
|
/* Drawing the properties manually with #uiItemR instead of #uiDefAutoButsRNA allows using
|
|
* the node socket identifier for the property names, since they are unique, but also having
|
|
* the correct label displayed in the UI. */
|
|
static void draw_property_for_socket(const bContext &C,
|
|
uiLayout *layout,
|
|
NodesModifierData *nmd,
|
|
PointerRNA *bmain_ptr,
|
|
PointerRNA *md_ptr,
|
|
const bNodeSocket &socket,
|
|
const int socket_index)
|
|
{
|
|
/* The property should be created in #MOD_nodes_update_interface with the correct type. */
|
|
IDProperty *property = IDP_GetPropertyFromGroup(nmd->settings.properties, socket.identifier);
|
|
|
|
/* IDProperties can be removed with python, so there could be a situation where
|
|
* there isn't a property for a socket or it doesn't have the correct type. */
|
|
if (property == nullptr || !id_property_type_matches_socket(socket, *property)) {
|
|
return;
|
|
}
|
|
|
|
char socket_id_esc[sizeof(socket.identifier) * 2];
|
|
BLI_str_escape(socket_id_esc, socket.identifier, sizeof(socket_id_esc));
|
|
|
|
char rna_path[sizeof(socket_id_esc) + 4];
|
|
BLI_snprintf(rna_path, ARRAY_SIZE(rna_path), "[\"%s\"]", socket_id_esc);
|
|
|
|
uiLayout *row = uiLayoutRow(layout, true);
|
|
uiLayoutSetPropDecorate(row, true);
|
|
|
|
/* Use #uiItemPointerR to draw pointer properties because #uiItemR would not have enough
|
|
* information about what type of ID to select for editing the values. This is because
|
|
* pointer IDProperties contain no information about their type. */
|
|
switch (socket.type) {
|
|
case SOCK_OBJECT: {
|
|
uiItemPointerR(row, md_ptr, rna_path, bmain_ptr, "objects", socket.name, ICON_OBJECT_DATA);
|
|
break;
|
|
}
|
|
case SOCK_COLLECTION: {
|
|
uiItemPointerR(
|
|
row, md_ptr, rna_path, bmain_ptr, "collections", socket.name, ICON_OUTLINER_COLLECTION);
|
|
break;
|
|
}
|
|
case SOCK_MATERIAL: {
|
|
uiItemPointerR(row, md_ptr, rna_path, bmain_ptr, "materials", socket.name, ICON_MATERIAL);
|
|
break;
|
|
}
|
|
case SOCK_TEXTURE: {
|
|
uiItemPointerR(row, md_ptr, rna_path, bmain_ptr, "textures", socket.name, ICON_TEXTURE);
|
|
break;
|
|
}
|
|
case SOCK_IMAGE: {
|
|
uiItemPointerR(row, md_ptr, rna_path, bmain_ptr, "images", socket.name, ICON_IMAGE);
|
|
break;
|
|
}
|
|
default: {
|
|
if (input_has_attribute_toggle(*nmd->node_group, socket_index)) {
|
|
add_attribute_search_or_value_buttons(C, row, *nmd, md_ptr, socket);
|
|
}
|
|
else {
|
|
uiItemR(row, md_ptr, rna_path, 0, socket.name, ICON_NONE);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void draw_property_for_output_socket(const bContext &C,
|
|
uiLayout *layout,
|
|
const NodesModifierData &nmd,
|
|
PointerRNA *md_ptr,
|
|
const bNodeSocket &socket)
|
|
{
|
|
char socket_id_esc[sizeof(socket.identifier) * 2];
|
|
BLI_str_escape(socket_id_esc, socket.identifier, sizeof(socket_id_esc));
|
|
const std::string rna_path_attribute_name = "[\"" + StringRef(socket_id_esc) +
|
|
attribute_name_suffix + "\"]";
|
|
|
|
uiLayout *split = uiLayoutSplit(layout, 0.4f, false);
|
|
uiLayout *name_row = uiLayoutRow(split, false);
|
|
uiLayoutSetAlignment(name_row, UI_LAYOUT_ALIGN_RIGHT);
|
|
uiItemL(name_row, socket.name, ICON_NONE);
|
|
|
|
uiLayout *row = uiLayoutRow(split, true);
|
|
add_attribute_search_button(C, row, nmd, md_ptr, rna_path_attribute_name, socket, true);
|
|
}
|
|
|
|
static void panel_draw(const bContext *C, Panel *panel)
|
|
{
|
|
uiLayout *layout = panel->layout;
|
|
Main *bmain = CTX_data_main(C);
|
|
|
|
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, nullptr);
|
|
NodesModifierData *nmd = static_cast<NodesModifierData *>(ptr->data);
|
|
|
|
uiLayoutSetPropSep(layout, true);
|
|
/* Decorators are added manually for supported properties because the
|
|
* attribute/value toggle requires a manually built layout anyway. */
|
|
uiLayoutSetPropDecorate(layout, false);
|
|
|
|
uiTemplateID(layout,
|
|
C,
|
|
ptr,
|
|
"node_group",
|
|
"node.new_geometry_node_group_assign",
|
|
nullptr,
|
|
nullptr,
|
|
0,
|
|
false,
|
|
nullptr);
|
|
|
|
if (nmd->node_group != nullptr && nmd->settings.properties != nullptr) {
|
|
PointerRNA bmain_ptr;
|
|
RNA_main_pointer_create(bmain, &bmain_ptr);
|
|
|
|
int socket_index;
|
|
LISTBASE_FOREACH_INDEX (bNodeSocket *, socket, &nmd->node_group->inputs, socket_index) {
|
|
draw_property_for_socket(*C, layout, nmd, &bmain_ptr, ptr, *socket, socket_index);
|
|
}
|
|
}
|
|
|
|
/* Draw node warnings. */
|
|
GeoTreeLog *tree_log = get_root_tree_log(*nmd);
|
|
if (tree_log != nullptr) {
|
|
tree_log->ensure_node_warnings();
|
|
for (const NodeWarning &warning : tree_log->all_warnings) {
|
|
if (warning.type != NodeWarningType::Info) {
|
|
uiItemL(layout, warning.message.c_str(), ICON_ERROR);
|
|
}
|
|
}
|
|
}
|
|
|
|
modifier_panel_end(layout, ptr);
|
|
}
|
|
|
|
static void output_attribute_panel_draw(const bContext *C, Panel *panel)
|
|
{
|
|
uiLayout *layout = panel->layout;
|
|
|
|
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, nullptr);
|
|
NodesModifierData *nmd = static_cast<NodesModifierData *>(ptr->data);
|
|
|
|
uiLayoutSetPropSep(layout, true);
|
|
uiLayoutSetPropDecorate(layout, true);
|
|
|
|
bool has_output_attribute = false;
|
|
if (nmd->node_group != nullptr && nmd->settings.properties != nullptr) {
|
|
LISTBASE_FOREACH (bNodeSocket *, socket, &nmd->node_group->outputs) {
|
|
if (socket_type_has_attribute_toggle(*socket)) {
|
|
has_output_attribute = true;
|
|
draw_property_for_output_socket(*C, layout, *nmd, ptr, *socket);
|
|
}
|
|
}
|
|
}
|
|
if (!has_output_attribute) {
|
|
uiItemL(layout, TIP_("No group output attributes connected"), ICON_INFO);
|
|
}
|
|
}
|
|
|
|
static void internal_dependencies_panel_draw(const bContext * /*C*/, Panel *panel)
|
|
{
|
|
uiLayout *layout = panel->layout;
|
|
|
|
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, nullptr);
|
|
NodesModifierData *nmd = static_cast<NodesModifierData *>(ptr->data);
|
|
|
|
GeoTreeLog *tree_log = get_root_tree_log(*nmd);
|
|
if (tree_log == nullptr) {
|
|
return;
|
|
}
|
|
|
|
tree_log->ensure_used_named_attributes();
|
|
const Map<StringRefNull, NamedAttributeUsage> &usage_by_attribute =
|
|
tree_log->used_named_attributes;
|
|
|
|
if (usage_by_attribute.is_empty()) {
|
|
uiItemL(layout, IFACE_("No named attributes used"), ICON_INFO);
|
|
return;
|
|
}
|
|
|
|
struct NameWithUsage {
|
|
StringRefNull name;
|
|
NamedAttributeUsage usage;
|
|
};
|
|
|
|
Vector<NameWithUsage> sorted_used_attribute;
|
|
for (auto &&item : usage_by_attribute.items()) {
|
|
sorted_used_attribute.append({item.key, item.value});
|
|
}
|
|
std::sort(sorted_used_attribute.begin(),
|
|
sorted_used_attribute.end(),
|
|
[](const NameWithUsage &a, const NameWithUsage &b) {
|
|
return BLI_strcasecmp_natural(a.name.c_str(), b.name.c_str()) <= 0;
|
|
});
|
|
|
|
for (const NameWithUsage &attribute : sorted_used_attribute) {
|
|
const StringRefNull attribute_name = attribute.name;
|
|
const NamedAttributeUsage usage = attribute.usage;
|
|
|
|
/* #uiLayoutRowWithHeading doesn't seem to work in this case. */
|
|
uiLayout *split = uiLayoutSplit(layout, 0.4f, false);
|
|
|
|
std::stringstream ss;
|
|
Vector<std::string> usages;
|
|
if ((usage & NamedAttributeUsage::Read) != NamedAttributeUsage::None) {
|
|
usages.append(TIP_("Read"));
|
|
}
|
|
if ((usage & NamedAttributeUsage::Write) != NamedAttributeUsage::None) {
|
|
usages.append(TIP_("Write"));
|
|
}
|
|
if ((usage & NamedAttributeUsage::Remove) != NamedAttributeUsage::None) {
|
|
usages.append(TIP_("Remove"));
|
|
}
|
|
for (const int i : usages.index_range()) {
|
|
ss << usages[i];
|
|
if (i < usages.size() - 1) {
|
|
ss << ", ";
|
|
}
|
|
}
|
|
|
|
uiLayout *row = uiLayoutRow(split, false);
|
|
uiLayoutSetAlignment(row, UI_LAYOUT_ALIGN_RIGHT);
|
|
uiLayoutSetActive(row, false);
|
|
uiItemL(row, ss.str().c_str(), ICON_NONE);
|
|
|
|
row = uiLayoutRow(split, false);
|
|
uiItemL(row, attribute_name.c_str(), ICON_NONE);
|
|
}
|
|
}
|
|
|
|
static void panelRegister(ARegionType *region_type)
|
|
{
|
|
PanelType *panel_type = modifier_panel_register(region_type, eModifierType_Nodes, panel_draw);
|
|
modifier_subpanel_register(region_type,
|
|
"output_attributes",
|
|
N_("Output Attributes"),
|
|
nullptr,
|
|
output_attribute_panel_draw,
|
|
panel_type);
|
|
modifier_subpanel_register(region_type,
|
|
"internal_dependencies",
|
|
N_("Internal Dependencies"),
|
|
nullptr,
|
|
internal_dependencies_panel_draw,
|
|
panel_type);
|
|
}
|
|
|
|
static void blendWrite(BlendWriter *writer, const ID * /*id_owner*/, const ModifierData *md)
|
|
{
|
|
const NodesModifierData *nmd = reinterpret_cast<const NodesModifierData *>(md);
|
|
|
|
BLO_write_struct(writer, NodesModifierData, nmd);
|
|
|
|
if (nmd->settings.properties != nullptr) {
|
|
/* Note that the property settings are based on the socket type info
|
|
* and don't necessarily need to be written, but we can't just free them. */
|
|
IDP_BlendWrite(writer, nmd->settings.properties);
|
|
}
|
|
}
|
|
|
|
static void blendRead(BlendDataReader *reader, ModifierData *md)
|
|
{
|
|
NodesModifierData *nmd = reinterpret_cast<NodesModifierData *>(md);
|
|
if (nmd->node_group == nullptr) {
|
|
nmd->settings.properties = nullptr;
|
|
}
|
|
else {
|
|
BLO_read_data_address(reader, &nmd->settings.properties);
|
|
IDP_BlendDataRead(reader, &nmd->settings.properties);
|
|
}
|
|
nmd->runtime_eval_log = nullptr;
|
|
}
|
|
|
|
static void copyData(const ModifierData *md, ModifierData *target, const int flag)
|
|
{
|
|
const NodesModifierData *nmd = reinterpret_cast<const NodesModifierData *>(md);
|
|
NodesModifierData *tnmd = reinterpret_cast<NodesModifierData *>(target);
|
|
|
|
BKE_modifier_copydata_generic(md, target, flag);
|
|
|
|
tnmd->runtime_eval_log = nullptr;
|
|
|
|
if (nmd->settings.properties != nullptr) {
|
|
tnmd->settings.properties = IDP_CopyProperty_ex(nmd->settings.properties, flag);
|
|
}
|
|
}
|
|
|
|
static void freeData(ModifierData *md)
|
|
{
|
|
NodesModifierData *nmd = reinterpret_cast<NodesModifierData *>(md);
|
|
if (nmd->settings.properties != nullptr) {
|
|
IDP_FreeProperty_ex(nmd->settings.properties, false);
|
|
nmd->settings.properties = nullptr;
|
|
}
|
|
|
|
clear_runtime_data(nmd);
|
|
}
|
|
|
|
static void requiredDataMask(ModifierData * /*md*/, CustomData_MeshMasks *r_cddata_masks)
|
|
{
|
|
/* We don't know what the node tree will need. If there are vertex groups, it is likely that the
|
|
* node tree wants to access them. */
|
|
r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
|
|
r_cddata_masks->vmask |= CD_MASK_PROP_ALL;
|
|
}
|
|
|
|
ModifierTypeInfo modifierType_Nodes = {
|
|
/* name */ N_("GeometryNodes"),
|
|
/* structName */ "NodesModifierData",
|
|
/* structSize */ sizeof(NodesModifierData),
|
|
/* srna */ &RNA_NodesModifier,
|
|
/* type */ eModifierTypeType_Constructive,
|
|
/* flags */
|
|
static_cast<ModifierTypeFlag>(eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_AcceptsCVs |
|
|
eModifierTypeFlag_SupportsEditmode |
|
|
eModifierTypeFlag_EnableInEditmode |
|
|
eModifierTypeFlag_SupportsMapping),
|
|
/* icon */ ICON_GEOMETRY_NODES,
|
|
|
|
/* copyData */ copyData,
|
|
|
|
/* deformVerts */ nullptr,
|
|
/* deformMatrices */ nullptr,
|
|
/* deformVertsEM */ nullptr,
|
|
/* deformMatricesEM */ nullptr,
|
|
/* modifyMesh */ modifyMesh,
|
|
/* modifyGeometrySet */ modifyGeometrySet,
|
|
|
|
/* initData */ initData,
|
|
/* requiredDataMask */ requiredDataMask,
|
|
/* freeData */ freeData,
|
|
/* isDisabled */ isDisabled,
|
|
/* updateDepsgraph */ updateDepsgraph,
|
|
/* dependsOnTime */ dependsOnTime,
|
|
/* dependsOnNormals */ nullptr,
|
|
/* foreachIDLink */ foreachIDLink,
|
|
/* foreachTexLink */ foreachTexLink,
|
|
/* freeRuntimeData */ nullptr,
|
|
/* panelRegister */ panelRegister,
|
|
/* blendWrite */ blendWrite,
|
|
/* blendRead */ blendRead,
|
|
};
|