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blender-archive/source/blender/modifiers/intern/MOD_weightvgedit.cc
Hans Goudey c34c6d3e25 Mesh: Move runtime data out of DNA
This commit replaces the `Mesh_Runtime` struct embedded in `Mesh`
with `blender::bke::MeshRuntime`. This has quite a few benefits:
- It's possible to use C++ types like `std::mutex`, `Array`,
  `BitVector`, etc. more easily
- Meshes saved in files are slightly smaller
- Copying and writing meshes is a bit more obvious without
  clearing of runtime data, etc.

The first is by far the most important. It will allows us to avoid a
bunch of manual memory management boilerplate that is error-prone and
annoying. It should also simplify future CoW improvements for runtime
data.

This patch doesn't change anything besides changing `mesh.runtime.data`
to `mesh.runtime->data`. The cleanups above will happen separately.

Differential Revision: https://developer.blender.org/D16180
2022-10-12 20:55:57 -05:00

423 lines
13 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2011 by Bastien Montagne. All rights reserved. */
/** \file
* \ingroup modifiers
*/
#include <cstring>
#include "BLI_utildefines.h"
#include "BLI_ghash.h"
#include "BLI_listbase.h"
#include "BLI_rand.h"
#include "BLT_translation.h"
#include "DNA_color_types.h" /* CurveMapping. */
#include "DNA_defaults.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_modifier_types.h"
#include "DNA_object_types.h"
#include "DNA_screen_types.h"
#include "BKE_colortools.h" /* CurveMapping. */
#include "BKE_context.h"
#include "BKE_deform.h"
#include "BKE_lib_query.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_screen.h"
#include "BKE_texture.h" /* Texture masking. */
#include "UI_interface.h"
#include "UI_resources.h"
#include "BLO_read_write.h"
#include "RNA_access.h"
#include "RNA_prototypes.h"
#include "DEG_depsgraph_build.h"
#include "DEG_depsgraph_query.h"
#include "MEM_guardedalloc.h"
#include "MOD_modifiertypes.h"
#include "MOD_ui_common.h"
#include "MOD_util.h"
#include "MOD_weightvg_util.h"
/**************************************
* Modifiers functions. *
**************************************/
static void initData(ModifierData *md)
{
WeightVGEditModifierData *wmd = (WeightVGEditModifierData *)md;
BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(wmd, modifier));
MEMCPY_STRUCT_AFTER(wmd, DNA_struct_default_get(WeightVGEditModifierData), modifier);
wmd->cmap_curve = BKE_curvemapping_add(1, 0.0, 0.0, 1.0, 1.0);
BKE_curvemapping_init(wmd->cmap_curve);
}
static void freeData(ModifierData *md)
{
WeightVGEditModifierData *wmd = (WeightVGEditModifierData *)md;
BKE_curvemapping_free(wmd->cmap_curve);
}
static void copyData(const ModifierData *md, ModifierData *target, const int flag)
{
const WeightVGEditModifierData *wmd = (const WeightVGEditModifierData *)md;
WeightVGEditModifierData *twmd = (WeightVGEditModifierData *)target;
BKE_modifier_copydata_generic(md, target, flag);
twmd->cmap_curve = BKE_curvemapping_copy(wmd->cmap_curve);
}
static void requiredDataMask(ModifierData *md, CustomData_MeshMasks *r_cddata_masks)
{
WeightVGEditModifierData *wmd = (WeightVGEditModifierData *)md;
/* We need vertex groups! */
r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
/* Ask for UV coordinates if we need them. */
if (wmd->mask_tex_mapping == MOD_DISP_MAP_UV) {
r_cddata_masks->fmask |= CD_MASK_MTFACE;
}
/* No need to ask for CD_PREVIEW_MLOOPCOL... */
}
static bool dependsOnTime(Scene * /*scene*/, ModifierData *md)
{
WeightVGEditModifierData *wmd = (WeightVGEditModifierData *)md;
if (wmd->mask_texture) {
return BKE_texture_dependsOnTime(wmd->mask_texture);
}
return false;
}
static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
{
WeightVGEditModifierData *wmd = (WeightVGEditModifierData *)md;
walk(userData, ob, (ID **)&wmd->mask_texture, IDWALK_CB_USER);
walk(userData, ob, (ID **)&wmd->mask_tex_map_obj, IDWALK_CB_NOP);
}
static void foreachTexLink(ModifierData *md, Object *ob, TexWalkFunc walk, void *userData)
{
walk(userData, ob, md, "mask_texture");
}
static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
{
WeightVGEditModifierData *wmd = (WeightVGEditModifierData *)md;
bool need_transform_relation = false;
if (wmd->mask_texture != nullptr) {
DEG_add_generic_id_relation(ctx->node, &wmd->mask_texture->id, "WeightVGEdit Modifier");
if (wmd->mask_tex_map_obj != nullptr && wmd->mask_tex_mapping == MOD_DISP_MAP_OBJECT) {
MOD_depsgraph_update_object_bone_relation(
ctx->node, wmd->mask_tex_map_obj, wmd->mask_tex_map_bone, "WeightVGEdit Modifier");
need_transform_relation = true;
}
else if (wmd->mask_tex_mapping == MOD_DISP_MAP_GLOBAL) {
need_transform_relation = true;
}
}
if (need_transform_relation) {
DEG_add_depends_on_transform_relation(ctx->node, "WeightVGEdit Modifier");
}
}
static bool isDisabled(const Scene * /*scene*/, ModifierData *md, bool /*useRenderParams*/)
{
WeightVGEditModifierData *wmd = (WeightVGEditModifierData *)md;
/* If no vertex group, bypass. */
return (wmd->defgrp_name[0] == '\0');
}
static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
BLI_assert(mesh != nullptr);
WeightVGEditModifierData *wmd = (WeightVGEditModifierData *)md;
MDeformWeight **dw = nullptr;
float *org_w; /* Array original weights. */
float *new_w; /* Array new weights. */
int i;
const bool invert_vgroup_mask = (wmd->edit_flags & MOD_WVG_EDIT_INVERT_VGROUP_MASK) != 0;
/* Flags. */
const bool do_add = (wmd->edit_flags & MOD_WVG_EDIT_ADD2VG) != 0;
const bool do_rem = (wmd->edit_flags & MOD_WVG_EDIT_REMFVG) != 0;
/* Only do weight-preview in Object, Sculpt and Pose modes! */
#if 0
const bool do_prev = (wmd->modifier.mode & eModifierMode_DoWeightPreview);
#endif
/* Get number of verts. */
const int verts_num = mesh->totvert;
/* Check if we can just return the original mesh.
* Must have verts and therefore verts assigned to vgroups to do anything useful!
*/
if ((verts_num == 0) || BLI_listbase_is_empty(&mesh->vertex_group_names)) {
return mesh;
}
/* Get vgroup idx from its name. */
const int defgrp_index = BKE_id_defgroup_name_index(&mesh->id, wmd->defgrp_name);
if (defgrp_index == -1) {
return mesh;
}
const bool has_mdef = CustomData_has_layer(&mesh->vdata, CD_MDEFORMVERT);
/* If no vertices were ever added to an object's vgroup, dvert might be nullptr. */
if (!has_mdef) {
/* If this modifier is not allowed to add vertices, just return. */
if (!do_add) {
return mesh;
}
}
MDeformVert *dvert = BKE_mesh_deform_verts_for_write(mesh);
/* Ultimate security check. */
if (!dvert) {
return mesh;
}
/* Get org weights, assuming 0.0 for vertices not in given vgroup. */
org_w = static_cast<float *>(MEM_malloc_arrayN(verts_num, sizeof(float), __func__));
new_w = static_cast<float *>(MEM_malloc_arrayN(verts_num, sizeof(float), __func__));
dw = static_cast<MDeformWeight **>(
MEM_malloc_arrayN(verts_num, sizeof(MDeformWeight *), __func__));
for (i = 0; i < verts_num; i++) {
dw[i] = BKE_defvert_find_index(&dvert[i], defgrp_index);
if (dw[i]) {
org_w[i] = new_w[i] = dw[i]->weight;
}
else {
org_w[i] = new_w[i] = wmd->default_weight;
}
}
/* Do mapping. */
const bool do_invert_mapping = (wmd->edit_flags & MOD_WVG_INVERT_FALLOFF) != 0;
const bool do_normalize = (wmd->edit_flags & MOD_WVG_EDIT_WEIGHTS_NORMALIZE) != 0;
if (do_invert_mapping || wmd->falloff_type != MOD_WVG_MAPPING_NONE) {
RNG *rng = nullptr;
if (wmd->falloff_type == MOD_WVG_MAPPING_RANDOM) {
rng = BLI_rng_new_srandom(BLI_ghashutil_strhash(ctx->object->id.name + 2));
}
weightvg_do_map(verts_num, new_w, wmd->falloff_type, do_invert_mapping, wmd->cmap_curve, rng);
if (rng) {
BLI_rng_free(rng);
}
}
/* Do masking. */
Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
weightvg_do_mask(ctx,
verts_num,
nullptr,
org_w,
new_w,
ctx->object,
mesh,
wmd->mask_constant,
wmd->mask_defgrp_name,
scene,
wmd->mask_texture,
wmd->mask_tex_use_channel,
wmd->mask_tex_mapping,
wmd->mask_tex_map_obj,
wmd->mask_tex_map_bone,
wmd->mask_tex_uvlayer_name,
invert_vgroup_mask);
/* Update/add/remove from vgroup. */
weightvg_update_vg(dvert,
defgrp_index,
dw,
verts_num,
nullptr,
org_w,
do_add,
wmd->add_threshold,
do_rem,
wmd->rem_threshold,
do_normalize);
/* If weight preview enabled... */
#if 0 /* XXX Currently done in mod stack :/ */
if (do_prev) {
DM_update_weight_mcol(ob, dm, 0, org_w, 0, nullptr);
}
#endif
/* Freeing stuff. */
MEM_freeN(org_w);
MEM_freeN(new_w);
MEM_freeN(dw);
mesh->runtime->is_original_bmesh = false;
/* Return the vgroup-modified mesh. */
return mesh;
}
static void panel_draw(const bContext * /*C*/, Panel *panel)
{
uiLayout *sub, *col, *row;
uiLayout *layout = panel->layout;
PointerRNA ob_ptr;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
uiLayoutSetPropSep(layout, true);
col = uiLayoutColumn(layout, true);
uiItemPointerR(col, ptr, "vertex_group", &ob_ptr, "vertex_groups", nullptr, ICON_NONE);
uiItemR(layout, ptr, "default_weight", UI_ITEM_R_SLIDER, nullptr, ICON_NONE);
col = uiLayoutColumnWithHeading(layout, false, IFACE_("Group Add"));
row = uiLayoutRow(col, true);
uiLayoutSetPropDecorate(row, false);
sub = uiLayoutRow(row, true);
uiItemR(sub, ptr, "use_add", 0, "", ICON_NONE);
sub = uiLayoutRow(sub, true);
uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_add"));
uiLayoutSetPropSep(sub, false);
uiItemR(sub, ptr, "add_threshold", UI_ITEM_R_SLIDER, IFACE_("Threshold"), ICON_NONE);
uiItemDecoratorR(row, ptr, "add_threshold", 0);
col = uiLayoutColumnWithHeading(layout, false, IFACE_("Group Remove"));
row = uiLayoutRow(col, true);
uiLayoutSetPropDecorate(row, false);
sub = uiLayoutRow(row, true);
uiItemR(sub, ptr, "use_remove", 0, "", ICON_NONE);
sub = uiLayoutRow(sub, true);
uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_remove"));
uiLayoutSetPropSep(sub, false);
uiItemR(sub, ptr, "remove_threshold", UI_ITEM_R_SLIDER, IFACE_("Threshold"), ICON_NONE);
uiItemDecoratorR(row, ptr, "remove_threshold", 0);
uiItemR(layout, ptr, "normalize", 0, nullptr, ICON_NONE);
modifier_panel_end(layout, ptr);
}
static void falloff_panel_draw(const bContext * /*C*/, Panel *panel)
{
uiLayout *row, *sub;
uiLayout *layout = panel->layout;
PointerRNA ob_ptr;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
uiLayoutSetPropSep(layout, true);
row = uiLayoutRow(layout, true);
uiItemR(row, ptr, "falloff_type", 0, IFACE_("Type"), ICON_NONE);
sub = uiLayoutRow(row, true);
uiLayoutSetPropSep(sub, false);
uiItemR(row, ptr, "invert_falloff", 0, "", ICON_ARROW_LEFTRIGHT);
if (RNA_enum_get(ptr, "falloff_type") == MOD_WVG_MAPPING_CURVE) {
uiTemplateCurveMapping(layout, ptr, "map_curve", 0, false, false, false, false);
}
}
static void influence_panel_draw(const bContext *C, Panel *panel)
{
uiLayout *layout = panel->layout;
PointerRNA ob_ptr;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
weightvg_ui_common(C, &ob_ptr, ptr, layout);
}
static void panelRegister(ARegionType *region_type)
{
PanelType *panel_type = modifier_panel_register(
region_type, eModifierType_WeightVGEdit, panel_draw);
modifier_subpanel_register(
region_type, "falloff", "Falloff", nullptr, falloff_panel_draw, panel_type);
modifier_subpanel_register(
region_type, "influence", "Influence", nullptr, influence_panel_draw, panel_type);
}
static void blendWrite(BlendWriter *writer, const ID * /*id_owner*/, const ModifierData *md)
{
const WeightVGEditModifierData *wmd = (const WeightVGEditModifierData *)md;
BLO_write_struct(writer, WeightVGEditModifierData, wmd);
if (wmd->cmap_curve) {
BKE_curvemapping_blend_write(writer, wmd->cmap_curve);
}
}
static void blendRead(BlendDataReader *reader, ModifierData *md)
{
WeightVGEditModifierData *wmd = (WeightVGEditModifierData *)md;
BLO_read_data_address(reader, &wmd->cmap_curve);
if (wmd->cmap_curve) {
BKE_curvemapping_blend_read(reader, wmd->cmap_curve);
}
}
ModifierTypeInfo modifierType_WeightVGEdit = {
/* name */ N_("VertexWeightEdit"),
/* structName */ "WeightVGEditModifierData",
/* structSize */ sizeof(WeightVGEditModifierData),
/* srna */ &RNA_VertexWeightEditModifier,
/* type */ eModifierTypeType_NonGeometrical,
/* flags */ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_SupportsMapping |
eModifierTypeFlag_SupportsEditmode | eModifierTypeFlag_UsesPreview,
/* icon */ ICON_MOD_VERTEX_WEIGHT,
/* copyData */ copyData,
/* deformVerts */ nullptr,
/* deformMatrices */ nullptr,
/* deformVertsEM */ nullptr,
/* deformMatricesEM */ nullptr,
/* modifyMesh */ modifyMesh,
/* modifyGeometrySet */ nullptr,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
/* freeData */ freeData,
/* isDisabled */ isDisabled,
/* updateDepsgraph */ updateDepsgraph,
/* dependsOnTime */ dependsOnTime,
/* dependsOnNormals */ nullptr,
/* foreachIDLink */ foreachIDLink,
/* foreachTexLink */ foreachTexLink,
/* freeRuntimeData */ nullptr,
/* panelRegister */ panelRegister,
/* blendWrite */ blendWrite,
/* blendRead */ blendRead,
};