The expression module now uses an EXP prefix and it follows a distribution similar to blender. Additionally the hash function in EXP_HashedPtr.h was simplified and the files EXP_C-Api.h &.EXP_C-Api.cpp were deleted because were unused. Reviewers: campbellbarton, moguri, sybren, hg1 Projects: #game_engine Differential Revision: https://developer.blender.org/D1221
		
			
				
	
	
		
			142 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			142 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * ***** BEGIN GPL LICENSE BLOCK *****
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|  *
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|  * This program is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU General Public License
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|  * as published by the Free Software Foundation; either version 2
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|  * of the License, or (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software Foundation,
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|  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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|  *
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|  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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|  * All rights reserved.
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|  *
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|  * The Original Code is: all of this file.
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|  *
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|  * Contributor(s): none yet.
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|  *
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|  * ***** END GPL LICENSE BLOCK *****
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|  */
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| 
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| /** \file SCA_KeyboardSensor.h
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|  *  \ingroup gamelogic
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|  *  \brief Sensor for keyboard input
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|  */
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| 
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| #ifndef __SCA_KEYBOARDSENSOR_H__
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| #define __SCA_KEYBOARDSENSOR_H__
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| 
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| #include "SCA_ISensor.h"
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| #include "EXP_BoolValue.h"
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| #include <list>
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| 
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| /**
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|  * The keyboard sensor listens to the keyboard, and passes on events
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|  * on selected keystrokes. It has an alternate mode in which it logs
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|  * keypresses to a property. Note that these modes are not mutually
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|  * exclusive.  */
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| class SCA_KeyboardSensor : public SCA_ISensor
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| {
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| 	Py_Header
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| 
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| 	/**
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| 	 * the key this sensor is sensing for
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| 	 */
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| 	int							m_hotkey;
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| 	short int					m_qual,m_qual2;
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| 	short int					m_val;
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| 	/**
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| 	 * If this toggle is true, all incoming key events generate a
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| 	 * response.
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| 	 */
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| 	bool						m_bAllKeys;
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| 
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| 	/**
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| 	 * The name of the property to which logged text is appended. If
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| 	 * this property is not defined, no logging takes place.
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| 	 */
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| 	STR_String	m_targetprop;
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| 	/**
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| 	 * The property that indicates whether or not to log text when in
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| 	 * logging mode. If the property equals 0, no logging is done. For
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| 	 * all other values, logging is active. Logging can only become
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| 	 * active if there is a property to log to. Logging is independent
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| 	 * from hotkey settings. */
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| 	STR_String	m_toggleprop;
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| 
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| 	/**
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| 	 * Log the keystrokes from the current input buffer.
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| 	 */
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| 	void LogKeystrokes(void);
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| 	
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| 	/**
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| 	 * Adds this key-code to the target prop.
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| 	 */
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| 	void AddToTargetProp(int keyIndex, int unicode);
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| 
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| 	/**
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| 	 * Tests whether shift is pressed.
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| 	 */
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| 	bool IsShifted(void);
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| 	
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| public:
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| 	SCA_KeyboardSensor(class SCA_KeyboardManager* keybdmgr,
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| 					   short int hotkey,
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| 					   short int qual,
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| 					   short int qual2,
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| 					   bool bAllKeys,
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| 					   const STR_String& targetProp,
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| 					   const STR_String& toggleProp,
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| 					   SCA_IObject* gameobj,
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| 					   short int exitKey);
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| 	virtual ~SCA_KeyboardSensor();
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| 	virtual CValue* GetReplica();
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| 	virtual void Init();
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| 
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| 
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| 	short int GetHotkey();
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| 	virtual bool Evaluate();
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| 	virtual bool IsPositiveTrigger();
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| 	bool	TriggerOnAllKeys();
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| 
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| #ifdef WITH_PYTHON
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| 	/* --------------------------------------------------------------------- */
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| 	/* Python interface ---------------------------------------------------- */
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| 	/* --------------------------------------------------------------------- */
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| 
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| 	// KeyEvents: 
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| 	KX_PYMETHOD_DOC_NOARGS(SCA_KeyboardSensor,getEventList);
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| 	// KeyStatus: 
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| 	KX_PYMETHOD_DOC_O(SCA_KeyboardSensor,getKeyStatus);
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| 	
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| 	static PyObject*	pyattr_get_events(void* self_v, const KX_PYATTRIBUTE_DEF *attrdef);
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| #endif
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| };
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| 
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| 
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| /**
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|  * Transform keycodes to something printable.
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|  */
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| char ToCharacter(int keyIndex, bool shifted);
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| 
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| /**
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|  * Determine whether this character can be printed. We cannot use
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|  * the library functions here, because we need to test our own
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|  * keycodes. */
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| bool IsPrintable(int keyIndex);
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| 
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| /**
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|  * Tests whether this is a delete key.
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|  */
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| bool IsDelete(int keyIndex);
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| 
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| 
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| #endif  /* __SCA_KEYBOARDSENSOR_H__ */
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