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blender-archive/source/blender/gpu/shaders/gpu_shader_3D_image_vert.glsl
Clément Foucault a5644f9a28 Cleanup: GPUBuiltinShader: Remove old shader interfaces
This leaves some of the unresolved case where we still need both
implementation.
2022-05-02 01:31:24 +02:00

7 lines
112 B
GLSL

void main()
{
gl_Position = ModelViewProjectionMatrix * vec4(pos.xyz, 1.0f);
texCoord_interp = texCoord;
}