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blender-archive/source/blender/depsgraph/intern/eval/deg_eval_flush.h
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

29 lines
554 B
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2013 Blender Foundation. All rights reserved. */
/** \file
* \ingroup depsgraph
*
* Core routines for how the Depsgraph works.
*/
#pragma once
namespace blender {
namespace deg {
struct Depsgraph;
/**
* Flush updates from tagged nodes outwards until all affected nodes are tagged.
*/
void deg_graph_flush_updates(struct Depsgraph *graph);
/**
* Clear tags from all operation nodes.
*/
void deg_graph_clear_tags(struct Depsgraph *graph);
} // namespace deg
} // namespace blender