error messages on start. These were coming from initializing the SDL video subsystem as part of Joystick init. We do not need this, as video stuff is covered by GHOST, most likely this was conflicting.
311 lines
6.4 KiB
C++
311 lines
6.4 KiB
C++
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): snailrose.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file gameengine/GameLogic/Joystick/SCA_Joystick.cpp
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* \ingroup gamelogic
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*/
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#ifndef DISABLE_SDL
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#include <SDL.h>
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#endif
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#include <stdio.h>
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#include <stdlib.h>
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#include "SCA_Joystick.h"
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#include "SCA_JoystickPrivate.h"
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SCA_Joystick::SCA_Joystick(short int index)
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:
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m_joyindex(index),
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m_prec(3200),
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m_axismax(-1),
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m_buttonmax(-1),
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m_hatmax(-1),
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m_isinit(0),
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m_istrig_axis(0),
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m_istrig_button(0),
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m_istrig_hat(0)
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{
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for(int i=0; i<JOYAXIS_MAX; i++)
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m_axis_array[i]= 0;
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for(int i=0; i<JOYHAT_MAX; i++)
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m_hat_array[i]= 0;
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#ifndef DISABLE_SDL
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m_private = new PrivateData();
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#endif
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}
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SCA_Joystick::~SCA_Joystick()
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{
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#ifndef DISABLE_SDL
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delete m_private;
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#endif
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}
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SCA_Joystick *SCA_Joystick::m_instance[JOYINDEX_MAX];
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int SCA_Joystick::m_joynum = 0;
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int SCA_Joystick::m_refCount = 0;
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SCA_Joystick *SCA_Joystick::GetInstance( short int joyindex )
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{
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#ifdef DISABLE_SDL
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return NULL;
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#else
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if (joyindex < 0 || joyindex >= JOYINDEX_MAX) {
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echo("Error-invalid joystick index: " << joyindex);
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return NULL;
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}
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if (m_refCount == 0)
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{
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int i;
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// do this once only
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if(SDL_InitSubSystem(SDL_INIT_JOYSTICK) == -1 ){
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echo("Error-Initializing-SDL: " << SDL_GetError());
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return NULL;
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}
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m_joynum = SDL_NumJoysticks();
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for (i=0; i<JOYINDEX_MAX; i++) {
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m_instance[i] = new SCA_Joystick(i);
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m_instance[i]->CreateJoystickDevice();
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}
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m_refCount = 1;
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}
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else
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{
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m_refCount++;
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}
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return m_instance[joyindex];
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#endif
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}
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void SCA_Joystick::ReleaseInstance()
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{
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if (--m_refCount == 0)
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{
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#ifndef DISABLE_SDL
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int i;
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for (i=0; i<JOYINDEX_MAX; i++) {
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if (m_instance[i]) {
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m_instance[i]->DestroyJoystickDevice();
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delete m_instance[i];
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}
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m_instance[i]= NULL;
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}
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SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
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#endif
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}
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}
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void SCA_Joystick::cSetPrecision(int val)
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{
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m_prec = val;
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}
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bool SCA_Joystick::aAxisPairIsPositive(int axis)
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{
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return (pAxisTest(axis) > m_prec) ? true:false;
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}
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bool SCA_Joystick::aAxisPairDirectionIsPositive(int axis, int dir)
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{
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int res;
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if (dir==JOYAXIS_UP || dir==JOYAXIS_DOWN)
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res = pGetAxis(axis, 1);
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else /* JOYAXIS_LEFT || JOYAXIS_RIGHT */
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res = pGetAxis(axis, 0);
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if (dir==JOYAXIS_DOWN || dir==JOYAXIS_RIGHT)
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return (res > m_prec) ? true : false;
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else /* JOYAXIS_UP || JOYAXIS_LEFT */
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return (res < -m_prec) ? true : false;
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}
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bool SCA_Joystick::aAxisIsPositive(int axis_single)
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{
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return abs(m_axis_array[axis_single]) > m_prec ? true:false;
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}
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bool SCA_Joystick::aAnyButtonPressIsPositive(void)
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{
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#ifndef DISABLE_SDL
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/* this is needed for the "all events" option
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* so we know if there are no buttons pressed */
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for (int i=0; i<m_buttonmax; i++)
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if (SDL_JoystickGetButton(m_private->m_joystick, i))
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return true;
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#endif
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return false;
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}
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bool SCA_Joystick::aButtonPressIsPositive(int button)
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{
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#ifdef DISABLE_SDL
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return false;
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#else
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bool result;
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SDL_JoystickGetButton(m_private->m_joystick, button)? result = true:result = false;
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return result;
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#endif
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}
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bool SCA_Joystick::aButtonReleaseIsPositive(int button)
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{
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#ifdef DISABLE_SDL
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return false;
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#else
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bool result;
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SDL_JoystickGetButton(m_private->m_joystick, button)? result = false : result = true;
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return result;
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#endif
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}
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bool SCA_Joystick::aHatIsPositive(int hatnum, int dir)
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{
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return (GetHat(hatnum)==dir) ? true : false;
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}
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int SCA_Joystick::GetNumberOfAxes()
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{
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return m_axismax;
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}
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int SCA_Joystick::GetNumberOfButtons()
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{
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return m_buttonmax;
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}
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int SCA_Joystick::GetNumberOfHats()
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{
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return m_hatmax;
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}
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bool SCA_Joystick::CreateJoystickDevice(void)
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{
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#ifdef DISABLE_SDL
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m_isinit = true;
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m_axismax = m_buttonmax = m_hatmax = 0;
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return false;
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#else
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if(m_isinit == false){
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if (m_joyindex>=m_joynum) {
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// don't print a message, because this is done anyway
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//echo("Joystick-Error: " << SDL_NumJoysticks() << " avaiable joystick(s)");
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// Need this so python args can return empty lists
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m_axismax = m_buttonmax = m_hatmax = 0;
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return false;
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}
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m_private->m_joystick = SDL_JoystickOpen(m_joyindex);
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SDL_JoystickEventState(SDL_ENABLE);
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m_isinit = true;
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echo("Joystick " << m_joyindex << " initialized");
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/* must run after being initialized */
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m_axismax = SDL_JoystickNumAxes(m_private->m_joystick);
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m_buttonmax = SDL_JoystickNumButtons(m_private->m_joystick);
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m_hatmax = SDL_JoystickNumHats(m_private->m_joystick);
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if (m_axismax > JOYAXIS_MAX) m_axismax= JOYAXIS_MAX; /* very unlikely */
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else if (m_axismax < 0) m_axismax = 0;
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if (m_hatmax > JOYHAT_MAX) m_hatmax= JOYHAT_MAX; /* very unlikely */
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else if(m_hatmax<0) m_hatmax= 0;
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if(m_buttonmax<0) m_buttonmax= 0;
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}
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return true;
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#endif
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}
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void SCA_Joystick::DestroyJoystickDevice(void)
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{
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#ifndef DISABLE_SDL
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if (m_isinit){
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if(SDL_JoystickOpened(m_joyindex)){
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echo("Closing-joystick " << m_joyindex);
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SDL_JoystickClose(m_private->m_joystick);
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}
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m_isinit = false;
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}
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#endif
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}
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int SCA_Joystick::Connected(void)
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{
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#ifndef DISABLE_SDL
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if (m_isinit && SDL_JoystickOpened(m_joyindex))
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return 1;
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#endif
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return 0;
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}
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int SCA_Joystick::pGetAxis(int axisnum, int udlr)
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{
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#ifndef DISABLE_SDL
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return m_axis_array[(axisnum*2)+udlr];
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#endif
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return 0;
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}
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int SCA_Joystick::pAxisTest(int axisnum)
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{
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#ifndef DISABLE_SDL
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short i1= m_axis_array[(axisnum*2)];
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short i2= m_axis_array[(axisnum*2)+1];
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/* long winded way to do
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* return MAX2(abs(i1), abs(i2))
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* avoid abs from math.h */
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if (i1 < 0) i1 = -i1;
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if (i2 < 0) i2 = -i2;
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if (i1 <i2) return i2;
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else return i1;
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#else
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return 0;
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#endif
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}
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