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blender-archive/source/blender/depsgraph/intern/depsgraph.cc
Alexander Gavrilov b97cd0e690 Depsgraph: execute all COPY_ON_WRITE nodes first as a separate stage.
COW nodes in the graph are mostly connected via a relation type
that doesn't propagate the update flags. Unfortunately, due to
the scheduling implementation that means the relations don't
actually guarantee execution order for indirect dependencies.
Relations also don't guarantee order in case of cycles.

As mentioned in IRC, the simplest way to fix possible problems
is to execute all COW nodes as a separate execution stage. This
seems to fix crashes with Data Transfer modifier in a cycle.

Staging works by simply delaying actual scheduling of tasks for
non-COW nodes until the second run of schedule_graph.

Reviewers: sergey

Differential Revision: https://developer.blender.org/D4027
2018-12-04 14:08:50 +03:00

796 lines
23 KiB
C++

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2013 Blender Foundation.
* All rights reserved.
*
* Original Author: Joshua Leung
* Contributor(s): Sergey Sharybin
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/depsgraph/intern/depsgraph.cc
* \ingroup depsgraph
*
* Core routines for how the Depsgraph works.
*/
#include "intern/depsgraph.h" /* own include */
#include "MEM_guardedalloc.h"
#include "BLI_utildefines.h"
#include "BLI_console.h"
#include "BLI_hash.h"
#include "BLI_ghash.h"
#include "BLI_listbase.h"
extern "C" {
#include "DNA_action_types.h"
#include "DNA_armature_types.h"
#include "DNA_constraint_types.h"
#include "DNA_key_types.h"
#include "DNA_object_types.h"
#include "DNA_sequence_types.h"
#include "RNA_access.h"
#include "BKE_scene.h"
#include "BKE_constraint.h"
}
#include <algorithm>
#include <cstring>
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_debug.h"
#include "intern/eval/deg_eval_copy_on_write.h"
#include "intern/nodes/deg_node.h"
#include "intern/nodes/deg_node_component.h"
#include "intern/nodes/deg_node_id.h"
#include "intern/nodes/deg_node_operation.h"
#include "intern/nodes/deg_node_time.h"
#include "intern/depsgraph_intern.h"
#include "util/deg_util_foreach.h"
namespace DEG {
static DEG_EditorUpdateIDCb deg_editor_update_id_cb = NULL;
static DEG_EditorUpdateSceneCb deg_editor_update_scene_cb = NULL;
/* TODO(sergey): Find a better place for this. */
template <typename T>
static void remove_from_vector(vector<T> *vector, const T& value)
{
vector->erase(std::remove(vector->begin(), vector->end(), value),
vector->end());
}
Depsgraph::Depsgraph(Scene *scene,
ViewLayer *view_layer,
eEvaluationMode mode)
: time_source(NULL),
need_update(true),
scene(scene),
view_layer(view_layer),
mode(mode),
ctime(BKE_scene_frame_get(scene)),
scene_cow(NULL),
is_active(false),
debug_is_evaluating(false)
{
BLI_spin_init(&lock);
id_hash = BLI_ghash_ptr_new("Depsgraph id hash");
entry_tags = BLI_gset_ptr_new("Depsgraph entry_tags");
debug_flags = G.debug;
memset(id_type_updated, 0, sizeof(id_type_updated));
memset(physics_relations, 0, sizeof(physics_relations));
}
Depsgraph::~Depsgraph()
{
clear_id_nodes();
BLI_ghash_free(id_hash, NULL, NULL);
BLI_gset_free(entry_tags, NULL);
if (time_source != NULL) {
OBJECT_GUARDED_DELETE(time_source, TimeSourceDepsNode);
}
BLI_spin_end(&lock);
}
/* Query Conditions from RNA ----------------------- */
static bool pointer_to_component_node_criteria(
const PointerRNA *ptr,
const PropertyRNA *prop,
ID **id,
eDepsNode_Type *type,
const char **subdata,
eDepsOperation_Code *operation_code,
const char **operation_name,
int *operation_name_tag)
{
if (ptr->type == NULL) {
return false;
}
/* Set default values for returns. */
*id = (ID *)ptr->id.data;
*subdata = "";
*operation_code = DEG_OPCODE_OPERATION;
*operation_name = "";
*operation_name_tag = -1;
/* Handling of commonly known scenarios. */
if (ptr->type == &RNA_PoseBone) {
bPoseChannel *pchan = (bPoseChannel *)ptr->data;
if (prop != NULL && RNA_property_is_idprop(prop)) {
*type = DEG_NODE_TYPE_PARAMETERS;
*operation_code = DEG_OPCODE_ID_PROPERTY;
*operation_name = RNA_property_identifier((PropertyRNA *)prop);
*operation_name_tag = -1;
}
else {
/* Bone - generally, we just want the bone component. */
*type = DEG_NODE_TYPE_BONE;
*subdata = pchan->name;
}
return true;
}
else if (ptr->type == &RNA_Bone) {
Bone *bone = (Bone *)ptr->data;
/* armature-level bone, but it ends up going to bone component anyway */
// NOTE: the ID in this case will end up being bArmature.
*type = DEG_NODE_TYPE_BONE;
*subdata = bone->name;
return true;
}
else if (RNA_struct_is_a(ptr->type, &RNA_Constraint)) {
Object *object = (Object *)ptr->id.data;
bConstraint *con = (bConstraint *)ptr->data;
/* Check whether is object or bone constraint. */
/* NOTE: Currently none of the area can address transform of an object
* at a given constraint, but for rigging one might use constraint
* influence to be used to drive some corrective shape keys or so.
*/
if (BLI_findindex(&object->constraints, con) != -1) {
*type = DEG_NODE_TYPE_TRANSFORM;
*operation_code = DEG_OPCODE_TRANSFORM_LOCAL;
return true;
}
else if (object->pose != NULL) {
LISTBASE_FOREACH(bPoseChannel *, pchan, &object->pose->chanbase) {
if (BLI_findindex(&pchan->constraints, con) != -1) {
*type = DEG_NODE_TYPE_BONE;
*operation_code = DEG_OPCODE_BONE_LOCAL;
*subdata = pchan->name;
return true;
}
}
}
}
else if (ELEM(ptr->type, &RNA_ConstraintTarget, &RNA_ConstraintTargetBone)) {
Object *object = (Object *)ptr->id.data;
bConstraintTarget *tgt = (bConstraintTarget *)ptr->data;
/* Check whether is object or bone constraint. */
bPoseChannel *pchan = NULL;
bConstraint *con = BKE_constraint_find_from_target(object, tgt, &pchan);
if (con != NULL) {
if (pchan != NULL) {
*type = DEG_NODE_TYPE_BONE;
*operation_code = DEG_OPCODE_BONE_LOCAL;
*subdata = pchan->name;
}
else {
*type = DEG_NODE_TYPE_TRANSFORM;
*operation_code = DEG_OPCODE_TRANSFORM_LOCAL;
}
return true;
}
}
else if (RNA_struct_is_a(ptr->type, &RNA_Modifier)) {
*type = DEG_NODE_TYPE_GEOMETRY;
return true;
}
else if (ptr->type == &RNA_Object) {
/* Transforms props? */
if (prop != NULL) {
const char *prop_identifier = RNA_property_identifier((PropertyRNA *)prop);
/* TODO(sergey): How to optimize this? */
if (strstr(prop_identifier, "location") ||
strstr(prop_identifier, "rotation") ||
strstr(prop_identifier, "scale") ||
strstr(prop_identifier, "matrix_"))
{
*type = DEG_NODE_TYPE_TRANSFORM;
return true;
}
else if (strstr(prop_identifier, "data")) {
/* We access object.data, most likely a geometry.
* Might be a bone tho..
*/
*type = DEG_NODE_TYPE_GEOMETRY;
return true;
}
}
}
else if (ptr->type == &RNA_ShapeKey) {
*id = (ID *)ptr->id.data;
*type = DEG_NODE_TYPE_GEOMETRY;
return true;
}
else if (ptr->type == &RNA_Key) {
*id = (ID *)ptr->id.data;
*type = DEG_NODE_TYPE_GEOMETRY;
return true;
}
else if (RNA_struct_is_a(ptr->type, &RNA_Sequence)) {
Sequence *seq = (Sequence *)ptr->data;
/* Sequencer strip */
*type = DEG_NODE_TYPE_SEQUENCER;
*subdata = seq->name; // xxx?
return true;
}
else if (RNA_struct_is_a(ptr->type, &RNA_NodeSocket)) {
*type = DEG_NODE_TYPE_SHADING;
return true;
}
else if (RNA_struct_is_a(ptr->type, &RNA_ShaderNode)) {
*type = DEG_NODE_TYPE_SHADING;
return true;
}
else if (ptr->type == &RNA_Curve) {
*id = (ID *)ptr->id.data;
*type = DEG_NODE_TYPE_GEOMETRY;
return true;
}
if (prop != NULL) {
/* All unknown data effectively falls under "parameter evaluation". */
if (RNA_property_is_idprop(prop)) {
*type = DEG_NODE_TYPE_PARAMETERS;
*operation_code = DEG_OPCODE_ID_PROPERTY;
*operation_name = RNA_property_identifier((PropertyRNA *)prop);
*operation_name_tag = -1;
}
else {
*type = DEG_NODE_TYPE_PARAMETERS;
*operation_code = DEG_OPCODE_PARAMETERS_EVAL;
*operation_name = "";
*operation_name_tag = -1;
}
return true;
}
return false;
}
/* Convenience wrapper to find node given just pointer + property. */
DepsNode *Depsgraph::find_node_from_pointer(const PointerRNA *ptr,
const PropertyRNA *prop) const
{
ID *id;
eDepsNode_Type node_type;
const char *component_name, *operation_name;
eDepsOperation_Code operation_code;
int operation_name_tag;
if (pointer_to_component_node_criteria(
ptr, prop,
&id, &node_type, &component_name,
&operation_code, &operation_name, &operation_name_tag))
{
IDDepsNode *id_node = find_id_node(id);
if (id_node == NULL) {
return NULL;
}
ComponentDepsNode *comp_node =
id_node->find_component(node_type, component_name);
if (comp_node == NULL) {
return NULL;
}
if (operation_code == DEG_OPCODE_OPERATION) {
return comp_node;
}
return comp_node->find_operation(operation_code,
operation_name,
operation_name_tag);
}
return NULL;
}
/* Node Management ---------------------------- */
TimeSourceDepsNode *Depsgraph::add_time_source()
{
if (time_source == NULL) {
DepsNodeFactory *factory = deg_type_get_factory(DEG_NODE_TYPE_TIMESOURCE);
time_source = (TimeSourceDepsNode *)factory->create_node(NULL, "", "Time Source");
}
return time_source;
}
TimeSourceDepsNode *Depsgraph::find_time_source() const
{
return time_source;
}
IDDepsNode *Depsgraph::find_id_node(const ID *id) const
{
return reinterpret_cast<IDDepsNode *>(BLI_ghash_lookup(id_hash, id));
}
IDDepsNode *Depsgraph::add_id_node(ID *id, ID *id_cow_hint)
{
BLI_assert((id->tag & LIB_TAG_COPIED_ON_WRITE) == 0);
IDDepsNode *id_node = find_id_node(id);
if (!id_node) {
DepsNodeFactory *factory = deg_type_get_factory(DEG_NODE_TYPE_ID_REF);
id_node = (IDDepsNode *)factory->create_node(id, "", id->name);
id_node->init_copy_on_write(id_cow_hint);
/* Register node in ID hash.
*
* NOTE: We address ID nodes by the original ID pointer they are
* referencing to.
*/
BLI_ghash_insert(id_hash, id, id_node);
id_nodes.push_back(id_node);
}
return id_node;
}
void Depsgraph::clear_id_nodes_conditional(const std::function <bool (ID_Type id_type)>& filter)
{
foreach (IDDepsNode *id_node, id_nodes) {
if (id_node->id_cow == NULL) {
/* This means builder "stole" ownership of the copy-on-written
* datablock for her own dirty needs.
*/
continue;
}
if (!deg_copy_on_write_is_expanded(id_node->id_cow)) {
continue;
}
const ID_Type id_type = GS(id_node->id_cow->name);
if (filter(id_type)) {
id_node->destroy();
}
}
}
void Depsgraph::clear_id_nodes()
{
/* Free memory used by ID nodes. */
/* Stupid workaround to ensure we free IDs in a proper order. */
clear_id_nodes_conditional([](ID_Type id_type) { return id_type == ID_SCE; });
clear_id_nodes_conditional([](ID_Type id_type) { return id_type != ID_PA; });
foreach (IDDepsNode *id_node, id_nodes) {
OBJECT_GUARDED_DELETE(id_node, IDDepsNode);
}
/* Clear containers. */
BLI_ghash_clear(id_hash, NULL, NULL);
id_nodes.clear();
/* Clear physics relation caches. */
deg_clear_physics_relations(this);
}
/* Add new relationship between two nodes. */
DepsRelation *Depsgraph::add_new_relation(OperationDepsNode *from,
OperationDepsNode *to,
const char *description,
bool check_unique,
int flags)
{
DepsRelation *rel = NULL;
if (check_unique) {
rel = check_nodes_connected(from, to, description);
}
if (rel != NULL) {
rel->flag |= flags;
return rel;
}
/* COW nodes can only depend on other COW nodes. */
BLI_assert(to->owner->type != DEG_NODE_TYPE_COPY_ON_WRITE ||
from->owner->type == DEG_NODE_TYPE_COPY_ON_WRITE);
/* Create new relation, and add it to the graph. */
rel = OBJECT_GUARDED_NEW(DepsRelation, from, to, description);
rel->flag |= flags;
return rel;
}
/* Add new relation between two nodes */
DepsRelation *Depsgraph::add_new_relation(DepsNode *from, DepsNode *to,
const char *description,
bool check_unique,
int flags)
{
DepsRelation *rel = NULL;
if (check_unique) {
rel = check_nodes_connected(from, to, description);
}
if (rel != NULL) {
rel->flag |= flags;
return rel;
}
/* Create new relation, and add it to the graph. */
rel = OBJECT_GUARDED_NEW(DepsRelation, from, to, description);
rel->flag |= flags;
return rel;
}
DepsRelation *Depsgraph::check_nodes_connected(const DepsNode *from,
const DepsNode *to,
const char *description)
{
foreach (DepsRelation *rel, from->outlinks) {
BLI_assert(rel->from == from);
if (rel->to != to) {
continue;
}
if (description != NULL && !STREQ(rel->name, description)) {
continue;
}
return rel;
}
return NULL;
}
/* ************************ */
/* Relationships Management */
DepsRelation::DepsRelation(DepsNode *from,
DepsNode *to,
const char *description)
: from(from),
to(to),
name(description),
flag(0)
{
/* Hook it up to the nodes which use it.
*
* NOTE: We register relation in the nodes which this link connects to here
* in constructor but we don't unregister it in the destructor.
*
* Reasoning:
*
* - Destructor is currently used on global graph destruction, so there's no
* real need in avoiding dangling pointers, all the memory is to be freed
* anyway.
*
* - Unregistering relation is not a cheap operation, so better to have it
* as an explicit call if we need this.
*/
from->outlinks.push_back(this);
to->inlinks.push_back(this);
}
DepsRelation::~DepsRelation()
{
/* Sanity check. */
BLI_assert(from != NULL && to != NULL);
}
void DepsRelation::unlink()
{
/* Sanity check. */
BLI_assert(from != NULL && to != NULL);
remove_from_vector(&from->outlinks, this);
remove_from_vector(&to->inlinks, this);
}
/* Low level tagging -------------------------------------- */
/* Tag a specific node as needing updates. */
void Depsgraph::add_entry_tag(OperationDepsNode *node)
{
/* Sanity check. */
if (node == NULL) {
return;
}
/* Add to graph-level set of directly modified nodes to start searching from.
* NOTE: this is necessary since we have several thousand nodes to play with...
*/
BLI_gset_insert(entry_tags, node);
}
void Depsgraph::clear_all_nodes()
{
clear_id_nodes();
if (time_source != NULL) {
OBJECT_GUARDED_DELETE(time_source, TimeSourceDepsNode);
time_source = NULL;
}
}
ID *Depsgraph::get_cow_id(const ID *id_orig) const
{
IDDepsNode *id_node = find_id_node(id_orig);
if (id_node == NULL) {
/* This function is used from places where we expect ID to be either
* already a copy-on-write version or have a corresponding copy-on-write
* version.
*
* We try to enforce that in debug builds, for for release we play a bit
* safer game here.
*/
if ((id_orig->tag & LIB_TAG_COPIED_ON_WRITE) == 0) {
/* TODO(sergey): This is nice sanity check to have, but it fails
* in following situations:
*
* - Material has link to texture, which is not needed by new
* shading system and hence can be ignored at construction.
* - Object or mesh has material at a slot which is not used (for
* example, object has material slot by materials are set to
* object data).
*/
// BLI_assert(!"Request for non-existing copy-on-write ID");
}
return (ID *)id_orig;
}
return id_node->id_cow;
}
void deg_editors_id_update(const DEGEditorUpdateContext *update_ctx, ID *id)
{
if (deg_editor_update_id_cb != NULL) {
deg_editor_update_id_cb(update_ctx, id);
}
}
void deg_editors_scene_update(const DEGEditorUpdateContext *update_ctx,
bool updated)
{
if (deg_editor_update_scene_cb != NULL) {
deg_editor_update_scene_cb(update_ctx, updated);
}
}
bool deg_terminal_do_color(void)
{
return (G.debug & G_DEBUG_DEPSGRAPH_PRETTY) != 0;
}
string deg_color_for_pointer(const void *pointer)
{
if (!deg_terminal_do_color()) {
return "";
}
int r, g, b;
BLI_hash_pointer_to_color(pointer, &r, &g, &b);
char buffer[64];
BLI_snprintf(buffer, sizeof(buffer), TRUECOLOR_ANSI_COLOR_FORMAT, r, g, b);
return string(buffer);
}
string deg_color_end(void)
{
if (!deg_terminal_do_color()) {
return "";
}
return string(TRUECOLOR_ANSI_COLOR_FINISH);
}
} // namespace DEG
/* **************** */
/* Public Graph API */
/* Initialize a new Depsgraph */
Depsgraph *DEG_graph_new(Scene *scene,
ViewLayer *view_layer,
eEvaluationMode mode)
{
DEG::Depsgraph *deg_depsgraph = OBJECT_GUARDED_NEW(DEG::Depsgraph,
scene,
view_layer,
mode);
return reinterpret_cast<Depsgraph *>(deg_depsgraph);
}
/* Free graph's contents and graph itself */
void DEG_graph_free(Depsgraph *graph)
{
using DEG::Depsgraph;
DEG::Depsgraph *deg_depsgraph = reinterpret_cast<DEG::Depsgraph *>(graph);
OBJECT_GUARDED_DELETE(deg_depsgraph, Depsgraph);
}
/* Set callbacks which are being called when depsgraph changes. */
void DEG_editors_set_update_cb(DEG_EditorUpdateIDCb id_func,
DEG_EditorUpdateSceneCb scene_func)
{
DEG::deg_editor_update_id_cb = id_func;
DEG::deg_editor_update_scene_cb = scene_func;
}
bool DEG_is_active(const struct Depsgraph *depsgraph)
{
if (depsgraph == NULL) {
/* Happens for such cases as work object in what_does_obaction(),
* and sine render pipeline parts. Shouldn't really be accepting
* NULL depsgraph, but is quite hard to get proper one in those
* cases.
*/
return false;
}
const DEG::Depsgraph *deg_graph =
reinterpret_cast<const DEG::Depsgraph *>(depsgraph);
return deg_graph->is_active;
}
void DEG_make_active(struct Depsgraph *depsgraph)
{
DEG::Depsgraph *deg_graph = reinterpret_cast<DEG::Depsgraph *>(depsgraph);
deg_graph->is_active = true;
/* TODO(sergey): Copy data from evaluated state to original. */
}
void DEG_make_inactive(struct Depsgraph *depsgraph)
{
DEG::Depsgraph *deg_graph = reinterpret_cast<DEG::Depsgraph *>(depsgraph);
deg_graph->is_active = false;
}
/* Evaluation and debug */
bool DEG_debug_is_evaluating(struct Depsgraph *depsgraph)
{
DEG::Depsgraph *deg_graph =
reinterpret_cast<DEG::Depsgraph *>(depsgraph);
return deg_graph->debug_is_evaluating;
}
static DEG::string depsgraph_name_for_logging(struct Depsgraph *depsgraph)
{
const char *name = DEG_debug_name_get(depsgraph);
if (name[0] == '\0') {
return "";
}
return "[" + DEG::string(name) + "]: ";
}
void DEG_debug_print_begin(struct Depsgraph *depsgraph)
{
fprintf(stdout, "%s",
depsgraph_name_for_logging(depsgraph).c_str());
}
void DEG_debug_print_eval(struct Depsgraph *depsgraph,
const char *function_name,
const char *object_name,
const void *object_address)
{
if ((DEG_debug_flags_get(depsgraph) & G_DEBUG_DEPSGRAPH_EVAL) == 0) {
return;
}
fprintf(stdout,
"%s%s on %s %s(%p)%s\n",
depsgraph_name_for_logging(depsgraph).c_str(),
function_name,
object_name,
DEG::deg_color_for_pointer(object_address).c_str(),
object_address,
DEG::deg_color_end().c_str());
fflush(stdout);
}
void DEG_debug_print_eval_subdata(struct Depsgraph *depsgraph,
const char *function_name,
const char *object_name,
const void *object_address,
const char *subdata_comment,
const char *subdata_name,
const void *subdata_address)
{
if ((DEG_debug_flags_get(depsgraph) & G_DEBUG_DEPSGRAPH_EVAL) == 0) {
return;
}
fprintf(stdout,
"%s%s on %s %s(%p)%s %s %s %s(%p)%s\n",
depsgraph_name_for_logging(depsgraph).c_str(),
function_name,
object_name,
DEG::deg_color_for_pointer(object_address).c_str(),
object_address,
DEG::deg_color_end().c_str(),
subdata_comment,
subdata_name,
DEG::deg_color_for_pointer(subdata_address).c_str(),
subdata_address,
DEG::deg_color_end().c_str());
fflush(stdout);
}
void DEG_debug_print_eval_subdata_index(struct Depsgraph *depsgraph,
const char *function_name,
const char *object_name,
const void *object_address,
const char *subdata_comment,
const char *subdata_name,
const void *subdata_address,
const int subdata_index)
{
if ((DEG_debug_flags_get(depsgraph) & G_DEBUG_DEPSGRAPH_EVAL) == 0) {
return;
}
fprintf(stdout,
"%s%s on %s %s(%p)%s %s %s[%d] %s(%p)%s\n",
depsgraph_name_for_logging(depsgraph).c_str(),
function_name,
object_name,
DEG::deg_color_for_pointer(object_address).c_str(),
object_address,
DEG::deg_color_end().c_str(),
subdata_comment,
subdata_name,
subdata_index,
DEG::deg_color_for_pointer(subdata_address).c_str(),
subdata_address,
DEG::deg_color_end().c_str());
fflush(stdout);
}
void DEG_debug_print_eval_parent_typed(struct Depsgraph *depsgraph,
const char *function_name,
const char *object_name,
const void *object_address,
const char *parent_comment,
const char *parent_name,
const void *parent_address)
{
if ((DEG_debug_flags_get(depsgraph) & G_DEBUG_DEPSGRAPH_EVAL) == 0) {
return;
}
fprintf(stdout,
"%s%s on %s %s(%p) [%s] %s %s %s(%p)%s\n",
depsgraph_name_for_logging(depsgraph).c_str(),
function_name,
object_name,
DEG::deg_color_for_pointer(object_address).c_str(),
object_address,
DEG::deg_color_end().c_str(),
parent_comment,
parent_name,
DEG::deg_color_for_pointer(parent_address).c_str(),
parent_address,
DEG::deg_color_end().c_str());
fflush(stdout);
}
void DEG_debug_print_eval_time(struct Depsgraph *depsgraph,
const char *function_name,
const char *object_name,
const void *object_address,
float time)
{
if ((DEG_debug_flags_get(depsgraph) & G_DEBUG_DEPSGRAPH_EVAL) == 0) {
return;
}
fprintf(stdout,
"%s%s on %s %s(%p)%s at time %f\n",
depsgraph_name_for_logging(depsgraph).c_str(),
function_name,
object_name,
DEG::deg_color_for_pointer(object_address).c_str(),
object_address,
DEG::deg_color_end().c_str(),
time);
fflush(stdout);
}