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blender-archive/intern/cycles/blender/blender_python.cpp
Lukas Stockner dd921238d9 Cycles: Refactor Device selection to allow individual GPU compute device selection
Previously, it was only possible to choose a single GPU or all of that type (CUDA or OpenCL).
Now, a toggle button is displayed for every device.
These settings are tied to the PCI Bus ID of the devices, so they're consistent across hardware addition and removal (but not when swapping/moving cards).

From the code perspective, the more important change is that now, the compute device properties are stored in the Addon preferences of the Cycles addon, instead of directly in the User Preferences.
This allows for a cleaner implementation, removing the Cycles C API functions that were called by the RNA code to specify the enum items.

Note that this change is neither backwards- nor forwards-compatible, but since it's only a User Preference no existing files are broken.

Reviewers: #cycles, brecht

Reviewed By: #cycles, brecht

Subscribers: brecht, juicyfruit, mib2berlin, Blendify

Differential Revision: https://developer.blender.org/D2338
2016-11-07 03:19:29 +01:00

773 lines
22 KiB
C++

/*
* Copyright 2011-2013 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <Python.h>
#include "CCL_api.h"
#include "blender_sync.h"
#include "blender_session.h"
#include "util_foreach.h"
#include "util_logging.h"
#include "util_md5.h"
#include "util_opengl.h"
#include "util_path.h"
#include "util_string.h"
#include "util_types.h"
#ifdef WITH_OSL
#include "osl.h"
#include <OSL/oslquery.h>
#include <OSL/oslconfig.h>
#endif
CCL_NAMESPACE_BEGIN
namespace {
/* Flag describing whether debug flags were synchronized from scene. */
bool debug_flags_set = false;
void *pylong_as_voidptr_typesafe(PyObject *object)
{
if(object == Py_None)
return NULL;
return PyLong_AsVoidPtr(object);
}
/* Synchronize debug flags from a given Blender scene.
* Return truth when device list needs invalidation.
*/
bool debug_flags_sync_from_scene(BL::Scene b_scene)
{
DebugFlagsRef flags = DebugFlags();
PointerRNA cscene = RNA_pointer_get(&b_scene.ptr, "cycles");
/* Backup some settings for comparison. */
DebugFlags::OpenCL::DeviceType opencl_device_type = flags.opencl.device_type;
DebugFlags::OpenCL::KernelType opencl_kernel_type = flags.opencl.kernel_type;
/* Synchronize CPU flags. */
flags.cpu.avx2 = get_boolean(cscene, "debug_use_cpu_avx2");
flags.cpu.avx = get_boolean(cscene, "debug_use_cpu_avx");
flags.cpu.sse41 = get_boolean(cscene, "debug_use_cpu_sse41");
flags.cpu.sse3 = get_boolean(cscene, "debug_use_cpu_sse3");
flags.cpu.sse2 = get_boolean(cscene, "debug_use_cpu_sse2");
flags.cpu.qbvh = get_boolean(cscene, "debug_use_qbvh");
/* Synchronize CUDA flags. */
flags.cuda.adaptive_compile = get_boolean(cscene, "debug_use_cuda_adaptive_compile");
/* Synchronize OpenCL kernel type. */
switch(get_enum(cscene, "debug_opencl_kernel_type")) {
case 0:
flags.opencl.kernel_type = DebugFlags::OpenCL::KERNEL_DEFAULT;
break;
case 1:
flags.opencl.kernel_type = DebugFlags::OpenCL::KERNEL_MEGA;
break;
case 2:
flags.opencl.kernel_type = DebugFlags::OpenCL::KERNEL_SPLIT;
break;
}
/* Synchronize OpenCL device type. */
switch(get_enum(cscene, "debug_opencl_device_type")) {
case 0:
flags.opencl.device_type = DebugFlags::OpenCL::DEVICE_NONE;
break;
case 1:
flags.opencl.device_type = DebugFlags::OpenCL::DEVICE_ALL;
break;
case 2:
flags.opencl.device_type = DebugFlags::OpenCL::DEVICE_DEFAULT;
break;
case 3:
flags.opencl.device_type = DebugFlags::OpenCL::DEVICE_CPU;
break;
case 4:
flags.opencl.device_type = DebugFlags::OpenCL::DEVICE_GPU;
break;
case 5:
flags.opencl.device_type = DebugFlags::OpenCL::DEVICE_ACCELERATOR;
break;
}
/* Synchronize other OpenCL flags. */
flags.opencl.debug = get_boolean(cscene, "debug_use_opencl_debug");
return flags.opencl.device_type != opencl_device_type ||
flags.opencl.kernel_type != opencl_kernel_type;
}
/* Reset debug flags to default values.
* Return truth when device list needs invalidation.
*/
bool debug_flags_reset()
{
DebugFlagsRef flags = DebugFlags();
/* Backup some settings for comparison. */
DebugFlags::OpenCL::DeviceType opencl_device_type = flags.opencl.device_type;
DebugFlags::OpenCL::KernelType opencl_kernel_type = flags.opencl.kernel_type;
flags.reset();
return flags.opencl.device_type != opencl_device_type ||
flags.opencl.kernel_type != opencl_kernel_type;
}
} /* namespace */
void python_thread_state_save(void **python_thread_state)
{
*python_thread_state = (void*)PyEval_SaveThread();
}
void python_thread_state_restore(void **python_thread_state)
{
PyEval_RestoreThread((PyThreadState*)*python_thread_state);
*python_thread_state = NULL;
}
static const char *PyC_UnicodeAsByte(PyObject *py_str, PyObject **coerce)
{
const char *result = _PyUnicode_AsString(py_str);
if(result) {
/* 99% of the time this is enough but we better support non unicode
* chars since blender doesnt limit this.
*/
return result;
}
else {
PyErr_Clear();
if(PyBytes_Check(py_str)) {
return PyBytes_AS_STRING(py_str);
}
else if((*coerce = PyUnicode_EncodeFSDefault(py_str))) {
return PyBytes_AS_STRING(*coerce);
}
else {
/* Clear the error, so Cycles can be at leadt used without
* GPU and OSL support,
*/
PyErr_Clear();
return "";
}
}
}
static PyObject *init_func(PyObject * /*self*/, PyObject *args)
{
PyObject *path, *user_path;
int headless;
if(!PyArg_ParseTuple(args, "OOi", &path, &user_path, &headless)) {
return NULL;
}
PyObject *path_coerce = NULL, *user_path_coerce = NULL;
path_init(PyC_UnicodeAsByte(path, &path_coerce),
PyC_UnicodeAsByte(user_path, &user_path_coerce));
Py_XDECREF(path_coerce);
Py_XDECREF(user_path_coerce);
BlenderSession::headless = headless;
VLOG(2) << "Debug flags initialized to:\n"
<< DebugFlags();
Py_RETURN_NONE;
}
static PyObject *exit_func(PyObject * /*self*/, PyObject * /*args*/)
{
ShaderManager::free_memory();
TaskScheduler::free_memory();
Device::free_memory();
Py_RETURN_NONE;
}
static PyObject *create_func(PyObject * /*self*/, PyObject *args)
{
PyObject *pyengine, *pyuserpref, *pydata, *pyscene, *pyregion, *pyv3d, *pyrv3d;
int preview_osl;
if(!PyArg_ParseTuple(args, "OOOOOOOi", &pyengine, &pyuserpref, &pydata, &pyscene,
&pyregion, &pyv3d, &pyrv3d, &preview_osl))
{
return NULL;
}
/* RNA */
PointerRNA engineptr;
RNA_pointer_create(NULL, &RNA_RenderEngine, (void*)PyLong_AsVoidPtr(pyengine), &engineptr);
BL::RenderEngine engine(engineptr);
PointerRNA userprefptr;
RNA_pointer_create(NULL, &RNA_UserPreferences, (void*)PyLong_AsVoidPtr(pyuserpref), &userprefptr);
BL::UserPreferences userpref(userprefptr);
PointerRNA dataptr;
RNA_main_pointer_create((Main*)PyLong_AsVoidPtr(pydata), &dataptr);
BL::BlendData data(dataptr);
PointerRNA sceneptr;
RNA_id_pointer_create((ID*)PyLong_AsVoidPtr(pyscene), &sceneptr);
BL::Scene scene(sceneptr);
PointerRNA regionptr;
RNA_pointer_create(NULL, &RNA_Region, pylong_as_voidptr_typesafe(pyregion), &regionptr);
BL::Region region(regionptr);
PointerRNA v3dptr;
RNA_pointer_create(NULL, &RNA_SpaceView3D, pylong_as_voidptr_typesafe(pyv3d), &v3dptr);
BL::SpaceView3D v3d(v3dptr);
PointerRNA rv3dptr;
RNA_pointer_create(NULL, &RNA_RegionView3D, pylong_as_voidptr_typesafe(pyrv3d), &rv3dptr);
BL::RegionView3D rv3d(rv3dptr);
/* create session */
BlenderSession *session;
if(rv3d) {
/* interactive viewport session */
int width = region.width();
int height = region.height();
session = new BlenderSession(engine, userpref, data, scene, v3d, rv3d, width, height);
}
else {
/* override some settings for preview */
if(engine.is_preview()) {
PointerRNA cscene = RNA_pointer_get(&sceneptr, "cycles");
RNA_boolean_set(&cscene, "shading_system", preview_osl);
RNA_boolean_set(&cscene, "use_progressive_refine", true);
}
/* offline session or preview render */
session = new BlenderSession(engine, userpref, data, scene);
}
python_thread_state_save(&session->python_thread_state);
session->create();
python_thread_state_restore(&session->python_thread_state);
return PyLong_FromVoidPtr(session);
}
static PyObject *free_func(PyObject * /*self*/, PyObject *value)
{
delete (BlenderSession*)PyLong_AsVoidPtr(value);
Py_RETURN_NONE;
}
static PyObject *render_func(PyObject * /*self*/, PyObject *value)
{
BlenderSession *session = (BlenderSession*)PyLong_AsVoidPtr(value);
python_thread_state_save(&session->python_thread_state);
session->render();
python_thread_state_restore(&session->python_thread_state);
Py_RETURN_NONE;
}
/* pixel_array and result passed as pointers */
static PyObject *bake_func(PyObject * /*self*/, PyObject *args)
{
PyObject *pysession, *pyobject;
PyObject *pypixel_array, *pyresult;
const char *pass_type;
int num_pixels, depth, object_id, pass_filter;
if(!PyArg_ParseTuple(args, "OOsiiOiiO", &pysession, &pyobject, &pass_type, &pass_filter, &object_id, &pypixel_array, &num_pixels, &depth, &pyresult))
return NULL;
BlenderSession *session = (BlenderSession*)PyLong_AsVoidPtr(pysession);
PointerRNA objectptr;
RNA_id_pointer_create((ID*)PyLong_AsVoidPtr(pyobject), &objectptr);
BL::Object b_object(objectptr);
void *b_result = PyLong_AsVoidPtr(pyresult);
PointerRNA bakepixelptr;
RNA_pointer_create(NULL, &RNA_BakePixel, PyLong_AsVoidPtr(pypixel_array), &bakepixelptr);
BL::BakePixel b_bake_pixel(bakepixelptr);
python_thread_state_save(&session->python_thread_state);
session->bake(b_object, pass_type, pass_filter, object_id, b_bake_pixel, (size_t)num_pixels, depth, (float *)b_result);
python_thread_state_restore(&session->python_thread_state);
Py_RETURN_NONE;
}
static PyObject *draw_func(PyObject * /*self*/, PyObject *args)
{
PyObject *pysession, *pyv3d, *pyrv3d;
if(!PyArg_ParseTuple(args, "OOO", &pysession, &pyv3d, &pyrv3d))
return NULL;
BlenderSession *session = (BlenderSession*)PyLong_AsVoidPtr(pysession);
if(PyLong_AsVoidPtr(pyrv3d)) {
/* 3d view drawing */
int viewport[4];
glGetIntegerv(GL_VIEWPORT, viewport);
session->draw(viewport[2], viewport[3]);
}
Py_RETURN_NONE;
}
static PyObject *reset_func(PyObject * /*self*/, PyObject *args)
{
PyObject *pysession, *pydata, *pyscene;
if(!PyArg_ParseTuple(args, "OOO", &pysession, &pydata, &pyscene))
return NULL;
BlenderSession *session = (BlenderSession*)PyLong_AsVoidPtr(pysession);
PointerRNA dataptr;
RNA_main_pointer_create((Main*)PyLong_AsVoidPtr(pydata), &dataptr);
BL::BlendData b_data(dataptr);
PointerRNA sceneptr;
RNA_id_pointer_create((ID*)PyLong_AsVoidPtr(pyscene), &sceneptr);
BL::Scene b_scene(sceneptr);
python_thread_state_save(&session->python_thread_state);
session->reset_session(b_data, b_scene);
python_thread_state_restore(&session->python_thread_state);
Py_RETURN_NONE;
}
static PyObject *sync_func(PyObject * /*self*/, PyObject *value)
{
BlenderSession *session = (BlenderSession*)PyLong_AsVoidPtr(value);
python_thread_state_save(&session->python_thread_state);
session->synchronize();
python_thread_state_restore(&session->python_thread_state);
Py_RETURN_NONE;
}
static PyObject *available_devices_func(PyObject * /*self*/, PyObject * /*args*/)
{
vector<DeviceInfo>& devices = Device::available_devices();
PyObject *ret = PyTuple_New(devices.size());
for(size_t i = 0; i < devices.size(); i++) {
DeviceInfo& device = devices[i];
string type_name = Device::string_from_type(device.type);
PyObject *device_tuple = PyTuple_New(3);
PyTuple_SET_ITEM(device_tuple, 0, PyUnicode_FromString(device.description.c_str()));
PyTuple_SET_ITEM(device_tuple, 1, PyUnicode_FromString(type_name.c_str()));
PyTuple_SET_ITEM(device_tuple, 2, PyUnicode_FromString(device.id.c_str()));
PyTuple_SET_ITEM(ret, i, device_tuple);
}
return ret;
}
#ifdef WITH_OSL
static PyObject *osl_update_node_func(PyObject * /*self*/, PyObject *args)
{
PyObject *pynodegroup, *pynode;
const char *filepath = NULL;
if(!PyArg_ParseTuple(args, "OOs", &pynodegroup, &pynode, &filepath))
return NULL;
/* RNA */
PointerRNA nodeptr;
RNA_pointer_create((ID*)PyLong_AsVoidPtr(pynodegroup), &RNA_ShaderNodeScript, (void*)PyLong_AsVoidPtr(pynode), &nodeptr);
BL::ShaderNodeScript b_node(nodeptr);
/* update bytecode hash */
string bytecode = b_node.bytecode();
if(!bytecode.empty()) {
MD5Hash md5;
md5.append((const uint8_t*)bytecode.c_str(), bytecode.size());
b_node.bytecode_hash(md5.get_hex().c_str());
}
else
b_node.bytecode_hash("");
/* query from file path */
OSL::OSLQuery query;
if(!OSLShaderManager::osl_query(query, filepath))
Py_RETURN_FALSE;
/* add new sockets from parameters */
set<void*> used_sockets;
for(int i = 0; i < query.nparams(); i++) {
const OSL::OSLQuery::Parameter *param = query.getparam(i);
/* skip unsupported types */
if(param->varlenarray || param->isstruct || param->type.arraylen > 1)
continue;
/* determine socket type */
string socket_type;
BL::NodeSocket::type_enum data_type = BL::NodeSocket::type_VALUE;
float4 default_float4 = make_float4(0.0f, 0.0f, 0.0f, 1.0f);
float default_float = 0.0f;
int default_int = 0;
string default_string = "";
if(param->isclosure) {
socket_type = "NodeSocketShader";
data_type = BL::NodeSocket::type_SHADER;
}
else if(param->type.vecsemantics == TypeDesc::COLOR) {
socket_type = "NodeSocketColor";
data_type = BL::NodeSocket::type_RGBA;
if(param->validdefault) {
default_float4[0] = param->fdefault[0];
default_float4[1] = param->fdefault[1];
default_float4[2] = param->fdefault[2];
}
}
else if(param->type.vecsemantics == TypeDesc::POINT ||
param->type.vecsemantics == TypeDesc::VECTOR ||
param->type.vecsemantics == TypeDesc::NORMAL)
{
socket_type = "NodeSocketVector";
data_type = BL::NodeSocket::type_VECTOR;
if(param->validdefault) {
default_float4[0] = param->fdefault[0];
default_float4[1] = param->fdefault[1];
default_float4[2] = param->fdefault[2];
}
}
else if(param->type.aggregate == TypeDesc::SCALAR) {
if(param->type.basetype == TypeDesc::INT) {
socket_type = "NodeSocketInt";
data_type = BL::NodeSocket::type_INT;
if(param->validdefault)
default_int = param->idefault[0];
}
else if(param->type.basetype == TypeDesc::FLOAT) {
socket_type = "NodeSocketFloat";
data_type = BL::NodeSocket::type_VALUE;
if(param->validdefault)
default_float = param->fdefault[0];
}
else if(param->type.basetype == TypeDesc::STRING) {
socket_type = "NodeSocketString";
data_type = BL::NodeSocket::type_STRING;
if(param->validdefault)
default_string = param->sdefault[0];
}
else
continue;
}
else
continue;
/* find socket socket */
BL::NodeSocket b_sock(PointerRNA_NULL);
if(param->isoutput) {
b_sock = b_node.outputs[param->name.string()];
/* remove if type no longer matches */
if(b_sock && b_sock.bl_idname() != socket_type) {
b_node.outputs.remove(b_sock);
b_sock = BL::NodeSocket(PointerRNA_NULL);
}
}
else {
b_sock = b_node.inputs[param->name.string()];
/* remove if type no longer matches */
if(b_sock && b_sock.bl_idname() != socket_type) {
b_node.inputs.remove(b_sock);
b_sock = BL::NodeSocket(PointerRNA_NULL);
}
}
if(!b_sock) {
/* create new socket */
if(param->isoutput)
b_sock = b_node.outputs.create(socket_type.c_str(), param->name.c_str(), param->name.c_str());
else
b_sock = b_node.inputs.create(socket_type.c_str(), param->name.c_str(), param->name.c_str());
/* set default value */
if(data_type == BL::NodeSocket::type_VALUE) {
set_float(b_sock.ptr, "default_value", default_float);
}
else if(data_type == BL::NodeSocket::type_INT) {
set_int(b_sock.ptr, "default_value", default_int);
}
else if(data_type == BL::NodeSocket::type_RGBA) {
set_float4(b_sock.ptr, "default_value", default_float4);
}
else if(data_type == BL::NodeSocket::type_VECTOR) {
set_float3(b_sock.ptr, "default_value", float4_to_float3(default_float4));
}
else if(data_type == BL::NodeSocket::type_STRING) {
set_string(b_sock.ptr, "default_value", default_string);
}
}
used_sockets.insert(b_sock.ptr.data);
}
/* remove unused parameters */
bool removed;
do {
BL::Node::inputs_iterator b_input;
BL::Node::outputs_iterator b_output;
removed = false;
for(b_node.inputs.begin(b_input); b_input != b_node.inputs.end(); ++b_input) {
if(used_sockets.find(b_input->ptr.data) == used_sockets.end()) {
b_node.inputs.remove(*b_input);
removed = true;
break;
}
}
for(b_node.outputs.begin(b_output); b_output != b_node.outputs.end(); ++b_output) {
if(used_sockets.find(b_output->ptr.data) == used_sockets.end()) {
b_node.outputs.remove(*b_output);
removed = true;
break;
}
}
} while(removed);
Py_RETURN_TRUE;
}
static PyObject *osl_compile_func(PyObject * /*self*/, PyObject *args)
{
const char *inputfile = NULL, *outputfile = NULL;
if(!PyArg_ParseTuple(args, "ss", &inputfile, &outputfile))
return NULL;
/* return */
if(!OSLShaderManager::osl_compile(inputfile, outputfile))
Py_RETURN_FALSE;
Py_RETURN_TRUE;
}
#endif
static PyObject *system_info_func(PyObject * /*self*/, PyObject * /*value*/)
{
string system_info = Device::device_capabilities();
return PyUnicode_FromString(system_info.c_str());
}
#ifdef WITH_OPENCL
static PyObject *opencl_disable_func(PyObject * /*self*/, PyObject * /*value*/)
{
VLOG(2) << "Disabling OpenCL platform.";
DebugFlags().opencl.device_type = DebugFlags::OpenCL::DEVICE_NONE;
Py_RETURN_NONE;
}
#endif
static PyObject *debug_flags_update_func(PyObject * /*self*/, PyObject *args)
{
PyObject *pyscene;
if(!PyArg_ParseTuple(args, "O", &pyscene)) {
return NULL;
}
PointerRNA sceneptr;
RNA_id_pointer_create((ID*)PyLong_AsVoidPtr(pyscene), &sceneptr);
BL::Scene b_scene(sceneptr);
if(debug_flags_sync_from_scene(b_scene)) {
VLOG(2) << "Tagging device list for update.";
Device::tag_update();
}
VLOG(2) << "Debug flags set to:\n"
<< DebugFlags();
debug_flags_set = true;
Py_RETURN_NONE;
}
static PyObject *debug_flags_reset_func(PyObject * /*self*/, PyObject * /*args*/)
{
if(debug_flags_reset()) {
VLOG(2) << "Tagging device list for update.";
Device::tag_update();
}
if(debug_flags_set) {
VLOG(2) << "Debug flags reset to:\n"
<< DebugFlags();
debug_flags_set = false;
}
Py_RETURN_NONE;
}
static PyObject *set_resumable_chunks_func(PyObject * /*self*/, PyObject *args)
{
int num_resumable_chunks, current_resumable_chunk;
if(!PyArg_ParseTuple(args, "ii",
&num_resumable_chunks,
&current_resumable_chunk)) {
Py_RETURN_NONE;
}
if(num_resumable_chunks <= 0) {
fprintf(stderr, "Cycles: Bad value for number of resumable chunks.\n");
abort();
Py_RETURN_NONE;
}
if(current_resumable_chunk < 1 ||
current_resumable_chunk > num_resumable_chunks)
{
fprintf(stderr, "Cycles: Bad value for current resumable chunk number.\n");
abort();
Py_RETURN_NONE;
}
VLOG(1) << "Initialized resumable render: "
<< "num_resumable_chunks=" << num_resumable_chunks << ", "
<< "current_resumable_chunk=" << current_resumable_chunk;
BlenderSession::num_resumable_chunks = num_resumable_chunks;
BlenderSession::current_resumable_chunk = current_resumable_chunk;
printf("Cycles: Will render chunk %d of %d\n",
current_resumable_chunk,
num_resumable_chunks);
Py_RETURN_NONE;
}
static PyObject *get_device_types_func(PyObject * /*self*/, PyObject * /*args*/)
{
vector<DeviceInfo>& devices = Device::available_devices();
bool has_cuda = false, has_opencl = false;
for(int i = 0; i < devices.size(); i++) {
has_cuda |= (devices[i].type == DEVICE_CUDA);
has_opencl |= (devices[i].type == DEVICE_OPENCL);
}
PyObject *list = PyTuple_New(2);
PyTuple_SET_ITEM(list, 0, PyBool_FromLong(has_cuda));
PyTuple_SET_ITEM(list, 1, PyBool_FromLong(has_opencl));
return list;
}
static PyMethodDef methods[] = {
{"init", init_func, METH_VARARGS, ""},
{"exit", exit_func, METH_VARARGS, ""},
{"create", create_func, METH_VARARGS, ""},
{"free", free_func, METH_O, ""},
{"render", render_func, METH_O, ""},
{"bake", bake_func, METH_VARARGS, ""},
{"draw", draw_func, METH_VARARGS, ""},
{"sync", sync_func, METH_O, ""},
{"reset", reset_func, METH_VARARGS, ""},
#ifdef WITH_OSL
{"osl_update_node", osl_update_node_func, METH_VARARGS, ""},
{"osl_compile", osl_compile_func, METH_VARARGS, ""},
#endif
{"available_devices", available_devices_func, METH_NOARGS, ""},
{"system_info", system_info_func, METH_NOARGS, ""},
#ifdef WITH_OPENCL
{"opencl_disable", opencl_disable_func, METH_NOARGS, ""},
#endif
/* Debugging routines */
{"debug_flags_update", debug_flags_update_func, METH_VARARGS, ""},
{"debug_flags_reset", debug_flags_reset_func, METH_NOARGS, ""},
/* Resumable render */
{"set_resumable_chunks", set_resumable_chunks_func, METH_VARARGS, ""},
/* Compute Device selection */
{"get_device_types", get_device_types_func, METH_VARARGS, ""},
{NULL, NULL, 0, NULL},
};
static struct PyModuleDef module = {
PyModuleDef_HEAD_INIT,
"_cycles",
"Blender cycles render integration",
-1,
methods,
NULL, NULL, NULL, NULL
};
CCL_NAMESPACE_END
void *CCL_python_module_init()
{
PyObject *mod = PyModule_Create(&ccl::module);
#ifdef WITH_OSL
/* TODO(sergey): This gives us library we've been linking against.
* In theory with dynamic OSL library it might not be
* accurate, but there's nothing in OSL API which we
* might use to get version in runtime.
*/
int curversion = OSL_LIBRARY_VERSION_CODE;
PyModule_AddObject(mod, "with_osl", Py_True);
Py_INCREF(Py_True);
PyModule_AddObject(mod, "osl_version",
Py_BuildValue("(iii)",
curversion / 10000, (curversion / 100) % 100, curversion % 100));
PyModule_AddObject(mod, "osl_version_string",
PyUnicode_FromFormat("%2d, %2d, %2d",
curversion / 10000, (curversion / 100) % 100, curversion % 100));
#else
PyModule_AddObject(mod, "with_osl", Py_False);
Py_INCREF(Py_False);
PyModule_AddStringConstant(mod, "osl_version", "unknown");
PyModule_AddStringConstant(mod, "osl_version_string", "unknown");
#endif
#ifdef WITH_NETWORK
PyModule_AddObject(mod, "with_network", Py_True);
Py_INCREF(Py_True);
#else /* WITH_NETWORK */
PyModule_AddObject(mod, "with_network", Py_False);
Py_INCREF(Py_False);
#endif /* WITH_NETWORK */
return (void*)mod;
}