=========================== Commiting patch #24427: Editable camera sensor size (meaningful focal length units) Thanks to: Matt Ebb (author of original patch) Ejner Fergo (porting patch through versions) Brecht Van Lommel, Dalai Felinto, Campbell Barton (patch review) Cant't commit changes to addons (they aren't branched, so some of them could be broken now)
204 lines
4.9 KiB
C
204 lines
4.9 KiB
C
/*
|
|
* $Id$
|
|
*
|
|
* ***** BEGIN GPL LICENSE BLOCK *****
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* ***** END GPL LICENSE BLOCK *****
|
|
*/
|
|
|
|
/** \file blender/blenlib/intern/uvproject.c
|
|
* \ingroup bli
|
|
*/
|
|
|
|
|
|
#include <math.h>
|
|
|
|
#include "MEM_guardedalloc.h"
|
|
|
|
#include "DNA_camera_types.h"
|
|
#include "DNA_object_types.h"
|
|
|
|
#include "BLI_math.h"
|
|
#include "BLI_uvproject.h"
|
|
|
|
typedef struct UvCameraInfo {
|
|
float camangle;
|
|
float camsize;
|
|
float xasp, yasp;
|
|
float shiftx, shifty;
|
|
float rotmat[4][4];
|
|
float caminv[4][4];
|
|
short do_persp, do_pano, do_rotmat;
|
|
} UvCameraInfo;
|
|
|
|
void project_from_camera(float target[2], float source[3], UvCameraInfo *uci)
|
|
{
|
|
float pv4[4];
|
|
|
|
copy_v3_v3(pv4, source);
|
|
pv4[3]= 1.0;
|
|
|
|
/* rotmat is the object matrix in this case */
|
|
if(uci->do_rotmat)
|
|
mul_m4_v4(uci->rotmat, pv4);
|
|
|
|
/* caminv is the inverse camera matrix */
|
|
mul_m4_v4(uci->caminv, pv4);
|
|
|
|
if(uci->do_pano) {
|
|
float angle= atan2f(pv4[0], -pv4[2]) / ((float)M_PI * 2.0f); /* angle around the camera */
|
|
if (uci->do_persp==0) {
|
|
target[0]= angle; /* no correct method here, just map to 0-1 */
|
|
target[1]= pv4[1] / uci->camsize;
|
|
}
|
|
else {
|
|
float vec2d[2]; /* 2D position from the camera */
|
|
vec2d[0]= pv4[0];
|
|
vec2d[1]= pv4[2];
|
|
target[0]= angle * ((float)M_PI / uci->camangle);
|
|
target[1]= pv4[1] / (len_v2(vec2d) * (uci->camsize * 2.0f));
|
|
}
|
|
}
|
|
else {
|
|
if (pv4[2]==0.0f) pv4[2]= 0.00001f; /* don't allow div by 0 */
|
|
|
|
if (uci->do_persp==0) {
|
|
target[0]= (pv4[0]/uci->camsize);
|
|
target[1]= (pv4[1]/uci->camsize);
|
|
}
|
|
else {
|
|
target[0]= (-pv4[0]*((1.0f/uci->camsize)/pv4[2])) / 2.0f;
|
|
target[1]= (-pv4[1]*((1.0f/uci->camsize)/pv4[2])) / 2.0f;
|
|
}
|
|
}
|
|
|
|
target[0] *= uci->xasp;
|
|
target[1] *= uci->yasp;
|
|
|
|
/* adds camera shift + 0.5 */
|
|
target[0] += uci->shiftx;
|
|
target[1] += uci->shifty;
|
|
}
|
|
|
|
/* could rv3d->persmat */
|
|
void project_from_view(float target[2], float source[3], float persmat[4][4], float rotmat[4][4], float winx, float winy)
|
|
{
|
|
float pv[3], pv4[4], x= 0.0, y= 0.0;
|
|
|
|
mul_v3_m4v3(pv, rotmat, source);
|
|
|
|
copy_v3_v3(pv4, source);
|
|
pv4[3]= 1.0;
|
|
|
|
/* rotmat is the object matrix in this case */
|
|
mul_m4_v4(rotmat, pv4);
|
|
|
|
/* almost project_short */
|
|
mul_m4_v4(persmat, pv4);
|
|
if(fabsf(pv4[3]) > 0.00001f) { /* avoid division by zero */
|
|
target[0] = winx/2.0f + (winx/2.0f) * pv4[0] / pv4[3];
|
|
target[1] = winy/2.0f + (winy/2.0f) * pv4[1] / pv4[3];
|
|
}
|
|
else {
|
|
/* scaling is lost but give a valid result */
|
|
target[0] = winx/2.0f + (winx/2.0f) * pv4[0];
|
|
target[1] = winy/2.0f + (winy/2.0f) * pv4[1];
|
|
}
|
|
|
|
/* v3d->persmat seems to do this funky scaling */
|
|
if(winx > winy) {
|
|
y= (winx - winy)/2.0f;
|
|
winy = winx;
|
|
}
|
|
else {
|
|
x= (winy - winx)/2.0f;
|
|
winx = winy;
|
|
}
|
|
|
|
target[0]= (x + target[0]) / winx;
|
|
target[1]= (y + target[1]) / winy;
|
|
}
|
|
|
|
/* 'rotmat' can be obedit->obmat when uv project is used.
|
|
* 'winx' and 'winy' can be from scene->r.xsch/ysch */
|
|
UvCameraInfo *project_camera_info(Object *ob, float (*rotmat)[4], float winx, float winy)
|
|
{
|
|
UvCameraInfo uci;
|
|
Camera *camera= ob->data;
|
|
|
|
uci.do_pano = (camera->flag & CAM_PANORAMA);
|
|
uci.do_persp = (camera->type==CAM_PERSP);
|
|
|
|
uci.camangle= focallength_to_hfov(camera->lens, camera->sensor_x) / 2.0f;
|
|
uci.camsize= uci.do_persp ? tanf(uci.camangle) : camera->ortho_scale;
|
|
|
|
/* account for scaled cameras */
|
|
copy_m4_m4(uci.caminv, ob->obmat);
|
|
normalize_m4(uci.caminv);
|
|
|
|
if (invert_m4(uci.caminv)) {
|
|
UvCameraInfo *uci_pt;
|
|
|
|
/* normal projection */
|
|
if(rotmat) {
|
|
copy_m4_m4(uci.rotmat, rotmat);
|
|
uci.do_rotmat= 1;
|
|
}
|
|
else {
|
|
uci.do_rotmat= 0;
|
|
}
|
|
|
|
/* also make aspect ratio adjustment factors */
|
|
if (winx > winy) {
|
|
uci.xasp= 1.0f;
|
|
uci.yasp= winx / winy;
|
|
}
|
|
else {
|
|
uci.xasp= winy / winx;
|
|
uci.yasp= 1.0f;
|
|
}
|
|
|
|
/* include 0.5f here to move the UVs into the center */
|
|
uci.shiftx = 0.5f - (camera->shiftx * uci.xasp);
|
|
uci.shifty = 0.5f - (camera->shifty * uci.yasp);
|
|
|
|
uci_pt= MEM_mallocN(sizeof(UvCameraInfo), "UvCameraInfo");
|
|
*uci_pt= uci;
|
|
return uci_pt;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
void project_from_view_ortho(float target[2], float source[3], float rotmat[4][4])
|
|
{
|
|
float pv[3];
|
|
|
|
mul_v3_m4v3(pv, rotmat, source);
|
|
|
|
/* ortho projection */
|
|
target[0] = -pv[0];
|
|
target[1] = pv[2];
|
|
}
|
|
|
|
|
|
void project_camera_info_scale(UvCameraInfo *uci, float scale_x, float scale_y)
|
|
{
|
|
uci->xasp *= scale_x;
|
|
uci->yasp *= scale_y;
|
|
}
|