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blender-archive/source/blender/blenkernel/SConscript
Daniel Genrich 286c2ca80b Smoke:
* cache for low res (deactivating high res for now)
* new way of view3d rendering of smoke (no longer 3 axes) -using 3dtexture now (introduced into gpu/intern)
* introducing LZO and LZMA libs into extern (makefiles missing for now)
* reducing memory usage after simulating for the frame ended (freeing temporary buffers)
* splitting smoke into 2 modifier for the cache-sake (it cannot handle more than 1 cache on the same modifier-index)
* no color on gui anymore
* fixing non-power-of-2 resolutions (hopefully)
* fixing select-deselect of domain drawing bug
* fixing drawobject.c coding style (making Ton happy) ;-)

HINT #1: If scons doesn't work -> cmakefiles are up-to-date, couldn't test scons (but i tried to mantain them, too)

CODERS HINT #1: we really need a way to disable adding all modifiers through "Add Modifiers" dropdown!

WARNING #1: before applying this commit, deactivate your SMOKE DOMAIN in your old files and save them then. You can open them then savely after that.

WARNING #2: File and cache format of smoke can be changed, this is not final!
2009-08-20 00:33:59 +00:00

69 lines
1.7 KiB
Python

#!/usr/bin/python
Import ('env')
sources = env.Glob('intern/*.c')
incs = '. #/intern/guardedalloc #/intern/memutil ../editors/include ../blenlib ../blenfont ../makesdna'
incs += ' ../render/extern/include #/intern/decimation/extern ../makesrna'
incs += ' ../imbuf ../avi #/intern/elbeem/extern ../nodes'
incs += ' #/intern/iksolver/extern ../blenloader'
incs += ' #/extern/bullet2/src'
incs += ' #/intern/opennl/extern #/intern/bsp/extern'
incs += ' ../gpu #/extern/glew/include'
incs += ' #/intern/smoke/extern'
incs += ' #/extern/lzo/minilzo'
incs += ' #/extern/lzma'
incs += ' #/intern/audaspace/intern'
incs += ' ' + env['BF_OPENGL_INC']
incs += ' ' + env['BF_ZLIB_INC']
defs = []
if not env['WITH_BF_PYTHON']:
defs.append('DISABLE_PYTHON')
else:
incs += ' ../python'
incs += ' ' + env['BF_PYTHON_INC']
if env['BF_DEBUG']:
defs.append('_DEBUG')
if env['WITH_BF_QUICKTIME']:
incs += ' ../quicktime'
if env['WITH_BF_SDL']:
incs += ' ' + env['BF_SDL_INC']
else:
defs.append('DISABLE_SDL')
if env['WITH_BF_OPENEXR']:
defs.append('WITH_OPENEXR')
if env['WITH_BF_OPENJPEG']:
defs.append('WITH_OPENJPEG')
if env['WITH_BF_DDS']:
defs.append('WITH_DDS')
if env['WITH_BF_FFMPEG']:
defs.append('WITH_FFMPEG')
incs += ' ' + env['BF_FFMPEG_INC']
if env['WITH_BF_QUICKTIME']:
defs.append('WITH_QUICKTIME')
incs += ' ' + env['BF_QUICKTIME_INC']
if env['WITH_BF_BULLET']:
defs.append('USE_BULLET')
if env['BF_NO_ELBEEM']:
defs.append('DISABLE_ELBEEM')
if env['WITH_BF_LCMS']:
defs.append('WITH_LCMS')
if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross', 'win64-vc'):
incs += ' ' + env['BF_PTHREADS_INC']
env.BlenderLib ( libname = 'bf_blenkernel', sources = sources, includes = Split(incs), defines = defs, libtype=['core'], priority = [165] )