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blender-archive/source/blender/windowmanager/manipulators/WM_manipulator_api.h
Campbell Barton cff176df37 Minor manipulator API changes
Sync up with custom-manipulator branch
2017-06-07 22:13:31 +10:00

138 lines
6.4 KiB
C++

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2016 Blender Foundation.
* All rights reserved.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/windowmanager/manipulators/WM_manipulator_api.h
* \ingroup wm
*
* \name Manipulator API
* \brief API for external use of wmManipulator types.
*
* Only included in WM_api.h
*/
#ifndef __WM_MANIPULATOR_API_H__
#define __WM_MANIPULATOR_API_H__
struct ARegion;
struct Main;
struct wmKeyConfig;
struct wmManipulator;
struct wmManipulatorGroup;
struct wmManipulatorGroupType;
struct wmManipulatorMap;
struct wmManipulatorMapType;
struct wmManipulatorMapType_Params;
#include "wm_manipulator_fn.h"
/* -------------------------------------------------------------------- */
/* wmManipulator */
struct wmManipulator *WM_manipulator_new(
struct wmManipulatorGroup *mgroup, const char *name);
void WM_manipulator_delete(
ListBase *manipulatorlist, struct wmManipulatorMap *mmap, struct wmManipulator *manipulator,
struct bContext *C);
struct wmManipulatorGroup *WM_manipulator_get_parent_group(struct wmManipulator *manipulator);
void WM_manipulator_set_property(struct wmManipulator *, int slot, struct PointerRNA *ptr, const char *propname);
struct PointerRNA *WM_manipulator_set_operator(struct wmManipulator *, const char *opname);
/* callbacks */
void WM_manipulator_set_fn_draw(struct wmManipulator *manipulator, wmManipulatorFnDraw fn);
void WM_manipulator_set_fn_draw_select(struct wmManipulator *manipulator, wmManipulatorFnDrawSelect fn);
void WM_manipulator_set_fn_intersect(struct wmManipulator *manipulator, wmManipulatorFnIntersect fn);
void WM_manipulator_set_fn_handler(struct wmManipulator *manipulator, wmManipulatorFnHandler fn);
void WM_manipulator_set_fn_prop_data_update(struct wmManipulator *mpr, wmManipulatorFnPropDataUpdate fn);
void WM_manipulator_set_fn_final_position_get(struct wmManipulator *mpr, wmManipulatorFnFinalPositionGet fn);
void WM_manipulator_set_fn_invoke(struct wmManipulator *mpr, wmManipulatorFnInvoke fn);
void WM_manipulator_set_fn_exit(struct wmManipulator *mpr, wmManipulatorFnExit fn);
void WM_manipulator_set_fn_cursor_get(struct wmManipulator *mpr, wmManipulatorFnCursorGet fn);
void WM_manipulator_set_fn_select(struct wmManipulator *manipulator, wmManipulatorFnSelect fn);
void WM_manipulator_set_origin(struct wmManipulator *manipulator, const float origin[3]);
void WM_manipulator_set_offset(struct wmManipulator *manipulator, const float offset[3]);
void WM_manipulator_set_flag(struct wmManipulator *manipulator, const int flag, const bool enable);
void WM_manipulator_set_scale(struct wmManipulator *manipulator, float scale);
void WM_manipulator_set_line_width(struct wmManipulator *manipulator, const float line_width);
void WM_manipulator_get_color(const struct wmManipulator *manipulator, float col[4]);
void WM_manipulator_set_color(struct wmManipulator *manipulator, const float col[4]);
void WM_manipulator_get_color_highlight(const struct wmManipulator *manipulator, float col_hi[4]);
void WM_manipulator_set_color_highlight(struct wmManipulator *manipulator, const float col[4]);
/* -------------------------------------------------------------------- */
/* wmManipulatorGroup */
struct wmManipulatorGroupType *WM_manipulatorgrouptype_find(
struct wmManipulatorMapType *mmaptype,
const char *idname);
struct wmManipulatorGroupType *WM_manipulatorgrouptype_append(
struct wmManipulatorMapType *mmaptype,
void (*mgrouptype_func)(struct wmManipulatorGroupType *));
struct wmManipulatorGroupType *WM_manipulatorgrouptype_append_ptr(
struct wmManipulatorMapType *mmaptype,
void (*mgrouptype_func)(struct wmManipulatorGroupType *, void *),
void *userdata);
struct wmManipulatorGroupType *WM_manipulatorgrouptype_append_runtime(
const struct Main *main, struct wmManipulatorMapType *mmaptype,
void (*mgrouptype_func)(struct wmManipulatorGroupType *));
struct wmManipulatorGroupType *WM_manipulatorgrouptype_append_ptr_runtime(
const struct Main *main, struct wmManipulatorMapType *mmaptype,
void (*mgrouptype_func)(struct wmManipulatorGroupType *, void *),
void *userdata);
void WM_manipulatorgrouptype_init_runtime(
const struct Main *bmain, struct wmManipulatorMapType *mmaptype,
struct wmManipulatorGroupType *mgrouptype);
void WM_manipulatorgrouptype_unregister(
struct bContext *C, struct Main *bmain, struct wmManipulatorGroupType *mgroup);
struct wmKeyMap *WM_manipulatorgroup_keymap_common(
const struct wmManipulatorGroupType *mgrouptype, struct wmKeyConfig *config);
struct wmKeyMap *WM_manipulatorgroup_keymap_common_sel(
const struct wmManipulatorGroupType *mgrouptype, struct wmKeyConfig *config);
/* -------------------------------------------------------------------- */
/* wmManipulatorMap */
struct wmManipulatorMapType *WM_manipulatormaptype_find(
const struct wmManipulatorMapType_Params *mmap_params);
struct wmManipulatorMapType *WM_manipulatormaptype_ensure(
const struct wmManipulatorMapType_Params *mmap_params);
struct wmManipulatorMap *WM_manipulatormap_new_from_type(
const struct wmManipulatorMapType_Params *mmap_params);
void WM_manipulatormap_tag_refresh(struct wmManipulatorMap *mmap);
void WM_manipulatormap_draw(struct wmManipulatorMap *mmap, const struct bContext *C, const int drawstep);
void WM_manipulatormap_add_handlers(struct ARegion *ar, struct wmManipulatorMap *mmap);
bool WM_manipulatormap_select_all(struct bContext *C, struct wmManipulatorMap *mmap, const int action);
bool WM_manipulatormap_cursor_set(const struct wmManipulatorMap *mmap, struct wmWindow *win);
#endif /* __WM_MANIPULATOR_API_H__ */