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blender-archive/source/blender/modifiers/intern/MOD_volume_to_mesh.cc
Sergey Sharybin 38c7fd36ff Refactor: Rename Object->imat to Object->world_to_object
The goal is to improve clarity and readability, without
introducing big design changes.

Follows the recent obmat to object_to_world refactor: the
similar naming is used, and it is a run-time only rename,
meaning, there is no affect on .blend files.

This patch does not touch the redundant inversions. Those
can be removed in almost (if not all) cases, but it would
be the best to do it as a separate change.

Differential Revision: https://developer.blender.org/D16367
2022-11-02 15:42:23 +01:00

229 lines
7.3 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup modifiers
*/
#include <vector>
#include "BKE_lib_query.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_volume.h"
#include "BKE_volume_to_mesh.hh"
#include "BLT_translation.h"
#include "MOD_modifiertypes.h"
#include "MOD_ui_common.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_modifier_types.h"
#include "DNA_object_types.h"
#include "DNA_screen_types.h"
#include "DNA_volume_types.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "RNA_access.h"
#include "RNA_prototypes.h"
#include "BLI_float4x4.hh"
#include "BLI_math_vector.h"
#include "BLI_span.hh"
#include "BLI_timeit.hh"
#include "DEG_depsgraph_query.h"
#ifdef WITH_OPENVDB
# include <openvdb/tools/GridTransformer.h>
# include <openvdb/tools/VolumeToMesh.h>
#endif
using blender::float3;
using blender::float4x4;
using blender::Span;
static void initData(ModifierData *md)
{
VolumeToMeshModifierData *vmmd = reinterpret_cast<VolumeToMeshModifierData *>(md);
vmmd->object = nullptr;
vmmd->threshold = 0.1f;
STRNCPY(vmmd->grid_name, "density");
vmmd->adaptivity = 0.0f;
vmmd->resolution_mode = VOLUME_TO_MESH_RESOLUTION_MODE_GRID;
vmmd->voxel_amount = 32;
vmmd->voxel_size = 0.1f;
vmmd->flag = 0;
}
static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
{
VolumeToMeshModifierData *vmmd = reinterpret_cast<VolumeToMeshModifierData *>(md);
DEG_add_depends_on_transform_relation(ctx->node, "Volume to Mesh Modifier");
if (vmmd->object) {
DEG_add_object_relation(
ctx->node, vmmd->object, DEG_OB_COMP_GEOMETRY, "Volume to Mesh Modifier");
DEG_add_object_relation(
ctx->node, vmmd->object, DEG_OB_COMP_TRANSFORM, "Volume to Mesh Modifier");
}
}
static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
{
VolumeToMeshModifierData *vmmd = reinterpret_cast<VolumeToMeshModifierData *>(md);
walk(userData, ob, (ID **)&vmmd->object, IDWALK_CB_NOP);
}
static void panel_draw(const bContext * /*C*/, Panel *panel)
{
uiLayout *layout = panel->layout;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, nullptr);
VolumeToMeshModifierData *vmmd = static_cast<VolumeToMeshModifierData *>(ptr->data);
uiLayoutSetPropSep(layout, true);
{
uiLayout *col = uiLayoutColumn(layout, false);
uiItemR(col, ptr, "object", 0, nullptr, ICON_NONE);
uiItemR(col, ptr, "grid_name", 0, nullptr, ICON_NONE);
}
{
uiLayout *col = uiLayoutColumn(layout, false);
uiItemR(col, ptr, "resolution_mode", 0, nullptr, ICON_NONE);
if (vmmd->resolution_mode == VOLUME_TO_MESH_RESOLUTION_MODE_VOXEL_AMOUNT) {
uiItemR(col, ptr, "voxel_amount", 0, nullptr, ICON_NONE);
}
else if (vmmd->resolution_mode == VOLUME_TO_MESH_RESOLUTION_MODE_VOXEL_SIZE) {
uiItemR(col, ptr, "voxel_size", 0, nullptr, ICON_NONE);
}
}
{
uiLayout *col = uiLayoutColumn(layout, false);
uiItemR(col, ptr, "threshold", 0, nullptr, ICON_NONE);
uiItemR(col, ptr, "adaptivity", 0, nullptr, ICON_NONE);
uiItemR(col, ptr, "use_smooth_shade", 0, nullptr, ICON_NONE);
}
modifier_panel_end(layout, ptr);
}
static void panelRegister(ARegionType *region_type)
{
modifier_panel_register(region_type, eModifierType_VolumeToMesh, panel_draw);
}
static Mesh *create_empty_mesh(const Mesh *input_mesh)
{
Mesh *new_mesh = BKE_mesh_new_nomain(0, 0, 0, 0, 0);
BKE_mesh_copy_parameters_for_eval(new_mesh, input_mesh);
return new_mesh;
}
static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *input_mesh)
{
#ifdef WITH_OPENVDB
VolumeToMeshModifierData *vmmd = reinterpret_cast<VolumeToMeshModifierData *>(md);
if (vmmd->object == nullptr) {
return create_empty_mesh(input_mesh);
}
if (vmmd->object->type != OB_VOLUME) {
return create_empty_mesh(input_mesh);
}
if (vmmd->resolution_mode == VOLUME_TO_MESH_RESOLUTION_MODE_VOXEL_SIZE &&
vmmd->voxel_size == 0.0f) {
return create_empty_mesh(input_mesh);
}
if (vmmd->resolution_mode == VOLUME_TO_MESH_RESOLUTION_MODE_VOXEL_AMOUNT &&
vmmd->voxel_amount == 0) {
return create_empty_mesh(input_mesh);
}
const Volume *volume = static_cast<Volume *>(vmmd->object->data);
BKE_volume_load(volume, DEG_get_bmain(ctx->depsgraph));
const VolumeGrid *volume_grid = BKE_volume_grid_find_for_read(volume, vmmd->grid_name);
if (volume_grid == nullptr) {
BKE_modifier_set_error(ctx->object, md, "Cannot find '%s' grid", vmmd->grid_name);
return create_empty_mesh(input_mesh);
}
const openvdb::GridBase::ConstPtr local_grid = BKE_volume_grid_openvdb_for_read(volume,
volume_grid);
openvdb::math::Transform::Ptr transform = local_grid->transform().copy();
transform->postMult(openvdb::Mat4d((float *)vmmd->object->object_to_world));
openvdb::Mat4d imat = openvdb::Mat4d((float *)ctx->object->world_to_object);
/* `imat` had floating point issues and wasn't affine. */
imat.setCol(3, openvdb::Vec4d(0, 0, 0, 1));
transform->postMult(imat);
/* Create a temporary transformed grid. The underlying tree is shared. */
openvdb::GridBase::ConstPtr transformed_grid = local_grid->copyGridReplacingTransform(transform);
blender::bke::VolumeToMeshResolution resolution;
resolution.mode = (VolumeToMeshResolutionMode)vmmd->resolution_mode;
if (resolution.mode == VOLUME_TO_MESH_RESOLUTION_MODE_VOXEL_AMOUNT) {
resolution.settings.voxel_amount = vmmd->voxel_amount;
}
if (resolution.mode == VOLUME_TO_MESH_RESOLUTION_MODE_VOXEL_SIZE) {
resolution.settings.voxel_size = vmmd->voxel_size;
}
Mesh *mesh = blender::bke::volume_to_mesh(
*transformed_grid, resolution, vmmd->threshold, vmmd->adaptivity);
if (mesh == nullptr) {
BKE_modifier_set_error(ctx->object, md, "Could not generate mesh from grid");
return create_empty_mesh(input_mesh);
}
BKE_mesh_copy_parameters_for_eval(mesh, input_mesh);
if (vmmd->flag & VOLUME_TO_MESH_USE_SMOOTH_SHADE) {
BKE_mesh_smooth_flag_set(mesh, true);
}
return mesh;
#else
UNUSED_VARS(md);
BKE_modifier_set_error(ctx->object, md, "Compiled without OpenVDB");
return create_empty_mesh(input_mesh);
#endif
}
ModifierTypeInfo modifierType_VolumeToMesh = {
/* name */ N_("Volume to Mesh"),
/* structName */ "VolumeToMeshModifierData",
/* structSize */ sizeof(VolumeToMeshModifierData),
/* srna */ &RNA_VolumeToMeshModifier,
/* type */ eModifierTypeType_Constructive,
/* flags */ eModifierTypeFlag_AcceptsMesh,
/* icon */ ICON_VOLUME_DATA, /* TODO: Use correct icon. */
/* copyData */ BKE_modifier_copydata_generic,
/* deformVerts */ nullptr,
/* deformMatrices */ nullptr,
/* deformVertsEM */ nullptr,
/* deformMatricesEM */ nullptr,
/* modifyMesh */ modifyMesh,
/* modifyGeometrySet */ nullptr,
/* initData */ initData,
/* requiredDataMask */ nullptr,
/* freeData */ nullptr,
/* isDisabled */ nullptr,
/* updateDepsgraph */ updateDepsgraph,
/* dependsOnTime */ nullptr,
/* dependsOnNormals */ nullptr,
/* foreachIDLink */ foreachIDLink,
/* foreachTexLink */ nullptr,
/* freeRuntimeData */ nullptr,
/* panelRegister */ panelRegister,
/* blendWrite */ nullptr,
/* blendRead */ nullptr,
};