It seems that using a vertex shader using both `gl_InstanceID` and `gl_VertexID` is causing some issues on MacOS + Intel Iris. Regression introduced by rB052538edc1fba109d3427471047611888ed13bea
It seems that using a vertex shader using both `gl_InstanceID` and `gl_VertexID` is causing some issues on MacOS + Intel Iris. Regression introduced by rB052538edc1fba109d3427471047611888ed13bea