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blender-archive/source/blender/nodes/composite/node_composite_util.hh
Sergey Sharybin 329efa23d0 Cleanup: Unused headers in generic compositor nodes header
Move headers to node files which actually need those.
There is no need for all nodes to have all those headers
included indirectly.
2022-07-05 15:58:04 +02:00

28 lines
706 B
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2006 Blender Foundation. All rights reserved. */
/** \file
* \ingroup nodes
*/
#pragma once
#include "DNA_ID.h"
#include "DNA_node_types.h"
#include "BLT_translation.h"
#include "node_util.h"
#include "NOD_composite.h"
#include "NOD_socket.h"
#include "NOD_socket_declarations.hh"
#define CMP_SCALE_MAX 12000
bool cmp_node_poll_default(struct bNodeType *ntype,
struct bNodeTree *ntree,
const char **r_disabled_hint);
void cmp_node_update_default(struct bNodeTree *ntree, struct bNode *node);
void cmp_node_type_base(struct bNodeType *ntype, int type, const char *name, short nclass);