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blender-archive/source/blender/blenkernel/BKE_curve.h
Campbell Barton 3d3bc74884 Cleanup: remove redundant const qualifiers for POD types
MSVC used to warn about const mismatch for arguments passed by value.
Remove these as newer versions of MSVC no longer show this warning.
2022-01-07 14:16:26 +11:00

457 lines
18 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*/
#pragma once
/** \file
* \ingroup bke
*/
#include "BLI_sys_types.h"
#include "DNA_listBase.h"
#ifdef __cplusplus
extern "C" {
#endif
struct BMEditMesh;
struct BezTriple;
struct Curve;
struct Depsgraph;
struct GHash;
struct ListBase;
struct MDeformVert;
struct Main;
struct Nurb;
struct Object;
struct TextBox;
struct rctf;
typedef int eBezTriple_Flag__Alias;
typedef struct CurveCache {
ListBase disp;
ListBase bev;
ListBase deformed_nurbs;
/* This array contains the accumulative length of the curve segments.
* So you can see this as a "total distance traveled" along the curve.
* The first entry is the length between point 0 and 1 while the last is the
* total length of the curve.
*
* Used by #BKE_where_on_path. */
const float *anim_path_accum_length;
} CurveCache;
/* Definitions needed for shape keys */
typedef struct CVKeyIndex {
void *orig_cv;
int key_index, nu_index, pt_index, vertex_index;
bool switched;
} CVKeyIndex;
#define KNOTSU(nu) \
((nu)->orderu + (nu)->pntsu + (((nu)->flagu & CU_NURB_CYCLIC) ? ((nu)->orderu - 1) : 0))
#define KNOTSV(nu) \
((nu)->orderv + (nu)->pntsv + (((nu)->flagv & CU_NURB_CYCLIC) ? ((nu)->orderv - 1) : 0))
/* Non cyclic nurbs have 1 less segment */
#define SEGMENTSU(nu) (((nu)->flagu & CU_NURB_CYCLIC) ? (nu)->pntsu : (nu)->pntsu - 1)
#define SEGMENTSV(nu) (((nu)->flagv & CU_NURB_CYCLIC) ? (nu)->pntsv : (nu)->pntsv - 1)
#define CU_DO_RADIUS(cu, nu) \
((((cu)->flag & (CU_PATH_RADIUS | CU_3D)) || (cu)->bevobj || (cu)->extrude != 0.0f || \
(cu)->bevel_radius != 0.0f) ? \
1 : \
0)
#define CU_IS_2D(cu) (((cu)->flag & CU_3D) == 0)
/* not 3d and not unfilled */
#define CU_DO_2DFILL(cu) (CU_IS_2D(cu) && (((cu)->flag & (CU_FRONT | CU_BACK)) != 0))
/* ** Curve ** */
/**
* Frees edit-curve entirely.
*/
void BKE_curve_editfont_free(struct Curve *cu);
void BKE_curve_init(struct Curve *cu, short curve_type);
struct Curve *BKE_curve_add(struct Main *bmain, const char *name, int type);
short BKE_curve_type_get(const struct Curve *cu);
void BKE_curve_type_test(struct Object *ob);
void BKE_curve_dimension_update(struct Curve *cu);
struct BoundBox *BKE_curve_boundbox_get(struct Object *ob);
void BKE_curve_texspace_calc(struct Curve *cu);
void BKE_curve_texspace_ensure(struct Curve *cu);
/* Basic vertex data functions. */
bool BKE_curve_minmax(struct Curve *cu, bool use_radius, float min[3], float max[3]);
bool BKE_curve_center_median(struct Curve *cu, float cent[3]);
bool BKE_curve_center_bounds(struct Curve *cu, float cent[3]);
void BKE_curve_transform_ex(
struct Curve *cu, const float mat[4][4], bool do_keys, bool do_props, float unit_scale);
void BKE_curve_transform(struct Curve *cu, const float mat[4][4], bool do_keys, bool do_props);
void BKE_curve_translate(struct Curve *cu, const float offset[3], bool do_keys);
void BKE_curve_material_index_remove(struct Curve *cu, int index);
bool BKE_curve_material_index_used(const struct Curve *cu, int index);
void BKE_curve_material_index_clear(struct Curve *cu);
bool BKE_curve_material_index_validate(struct Curve *cu);
void BKE_curve_material_remap(struct Curve *cu, const unsigned int *remap, unsigned int remap_len);
void BKE_curve_smooth_flag_set(struct Curve *cu, bool use_smooth);
/**
* \return edit-nurbs or normal nurbs list.
*/
ListBase *BKE_curve_nurbs_get(struct Curve *cu);
const ListBase *BKE_curve_nurbs_get_for_read(const struct Curve *cu);
int BKE_curve_nurb_vert_index_get(const struct Nurb *nu, const void *vert);
void BKE_curve_nurb_active_set(struct Curve *cu, const struct Nurb *nu);
struct Nurb *BKE_curve_nurb_active_get(struct Curve *cu);
/**
* Get active vert for curve.
*/
void *BKE_curve_vert_active_get(struct Curve *cu);
/**
* Set active nurb and active vert for curve.
*/
void BKE_curve_nurb_vert_active_set(struct Curve *cu, const struct Nurb *nu, const void *vert);
/**
* Get points to the active nurb and active vert for curve.
*/
bool BKE_curve_nurb_vert_active_get(struct Curve *cu, struct Nurb **r_nu, void **r_vert);
void BKE_curve_nurb_vert_active_validate(struct Curve *cu);
float (*BKE_curve_nurbs_vert_coords_alloc(const struct ListBase *lb, int *r_vert_len))[3];
void BKE_curve_nurbs_vert_coords_get(const struct ListBase *lb,
float (*vert_coords)[3],
int vert_len);
void BKE_curve_nurbs_vert_coords_apply_with_mat4(struct ListBase *lb,
const float (*vert_coords)[3],
const float mat[4][4],
bool constrain_2d);
void BKE_curve_nurbs_vert_coords_apply(struct ListBase *lb,
const float (*vert_coords)[3],
bool constrain_2d);
float (*BKE_curve_nurbs_key_vert_coords_alloc(const struct ListBase *lb,
float *key,
int *r_vert_len))[3];
void BKE_curve_nurbs_key_vert_tilts_apply(struct ListBase *lb, const float *key);
void BKE_curve_editNurb_keyIndex_delCV(struct GHash *keyindex, const void *cv);
void BKE_curve_editNurb_keyIndex_free(struct GHash **keyindex);
void BKE_curve_editNurb_free(struct Curve *cu);
/**
* Get list of nurbs from edit-nurbs structure.
*/
struct ListBase *BKE_curve_editNurbs_get(struct Curve *cu);
const struct ListBase *BKE_curve_editNurbs_get_for_read(const struct Curve *cu);
void BKE_curve_bevelList_free(struct ListBase *bev);
void BKE_curve_bevelList_make(struct Object *ob, const struct ListBase *nurbs, bool for_render);
ListBase BKE_curve_bevel_make(const struct Curve *curve);
/**
* Forward differencing method for bezier curve.
*/
void BKE_curve_forward_diff_bezier(
float q0, float q1, float q2, float q3, float *p, int it, int stride);
/**
* Forward differencing method for first derivative of cubic bezier curve.
*/
void BKE_curve_forward_diff_tangent_bezier(
float q0, float q1, float q2, float q3, float *p, int it, int stride);
void BKE_curve_rect_from_textbox(const struct Curve *cu,
const struct TextBox *tb,
struct rctf *r_rect);
/**
* This function is almost the same as #BKE_fcurve_correct_bezpart,
* but doesn't allow as large a tangent.
*/
void BKE_curve_correct_bezpart(const float v1[2], float v2[2], float v3[2], const float v4[2]);
/* ** Nurbs ** */
bool BKE_nurbList_index_get_co(struct ListBase *editnurb, int index, float r_co[3]);
int BKE_nurbList_verts_count(const struct ListBase *nurb);
int BKE_nurbList_verts_count_without_handles(const struct ListBase *nurb);
void BKE_nurbList_free(struct ListBase *lb);
void BKE_nurbList_duplicate(struct ListBase *lb1, const struct ListBase *lb2);
/**
* \param code:
* - 1 (#HD_AUTO): set auto-handle.
* - 2 (#HD_VECT): set vector-handle.
* - 3 (#HD_ALIGN) it toggle, vector-handles become #HD_FREE.
*
* - 5: Set align, like 3 but no toggle.
* - 6: Clear align (setting #HD_FREE), like 3 but no toggle.
*/
void BKE_nurbList_handles_set(struct ListBase *editnurb, char code);
void BKE_nurbList_handles_recalculate(struct ListBase *editnurb, bool calc_length, uint8_t flag);
void BKE_nurbList_handles_autocalc(ListBase *editnurb, uint8_t flag);
void BKE_nurbList_flag_set(ListBase *editnurb, uint8_t flag, bool set);
/**
* Set \a flag for every point that already has \a from_flag set.
*/
bool BKE_nurbList_flag_set_from_flag(ListBase *editnurb, uint8_t from_flag, uint8_t flag);
void BKE_nurb_free(struct Nurb *nu);
struct Nurb *BKE_nurb_duplicate(const struct Nurb *nu);
/**
* Copy the nurb but allow for different number of points (to be copied after this).
*/
struct Nurb *BKE_nurb_copy(struct Nurb *src, int pntsu, int pntsv);
void BKE_nurb_project_2d(struct Nurb *nu);
/**
* if use_radius is truth, minmax will take points' radius into account,
* which will make bound-box closer to beveled curve.
*/
void BKE_nurb_minmax(const struct Nurb *nu, bool use_radius, float min[3], float max[3]);
float BKE_nurb_calc_length(const struct Nurb *nu, int resolution);
/**
* \param coord_array: has to be `(3 * 4 * resolu * resolv)` in size, and zero-ed.
*/
void BKE_nurb_makeFaces(
const struct Nurb *nu, float *coord_array, int rowstride, int resolu, int resolv);
/**
* \param coord_array: Has to be `(3 * 4 * pntsu * resolu)` in size and zero-ed
* \param tilt_array: set when non-NULL
* \param radius_array: set when non-NULL
*/
void BKE_nurb_makeCurve(const struct Nurb *nu,
float *coord_array,
float *tilt_array,
float *radius_array,
float *weight_array,
int resolu,
int stride);
/**
* Calculate the length for arrays filled in by #BKE_curve_calc_coords_axis.
*/
unsigned int BKE_curve_calc_coords_axis_len(unsigned int bezt_array_len,
unsigned int resolu,
bool is_cyclic,
bool use_cyclic_duplicate_endpoint);
/**
* Calculate an array for the entire curve (cyclic or non-cyclic).
* \note Call for each axis.
*
* \param use_cyclic_duplicate_endpoint: Duplicate values at the beginning & end of the array.
*/
void BKE_curve_calc_coords_axis(const struct BezTriple *bezt_array,
unsigned int bezt_array_len,
unsigned int resolu,
bool is_cyclic,
bool use_cyclic_duplicate_endpoint,
/* array params */
unsigned int axis,
unsigned int stride,
float *r_points);
void BKE_nurb_knot_calc_u(struct Nurb *nu);
void BKE_nurb_knot_calc_v(struct Nurb *nu);
/* nurb checks if they can be drawn, also clamp order func */
bool BKE_nurb_check_valid_u(const struct Nurb *nu);
bool BKE_nurb_check_valid_v(const struct Nurb *nu);
bool BKE_nurb_check_valid_uv(const struct Nurb *nu);
bool BKE_nurb_order_clamp_u(struct Nurb *nu);
bool BKE_nurb_order_clamp_v(struct Nurb *nu);
void BKE_nurb_direction_switch(struct Nurb *nu);
/**
* \note caller must ensure active vertex remains valid.
*/
bool BKE_nurb_type_convert(struct Nurb *nu, short type, bool use_handles, const char **r_err_msg);
/**
* Be sure to call #BKE_nurb_knot_calc_u / #BKE_nurb_knot_calc_v after this.
*/
void BKE_nurb_points_add(struct Nurb *nu, int number);
void BKE_nurb_bezierPoints_add(struct Nurb *nu, int number);
int BKE_nurb_index_from_uv(struct Nurb *nu, int u, int v);
void BKE_nurb_index_to_uv(struct Nurb *nu, int index, int *r_u, int *r_v);
struct BezTriple *BKE_nurb_bezt_get_next(struct Nurb *nu, struct BezTriple *bezt);
struct BezTriple *BKE_nurb_bezt_get_prev(struct Nurb *nu, struct BezTriple *bezt);
struct BPoint *BKE_nurb_bpoint_get_next(struct Nurb *nu, struct BPoint *bp);
struct BPoint *BKE_nurb_bpoint_get_prev(struct Nurb *nu, struct BPoint *bp);
void BKE_nurb_bezt_calc_normal(struct Nurb *nu, struct BezTriple *bezt, float r_normal[3]);
void BKE_nurb_bezt_calc_plane(struct Nurb *nu, struct BezTriple *bezt, float r_plane[3]);
void BKE_nurb_bpoint_calc_normal(struct Nurb *nu, struct BPoint *bp, float r_normal[3]);
void BKE_nurb_bpoint_calc_plane(struct Nurb *nu, struct BPoint *bp, float r_plane[3]);
/**
* Recalculate the handles of a nurb bezier-triple. Acts based on handle selection with `SELECT`
* flag. To use a different flag, use #BKE_nurb_handle_calc_ex().
*/
void BKE_nurb_handle_calc(struct BezTriple *bezt,
struct BezTriple *prev,
struct BezTriple *next,
bool is_fcurve,
char smoothing);
/**
* Variant of #BKE_nurb_handle_calc() that allows calculating based on a different select flag.
*
* \param handle_sel_flag: The flag (bezt.f1/2/3) value to use to determine selection.
* Usually #SELECT, but may want to use a different one at times
* (if caller does not operate on selection).
*/
void BKE_nurb_handle_calc_ex(struct BezTriple *bezt,
struct BezTriple *prev,
struct BezTriple *next,
eBezTriple_Flag__Alias handle_sel_flag,
bool is_fcurve,
char smoothing);
/**
* Similar to #BKE_nurb_handle_calc but for curves and figures out the previous and next for us.
*/
void BKE_nurb_handle_calc_simple(struct Nurb *nu, struct BezTriple *bezt);
void BKE_nurb_handle_calc_simple_auto(struct Nurb *nu, struct BezTriple *bezt);
void BKE_nurb_handle_smooth_fcurve(struct BezTriple *bezt, int total, bool cyclic);
void BKE_nurb_handles_calc(struct Nurb *nu);
void BKE_nurb_handles_autocalc(struct Nurb *nu, uint8_t flag);
/**
* Update selected handle types to ensure valid state, e.g. deduce "Auto" types to concrete ones.
* Thereby \a sel_flag defines what qualifies as selected.
* Use when something has changed handle positions.
*
* The caller needs to recalculate handles.
*
* \param sel_flag: The flag (bezt.f1/2/3) value to use to determine selection. Usually `SELECT`,
* but may want to use a different one at times (if caller does not operate on * selection).
* \param use_handle: Check selection state of individual handles, otherwise always update both
* handles if the key is selected.
*/
void BKE_nurb_bezt_handle_test(struct BezTriple *bezt,
eBezTriple_Flag__Alias sel_flag,
bool use_handle,
bool use_around_local);
void BKE_nurb_handles_test(struct Nurb *nu, bool use_handles, bool use_around_local);
/* **** Depsgraph evaluation **** */
void BKE_curve_eval_geometry(struct Depsgraph *depsgraph, struct Curve *curve);
/* Draw Cache */
enum {
BKE_CURVE_BATCH_DIRTY_ALL = 0,
BKE_CURVE_BATCH_DIRTY_SELECT,
};
void BKE_curve_batch_cache_dirty_tag(struct Curve *cu, int mode);
void BKE_curve_batch_cache_free(struct Curve *cu);
extern void (*BKE_curve_batch_cache_dirty_tag_cb)(struct Curve *cu, int mode);
extern void (*BKE_curve_batch_cache_free_cb)(struct Curve *cu);
/* -------------------------------------------------------------------- */
/** \name Decimate Curve (curve_decimate.c)
*
* Simplify curve data.
* \{ */
unsigned int BKE_curve_decimate_bezt_array(struct BezTriple *bezt_array,
unsigned int bezt_array_len,
unsigned int resolu,
bool is_cyclic,
char flag_test,
char flag_set,
float error_sq_max,
unsigned int error_target_len);
void BKE_curve_decimate_nurb(struct Nurb *nu,
unsigned int resolu,
float error_sq_max,
unsigned int error_target_len);
/** \} */
/* -------------------------------------------------------------------- */
/** \name Deform 3D Coordinates by Curve (curve_deform.c)
* \{ */
void BKE_curve_deform_coords(const struct Object *ob_curve,
const struct Object *ob_target,
float (*vert_coords)[3],
int vert_coords_len,
const struct MDeformVert *dvert,
int defgrp_index,
short flag,
short defaxis);
void BKE_curve_deform_coords_with_editmesh(const struct Object *ob_curve,
const struct Object *ob_target,
float (*vert_coords)[3],
int vert_coords_len,
int defgrp_index,
short flag,
short defaxis,
struct BMEditMesh *em_target);
/**
* \param orco: Input vec and orco = local coord in curve space
* orco is original not-animated or deformed reference point.
*
* The result written to `vec` and `r_mat`.
*/
void BKE_curve_deform_co(const struct Object *ob_curve,
const struct Object *ob_target,
const float orco[3],
float vec[3],
int no_rot_axis,
float r_mat[3][3]);
/** \} */
/* curve_convert.c */
/* Create a new curve from the given object at its current state. This only works for curve and
* text objects, otherwise NULL is returned.
*
* If apply_modifiers is true and the object is a curve one, then spline deform modifiers are
* applied on the control points of the splines.
*/
struct Curve *BKE_curve_new_from_object(struct Object *object,
struct Depsgraph *depsgraph,
bool apply_modifiers);
#ifdef __cplusplus
}
#endif