This adds high quality normals for non meshes. These include * Volumetric Object Wireframe * Metaballs * Extracted Curves * Curves in edit mode This is in preparation to fix a regression in recent AMD drivers where the `GL_INT_2_10_10_10_REV` data type isn't working in Polaris cards.
306 lines
8.5 KiB
C
306 lines
8.5 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2017 by Blender Foundation.
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* All rights reserved.
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*/
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/** \file
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* \ingroup draw
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*
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* \brief MetaBall API for render engines
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*/
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#include "MEM_guardedalloc.h"
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#include "BLI_math_base.h"
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#include "BLI_utildefines.h"
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#include "DNA_meta_types.h"
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#include "DNA_object_types.h"
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#include "BKE_curve.h"
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#include "BKE_mball.h"
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#include "GPU_batch.h"
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#include "DRW_render.h"
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#include "draw_cache_impl.h" /* own include */
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static void metaball_batch_cache_clear(MetaBall *mb);
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/* ---------------------------------------------------------------------- */
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/* MetaBall GPUBatch Cache */
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typedef struct MetaBallBatchCache {
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GPUBatch *batch;
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GPUBatch **shaded_triangles;
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int mat_len;
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/* Shared */
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GPUVertBuf *pos_nor_in_order;
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/* Wireframe */
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struct {
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GPUBatch *batch;
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} face_wire;
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/* Edge detection */
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GPUBatch *edge_detection;
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GPUIndexBuf *edges_adj_lines;
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/* settings to determine if cache is invalid */
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bool is_dirty;
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/* Valid only if edge_detection is up to date. */
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bool is_manifold;
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} MetaBallBatchCache;
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/* GPUBatch cache management. */
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static bool metaball_batch_cache_valid(MetaBall *mb)
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{
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MetaBallBatchCache *cache = mb->batch_cache;
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if (cache == NULL) {
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return false;
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}
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return cache->is_dirty == false;
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}
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static void metaball_batch_cache_init(MetaBall *mb)
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{
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MetaBallBatchCache *cache = mb->batch_cache;
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if (!cache) {
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cache = mb->batch_cache = MEM_mallocN(sizeof(*cache), __func__);
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}
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cache->batch = NULL;
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cache->mat_len = 0;
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cache->shaded_triangles = NULL;
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cache->is_dirty = false;
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cache->pos_nor_in_order = NULL;
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cache->face_wire.batch = NULL;
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cache->edge_detection = NULL;
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cache->edges_adj_lines = NULL;
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cache->is_manifold = false;
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}
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void DRW_mball_batch_cache_validate(MetaBall *mb)
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{
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if (!metaball_batch_cache_valid(mb)) {
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metaball_batch_cache_clear(mb);
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metaball_batch_cache_init(mb);
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}
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}
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static MetaBallBatchCache *metaball_batch_cache_get(MetaBall *mb)
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{
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return mb->batch_cache;
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}
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void DRW_mball_batch_cache_dirty_tag(MetaBall *mb, int mode)
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{
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MetaBallBatchCache *cache = mb->batch_cache;
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if (cache == NULL) {
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return;
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}
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switch (mode) {
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case BKE_MBALL_BATCH_DIRTY_ALL:
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cache->is_dirty = true;
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break;
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default:
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BLI_assert(0);
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}
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}
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static void metaball_batch_cache_clear(MetaBall *mb)
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{
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MetaBallBatchCache *cache = mb->batch_cache;
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if (!cache) {
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return;
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}
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GPU_BATCH_DISCARD_SAFE(cache->face_wire.batch);
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GPU_BATCH_DISCARD_SAFE(cache->batch);
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GPU_BATCH_DISCARD_SAFE(cache->edge_detection);
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GPU_VERTBUF_DISCARD_SAFE(cache->pos_nor_in_order);
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GPU_INDEXBUF_DISCARD_SAFE(cache->edges_adj_lines);
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/* Note: shaded_triangles[0] is already freed by cache->batch */
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MEM_SAFE_FREE(cache->shaded_triangles);
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cache->mat_len = 0;
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cache->is_manifold = false;
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}
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void DRW_mball_batch_cache_free(MetaBall *mb)
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{
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metaball_batch_cache_clear(mb);
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MEM_SAFE_FREE(mb->batch_cache);
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}
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static GPUVertBuf *mball_batch_cache_get_pos_and_normals(Object *ob,
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MetaBallBatchCache *cache,
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const struct Scene *scene)
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{
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if (cache->pos_nor_in_order == NULL) {
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ListBase *lb = &ob->runtime.curve_cache->disp;
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cache->pos_nor_in_order = GPU_vertbuf_calloc();
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DRW_displist_vertbuf_create_pos_and_nor(lb, cache->pos_nor_in_order, scene);
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}
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return cache->pos_nor_in_order;
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}
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static GPUIndexBuf *mball_batch_cache_get_edges_adj_lines(Object *ob, MetaBallBatchCache *cache)
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{
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if (cache->edges_adj_lines == NULL) {
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ListBase *lb = &ob->runtime.curve_cache->disp;
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cache->edges_adj_lines = GPU_indexbuf_calloc();
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DRW_displist_indexbuf_create_edges_adjacency_lines(
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lb, cache->edges_adj_lines, &cache->is_manifold);
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}
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return cache->edges_adj_lines;
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}
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/* -------------------------------------------------------------------- */
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/** \name Public Object/MetaBall API
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* \{ */
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GPUBatch *DRW_metaball_batch_cache_get_triangles_with_normals(Object *ob)
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{
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if (!BKE_mball_is_basis(ob)) {
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return NULL;
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}
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MetaBall *mb = ob->data;
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MetaBallBatchCache *cache = metaball_batch_cache_get(mb);
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const DRWContextState *draw_ctx = DRW_context_state_get();
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const struct Scene *scene = draw_ctx->scene;
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if (cache->batch == NULL) {
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ListBase *lb = &ob->runtime.curve_cache->disp;
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GPUIndexBuf *ibo = GPU_indexbuf_calloc();
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DRW_displist_indexbuf_create_triangles_in_order(lb, ibo);
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cache->batch = GPU_batch_create_ex(GPU_PRIM_TRIS,
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mball_batch_cache_get_pos_and_normals(ob, cache, scene),
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ibo,
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GPU_BATCH_OWNS_INDEX);
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}
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return cache->batch;
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}
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GPUBatch **DRW_metaball_batch_cache_get_surface_shaded(Object *ob,
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MetaBall *mb,
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struct GPUMaterial **UNUSED(gpumat_array),
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uint gpumat_array_len)
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{
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if (!BKE_mball_is_basis(ob)) {
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return NULL;
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}
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BLI_assert(gpumat_array_len == DRW_metaball_material_count_get(mb));
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MetaBallBatchCache *cache = metaball_batch_cache_get(mb);
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if (cache->shaded_triangles == NULL) {
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cache->mat_len = gpumat_array_len;
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cache->shaded_triangles = MEM_callocN(sizeof(*cache->shaded_triangles) * cache->mat_len,
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__func__);
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cache->shaded_triangles[0] = DRW_metaball_batch_cache_get_triangles_with_normals(ob);
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for (int i = 1; i < cache->mat_len; i++) {
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cache->shaded_triangles[i] = NULL;
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}
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}
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return cache->shaded_triangles;
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}
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GPUBatch *DRW_metaball_batch_cache_get_wireframes_face(Object *ob)
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{
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if (!BKE_mball_is_basis(ob)) {
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return NULL;
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}
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MetaBall *mb = ob->data;
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MetaBallBatchCache *cache = metaball_batch_cache_get(mb);
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const DRWContextState *draw_ctx = DRW_context_state_get();
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const struct Scene *scene = draw_ctx->scene;
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if (cache->face_wire.batch == NULL) {
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ListBase *lb = &ob->runtime.curve_cache->disp;
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GPUVertBuf *vbo_wiredata = GPU_vertbuf_calloc();
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DRW_displist_vertbuf_create_wiredata(lb, vbo_wiredata);
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GPUIndexBuf *ibo = GPU_indexbuf_calloc();
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DRW_displist_indexbuf_create_lines_in_order(lb, ibo);
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cache->face_wire.batch = GPU_batch_create_ex(
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GPU_PRIM_LINES,
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mball_batch_cache_get_pos_and_normals(ob, cache, scene),
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ibo,
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GPU_BATCH_OWNS_INDEX);
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GPU_batch_vertbuf_add_ex(cache->face_wire.batch, vbo_wiredata, true);
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}
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return cache->face_wire.batch;
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}
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struct GPUBatch *DRW_metaball_batch_cache_get_edge_detection(struct Object *ob,
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bool *r_is_manifold)
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{
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if (!BKE_mball_is_basis(ob)) {
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return NULL;
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}
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MetaBall *mb = ob->data;
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MetaBallBatchCache *cache = metaball_batch_cache_get(mb);
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const DRWContextState *draw_ctx = DRW_context_state_get();
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const struct Scene *scene = draw_ctx->scene;
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if (cache->edge_detection == NULL) {
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cache->edge_detection = GPU_batch_create(
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GPU_PRIM_LINES_ADJ,
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mball_batch_cache_get_pos_and_normals(ob, cache, scene),
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mball_batch_cache_get_edges_adj_lines(ob, cache));
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}
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if (r_is_manifold) {
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*r_is_manifold = cache->is_manifold;
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}
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return cache->edge_detection;
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}
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struct GPUVertBuf *DRW_mball_batch_cache_pos_vertbuf_get(Object *ob)
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{
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if (!BKE_mball_is_basis(ob)) {
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return NULL;
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}
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MetaBall *mb = ob->data;
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MetaBallBatchCache *cache = metaball_batch_cache_get(mb);
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const DRWContextState *draw_ctx = DRW_context_state_get();
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const struct Scene *scene = draw_ctx->scene;
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return mball_batch_cache_get_pos_and_normals(ob, cache, scene);
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}
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int DRW_metaball_material_count_get(MetaBall *mb)
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{
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return max_ii(1, mb->totcol);
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}
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