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blender-archive/source/blender/render
Ton Roosendaal ca6c0861cf Wrong threshold for reflection rays (prevent go through backside) caused
errors in rays going extreme close along surface. Like bug #1471 shows.

Threshold removed, can't find any sample where this happens now...
2004-07-26 20:09:43 +00:00
..
2004-01-05 00:06:11 +00:00