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blender-archive/source/blender/draw
Clément Foucault d0f7ab27a8 Wireframe: Optimization for intel GPUs.
Intel GPU take more advantage of the geometry shader than other vendors.

Using a simple geom shader approach in this case is more performant.
2018-06-03 15:26:37 +02:00
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2018-06-03 12:36:03 +02:00
2018-05-11 17:02:13 +02:00