GHOST event handling does not need a window in the context, and restoring it to the previous value is problematic if the window was deleted in the meantime.
2341 lines
62 KiB
C
2341 lines
62 KiB
C
/*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* The Original Code is Copyright (C) 2007 Blender Foundation but based
|
|
* on ghostwinlay.c (C) 2001-2002 by NaN Holding BV
|
|
* All rights reserved.
|
|
*/
|
|
|
|
/** \file
|
|
* \ingroup wm
|
|
*
|
|
* Window management, wrap GHOST.
|
|
*/
|
|
|
|
#include <math.h>
|
|
#include <stdlib.h>
|
|
#include <stdio.h>
|
|
#include <string.h>
|
|
|
|
#include "DNA_listBase.h"
|
|
#include "DNA_screen_types.h"
|
|
#include "DNA_windowmanager_types.h"
|
|
#include "DNA_workspace_types.h"
|
|
|
|
#include "MEM_guardedalloc.h"
|
|
|
|
#include "GHOST_C-api.h"
|
|
|
|
#include "BLI_math.h"
|
|
#include "BLI_blenlib.h"
|
|
#include "BLI_utildefines.h"
|
|
|
|
#include "BLT_translation.h"
|
|
|
|
#include "BKE_blender.h"
|
|
#include "BKE_context.h"
|
|
#include "BKE_global.h"
|
|
#include "BKE_icons.h"
|
|
#include "BKE_layer.h"
|
|
#include "BKE_main.h"
|
|
#include "BKE_screen.h"
|
|
#include "BKE_workspace.h"
|
|
|
|
#include "RNA_access.h"
|
|
#include "RNA_define.h"
|
|
#include "RNA_enum_types.h"
|
|
|
|
#include "WM_api.h"
|
|
#include "WM_types.h"
|
|
#include "wm.h"
|
|
#include "wm_draw.h"
|
|
#include "wm_window.h"
|
|
#include "wm_event_system.h"
|
|
|
|
#include "ED_anim_api.h"
|
|
#include "ED_scene.h"
|
|
#include "ED_screen.h"
|
|
#include "ED_fileselect.h"
|
|
|
|
#include "UI_interface.h"
|
|
#include "UI_interface_icons.h"
|
|
|
|
#include "PIL_time.h"
|
|
|
|
#include "GPU_batch.h"
|
|
#include "GPU_batch_presets.h"
|
|
#include "GPU_draw.h"
|
|
#include "GPU_extensions.h"
|
|
#include "GPU_framebuffer.h"
|
|
#include "GPU_init_exit.h"
|
|
#include "GPU_immediate.h"
|
|
#include "GPU_material.h"
|
|
#include "GPU_texture.h"
|
|
#include "GPU_context.h"
|
|
#include "BLF_api.h"
|
|
|
|
#include "UI_resources.h"
|
|
|
|
/* for assert */
|
|
#ifndef NDEBUG
|
|
# include "BLI_threads.h"
|
|
#endif
|
|
|
|
/* the global to talk to ghost */
|
|
static GHOST_SystemHandle g_system = NULL;
|
|
|
|
typedef enum eWinOverrideFlag {
|
|
WIN_OVERRIDE_GEOM = (1 << 0),
|
|
WIN_OVERRIDE_WINSTATE = (1 << 1),
|
|
} eWinOverrideFlag;
|
|
|
|
#define GHOST_WINDOW_STATE_DEFAULT GHOST_kWindowStateMaximized
|
|
|
|
/**
|
|
* Override defaults or startup file when #eWinOverrideFlag is set.
|
|
* These values are typically set by command line arguments.
|
|
*/
|
|
static struct WMInitStruct {
|
|
/* window geometry */
|
|
int size_x, size_y;
|
|
int start_x, start_y;
|
|
|
|
int windowstate;
|
|
eWinOverrideFlag override_flag;
|
|
|
|
bool window_focus;
|
|
bool native_pixels;
|
|
} wm_init_state = {
|
|
.windowstate = GHOST_WINDOW_STATE_DEFAULT,
|
|
.window_focus = true,
|
|
.native_pixels = true,
|
|
};
|
|
|
|
/* ******** win open & close ************ */
|
|
|
|
static void wm_window_set_drawable(wmWindowManager *wm, wmWindow *win, bool activate);
|
|
static int wm_window_timer(const bContext *C);
|
|
|
|
/* XXX this one should correctly check for apple top header...
|
|
* done for Cocoa : returns window contents (and not frame) max size*/
|
|
void wm_get_screensize(int *r_width, int *r_height)
|
|
{
|
|
unsigned int uiwidth;
|
|
unsigned int uiheight;
|
|
|
|
GHOST_GetMainDisplayDimensions(g_system, &uiwidth, &uiheight);
|
|
*r_width = uiwidth;
|
|
*r_height = uiheight;
|
|
}
|
|
|
|
/* size of all screens (desktop), useful since the mouse is bound by this */
|
|
void wm_get_desktopsize(int *r_width, int *r_height)
|
|
{
|
|
unsigned int uiwidth;
|
|
unsigned int uiheight;
|
|
|
|
GHOST_GetAllDisplayDimensions(g_system, &uiwidth, &uiheight);
|
|
*r_width = uiwidth;
|
|
*r_height = uiheight;
|
|
}
|
|
|
|
/* keeps offset and size within monitor bounds */
|
|
/* XXX solve dual screen... */
|
|
static void wm_window_check_position(rcti *rect)
|
|
{
|
|
int width, height, d;
|
|
|
|
wm_get_screensize(&width, &height);
|
|
|
|
if (rect->xmin < 0) {
|
|
rect->xmax -= rect->xmin;
|
|
rect->xmin = 0;
|
|
}
|
|
if (rect->ymin < 0) {
|
|
rect->ymax -= rect->ymin;
|
|
rect->ymin = 0;
|
|
}
|
|
if (rect->xmax > width) {
|
|
d = rect->xmax - width;
|
|
rect->xmax -= d;
|
|
rect->xmin -= d;
|
|
}
|
|
if (rect->ymax > height) {
|
|
d = rect->ymax - height;
|
|
rect->ymax -= d;
|
|
rect->ymin -= d;
|
|
}
|
|
|
|
if (rect->xmin < 0) rect->xmin = 0;
|
|
if (rect->ymin < 0) rect->ymin = 0;
|
|
}
|
|
|
|
static void wm_ghostwindow_destroy(wmWindowManager *wm, wmWindow *win)
|
|
{
|
|
if (win->ghostwin) {
|
|
/* Prevents non-drawable state of main windows (bugs #22967,
|
|
* #25071 and possibly #22477 too). Always clear it even if
|
|
* this window was not the drawable one, because we mess with
|
|
* drawing context to discard the GW context. */
|
|
wm_window_clear_drawable(wm);
|
|
|
|
if (win == wm->winactive) {
|
|
wm->winactive = NULL;
|
|
}
|
|
|
|
/* We need this window's opengl context active to discard it. */
|
|
GHOST_ActivateWindowDrawingContext(win->ghostwin);
|
|
GPU_context_active_set(win->gpuctx);
|
|
|
|
/* Delete local gpu context. */
|
|
GPU_context_discard(win->gpuctx);
|
|
|
|
GHOST_DisposeWindow(g_system, win->ghostwin);
|
|
win->ghostwin = NULL;
|
|
win->gpuctx = NULL;
|
|
}
|
|
}
|
|
|
|
/* including window itself, C can be NULL.
|
|
* ED_screen_exit should have been called */
|
|
void wm_window_free(bContext *C, wmWindowManager *wm, wmWindow *win)
|
|
{
|
|
wmTimer *wt, *wtnext;
|
|
|
|
/* update context */
|
|
if (C) {
|
|
WM_event_remove_handlers(C, &win->handlers);
|
|
WM_event_remove_handlers(C, &win->modalhandlers);
|
|
|
|
if (CTX_wm_window(C) == win)
|
|
CTX_wm_window_set(C, NULL);
|
|
}
|
|
|
|
BKE_screen_area_map_free(&win->global_areas);
|
|
|
|
/* end running jobs, a job end also removes its timer */
|
|
for (wt = wm->timers.first; wt; wt = wtnext) {
|
|
wtnext = wt->next;
|
|
if (wt->win == win && wt->event_type == TIMERJOBS)
|
|
wm_jobs_timer_ended(wm, wt);
|
|
}
|
|
|
|
/* timer removing, need to call this api function */
|
|
for (wt = wm->timers.first; wt; wt = wtnext) {
|
|
wtnext = wt->next;
|
|
if (wt->win == win)
|
|
WM_event_remove_timer(wm, win, wt);
|
|
}
|
|
|
|
if (win->eventstate) MEM_freeN(win->eventstate);
|
|
|
|
if (win->cursor_keymap_status) {
|
|
MEM_freeN(win->cursor_keymap_status);
|
|
}
|
|
|
|
wm_event_free_all(win);
|
|
|
|
wm_ghostwindow_destroy(wm, win);
|
|
|
|
BKE_workspace_instance_hook_free(G_MAIN, win->workspace_hook);
|
|
MEM_freeN(win->stereo3d_format);
|
|
|
|
MEM_freeN(win);
|
|
}
|
|
|
|
static int find_free_winid(wmWindowManager *wm)
|
|
{
|
|
wmWindow *win;
|
|
int id = 1;
|
|
|
|
for (win = wm->windows.first; win; win = win->next)
|
|
if (id <= win->winid)
|
|
id = win->winid + 1;
|
|
|
|
return id;
|
|
}
|
|
|
|
/* don't change context itself */
|
|
wmWindow *wm_window_new(bContext *C, wmWindow *parent)
|
|
{
|
|
Main *bmain = CTX_data_main(C);
|
|
wmWindowManager *wm = CTX_wm_manager(C);
|
|
wmWindow *win = MEM_callocN(sizeof(wmWindow), "window");
|
|
|
|
BLI_addtail(&wm->windows, win);
|
|
win->winid = find_free_winid(wm);
|
|
|
|
win->parent = (parent && parent->parent) ? parent->parent : parent;
|
|
win->stereo3d_format = MEM_callocN(sizeof(Stereo3dFormat), "Stereo 3D Format (window)");
|
|
win->workspace_hook = BKE_workspace_instance_hook_create(bmain);
|
|
|
|
return win;
|
|
}
|
|
|
|
/* part of wm_window.c api */
|
|
wmWindow *wm_window_copy(bContext *C, wmWindow *win_src, const bool duplicate_layout, const bool child)
|
|
{
|
|
Main *bmain = CTX_data_main(C);
|
|
wmWindow *win_parent = (child) ? win_src : win_src->parent;
|
|
wmWindow *win_dst = wm_window_new(C, win_parent);
|
|
WorkSpace *workspace = WM_window_get_active_workspace(win_src);
|
|
WorkSpaceLayout *layout_old = WM_window_get_active_layout(win_src);
|
|
WorkSpaceLayout *layout_new;
|
|
|
|
win_dst->posx = win_src->posx + 10;
|
|
win_dst->posy = win_src->posy;
|
|
win_dst->sizex = win_src->sizex;
|
|
win_dst->sizey = win_src->sizey;
|
|
|
|
win_dst->scene = win_src->scene;
|
|
STRNCPY(win_dst->view_layer_name, win_src->view_layer_name);
|
|
BKE_workspace_active_set(win_dst->workspace_hook, workspace);
|
|
layout_new = duplicate_layout ? ED_workspace_layout_duplicate(bmain, workspace, layout_old, win_dst) : layout_old;
|
|
BKE_workspace_hook_layout_for_workspace_set(win_dst->workspace_hook, workspace, layout_new);
|
|
|
|
*win_dst->stereo3d_format = *win_src->stereo3d_format;
|
|
|
|
return win_dst;
|
|
}
|
|
|
|
/**
|
|
* A higher level version of copy that tests the new window can be added.
|
|
* (called from the operator directly)
|
|
*/
|
|
wmWindow *wm_window_copy_test(bContext *C, wmWindow *win_src, const bool duplicate_layout, const bool child)
|
|
{
|
|
wmWindowManager *wm = CTX_wm_manager(C);
|
|
wmWindow *win_dst;
|
|
|
|
win_dst = wm_window_copy(C, win_src, duplicate_layout, child);
|
|
|
|
WM_check(C);
|
|
|
|
if (win_dst->ghostwin) {
|
|
WM_event_add_notifier(C, NC_WINDOW | NA_ADDED, NULL);
|
|
return win_dst;
|
|
}
|
|
else {
|
|
wm_window_close(C, wm, win_dst);
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Quit Confirmation Dialog
|
|
* \{ */
|
|
|
|
/** Cancel quitting and close the dialog */
|
|
static void wm_block_confirm_quit_cancel(bContext *C, void *arg_block, void *UNUSED(arg))
|
|
{
|
|
wmWindow *win = CTX_wm_window(C);
|
|
UI_popup_block_close(C, win, arg_block);
|
|
}
|
|
|
|
/** Discard the file changes and quit */
|
|
static void wm_block_confirm_quit_discard(bContext *C, void *arg_block, void *UNUSED(arg))
|
|
{
|
|
wmWindow *win = CTX_wm_window(C);
|
|
UI_popup_block_close(C, win, arg_block);
|
|
WM_exit(C);
|
|
}
|
|
|
|
/* Save changes and quit */
|
|
static void wm_block_confirm_quit_save(bContext *C, void *arg_block, void *UNUSED(arg))
|
|
{
|
|
PointerRNA props_ptr;
|
|
wmWindow *win = CTX_wm_window(C);
|
|
|
|
UI_popup_block_close(C, win, arg_block);
|
|
|
|
wmOperatorType *ot = WM_operatortype_find("WM_OT_save_mainfile", false);
|
|
|
|
WM_operator_properties_create_ptr(&props_ptr, ot);
|
|
RNA_boolean_set(&props_ptr, "exit", true);
|
|
/* No need for second confirmation popup. */
|
|
RNA_boolean_set(&props_ptr, "check_existing", false);
|
|
WM_operator_name_call_ptr(C, ot, WM_OP_INVOKE_DEFAULT, &props_ptr);
|
|
WM_operator_properties_free(&props_ptr);
|
|
}
|
|
|
|
|
|
/* Build the confirm dialog UI */
|
|
static uiBlock *block_create_confirm_quit(struct bContext *C, struct ARegion *ar, void *UNUSED(arg1))
|
|
{
|
|
Main *bmain = CTX_data_main(C);
|
|
|
|
uiStyle *style = UI_style_get();
|
|
uiBlock *block = UI_block_begin(C, ar, "confirm_quit_popup", UI_EMBOSS);
|
|
|
|
UI_block_flag_enable(block, UI_BLOCK_KEEP_OPEN | UI_BLOCK_LOOP | UI_BLOCK_NO_WIN_CLIP | UI_BLOCK_NUMSELECT);
|
|
UI_block_theme_style_set(block, UI_BLOCK_THEME_STYLE_POPUP);
|
|
UI_block_emboss_set(block, UI_EMBOSS);
|
|
|
|
uiLayout *layout = UI_block_layout(
|
|
block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, 10, 2, U.widget_unit * 24, U.widget_unit * 6, 0, style);
|
|
|
|
/* Text and some vertical space */
|
|
{
|
|
char *message;
|
|
if (BKE_main_blendfile_path(bmain)[0] == '\0') {
|
|
message = BLI_strdup(IFACE_("This file has not been saved yet. Save before closing?"));
|
|
}
|
|
else {
|
|
const char *basename = BLI_path_basename(BKE_main_blendfile_path(bmain));
|
|
message = BLI_sprintfN(IFACE_("Save changes to \"%s\" before closing?"), basename);
|
|
}
|
|
uiItemL(layout, message, ICON_ERROR);
|
|
MEM_freeN(message);
|
|
}
|
|
|
|
uiItemS(layout);
|
|
uiItemS(layout);
|
|
|
|
|
|
/* Buttons */
|
|
uiBut *but;
|
|
|
|
uiLayout *split = uiLayoutSplit(layout, 0.0f, true);
|
|
|
|
uiLayout *col = uiLayoutColumn(split, false);
|
|
|
|
but = uiDefIconTextBut(
|
|
block, UI_BTYPE_BUT, 0, ICON_SCREEN_BACK, IFACE_("Cancel"), 0, 0, 0, UI_UNIT_Y,
|
|
NULL, 0, 0, 0, 0, TIP_("Do not quit"));
|
|
UI_but_func_set(but, wm_block_confirm_quit_cancel, block, NULL);
|
|
|
|
/* empty space between buttons */
|
|
col = uiLayoutColumn(split, false);
|
|
uiItemS(col);
|
|
|
|
col = uiLayoutColumn(split, 1);
|
|
but = uiDefIconTextBut(
|
|
block, UI_BTYPE_BUT, 0, ICON_CANCEL, IFACE_("Discard Changes"), 0, 0, 50, UI_UNIT_Y,
|
|
NULL, 0, 0, 0, 0, TIP_("Discard changes and quit"));
|
|
UI_but_func_set(but, wm_block_confirm_quit_discard, block, NULL);
|
|
|
|
col = uiLayoutColumn(split, 1);
|
|
but = uiDefIconTextBut(
|
|
block, UI_BTYPE_BUT, 0, ICON_FILE_TICK, IFACE_("Save & Quit"), 0, 0, 50, UI_UNIT_Y,
|
|
NULL, 0, 0, 0, 0, TIP_("Save and quit"));
|
|
UI_but_func_set(but, wm_block_confirm_quit_save, block, NULL);
|
|
|
|
UI_block_bounds_set_centered(block, 10);
|
|
|
|
return block;
|
|
}
|
|
|
|
|
|
/**
|
|
* Call the confirm dialog on quitting. It's displayed in the context window so
|
|
* caller should set it as desired.
|
|
*/
|
|
static void wm_confirm_quit(bContext *C)
|
|
{
|
|
wmWindow *win = CTX_wm_window(C);
|
|
|
|
if (GHOST_SupportsNativeDialogs() == 0) {
|
|
if (!UI_popup_block_name_exists(C, "confirm_quit_popup")) {
|
|
UI_popup_block_invoke(C, block_create_confirm_quit, NULL);
|
|
}
|
|
}
|
|
else if (GHOST_confirmQuit(win->ghostwin)) {
|
|
wm_exit_schedule_delayed(C);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Call the quit confirmation prompt or exit directly if needed. The use can
|
|
* still cancel via the confirmation popup. Also, this may not quit Blender
|
|
* immediately, but rather schedule the closing.
|
|
*
|
|
* \param win: The window to show the confirmation popup/window in.
|
|
*/
|
|
void wm_quit_with_optional_confirmation_prompt(bContext *C, wmWindow *win)
|
|
{
|
|
wmWindowManager *wm = CTX_wm_manager(C);
|
|
wmWindow *win_ctx = CTX_wm_window(C);
|
|
|
|
/* The popup will be displayed in the context window which may not be set
|
|
* here (this function gets called outside of normal event handling loop). */
|
|
CTX_wm_window_set(C, win);
|
|
|
|
if (U.uiflag & USER_SAVE_PROMPT) {
|
|
if (!wm->file_saved && !G.background) {
|
|
wm_confirm_quit(C);
|
|
}
|
|
else {
|
|
wm_exit_schedule_delayed(C);
|
|
}
|
|
}
|
|
else {
|
|
wm_exit_schedule_delayed(C);
|
|
}
|
|
|
|
CTX_wm_window_set(C, win_ctx);
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* this is event from ghost, or exit-blender op */
|
|
void wm_window_close(bContext *C, wmWindowManager *wm, wmWindow *win)
|
|
{
|
|
/* First check if there is another main window remaining. */
|
|
wmWindow *win_other;
|
|
for (win_other = wm->windows.first; win_other; win_other = win_other->next) {
|
|
if (win_other != win &&
|
|
win_other->parent == NULL &&
|
|
!WM_window_is_temp_screen(win_other))
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (win->parent == NULL && win_other == NULL) {
|
|
wm_quit_with_optional_confirmation_prompt(C, win);
|
|
return;
|
|
}
|
|
|
|
/* close child windows */
|
|
for (wmWindow *win_child = wm->windows.first; win_child; win_child = win_child->next) {
|
|
if (win_child->parent == win) {
|
|
wm_window_close(C, wm, win_child);
|
|
}
|
|
}
|
|
|
|
bScreen *screen = WM_window_get_active_screen(win);
|
|
WorkSpace *workspace = WM_window_get_active_workspace(win);
|
|
WorkSpaceLayout *layout = BKE_workspace_active_layout_get(win->workspace_hook);
|
|
|
|
BLI_remlink(&wm->windows, win);
|
|
|
|
CTX_wm_window_set(C, win); /* needed by handlers */
|
|
WM_event_remove_handlers(C, &win->handlers);
|
|
WM_event_remove_handlers(C, &win->modalhandlers);
|
|
|
|
/* for regular use this will _never_ be NULL,
|
|
* however we may be freeing an improperly initialized window. */
|
|
if (screen) {
|
|
ED_screen_exit(C, win, screen);
|
|
}
|
|
|
|
wm_window_free(C, wm, win);
|
|
|
|
/* if temp screen, delete it after window free (it stops jobs that can access it) */
|
|
if (screen && screen->temp) {
|
|
Main *bmain = CTX_data_main(C);
|
|
|
|
BLI_assert(BKE_workspace_layout_screen_get(layout) == screen);
|
|
BKE_workspace_layout_remove(bmain, workspace, layout);
|
|
}
|
|
}
|
|
|
|
void wm_window_title(wmWindowManager *wm, wmWindow *win)
|
|
{
|
|
if (WM_window_is_temp_screen(win)) {
|
|
/* nothing to do for 'temp' windows,
|
|
* because WM_window_open_temp always sets window title */
|
|
}
|
|
else if (win->ghostwin) {
|
|
/* this is set to 1 if you don't have startup.blend open */
|
|
if (G.save_over && BKE_main_blendfile_path_from_global()[0]) {
|
|
char str[sizeof(((Main *)NULL)->name) + 24];
|
|
BLI_snprintf(str, sizeof(str), "Blender%s [%s%s]", wm->file_saved ? "" : "*",
|
|
BKE_main_blendfile_path_from_global(),
|
|
G_MAIN->recovered ? " (Recovered)" : "");
|
|
GHOST_SetTitle(win->ghostwin, str);
|
|
}
|
|
else
|
|
GHOST_SetTitle(win->ghostwin, "Blender");
|
|
|
|
/* Informs GHOST of unsaved changes, to set window modified visual indicator (MAC OS X)
|
|
* and to give hint of unsaved changes for a user warning mechanism
|
|
* in case of OS application terminate request (e.g. OS Shortcut Alt+F4, Cmd+Q, (...), or session end) */
|
|
GHOST_SetWindowModifiedState(win->ghostwin, (GHOST_TUns8) !wm->file_saved);
|
|
|
|
}
|
|
}
|
|
|
|
void WM_window_set_dpi(wmWindow *win)
|
|
{
|
|
float auto_dpi = GHOST_GetDPIHint(win->ghostwin);
|
|
|
|
/* Clamp auto DPI to 96, since our font/interface drawing does not work well
|
|
* with lower sizes. The main case we are interested in supporting is higher
|
|
* DPI. If a smaller UI is desired it is still possible to adjust UI scale. */
|
|
auto_dpi = max_ff(auto_dpi, 96.0f);
|
|
|
|
/* Lazily init UI scale size, preserving backwards compatibility by
|
|
* computing UI scale from ratio of previous DPI and auto DPI */
|
|
if (U.ui_scale == 0) {
|
|
int virtual_pixel = (U.virtual_pixel == VIRTUAL_PIXEL_NATIVE) ? 1 : 2;
|
|
|
|
if (U.dpi == 0) {
|
|
U.ui_scale = virtual_pixel;
|
|
}
|
|
else {
|
|
U.ui_scale = (virtual_pixel * U.dpi * 96.0f) / (auto_dpi * 72.0f);
|
|
}
|
|
|
|
CLAMP(U.ui_scale, 0.25f, 4.0f);
|
|
}
|
|
|
|
/* Blender's UI drawing assumes DPI 72 as a good default following macOS
|
|
* while Windows and Linux use DPI 96. GHOST assumes a default 96 so we
|
|
* remap the DPI to Blender's convention. */
|
|
auto_dpi *= GHOST_GetNativePixelSize(win->ghostwin);
|
|
int dpi = auto_dpi * U.ui_scale * (72.0 / 96.0f);
|
|
|
|
/* Automatically set larger pixel size for high DPI. */
|
|
int pixelsize = max_ii(1, (int)(dpi / 64));
|
|
/* User adjustment for pixel size. */
|
|
pixelsize = max_ii(1, pixelsize + U.ui_line_width);
|
|
|
|
/* Set user preferences globals for drawing, and for forward compatibility. */
|
|
U.pixelsize = pixelsize;
|
|
U.dpi = dpi / pixelsize;
|
|
U.virtual_pixel = (pixelsize == 1) ? VIRTUAL_PIXEL_NATIVE : VIRTUAL_PIXEL_DOUBLE;
|
|
U.dpi_fac = ((U.pixelsize * (float)U.dpi) / 72.0f);
|
|
|
|
/* Set user preferences globals for drawing, and for forward compatibility. */
|
|
U.widget_unit = (U.pixelsize * U.dpi * 20 + 36) / 72;
|
|
/* If line thickness differs from scaling factor then adjustments need to be made */
|
|
U.widget_unit += 2 * ((int)U.pixelsize - (int)U.dpi_fac);
|
|
|
|
/* update font drawing */
|
|
BLF_default_dpi(U.pixelsize * U.dpi);
|
|
}
|
|
|
|
static void wm_window_ensure_eventstate(wmWindow *win)
|
|
{
|
|
if (win->eventstate) {
|
|
return;
|
|
}
|
|
|
|
win->eventstate = MEM_callocN(sizeof(wmEvent), "window event state");
|
|
wm_get_cursor_position(win, &win->eventstate->x, &win->eventstate->y);
|
|
}
|
|
|
|
/* belongs to below */
|
|
static void wm_window_ghostwindow_add(wmWindowManager *wm, const char *title, wmWindow *win)
|
|
{
|
|
GHOST_WindowHandle ghostwin;
|
|
GHOST_GLSettings glSettings = {0};
|
|
int scr_w, scr_h, posy;
|
|
|
|
/* a new window is created when pageflip mode is required for a window */
|
|
if (win->stereo3d_format->display_mode == S3D_DISPLAY_PAGEFLIP)
|
|
glSettings.flags |= GHOST_glStereoVisual;
|
|
|
|
if (G.debug & G_DEBUG_GPU) {
|
|
glSettings.flags |= GHOST_glDebugContext;
|
|
}
|
|
|
|
wm_get_screensize(&scr_w, &scr_h);
|
|
posy = (scr_h - win->posy - win->sizey);
|
|
|
|
/* Clear drawable so we can set the new window. */
|
|
wmWindow *prev_windrawable = wm->windrawable;
|
|
wm_window_clear_drawable(wm);
|
|
|
|
ghostwin = GHOST_CreateWindow(g_system, title,
|
|
win->posx, posy, win->sizex, win->sizey,
|
|
(GHOST_TWindowState)win->windowstate,
|
|
GHOST_kDrawingContextTypeOpenGL,
|
|
glSettings);
|
|
|
|
if (ghostwin) {
|
|
GHOST_RectangleHandle bounds;
|
|
|
|
win->gpuctx = GPU_context_create();
|
|
|
|
/* needed so we can detect the graphics card below */
|
|
GPU_init();
|
|
|
|
/* Set window as drawable upon creation. Note this has already been
|
|
* it has already been activated by GHOST_CreateWindow. */
|
|
wm_window_set_drawable(wm, win, false);
|
|
|
|
win->ghostwin = ghostwin;
|
|
GHOST_SetWindowUserData(ghostwin, win); /* pointer back */
|
|
|
|
wm_window_ensure_eventstate(win);
|
|
|
|
/* store actual window size in blender window */
|
|
bounds = GHOST_GetClientBounds(win->ghostwin);
|
|
|
|
/* win32: gives undefined window size when minimized */
|
|
if (GHOST_GetWindowState(win->ghostwin) != GHOST_kWindowStateMinimized) {
|
|
win->sizex = GHOST_GetWidthRectangle(bounds);
|
|
win->sizey = GHOST_GetHeightRectangle(bounds);
|
|
}
|
|
GHOST_DisposeRectangle(bounds);
|
|
|
|
#ifndef __APPLE__
|
|
/* set the state here, so minimized state comes up correct on windows */
|
|
if (wm_init_state.window_focus) {
|
|
GHOST_SetWindowState(ghostwin, (GHOST_TWindowState)win->windowstate);
|
|
}
|
|
#endif
|
|
/* until screens get drawn, make it nice gray */
|
|
glClearColor(0.55, 0.55, 0.55, 0.0);
|
|
/* Crash on OSS ATI: bugs.launchpad.net/ubuntu/+source/mesa/+bug/656100 */
|
|
if (!GPU_type_matches(GPU_DEVICE_ATI, GPU_OS_UNIX, GPU_DRIVER_OPENSOURCE)) {
|
|
glClear(GL_COLOR_BUFFER_BIT);
|
|
}
|
|
|
|
/* needed here, because it's used before it reads userdef */
|
|
WM_window_set_dpi(win);
|
|
|
|
wm_window_swap_buffers(win);
|
|
|
|
//GHOST_SetWindowState(ghostwin, GHOST_kWindowStateModified);
|
|
|
|
/* standard state vars for window */
|
|
GPU_state_init();
|
|
}
|
|
else {
|
|
wm_window_set_drawable(wm, prev_windrawable, false);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Initialize #wmWindow without ghostwin, open these and clear.
|
|
*
|
|
* window size is read from window, if 0 it uses prefsize
|
|
* called in #WM_check, also inits stuff after file read.
|
|
*
|
|
* \warning
|
|
* After running, 'win->ghostwin' can be NULL in rare cases
|
|
* (where OpenGL driver fails to create a context for eg).
|
|
* We could remove them with #wm_window_ghostwindows_remove_invalid
|
|
* but better not since caller may continue to use.
|
|
* Instead, caller needs to handle the error case and cleanup.
|
|
*/
|
|
void wm_window_ghostwindows_ensure(wmWindowManager *wm)
|
|
{
|
|
wmKeyMap *keymap;
|
|
wmWindow *win;
|
|
|
|
BLI_assert(G.background == false);
|
|
|
|
/* no commandline prefsize? then we set this.
|
|
* Note that these values will be used only
|
|
* when there is no startup.blend yet.
|
|
*/
|
|
if (wm_init_state.size_x == 0) {
|
|
wm_get_screensize(&wm_init_state.size_x, &wm_init_state.size_y);
|
|
|
|
/* note!, this isnt quite correct, active screen maybe offset 1000s if PX,
|
|
* we'd need a wm_get_screensize like function that gives offset,
|
|
* in practice the window manager will likely move to the correct monitor */
|
|
wm_init_state.start_x = 0;
|
|
wm_init_state.start_y = 0;
|
|
|
|
#ifdef WITH_X11 /* X11 */
|
|
/* X11, don't start maximized because we can't figure out the dimensions
|
|
* of a single display yet if there are multiple, due to lack of Xinerama
|
|
* handling in GHOST. */
|
|
wm_init_state.size_x = min_ii(wm_init_state.size_x, WM_WIN_INIT_SIZE_X);
|
|
wm_init_state.size_y = min_ii(wm_init_state.size_y, WM_WIN_INIT_SIZE_Y);
|
|
/* pad */
|
|
wm_init_state.start_x = WM_WIN_INIT_PAD;
|
|
wm_init_state.start_y = WM_WIN_INIT_PAD;
|
|
wm_init_state.size_x -= WM_WIN_INIT_PAD * 2;
|
|
wm_init_state.size_y -= WM_WIN_INIT_PAD * 2;
|
|
#endif
|
|
}
|
|
|
|
for (win = wm->windows.first; win; win = win->next) {
|
|
if (win->ghostwin == NULL) {
|
|
if ((win->sizex == 0) || (wm_init_state.override_flag & WIN_OVERRIDE_GEOM)) {
|
|
win->posx = wm_init_state.start_x;
|
|
win->posy = wm_init_state.start_y;
|
|
win->sizex = wm_init_state.size_x;
|
|
win->sizey = wm_init_state.size_y;
|
|
|
|
if (wm_init_state.override_flag & WIN_OVERRIDE_GEOM) {
|
|
win->windowstate = GHOST_kWindowStateNormal;
|
|
wm_init_state.override_flag &= ~WIN_OVERRIDE_GEOM;
|
|
}
|
|
else {
|
|
win->windowstate = GHOST_WINDOW_STATE_DEFAULT;
|
|
}
|
|
}
|
|
|
|
if (wm_init_state.override_flag & WIN_OVERRIDE_WINSTATE) {
|
|
win->windowstate = wm_init_state.windowstate;
|
|
wm_init_state.override_flag &= ~WIN_OVERRIDE_WINSTATE;
|
|
}
|
|
|
|
/* without this, cursor restore may fail, T45456 */
|
|
if (win->cursor == 0) {
|
|
win->cursor = CURSOR_STD;
|
|
}
|
|
|
|
wm_window_ghostwindow_add(wm, "Blender", win);
|
|
}
|
|
/* happens after fileread */
|
|
wm_window_ensure_eventstate(win);
|
|
|
|
/* add keymap handlers (1 handler for all keys in map!) */
|
|
keymap = WM_keymap_ensure(wm->defaultconf, "Window", 0, 0);
|
|
WM_event_add_keymap_handler(&win->handlers, keymap);
|
|
|
|
keymap = WM_keymap_ensure(wm->defaultconf, "Screen", 0, 0);
|
|
WM_event_add_keymap_handler(&win->handlers, keymap);
|
|
|
|
keymap = WM_keymap_ensure(wm->defaultconf, "Screen Editing", 0, 0);
|
|
WM_event_add_keymap_handler(&win->modalhandlers, keymap);
|
|
|
|
/* add drop boxes */
|
|
{
|
|
ListBase *lb = WM_dropboxmap_find("Window", 0, 0);
|
|
WM_event_add_dropbox_handler(&win->handlers, lb);
|
|
}
|
|
wm_window_title(wm, win);
|
|
|
|
/* add topbar */
|
|
ED_screen_global_areas_refresh(win);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Call after #wm_window_ghostwindows_ensure or #WM_check
|
|
* (after loading a new file) in the unlikely event a window couldn't be created.
|
|
*/
|
|
void wm_window_ghostwindows_remove_invalid(bContext *C, wmWindowManager *wm)
|
|
{
|
|
wmWindow *win, *win_next;
|
|
|
|
BLI_assert(G.background == false);
|
|
|
|
for (win = wm->windows.first; win; win = win_next) {
|
|
win_next = win->next;
|
|
if (win->ghostwin == NULL) {
|
|
wm_window_close(C, wm, win);
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* new window, no screen yet, but we open ghostwindow for it,
|
|
* also gets the window level handlers
|
|
* \note area-rip calls this.
|
|
* \return the window or NULL.
|
|
*/
|
|
wmWindow *WM_window_open(bContext *C, const rcti *rect)
|
|
{
|
|
wmWindow *win_prev = CTX_wm_window(C);
|
|
wmWindow *win = wm_window_new(C, win_prev);
|
|
|
|
win->posx = rect->xmin;
|
|
win->posy = rect->ymin;
|
|
win->sizex = BLI_rcti_size_x(rect);
|
|
win->sizey = BLI_rcti_size_y(rect);
|
|
|
|
WM_check(C);
|
|
|
|
if (win->ghostwin) {
|
|
return win;
|
|
}
|
|
else {
|
|
wm_window_close(C, CTX_wm_manager(C), win);
|
|
CTX_wm_window_set(C, win_prev);
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Uses `screen->temp` tag to define what to do, currently it limits
|
|
* to only one "temp" window for render out, preferences, filewindow, etc...
|
|
*
|
|
* \param type: WM_WINDOW_RENDER, WM_WINDOW_USERPREFS...
|
|
* \return the window or NULL.
|
|
*/
|
|
wmWindow *WM_window_open_temp(bContext *C, int x, int y, int sizex, int sizey, int type)
|
|
{
|
|
Main *bmain = CTX_data_main(C);
|
|
wmWindow *win_prev = CTX_wm_window(C);
|
|
wmWindow *win;
|
|
bScreen *screen;
|
|
ScrArea *sa;
|
|
Scene *scene = CTX_data_scene(C);
|
|
ViewLayer *view_layer = CTX_data_view_layer(C);
|
|
const char *title;
|
|
|
|
/* convert to native OS window coordinates */
|
|
const float native_pixel_size = GHOST_GetNativePixelSize(win_prev->ghostwin);
|
|
x /= native_pixel_size;
|
|
y /= native_pixel_size;
|
|
sizex /= native_pixel_size;
|
|
sizey /= native_pixel_size;
|
|
|
|
/* calculate position */
|
|
rcti rect;
|
|
rect.xmin = x + win_prev->posx - sizex / 2;
|
|
rect.ymin = y + win_prev->posy - sizey / 2;
|
|
rect.xmax = rect.xmin + sizex;
|
|
rect.ymax = rect.ymin + sizey;
|
|
|
|
/* changes rect to fit within desktop */
|
|
wm_window_check_position(&rect);
|
|
|
|
/* test if we have a temp screen already */
|
|
for (win = CTX_wm_manager(C)->windows.first; win; win = win->next)
|
|
if (WM_window_is_temp_screen(win))
|
|
break;
|
|
|
|
/* add new window? */
|
|
if (win == NULL) {
|
|
win = wm_window_new(C, win_prev);
|
|
|
|
win->posx = rect.xmin;
|
|
win->posy = rect.ymin;
|
|
}
|
|
|
|
screen = WM_window_get_active_screen(win);
|
|
|
|
win->sizex = BLI_rcti_size_x(&rect);
|
|
win->sizey = BLI_rcti_size_y(&rect);
|
|
|
|
if (win->ghostwin) {
|
|
wm_window_set_size(win, win->sizex, win->sizey);
|
|
wm_window_raise(win);
|
|
}
|
|
|
|
if (WM_window_get_active_workspace(win) == NULL) {
|
|
WorkSpace *workspace = WM_window_get_active_workspace(win_prev);
|
|
BKE_workspace_active_set(win->workspace_hook, workspace);
|
|
}
|
|
|
|
if (screen == NULL) {
|
|
/* add new screen layout */
|
|
WorkSpace *workspace = WM_window_get_active_workspace(win);
|
|
WorkSpaceLayout *layout = ED_workspace_layout_add(bmain, workspace, win, "temp");
|
|
|
|
screen = BKE_workspace_layout_screen_get(layout);
|
|
WM_window_set_active_layout(win, workspace, layout);
|
|
}
|
|
|
|
/* Set scene and view layer to match original window. */
|
|
STRNCPY(win->view_layer_name, view_layer->name);
|
|
if (WM_window_get_active_scene(win) != scene) {
|
|
ED_screen_scene_change(C, win, scene);
|
|
}
|
|
|
|
screen->temp = 1;
|
|
|
|
/* make window active, and validate/resize */
|
|
CTX_wm_window_set(C, win);
|
|
WM_check(C);
|
|
|
|
/* It's possible `win->ghostwin == NULL`.
|
|
* instead of attempting to cleanup here (in a half finished state),
|
|
* finish setting up the screen, then free it at the end of the function,
|
|
* to avoid having to take into account a partially-created window.
|
|
*/
|
|
|
|
/* ensure it shows the right spacetype editor */
|
|
sa = screen->areabase.first;
|
|
CTX_wm_area_set(C, sa);
|
|
|
|
if (type == WM_WINDOW_RENDER) {
|
|
ED_area_newspace(C, sa, SPACE_IMAGE, false);
|
|
}
|
|
else if (type == WM_WINDOW_DRIVERS) {
|
|
ED_area_newspace(C, sa, SPACE_GRAPH, false);
|
|
}
|
|
else {
|
|
ED_area_newspace(C, sa, SPACE_USERPREF, false);
|
|
}
|
|
|
|
ED_screen_change(C, screen);
|
|
ED_screen_refresh(CTX_wm_manager(C), win); /* test scale */
|
|
|
|
/* do additional setup for specific editor type */
|
|
if (type == WM_WINDOW_DRIVERS) {
|
|
ED_drivers_editor_init(C, sa);
|
|
}
|
|
|
|
if (sa->spacetype == SPACE_IMAGE)
|
|
title = IFACE_("Blender Render");
|
|
else if (ELEM(sa->spacetype, SPACE_OUTLINER, SPACE_USERPREF))
|
|
title = IFACE_("Blender Preferences");
|
|
else if (sa->spacetype == SPACE_FILE)
|
|
title = IFACE_("Blender File View");
|
|
else if (sa->spacetype == SPACE_GRAPH)
|
|
title = IFACE_("Blender Drivers Editor");
|
|
else
|
|
title = "Blender";
|
|
|
|
if (win->ghostwin) {
|
|
GHOST_SetTitle(win->ghostwin, title);
|
|
return win;
|
|
}
|
|
else {
|
|
/* very unlikely! but opening a new window can fail */
|
|
wm_window_close(C, CTX_wm_manager(C), win);
|
|
CTX_wm_window_set(C, win_prev);
|
|
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
|
|
/* ****************** Operators ****************** */
|
|
|
|
int wm_window_close_exec(bContext *C, wmOperator *UNUSED(op))
|
|
{
|
|
wmWindowManager *wm = CTX_wm_manager(C);
|
|
wmWindow *win = CTX_wm_window(C);
|
|
wm_window_close(C, wm, win);
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
int wm_window_new_exec(bContext *C, wmOperator *UNUSED(op))
|
|
{
|
|
wmWindow *win_src = CTX_wm_window(C);
|
|
bool ok;
|
|
|
|
ok = (wm_window_copy_test(C, win_src, true, true) != NULL);
|
|
|
|
return ok ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
|
|
}
|
|
|
|
int wm_window_new_main_exec(bContext *C, wmOperator *UNUSED(op))
|
|
{
|
|
wmWindow *win_src = CTX_wm_window(C);
|
|
bool ok;
|
|
|
|
ok = (wm_window_copy_test(C, win_src, true, false) != NULL);
|
|
|
|
return ok ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
|
|
}
|
|
|
|
/* fullscreen operator callback */
|
|
int wm_window_fullscreen_toggle_exec(bContext *C, wmOperator *UNUSED(op))
|
|
{
|
|
wmWindow *window = CTX_wm_window(C);
|
|
GHOST_TWindowState state;
|
|
|
|
if (G.background)
|
|
return OPERATOR_CANCELLED;
|
|
|
|
state = GHOST_GetWindowState(window->ghostwin);
|
|
if (state != GHOST_kWindowStateFullScreen)
|
|
GHOST_SetWindowState(window->ghostwin, GHOST_kWindowStateFullScreen);
|
|
else
|
|
GHOST_SetWindowState(window->ghostwin, GHOST_kWindowStateNormal);
|
|
|
|
return OPERATOR_FINISHED;
|
|
|
|
}
|
|
|
|
|
|
/* ************ events *************** */
|
|
|
|
void wm_cursor_position_from_ghost(wmWindow *win, int *x, int *y)
|
|
{
|
|
float fac = GHOST_GetNativePixelSize(win->ghostwin);
|
|
|
|
GHOST_ScreenToClient(win->ghostwin, *x, *y, x, y);
|
|
*x *= fac;
|
|
|
|
*y = (win->sizey - 1) - *y;
|
|
*y *= fac;
|
|
}
|
|
|
|
void wm_cursor_position_to_ghost(wmWindow *win, int *x, int *y)
|
|
{
|
|
float fac = GHOST_GetNativePixelSize(win->ghostwin);
|
|
|
|
*x /= fac;
|
|
*y /= fac;
|
|
*y = win->sizey - *y - 1;
|
|
|
|
GHOST_ClientToScreen(win->ghostwin, *x, *y, x, y);
|
|
}
|
|
|
|
void wm_get_cursor_position(wmWindow *win, int *x, int *y)
|
|
{
|
|
if (UNLIKELY(G.f & G_FLAG_EVENT_SIMULATE)) {
|
|
*x = win->eventstate->x;
|
|
*y = win->eventstate->y;
|
|
return;
|
|
}
|
|
GHOST_GetCursorPosition(g_system, x, y);
|
|
wm_cursor_position_from_ghost(win, x, y);
|
|
}
|
|
|
|
typedef enum {
|
|
SHIFT = 's',
|
|
CONTROL = 'c',
|
|
ALT = 'a',
|
|
OS = 'C'
|
|
} modifierKeyType;
|
|
|
|
/* check if specified modifier key type is pressed */
|
|
static int query_qual(modifierKeyType qual)
|
|
{
|
|
GHOST_TModifierKeyMask left, right;
|
|
int val = 0;
|
|
|
|
switch (qual) {
|
|
case SHIFT:
|
|
left = GHOST_kModifierKeyLeftShift;
|
|
right = GHOST_kModifierKeyRightShift;
|
|
break;
|
|
case CONTROL:
|
|
left = GHOST_kModifierKeyLeftControl;
|
|
right = GHOST_kModifierKeyRightControl;
|
|
break;
|
|
case OS:
|
|
left = right = GHOST_kModifierKeyOS;
|
|
break;
|
|
case ALT:
|
|
default:
|
|
left = GHOST_kModifierKeyLeftAlt;
|
|
right = GHOST_kModifierKeyRightAlt;
|
|
break;
|
|
}
|
|
|
|
GHOST_GetModifierKeyState(g_system, left, &val);
|
|
if (!val)
|
|
GHOST_GetModifierKeyState(g_system, right, &val);
|
|
|
|
return val;
|
|
}
|
|
|
|
static void wm_window_set_drawable(wmWindowManager *wm, wmWindow *win, bool activate)
|
|
{
|
|
BLI_assert(ELEM(wm->windrawable, NULL, win));
|
|
|
|
wm->windrawable = win;
|
|
if (activate) {
|
|
GHOST_ActivateWindowDrawingContext(win->ghostwin);
|
|
}
|
|
GPU_context_active_set(win->gpuctx);
|
|
immActivate();
|
|
}
|
|
|
|
void wm_window_clear_drawable(wmWindowManager *wm)
|
|
{
|
|
if (wm->windrawable) {
|
|
BLF_batch_reset();
|
|
gpu_batch_presets_reset();
|
|
immDeactivate();
|
|
wm->windrawable = NULL;
|
|
}
|
|
}
|
|
|
|
void wm_window_make_drawable(wmWindowManager *wm, wmWindow *win)
|
|
{
|
|
BLI_assert(GPU_framebuffer_active_get() == NULL);
|
|
|
|
if (win != wm->windrawable && win->ghostwin) {
|
|
// win->lmbut = 0; /* keeps hanging when mousepressed while other window opened */
|
|
wm_window_clear_drawable(wm);
|
|
|
|
if (G.debug & G_DEBUG_EVENTS) {
|
|
printf("%s: set drawable %d\n", __func__, win->winid);
|
|
}
|
|
|
|
wm_window_set_drawable(wm, win, true);
|
|
|
|
/* this can change per window */
|
|
WM_window_set_dpi(win);
|
|
}
|
|
}
|
|
|
|
/* Reset active the current window opengl drawing context. */
|
|
void wm_window_reset_drawable(void)
|
|
{
|
|
BLI_assert(BLI_thread_is_main());
|
|
BLI_assert(GPU_framebuffer_active_get() == NULL);
|
|
wmWindowManager *wm = G_MAIN->wm.first;
|
|
|
|
if (wm == NULL)
|
|
return;
|
|
|
|
wmWindow *win = wm->windrawable;
|
|
|
|
if (win && win->ghostwin) {
|
|
wm_window_clear_drawable(wm);
|
|
wm_window_set_drawable(wm, win, true);
|
|
}
|
|
}
|
|
|
|
/* called by ghost, here we handle events for windows themselves or send to event system */
|
|
/* mouse coordinate converversion happens here */
|
|
static int ghost_event_proc(GHOST_EventHandle evt, GHOST_TUserDataPtr C_void_ptr)
|
|
{
|
|
bContext *C = C_void_ptr;
|
|
wmWindowManager *wm = CTX_wm_manager(C);
|
|
GHOST_TEventType type = GHOST_GetEventType(evt);
|
|
int time = GHOST_GetEventTime(evt);
|
|
|
|
if (type == GHOST_kEventQuit) {
|
|
WM_exit(C);
|
|
}
|
|
else {
|
|
GHOST_WindowHandle ghostwin = GHOST_GetEventWindow(evt);
|
|
GHOST_TEventDataPtr data = GHOST_GetEventData(evt);
|
|
wmWindow *win;
|
|
|
|
/* Ghost now can call this function for life resizes, but it should return if WM didn't initialize yet.
|
|
* Can happen on file read (especially full size window) */
|
|
if ((wm->initialized & WM_WINDOW_IS_INITIALIZED) == 0) {
|
|
return 1;
|
|
}
|
|
if (!ghostwin) {
|
|
/* XXX - should be checked, why are we getting an event here, and */
|
|
/* what is it? */
|
|
puts("<!> event has no window");
|
|
return 1;
|
|
}
|
|
else if (!GHOST_ValidWindow(g_system, ghostwin)) {
|
|
/* XXX - should be checked, why are we getting an event here, and */
|
|
/* what is it? */
|
|
puts("<!> event has invalid window");
|
|
return 1;
|
|
}
|
|
else {
|
|
win = GHOST_GetWindowUserData(ghostwin);
|
|
}
|
|
|
|
switch (type) {
|
|
case GHOST_kEventWindowDeactivate:
|
|
wm_event_add_ghostevent(wm, win, type, time, data);
|
|
win->active = 0; /* XXX */
|
|
|
|
/* clear modifiers for inactive windows */
|
|
win->eventstate->alt = 0;
|
|
win->eventstate->ctrl = 0;
|
|
win->eventstate->shift = 0;
|
|
win->eventstate->oskey = 0;
|
|
win->eventstate->keymodifier = 0;
|
|
|
|
break;
|
|
case GHOST_kEventWindowActivate:
|
|
{
|
|
GHOST_TEventKeyData kdata;
|
|
wmEvent event;
|
|
int wx, wy;
|
|
const int keymodifier = ((query_qual(SHIFT) ? KM_SHIFT : 0) |
|
|
(query_qual(CONTROL) ? KM_CTRL : 0) |
|
|
(query_qual(ALT) ? KM_ALT : 0) |
|
|
(query_qual(OS) ? KM_OSKEY : 0));
|
|
|
|
/* Win23/GHOST modifier bug, see T40317 */
|
|
#ifndef WIN32
|
|
//# define USE_WIN_ACTIVATE
|
|
#endif
|
|
|
|
wm->winactive = win; /* no context change! c->wm->windrawable is drawable, or for area queues */
|
|
|
|
win->active = 1;
|
|
// window_handle(win, INPUTCHANGE, win->active);
|
|
|
|
/* bad ghost support for modifier keys... so on activate we set the modifiers again */
|
|
|
|
/* TODO: This is not correct since a modifier may be held when a window is activated...
|
|
* better solve this at ghost level. attempted fix r54450 but it caused bug [#34255]
|
|
*
|
|
* For now don't send GHOST_kEventKeyDown events, just set the 'eventstate'.
|
|
*/
|
|
kdata.ascii = '\0';
|
|
kdata.utf8_buf[0] = '\0';
|
|
|
|
if (win->eventstate->shift) {
|
|
if ((keymodifier & KM_SHIFT) == 0) {
|
|
kdata.key = GHOST_kKeyLeftShift;
|
|
wm_event_add_ghostevent(wm, win, GHOST_kEventKeyUp, time, &kdata);
|
|
}
|
|
}
|
|
#ifdef USE_WIN_ACTIVATE
|
|
else {
|
|
if (keymodifier & KM_SHIFT) {
|
|
win->eventstate->shift = KM_MOD_FIRST;
|
|
}
|
|
}
|
|
#endif
|
|
if (win->eventstate->ctrl) {
|
|
if ((keymodifier & KM_CTRL) == 0) {
|
|
kdata.key = GHOST_kKeyLeftControl;
|
|
wm_event_add_ghostevent(wm, win, GHOST_kEventKeyUp, time, &kdata);
|
|
}
|
|
}
|
|
#ifdef USE_WIN_ACTIVATE
|
|
else {
|
|
if (keymodifier & KM_CTRL) {
|
|
win->eventstate->ctrl = KM_MOD_FIRST;
|
|
}
|
|
}
|
|
#endif
|
|
if (win->eventstate->alt) {
|
|
if ((keymodifier & KM_ALT) == 0) {
|
|
kdata.key = GHOST_kKeyLeftAlt;
|
|
wm_event_add_ghostevent(wm, win, GHOST_kEventKeyUp, time, &kdata);
|
|
}
|
|
}
|
|
#ifdef USE_WIN_ACTIVATE
|
|
else {
|
|
if (keymodifier & KM_ALT) {
|
|
win->eventstate->alt = KM_MOD_FIRST;
|
|
}
|
|
}
|
|
#endif
|
|
if (win->eventstate->oskey) {
|
|
if ((keymodifier & KM_OSKEY) == 0) {
|
|
kdata.key = GHOST_kKeyOS;
|
|
wm_event_add_ghostevent(wm, win, GHOST_kEventKeyUp, time, &kdata);
|
|
}
|
|
}
|
|
#ifdef USE_WIN_ACTIVATE
|
|
else {
|
|
if (keymodifier & KM_OSKEY) {
|
|
win->eventstate->oskey = KM_MOD_FIRST;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
#undef USE_WIN_ACTIVATE
|
|
|
|
|
|
/* keymodifier zero, it hangs on hotkeys that open windows otherwise */
|
|
win->eventstate->keymodifier = 0;
|
|
|
|
/* entering window, update mouse pos. but no event */
|
|
wm_get_cursor_position(win, &wx, &wy);
|
|
|
|
win->eventstate->x = wx;
|
|
win->eventstate->y = wy;
|
|
|
|
win->addmousemove = 1; /* enables highlighted buttons */
|
|
|
|
wm_window_make_drawable(wm, win);
|
|
|
|
/* window might be focused by mouse click in configuration of window manager
|
|
* when focus is not following mouse
|
|
* click could have been done on a button and depending on window manager settings
|
|
* click would be passed to blender or not, but in any case button under cursor
|
|
* should be activated, so at max next click on button without moving mouse
|
|
* would trigger it's handle function
|
|
* currently it seems to be common practice to generate new event for, but probably
|
|
* we'll need utility function for this? (sergey)
|
|
*/
|
|
wm_event_init_from_window(win, &event);
|
|
event.type = MOUSEMOVE;
|
|
event.prevx = event.x;
|
|
event.prevy = event.y;
|
|
|
|
wm_event_add(win, &event);
|
|
|
|
break;
|
|
}
|
|
case GHOST_kEventWindowClose:
|
|
{
|
|
wm_window_close(C, wm, win);
|
|
break;
|
|
}
|
|
case GHOST_kEventWindowUpdate:
|
|
{
|
|
if (G.debug & G_DEBUG_EVENTS) {
|
|
printf("%s: ghost redraw %d\n", __func__, win->winid);
|
|
}
|
|
|
|
wm_window_make_drawable(wm, win);
|
|
WM_event_add_notifier(C, NC_WINDOW, NULL);
|
|
|
|
break;
|
|
}
|
|
case GHOST_kEventWindowSize:
|
|
case GHOST_kEventWindowMove:
|
|
{
|
|
GHOST_TWindowState state;
|
|
state = GHOST_GetWindowState(win->ghostwin);
|
|
win->windowstate = state;
|
|
|
|
WM_window_set_dpi(win);
|
|
|
|
/* win32: gives undefined window size when minimized */
|
|
if (state != GHOST_kWindowStateMinimized) {
|
|
GHOST_RectangleHandle client_rect;
|
|
int l, t, r, b, scr_w, scr_h;
|
|
int sizex, sizey, posx, posy;
|
|
|
|
client_rect = GHOST_GetClientBounds(win->ghostwin);
|
|
GHOST_GetRectangle(client_rect, &l, &t, &r, &b);
|
|
|
|
GHOST_DisposeRectangle(client_rect);
|
|
|
|
wm_get_desktopsize(&scr_w, &scr_h);
|
|
sizex = r - l;
|
|
sizey = b - t;
|
|
posx = l;
|
|
posy = scr_h - t - win->sizey;
|
|
|
|
/*
|
|
* Ghost sometimes send size or move events when the window hasn't changed.
|
|
* One case of this is using compiz on linux. To alleviate the problem
|
|
* we ignore all such event here.
|
|
*
|
|
* It might be good to eventually do that at Ghost level, but that is for
|
|
* another time.
|
|
*/
|
|
if (win->sizex != sizex ||
|
|
win->sizey != sizey ||
|
|
win->posx != posx ||
|
|
win->posy != posy)
|
|
{
|
|
const bScreen *screen = WM_window_get_active_screen(win);
|
|
|
|
win->sizex = sizex;
|
|
win->sizey = sizey;
|
|
win->posx = posx;
|
|
win->posy = posy;
|
|
|
|
/* debug prints */
|
|
if (G.debug & G_DEBUG_EVENTS) {
|
|
const char *state_str;
|
|
state = GHOST_GetWindowState(win->ghostwin);
|
|
|
|
if (state == GHOST_kWindowStateNormal) {
|
|
state_str = "normal";
|
|
}
|
|
else if (state == GHOST_kWindowStateMinimized) {
|
|
state_str = "minimized";
|
|
}
|
|
else if (state == GHOST_kWindowStateMaximized) {
|
|
state_str = "maximized";
|
|
}
|
|
else if (state == GHOST_kWindowStateFullScreen) {
|
|
state_str = "fullscreen";
|
|
}
|
|
else {
|
|
state_str = "<unknown>";
|
|
}
|
|
|
|
printf("%s: window %d state = %s\n", __func__, win->winid, state_str);
|
|
|
|
if (type != GHOST_kEventWindowSize) {
|
|
printf("win move event pos %d %d size %d %d\n",
|
|
win->posx, win->posy, win->sizex, win->sizey);
|
|
}
|
|
}
|
|
|
|
wm_window_make_drawable(wm, win);
|
|
BKE_icon_changed(screen->id.icon_id);
|
|
WM_event_add_notifier(C, NC_SCREEN | NA_EDITED, NULL);
|
|
WM_event_add_notifier(C, NC_WINDOW | NA_EDITED, NULL);
|
|
|
|
#if defined(__APPLE__) || defined(WIN32)
|
|
/* OSX and Win32 don't return to the mainloop while resize */
|
|
wm_window_timer(C);
|
|
wm_event_do_handlers(C);
|
|
wm_event_do_notifiers(C);
|
|
wm_draw_update(C);
|
|
#endif
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
case GHOST_kEventWindowDPIHintChanged:
|
|
{
|
|
WM_window_set_dpi(win);
|
|
/* font's are stored at each DPI level, without this we can easy load 100's of fonts */
|
|
BLF_cache_clear();
|
|
|
|
WM_main_add_notifier(NC_WINDOW, NULL); /* full redraw */
|
|
WM_main_add_notifier(NC_SCREEN | NA_EDITED, NULL); /* refresh region sizes */
|
|
break;
|
|
}
|
|
|
|
case GHOST_kEventOpenMainFile:
|
|
{
|
|
PointerRNA props_ptr;
|
|
const char *path = GHOST_GetEventData(evt);
|
|
|
|
if (path) {
|
|
wmOperatorType *ot = WM_operatortype_find("WM_OT_open_mainfile", false);
|
|
/* operator needs a valid window in context, ensures
|
|
* it is correctly set */
|
|
CTX_wm_window_set(C, win);
|
|
|
|
WM_operator_properties_create_ptr(&props_ptr, ot);
|
|
RNA_string_set(&props_ptr, "filepath", path);
|
|
WM_operator_name_call_ptr(C, ot, WM_OP_EXEC_DEFAULT, &props_ptr);
|
|
WM_operator_properties_free(&props_ptr);
|
|
|
|
CTX_wm_window_set(C, NULL);
|
|
}
|
|
break;
|
|
}
|
|
case GHOST_kEventDraggingDropDone:
|
|
{
|
|
wmEvent event;
|
|
GHOST_TEventDragnDropData *ddd = GHOST_GetEventData(evt);
|
|
int wx, wy;
|
|
|
|
/* entering window, update mouse pos */
|
|
wm_get_cursor_position(win, &wx, &wy);
|
|
win->eventstate->x = wx;
|
|
win->eventstate->y = wy;
|
|
|
|
wm_event_init_from_window(win, &event); /* copy last state, like mouse coords */
|
|
|
|
/* activate region */
|
|
event.type = MOUSEMOVE;
|
|
event.prevx = event.x;
|
|
event.prevy = event.y;
|
|
|
|
wm->winactive = win; /* no context change! c->wm->windrawable is drawable, or for area queues */
|
|
win->active = 1;
|
|
|
|
wm_event_add(win, &event);
|
|
|
|
|
|
/* make blender drop event with custom data pointing to wm drags */
|
|
event.type = EVT_DROP;
|
|
event.val = KM_RELEASE;
|
|
event.custom = EVT_DATA_DRAGDROP;
|
|
event.customdata = &wm->drags;
|
|
event.customdatafree = 1;
|
|
|
|
wm_event_add(win, &event);
|
|
|
|
/* printf("Drop detected\n"); */
|
|
|
|
/* add drag data to wm for paths: */
|
|
|
|
if (ddd->dataType == GHOST_kDragnDropTypeFilenames) {
|
|
GHOST_TStringArray *stra = ddd->data;
|
|
int a, icon;
|
|
|
|
for (a = 0; a < stra->count; a++) {
|
|
printf("drop file %s\n", stra->strings[a]);
|
|
/* try to get icon type from extension */
|
|
icon = ED_file_extension_icon((char *)stra->strings[a]);
|
|
|
|
WM_event_start_drag(C, icon, WM_DRAG_PATH, stra->strings[a], 0.0, WM_DRAG_NOP);
|
|
/* void poin should point to string, it makes a copy */
|
|
break; /* only one drop element supported now */
|
|
}
|
|
}
|
|
|
|
break;
|
|
}
|
|
case GHOST_kEventNativeResolutionChange:
|
|
{
|
|
// only update if the actual pixel size changes
|
|
float prev_pixelsize = U.pixelsize;
|
|
WM_window_set_dpi(win);
|
|
|
|
if (U.pixelsize != prev_pixelsize) {
|
|
BKE_icon_changed(WM_window_get_active_screen(win)->id.icon_id);
|
|
|
|
// close all popups since they are positioned with the pixel
|
|
// size baked in and it's difficult to correct them
|
|
CTX_wm_window_set(C, win);
|
|
UI_popup_handlers_remove_all(C, &win->modalhandlers);
|
|
CTX_wm_window_set(C, NULL);
|
|
|
|
wm_window_make_drawable(wm, win);
|
|
|
|
WM_event_add_notifier(C, NC_SCREEN | NA_EDITED, NULL);
|
|
WM_event_add_notifier(C, NC_WINDOW | NA_EDITED, NULL);
|
|
}
|
|
|
|
break;
|
|
}
|
|
case GHOST_kEventTrackpad:
|
|
{
|
|
GHOST_TEventTrackpadData *pd = data;
|
|
|
|
wm_cursor_position_from_ghost(win, &pd->x, &pd->y);
|
|
wm_event_add_ghostevent(wm, win, type, time, data);
|
|
break;
|
|
}
|
|
case GHOST_kEventCursorMove:
|
|
{
|
|
GHOST_TEventCursorData *cd = data;
|
|
|
|
wm_cursor_position_from_ghost(win, &cd->x, &cd->y);
|
|
wm_event_add_ghostevent(wm, win, type, time, data);
|
|
break;
|
|
}
|
|
default:
|
|
wm_event_add_ghostevent(wm, win, type, time, data);
|
|
break;
|
|
}
|
|
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
|
|
/**
|
|
* This timer system only gives maximum 1 timer event per redraw cycle,
|
|
* to prevent queues to get overloaded.
|
|
* Timer handlers should check for delta to decide if they just update, or follow real time.
|
|
* Timer handlers can also set duration to match frames passed
|
|
*/
|
|
static int wm_window_timer(const bContext *C)
|
|
{
|
|
wmWindowManager *wm = CTX_wm_manager(C);
|
|
wmTimer *wt, *wtnext;
|
|
wmWindow *win;
|
|
double time = PIL_check_seconds_timer();
|
|
int retval = 0;
|
|
|
|
for (wt = wm->timers.first; wt; wt = wtnext) {
|
|
wtnext = wt->next; /* in case timer gets removed */
|
|
win = wt->win;
|
|
|
|
if (wt->sleep == 0) {
|
|
if (time > wt->ntime) {
|
|
wt->delta = time - wt->ltime;
|
|
wt->duration += wt->delta;
|
|
wt->ltime = time;
|
|
wt->ntime = wt->stime + wt->timestep * ceil(wt->duration / wt->timestep);
|
|
|
|
if (wt->event_type == TIMERJOBS)
|
|
wm_jobs_timer(C, wm, wt);
|
|
else if (wt->event_type == TIMERAUTOSAVE)
|
|
wm_autosave_timer(C, wm, wt);
|
|
else if (wt->event_type == TIMERNOTIFIER)
|
|
WM_main_add_notifier(POINTER_AS_UINT(wt->customdata), NULL);
|
|
else if (win) {
|
|
wmEvent event;
|
|
wm_event_init_from_window(win, &event);
|
|
|
|
event.type = wt->event_type;
|
|
event.val = KM_NOTHING;
|
|
event.keymodifier = 0;
|
|
event.custom = EVT_DATA_TIMER;
|
|
event.customdata = wt;
|
|
wm_event_add(win, &event);
|
|
|
|
retval = 1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return retval;
|
|
}
|
|
|
|
void wm_window_process_events(const bContext *C)
|
|
{
|
|
int hasevent;
|
|
|
|
BLI_assert(BLI_thread_is_main());
|
|
|
|
hasevent = GHOST_ProcessEvents(g_system, 0); /* 0 is no wait */
|
|
|
|
if (hasevent)
|
|
GHOST_DispatchEvents(g_system);
|
|
|
|
hasevent |= wm_window_timer(C);
|
|
|
|
/* no event, we sleep 5 milliseconds */
|
|
if (hasevent == 0)
|
|
PIL_sleep_ms(5);
|
|
}
|
|
|
|
/* **************** init ********************** */
|
|
|
|
/* bContext can be null in background mode because we don't
|
|
* need to event handling. */
|
|
void wm_ghost_init(bContext *C)
|
|
{
|
|
if (!g_system) {
|
|
GHOST_EventConsumerHandle consumer;
|
|
|
|
if (C != NULL) {
|
|
consumer = GHOST_CreateEventConsumer(ghost_event_proc, C);
|
|
}
|
|
|
|
g_system = GHOST_CreateSystem();
|
|
|
|
if (C != NULL) {
|
|
GHOST_AddEventConsumer(g_system, consumer);
|
|
}
|
|
|
|
if (wm_init_state.native_pixels) {
|
|
GHOST_UseNativePixels();
|
|
}
|
|
|
|
GHOST_UseWindowFocus(wm_init_state.window_focus);
|
|
|
|
WM_init_tablet_api();
|
|
}
|
|
}
|
|
|
|
void wm_ghost_exit(void)
|
|
{
|
|
if (g_system)
|
|
GHOST_DisposeSystem(g_system);
|
|
|
|
g_system = NULL;
|
|
}
|
|
|
|
/* **************** timer ********************** */
|
|
|
|
/* to (de)activate running timers temporary */
|
|
void WM_event_timer_sleep(wmWindowManager *wm, wmWindow *UNUSED(win), wmTimer *timer, bool do_sleep)
|
|
{
|
|
wmTimer *wt;
|
|
|
|
for (wt = wm->timers.first; wt; wt = wt->next)
|
|
if (wt == timer)
|
|
break;
|
|
|
|
if (wt)
|
|
wt->sleep = do_sleep;
|
|
}
|
|
|
|
wmTimer *WM_event_add_timer(wmWindowManager *wm, wmWindow *win, int event_type, double timestep)
|
|
{
|
|
wmTimer *wt = MEM_callocN(sizeof(wmTimer), "window timer");
|
|
|
|
wt->event_type = event_type;
|
|
wt->ltime = PIL_check_seconds_timer();
|
|
wt->ntime = wt->ltime + timestep;
|
|
wt->stime = wt->ltime;
|
|
wt->timestep = timestep;
|
|
wt->win = win;
|
|
|
|
BLI_addtail(&wm->timers, wt);
|
|
|
|
return wt;
|
|
}
|
|
|
|
wmTimer *WM_event_add_timer_notifier(wmWindowManager *wm, wmWindow *win, unsigned int type, double timestep)
|
|
{
|
|
wmTimer *wt = MEM_callocN(sizeof(wmTimer), "window timer");
|
|
|
|
wt->event_type = TIMERNOTIFIER;
|
|
wt->ltime = PIL_check_seconds_timer();
|
|
wt->ntime = wt->ltime + timestep;
|
|
wt->stime = wt->ltime;
|
|
wt->timestep = timestep;
|
|
wt->win = win;
|
|
wt->customdata = POINTER_FROM_UINT(type);
|
|
wt->flags |= WM_TIMER_NO_FREE_CUSTOM_DATA;
|
|
|
|
BLI_addtail(&wm->timers, wt);
|
|
|
|
return wt;
|
|
}
|
|
|
|
void WM_event_remove_timer(wmWindowManager *wm, wmWindow *UNUSED(win), wmTimer *timer)
|
|
{
|
|
wmTimer *wt;
|
|
|
|
/* extra security check */
|
|
for (wt = wm->timers.first; wt; wt = wt->next)
|
|
if (wt == timer)
|
|
break;
|
|
if (wt) {
|
|
wmWindow *win;
|
|
|
|
if (wm->reports.reporttimer == wt)
|
|
wm->reports.reporttimer = NULL;
|
|
|
|
BLI_remlink(&wm->timers, wt);
|
|
if (wt->customdata != NULL && (wt->flags & WM_TIMER_NO_FREE_CUSTOM_DATA) == 0) {
|
|
MEM_freeN(wt->customdata);
|
|
}
|
|
MEM_freeN(wt);
|
|
|
|
/* there might be events in queue with this timer as customdata */
|
|
for (win = wm->windows.first; win; win = win->next) {
|
|
wmEvent *event;
|
|
for (event = win->queue.first; event; event = event->next) {
|
|
if (event->customdata == wt) {
|
|
event->customdata = NULL;
|
|
event->type = EVENT_NONE; /* timer users customdata, dont want NULL == NULL */
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void WM_event_remove_timer_notifier(wmWindowManager *wm, wmWindow *win, wmTimer *timer)
|
|
{
|
|
timer->customdata = NULL;
|
|
WM_event_remove_timer(wm, win, timer);
|
|
}
|
|
|
|
/* ******************* clipboard **************** */
|
|
|
|
static char *wm_clipboard_text_get_ex(bool selection, int *r_len,
|
|
bool firstline)
|
|
{
|
|
char *p, *p2, *buf, *newbuf;
|
|
|
|
if (G.background) {
|
|
*r_len = 0;
|
|
return NULL;
|
|
}
|
|
|
|
buf = (char *)GHOST_getClipboard(selection);
|
|
if (!buf) {
|
|
*r_len = 0;
|
|
return NULL;
|
|
}
|
|
|
|
/* always convert from \r\n to \n */
|
|
p2 = newbuf = MEM_mallocN(strlen(buf) + 1, __func__);
|
|
|
|
if (firstline) {
|
|
/* will return an over-alloc'ed value in the case there are newlines */
|
|
for (p = buf; *p; p++) {
|
|
if ((*p != '\n') && (*p != '\r')) {
|
|
*(p2++) = *p;
|
|
}
|
|
else {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
for (p = buf; *p; p++) {
|
|
if (*p != '\r') {
|
|
*(p2++) = *p;
|
|
}
|
|
}
|
|
}
|
|
|
|
*p2 = '\0';
|
|
|
|
free(buf); /* ghost uses regular malloc */
|
|
|
|
*r_len = (p2 - newbuf);
|
|
|
|
return newbuf;
|
|
}
|
|
|
|
/**
|
|
* Return text from the clipboard.
|
|
*
|
|
* \note Caller needs to check for valid utf8 if this is a requirement.
|
|
*/
|
|
char *WM_clipboard_text_get(bool selection, int *r_len)
|
|
{
|
|
return wm_clipboard_text_get_ex(selection, r_len, false);
|
|
}
|
|
|
|
/**
|
|
* Convenience function for pasting to areas of Blender which don't support newlines.
|
|
*/
|
|
char *WM_clipboard_text_get_firstline(bool selection, int *r_len)
|
|
{
|
|
return wm_clipboard_text_get_ex(selection, r_len, true);
|
|
}
|
|
|
|
void WM_clipboard_text_set(const char *buf, bool selection)
|
|
{
|
|
if (!G.background) {
|
|
#ifdef _WIN32
|
|
/* do conversion from \n to \r\n on Windows */
|
|
const char *p;
|
|
char *p2, *newbuf;
|
|
int newlen = 0;
|
|
|
|
for (p = buf; *p; p++) {
|
|
if (*p == '\n')
|
|
newlen += 2;
|
|
else
|
|
newlen++;
|
|
}
|
|
|
|
newbuf = MEM_callocN(newlen + 1, "WM_clipboard_text_set");
|
|
|
|
for (p = buf, p2 = newbuf; *p; p++, p2++) {
|
|
if (*p == '\n') {
|
|
*(p2++) = '\r'; *p2 = '\n';
|
|
}
|
|
else {
|
|
*p2 = *p;
|
|
}
|
|
}
|
|
*p2 = '\0';
|
|
|
|
GHOST_putClipboard((GHOST_TInt8 *)newbuf, selection);
|
|
MEM_freeN(newbuf);
|
|
#else
|
|
GHOST_putClipboard((GHOST_TInt8 *)buf, selection);
|
|
#endif
|
|
}
|
|
}
|
|
|
|
/* ******************* progress bar **************** */
|
|
|
|
void WM_progress_set(wmWindow *win, float progress)
|
|
{
|
|
GHOST_SetProgressBar(win->ghostwin, progress);
|
|
}
|
|
|
|
void WM_progress_clear(wmWindow *win)
|
|
{
|
|
GHOST_EndProgressBar(win->ghostwin);
|
|
}
|
|
|
|
/* ************************************ */
|
|
|
|
void wm_window_get_position(wmWindow *win, int *r_pos_x, int *r_pos_y)
|
|
{
|
|
*r_pos_x = win->posx;
|
|
*r_pos_y = win->posy;
|
|
}
|
|
|
|
void wm_window_set_size(wmWindow *win, int width, int height)
|
|
{
|
|
GHOST_SetClientSize(win->ghostwin, width, height);
|
|
}
|
|
|
|
void wm_window_lower(wmWindow *win)
|
|
{
|
|
GHOST_SetWindowOrder(win->ghostwin, GHOST_kWindowOrderBottom);
|
|
}
|
|
|
|
void wm_window_raise(wmWindow *win)
|
|
{
|
|
GHOST_SetWindowOrder(win->ghostwin, GHOST_kWindowOrderTop);
|
|
}
|
|
|
|
void wm_window_swap_buffers(wmWindow *win)
|
|
{
|
|
GHOST_SwapWindowBuffers(win->ghostwin);
|
|
}
|
|
|
|
void wm_window_set_swap_interval (wmWindow *win, int interval)
|
|
{
|
|
GHOST_SetSwapInterval(win->ghostwin, interval);
|
|
}
|
|
|
|
bool wm_window_get_swap_interval(wmWindow *win, int *intervalOut)
|
|
{
|
|
return GHOST_GetSwapInterval(win->ghostwin, intervalOut);
|
|
}
|
|
|
|
|
|
/* ******************* exported api ***************** */
|
|
|
|
|
|
/* called whem no ghost system was initialized */
|
|
void WM_init_state_size_set(int stax, int stay, int sizx, int sizy)
|
|
{
|
|
wm_init_state.start_x = stax; /* left hand pos */
|
|
wm_init_state.start_y = stay; /* bottom pos */
|
|
wm_init_state.size_x = sizx < 640 ? 640 : sizx;
|
|
wm_init_state.size_y = sizy < 480 ? 480 : sizy;
|
|
wm_init_state.override_flag |= WIN_OVERRIDE_GEOM;
|
|
}
|
|
|
|
/* for borderless and border windows set from command-line */
|
|
void WM_init_state_fullscreen_set(void)
|
|
{
|
|
wm_init_state.windowstate = GHOST_kWindowStateFullScreen;
|
|
wm_init_state.override_flag |= WIN_OVERRIDE_WINSTATE;
|
|
}
|
|
|
|
void WM_init_state_normal_set(void)
|
|
{
|
|
wm_init_state.windowstate = GHOST_kWindowStateNormal;
|
|
wm_init_state.override_flag |= WIN_OVERRIDE_WINSTATE;
|
|
}
|
|
|
|
void WM_init_state_maximized_set(void)
|
|
{
|
|
wm_init_state.windowstate = GHOST_kWindowStateMaximized;
|
|
wm_init_state.override_flag |= WIN_OVERRIDE_WINSTATE;
|
|
}
|
|
|
|
void WM_init_window_focus_set(bool do_it)
|
|
{
|
|
wm_init_state.window_focus = do_it;
|
|
}
|
|
|
|
void WM_init_native_pixels(bool do_it)
|
|
{
|
|
wm_init_state.native_pixels = do_it;
|
|
}
|
|
|
|
void WM_init_tablet_api(void)
|
|
{
|
|
if (g_system) {
|
|
switch (U.tablet_api) {
|
|
case USER_TABLET_NATIVE:
|
|
GHOST_SetTabletAPI(g_system, GHOST_kTabletNative);
|
|
break;
|
|
case USER_TABLET_WINTAB:
|
|
GHOST_SetTabletAPI(g_system, GHOST_kTabletWintab);
|
|
break;
|
|
case USER_TABLET_AUTOMATIC:
|
|
default:
|
|
GHOST_SetTabletAPI(g_system, GHOST_kTabletAutomatic);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* This function requires access to the GHOST_SystemHandle (g_system) */
|
|
void WM_cursor_warp(wmWindow *win, int x, int y)
|
|
{
|
|
if (win && win->ghostwin) {
|
|
int oldx = x, oldy = y;
|
|
|
|
wm_cursor_position_to_ghost(win, &x, &y);
|
|
GHOST_SetCursorPosition(g_system, x, y);
|
|
|
|
win->eventstate->prevx = oldx;
|
|
win->eventstate->prevy = oldy;
|
|
|
|
win->eventstate->x = oldx;
|
|
win->eventstate->y = oldy;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Set x, y to values we can actually position the cursor to.
|
|
*/
|
|
void WM_cursor_compatible_xy(wmWindow *win, int *x, int *y)
|
|
{
|
|
float f = GHOST_GetNativePixelSize(win->ghostwin);
|
|
if (f != 1.0f) {
|
|
*x = (int)(*x / f) * f;
|
|
*y = (int)(*y / f) * f;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Get the cursor pressure, in most cases you'll want to use wmTabletData from the event
|
|
*/
|
|
float WM_cursor_pressure(const struct wmWindow *win)
|
|
{
|
|
const GHOST_TabletData *td = GHOST_GetTabletData(win->ghostwin);
|
|
/* if there's tablet data from an active tablet device then add it */
|
|
if ((td != NULL) && td->Active != GHOST_kTabletModeNone) {
|
|
return wm_pressure_curve(td->Pressure);
|
|
}
|
|
else {
|
|
return -1.0f;
|
|
}
|
|
}
|
|
|
|
/* support for native pixel size */
|
|
/* mac retina opens window in size X, but it has up to 2 x more pixels */
|
|
int WM_window_pixels_x(const wmWindow *win)
|
|
{
|
|
float f = GHOST_GetNativePixelSize(win->ghostwin);
|
|
|
|
return (int)(f * (float)win->sizex);
|
|
}
|
|
int WM_window_pixels_y(const wmWindow *win)
|
|
{
|
|
float f = GHOST_GetNativePixelSize(win->ghostwin);
|
|
|
|
return (int)(f * (float)win->sizey);
|
|
}
|
|
|
|
/**
|
|
* Get boundaries usable by all window contents, including global areas.
|
|
*/
|
|
void WM_window_rect_calc(const wmWindow *win, rcti *r_rect)
|
|
{
|
|
BLI_rcti_init(r_rect, 0, WM_window_pixels_x(win), 0, WM_window_pixels_y(win));
|
|
}
|
|
/**
|
|
* Get boundaries usable by screen-layouts, excluding global areas.
|
|
* \note Depends on U.dpi_fac. Should that be outdated, call #WM_window_set_dpi first.
|
|
*/
|
|
void WM_window_screen_rect_calc(const wmWindow *win, rcti *r_rect)
|
|
{
|
|
rcti window_rect, screen_rect;
|
|
|
|
WM_window_rect_calc(win, &window_rect);
|
|
screen_rect = window_rect;
|
|
|
|
/* Subtract global areas from screen rectangle. */
|
|
for (ScrArea *global_area = win->global_areas.areabase.first; global_area; global_area = global_area->next) {
|
|
int height = ED_area_global_size_y(global_area) - 1;
|
|
|
|
if (global_area->global->flag & GLOBAL_AREA_IS_HIDDEN) {
|
|
continue;
|
|
}
|
|
|
|
switch (global_area->global->align) {
|
|
case GLOBAL_AREA_ALIGN_TOP:
|
|
if ((screen_rect.ymax - height) > window_rect.ymin) {
|
|
height += U.pixelsize;
|
|
}
|
|
if (screen_rect.ymax < (window_rect.ymax - 1)) {
|
|
height += U.pixelsize;
|
|
}
|
|
screen_rect.ymax -= height;
|
|
break;
|
|
case GLOBAL_AREA_ALIGN_BOTTOM:
|
|
if (screen_rect.ymin > window_rect.ymin) {
|
|
height += U.pixelsize;
|
|
}
|
|
if ((screen_rect.ymin + height) < (window_rect.ymax - 1)) {
|
|
height += U.pixelsize;
|
|
}
|
|
screen_rect.ymin += height;
|
|
break;
|
|
default:
|
|
BLI_assert(0);
|
|
break;
|
|
}
|
|
}
|
|
|
|
BLI_assert(screen_rect.xmin < screen_rect.xmax);
|
|
BLI_assert(screen_rect.ymin < screen_rect.ymax);
|
|
*r_rect = screen_rect;
|
|
}
|
|
|
|
bool WM_window_is_fullscreen(wmWindow *win)
|
|
{
|
|
return win->windowstate == GHOST_kWindowStateFullScreen;
|
|
}
|
|
|
|
/**
|
|
* Some editor data may need to be synced with scene data (3D View camera and layers).
|
|
* This function ensures data is synced for editors in visible workspaces and their visible layouts.
|
|
*/
|
|
void WM_windows_scene_data_sync(const ListBase *win_lb, Scene *scene)
|
|
{
|
|
for (wmWindow *win = win_lb->first; win; win = win->next) {
|
|
if (WM_window_get_active_scene(win) == scene) {
|
|
ED_workspace_scene_data_sync(win->workspace_hook, scene);
|
|
}
|
|
}
|
|
}
|
|
|
|
Scene *WM_windows_scene_get_from_screen(const wmWindowManager *wm, const bScreen *screen)
|
|
{
|
|
for (wmWindow *win = wm->windows.first; win; win = win->next) {
|
|
if (WM_window_get_active_screen(win) == screen) {
|
|
return WM_window_get_active_scene(win);
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
WorkSpace *WM_windows_workspace_get_from_screen(const wmWindowManager *wm, const bScreen *screen)
|
|
{
|
|
for (wmWindow *win = wm->windows.first; win; win = win->next) {
|
|
if (WM_window_get_active_screen(win) == screen) {
|
|
return WM_window_get_active_workspace(win);
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
Scene *WM_window_get_active_scene(const wmWindow *win)
|
|
{
|
|
return win->scene;
|
|
}
|
|
|
|
/**
|
|
* \warning Only call outside of area/region loops
|
|
*/
|
|
void WM_window_set_active_scene(Main *bmain, bContext *C, wmWindow *win, Scene *scene)
|
|
{
|
|
wmWindowManager *wm = CTX_wm_manager(C);
|
|
wmWindow *win_parent = (win->parent) ? win->parent : win;
|
|
bool changed = false;
|
|
|
|
/* Set scene in parent and its child windows. */
|
|
if (win_parent->scene != scene) {
|
|
ED_screen_scene_change(C, win_parent, scene);
|
|
changed = true;
|
|
}
|
|
|
|
for (wmWindow *win_child = wm->windows.first; win_child; win_child = win_child->next) {
|
|
if (win_child->parent == win_parent && win_child->scene != scene) {
|
|
ED_screen_scene_change(C, win_child, scene);
|
|
changed = true;
|
|
}
|
|
}
|
|
|
|
if (changed) {
|
|
/* Update depsgraph and renderers for scene change. */
|
|
ViewLayer *view_layer = WM_window_get_active_view_layer(win_parent);
|
|
ED_scene_change_update(bmain, scene, view_layer);
|
|
|
|
/* Complete redraw. */
|
|
WM_event_add_notifier(C, NC_WINDOW, NULL);
|
|
}
|
|
}
|
|
|
|
ViewLayer *WM_window_get_active_view_layer(const wmWindow *win)
|
|
{
|
|
Scene *scene = WM_window_get_active_scene(win);
|
|
if (scene == NULL) {
|
|
return NULL;
|
|
}
|
|
|
|
ViewLayer *view_layer = BKE_view_layer_find(scene, win->view_layer_name);
|
|
if (view_layer) {
|
|
return view_layer;
|
|
}
|
|
|
|
view_layer = BKE_view_layer_default_view(scene);
|
|
if (view_layer) {
|
|
WM_window_set_active_view_layer((wmWindow *)win, view_layer);
|
|
}
|
|
|
|
return view_layer;
|
|
}
|
|
|
|
void WM_window_set_active_view_layer(wmWindow *win, ViewLayer *view_layer)
|
|
{
|
|
BLI_assert(BKE_view_layer_find(WM_window_get_active_scene(win), view_layer->name) != NULL);
|
|
|
|
wmWindowManager *wm = G_MAIN->wm.first;
|
|
wmWindow *win_parent = (win->parent) ? win->parent : win;
|
|
|
|
/* Set view layer in parent and child windows. */
|
|
STRNCPY(win_parent->view_layer_name, view_layer->name);
|
|
|
|
for (wmWindow *win_child = wm->windows.first; win_child; win_child = win_child->next) {
|
|
if (win_child->parent == win_parent) {
|
|
STRNCPY(win_child->view_layer_name, view_layer->name);
|
|
}
|
|
}
|
|
}
|
|
|
|
void WM_window_ensure_active_view_layer(wmWindow *win)
|
|
{
|
|
/* Update layer name is correct after scene changes, load without UI, etc. */
|
|
Scene *scene = WM_window_get_active_scene(win);
|
|
|
|
if (scene && BKE_view_layer_find(scene, win->view_layer_name) == NULL) {
|
|
ViewLayer *view_layer = BKE_view_layer_default_view(scene);
|
|
STRNCPY(win->view_layer_name, view_layer->name);
|
|
}
|
|
}
|
|
|
|
WorkSpace *WM_window_get_active_workspace(const wmWindow *win)
|
|
{
|
|
return BKE_workspace_active_get(win->workspace_hook);
|
|
}
|
|
|
|
void WM_window_set_active_workspace(bContext *C, wmWindow *win, WorkSpace *workspace)
|
|
{
|
|
wmWindowManager *wm = CTX_wm_manager(C);
|
|
wmWindow *win_parent = (win->parent) ? win->parent : win;
|
|
|
|
ED_workspace_change(workspace, C, wm, win);
|
|
|
|
for (wmWindow *win_child = wm->windows.first; win_child; win_child = win_child->next) {
|
|
if (win_child->parent == win_parent) {
|
|
bScreen *screen = WM_window_get_active_screen(win_child);
|
|
/* Don't change temporary screens, they only serve a single purpose. */
|
|
if (screen->temp) {
|
|
continue;
|
|
}
|
|
ED_workspace_change(workspace, C, wm, win_child);
|
|
}
|
|
}
|
|
}
|
|
|
|
WorkSpaceLayout *WM_window_get_active_layout(const wmWindow *win)
|
|
{
|
|
const WorkSpace *workspace = WM_window_get_active_workspace(win);
|
|
return (LIKELY(workspace != NULL) ? BKE_workspace_active_layout_get(win->workspace_hook) : NULL);
|
|
}
|
|
void WM_window_set_active_layout(wmWindow *win, WorkSpace *workspace, WorkSpaceLayout *layout)
|
|
{
|
|
BKE_workspace_hook_layout_for_workspace_set(win->workspace_hook, workspace, layout);
|
|
}
|
|
|
|
/**
|
|
* Get the active screen of the active workspace in \a win.
|
|
*/
|
|
bScreen *WM_window_get_active_screen(const wmWindow *win)
|
|
{
|
|
const WorkSpace *workspace = WM_window_get_active_workspace(win);
|
|
/* May be NULL in rare cases like closing Blender */
|
|
return (LIKELY(workspace != NULL) ? BKE_workspace_active_screen_get(win->workspace_hook) : NULL);
|
|
}
|
|
void WM_window_set_active_screen(wmWindow *win, WorkSpace *workspace, bScreen *screen)
|
|
{
|
|
BKE_workspace_active_screen_set(win->workspace_hook, workspace, screen);
|
|
}
|
|
|
|
bool WM_window_is_temp_screen(const wmWindow *win)
|
|
{
|
|
const bScreen *screen = WM_window_get_active_screen(win);
|
|
return (screen && screen->temp != 0);
|
|
}
|
|
|
|
|
|
#ifdef WITH_INPUT_IME
|
|
/* note: keep in mind wm_window_IME_begin is also used to reposition the IME window */
|
|
void wm_window_IME_begin(wmWindow *win, int x, int y, int w, int h, bool complete)
|
|
{
|
|
BLI_assert(win);
|
|
|
|
GHOST_BeginIME(win->ghostwin, x, win->sizey - y, w, h, complete);
|
|
}
|
|
|
|
void wm_window_IME_end(wmWindow *win)
|
|
{
|
|
BLI_assert(win && win->ime_data);
|
|
|
|
GHOST_EndIME(win->ghostwin);
|
|
win->ime_data = NULL;
|
|
}
|
|
#endif /* WITH_INPUT_IME */
|
|
|
|
/* ****** direct opengl context management ****** */
|
|
|
|
void *WM_opengl_context_create(void)
|
|
{
|
|
/* On Windows there is a problem creating contexts that share lists
|
|
* from one context that is current in another thread.
|
|
* So we should call this function only on the main thread.
|
|
*/
|
|
BLI_assert(BLI_thread_is_main());
|
|
BLI_assert(GPU_framebuffer_active_get() == NULL);
|
|
return GHOST_CreateOpenGLContext(g_system);
|
|
}
|
|
|
|
void WM_opengl_context_dispose(void *context)
|
|
{
|
|
BLI_assert(GPU_framebuffer_active_get() == NULL);
|
|
GHOST_DisposeOpenGLContext(g_system, (GHOST_ContextHandle)context);
|
|
}
|
|
|
|
void WM_opengl_context_activate(void *context)
|
|
{
|
|
BLI_assert(GPU_framebuffer_active_get() == NULL);
|
|
GHOST_ActivateOpenGLContext((GHOST_ContextHandle)context);
|
|
}
|
|
|
|
void WM_opengl_context_release(void *context)
|
|
{
|
|
BLI_assert(GPU_framebuffer_active_get() == NULL);
|
|
GHOST_ReleaseOpenGLContext((GHOST_ContextHandle)context);
|
|
}
|