This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
blender-archive/intern/ghost/intern/GHOST_ContextNone.cpp
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

54 lines
991 B
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2013 Blender Foundation. All rights reserved. */
/** \file
* \ingroup GHOST
*
* Definition of GHOST_ContextNone class.
*/
#include "GHOST_ContextNone.h"
GHOST_TSuccess GHOST_ContextNone::swapBuffers()
{
return GHOST_kSuccess;
}
GHOST_TSuccess GHOST_ContextNone::activateDrawingContext()
{
return GHOST_kSuccess;
}
GHOST_TSuccess GHOST_ContextNone::releaseDrawingContext()
{
return GHOST_kSuccess;
}
GHOST_TSuccess GHOST_ContextNone::updateDrawingContext()
{
return GHOST_kSuccess;
}
GHOST_TSuccess GHOST_ContextNone::initializeDrawingContext()
{
return GHOST_kSuccess;
}
GHOST_TSuccess GHOST_ContextNone::releaseNativeHandles()
{
return GHOST_kSuccess;
}
GHOST_TSuccess GHOST_ContextNone::setSwapInterval(int interval)
{
m_swapInterval = interval;
return GHOST_kSuccess;
}
GHOST_TSuccess GHOST_ContextNone::getSwapInterval(int &intervalOut)
{
intervalOut = m_swapInterval;
return GHOST_kSuccess;
}