===========================
- Do not show frame boundary border when stabilization isn't enabled.
- Separate stabilization settings from display in clip editor.
Now clip can contain stabilization data but still be displayed
un-stabilized in clip editor.
- Internal changes in stabilization:
* Use separated location/scale parameters rather than 4x4 matrix.
In some ares "decomposed" data is needed (text draw functions, i.e.).
Also such decomposed data could be used in compositor.
* MovieClip now uses own structure for cache where additional data
can be stored. MovieCache structure now one of properties in
this new structure.
* Get rid of stable image buffer stored in MovieClipStabilization
structure. Pre-created buffer for scaling still stored there.
This helps to keep playback realtime -- re-creating this buffer
introduces ~15% slowdown.
- Added sliders to 2D stabilization panel which controls intensity
of translation/scale which applies on shot.
- Added filter type to Stabilize2D compositor node. Supports nearest,
bilinear and bicubic interpolation.
- After discussion with Sebastian and Francois added new node called
Transformation. It can apply translation, rotation and scale. It's
not the same thing as applying this components separately -- all
transformation is happening inside "canvas". And it should be more
accurate on interpolation and sub-pixel translation.
Need to check order of applying translation/scale/rotation btw.
- Added output sockets to movie clip compositor node. They holds
stabilization data which can be used by Translate or Transform
nodes.
- Minor fix of UI issues in Display panel.
121 lines
4.7 KiB
C++
121 lines
4.7 KiB
C++
/*
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software(ListBase *lb); you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation(ListBase *lb); either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY(ListBase *lb); without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program(ListBase *lb); if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2005 Blender Foundation.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): Bob Holcomb.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file CMP_node.h
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* \ingroup nodes
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*/
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#ifndef CMP_NODE_H
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#define CMP_NODE_H
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#include "BKE_node.h"
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/* ****************** types array for all composite nodes ****************** */
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void register_node_type_cmp_rlayers(ListBase *lb);
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void register_node_type_cmp_image(ListBase *lb);
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void register_node_type_cmp_texture(ListBase *lb);
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void register_node_type_cmp_value(ListBase *lb);
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void register_node_type_cmp_rgb(ListBase *lb);
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void register_node_type_cmp_curve_time(ListBase *lb);
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void register_node_type_cmp_movieclip(ListBase *lb);
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void register_node_type_cmp_composite(ListBase *lb);
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void register_node_type_cmp_viewer(ListBase *lb);
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void register_node_type_cmp_splitviewer(ListBase *lb);
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void register_node_type_cmp_output_file(ListBase *lb);
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void register_node_type_cmp_view_levels(ListBase *lb);
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void register_node_type_cmp_curve_rgb(ListBase *lb);
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void register_node_type_cmp_mix_rgb(ListBase *lb);
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void register_node_type_cmp_hue_sat(ListBase *lb);
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void register_node_type_cmp_brightcontrast(ListBase *lb);
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void register_node_type_cmp_gamma(ListBase *lb);
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void register_node_type_cmp_invert(ListBase *lb);
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void register_node_type_cmp_alphaover(ListBase *lb);
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void register_node_type_cmp_zcombine(ListBase *lb);
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void register_node_type_cmp_colorbalance(ListBase *lb);
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void register_node_type_cmp_huecorrect(ListBase *lb);
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void register_node_type_cmp_normal(ListBase *lb);
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void register_node_type_cmp_curve_vec(ListBase *lb);
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void register_node_type_cmp_map_value(ListBase *lb);
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void register_node_type_cmp_normalize(ListBase *lb);
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void register_node_type_cmp_filter(ListBase *lb);
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void register_node_type_cmp_blur(ListBase *lb);
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void register_node_type_cmp_dblur(ListBase *lb);
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void register_node_type_cmp_bilateralblur(ListBase *lb);
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void register_node_type_cmp_vecblur(ListBase *lb);
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void register_node_type_cmp_dilateerode(ListBase *lb);
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void register_node_type_cmp_defocus(ListBase *lb);
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void register_node_type_cmp_valtorgb(ListBase *lb);
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void register_node_type_cmp_rgbtobw(ListBase *lb);
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void register_node_type_cmp_setalpha(ListBase *lb);
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void register_node_type_cmp_idmask(ListBase *lb);
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void register_node_type_cmp_math(ListBase *lb);
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void register_node_type_cmp_seprgba(ListBase *lb);
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void register_node_type_cmp_combrgba(ListBase *lb);
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void register_node_type_cmp_sephsva(ListBase *lb);
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void register_node_type_cmp_combhsva(ListBase *lb);
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void register_node_type_cmp_sepyuva(ListBase *lb);
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void register_node_type_cmp_combyuva(ListBase *lb);
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void register_node_type_cmp_sepycca(ListBase *lb);
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void register_node_type_cmp_combycca(ListBase *lb);
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void register_node_type_cmp_premulkey(ListBase *lb);
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void register_node_type_cmp_diff_matte(ListBase *lb);
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void register_node_type_cmp_distance_matte(ListBase *lb);
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void register_node_type_cmp_chroma_matte(ListBase *lb);
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void register_node_type_cmp_color_matte(ListBase *lb);
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void register_node_type_cmp_channel_matte(ListBase *lb);
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void register_node_type_cmp_color_spill(ListBase *lb);
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void register_node_type_cmp_luma_matte(ListBase *lb);
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void register_node_type_cmp_translate(ListBase *lb);
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void register_node_type_cmp_rotate(ListBase *lb);
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void register_node_type_cmp_scale(ListBase *lb);
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void register_node_type_cmp_flip(ListBase *lb);
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void register_node_type_cmp_crop(ListBase *lb);
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void register_node_type_cmp_displace(ListBase *lb);
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void register_node_type_cmp_mapuv(ListBase *lb);
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void register_node_type_cmp_transform(ListBase *lb);
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void register_node_type_cmp_stabilize2d(ListBase *lb);
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void register_node_type_cmp_glare(ListBase *lb);
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void register_node_type_cmp_tonemap(ListBase *lb);
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void register_node_type_cmp_lensdist(ListBase *lb);
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#endif
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