With this change `outliner_draw.c` does not have to be edited anymore when a new modifier is added. Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D8998
784 lines
24 KiB
C
784 lines
24 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2005 by the Blender Foundation.
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* All rights reserved.
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*/
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/** \file
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* \ingroup modifiers
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*/
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// #ifdef DEBUG_TIME
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#include <stdio.h>
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#include "BLI_utildefines.h"
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#include "BLI_alloca.h"
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#include "BLI_array.h"
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#include "BLI_math_geom.h"
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#include "BLI_math_matrix.h"
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#include "BLT_translation.h"
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#include "DNA_collection_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_screen_types.h"
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#include "BKE_collection.h"
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#include "BKE_context.h"
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#include "BKE_global.h" /* only to check G.debug */
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#include "BKE_lib_id.h"
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#include "BKE_lib_query.h"
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#include "BKE_material.h"
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#include "BKE_mesh.h"
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#include "BKE_mesh_wrapper.h"
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#include "BKE_modifier.h"
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#include "BKE_screen.h"
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#include "UI_interface.h"
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#include "UI_resources.h"
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#include "RNA_access.h"
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#include "MOD_ui_common.h"
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#include "MOD_util.h"
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#include "DEG_depsgraph_query.h"
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#include "MEM_guardedalloc.h"
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#include "bmesh.h"
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#include "bmesh_tools.h"
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#include "tools/bmesh_boolean.h"
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#include "tools/bmesh_intersect.h"
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// #define DEBUG_TIME
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#ifdef DEBUG_TIME
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# include "PIL_time.h"
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# include "PIL_time_utildefines.h"
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#endif
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static void initData(ModifierData *md)
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{
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BooleanModifierData *bmd = (BooleanModifierData *)md;
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bmd->double_threshold = 1e-6f;
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bmd->operation = eBooleanModifierOp_Difference;
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bmd->solver = eBooleanModifierSolver_Exact;
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bmd->flag = eBooleanModifierFlag_Object;
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}
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static bool isDisabled(const struct Scene *UNUSED(scene),
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ModifierData *md,
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bool UNUSED(useRenderParams))
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{
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BooleanModifierData *bmd = (BooleanModifierData *)md;
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Collection *col = bmd->collection;
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if (bmd->flag & eBooleanModifierFlag_Object) {
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return !bmd->object || bmd->object->type != OB_MESH;
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}
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if (bmd->flag & eBooleanModifierFlag_Collection) {
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return !col;
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}
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return false;
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}
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static void foreachObjectLink(ModifierData *md, Object *ob, ObjectWalkFunc walk, void *userData)
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{
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BooleanModifierData *bmd = (BooleanModifierData *)md;
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walk(userData, ob, &bmd->object, IDWALK_CB_NOP);
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}
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static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
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{
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BooleanModifierData *bmd = (BooleanModifierData *)md;
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walk(userData, ob, (ID **)&bmd->collection, IDWALK_CB_NOP);
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/* Needed for the object operand to work. */
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foreachObjectLink(md, ob, (ObjectWalkFunc)walk, userData);
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}
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static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
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{
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BooleanModifierData *bmd = (BooleanModifierData *)md;
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if ((bmd->flag & eBooleanModifierFlag_Object) && bmd->object != NULL) {
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DEG_add_object_relation(ctx->node, bmd->object, DEG_OB_COMP_TRANSFORM, "Boolean Modifier");
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DEG_add_object_relation(ctx->node, bmd->object, DEG_OB_COMP_GEOMETRY, "Boolean Modifier");
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}
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Collection *col = bmd->collection;
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if ((bmd->flag & eBooleanModifierFlag_Collection) && col != NULL) {
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FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN (col, operand_ob) {
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if (operand_ob->type == OB_MESH && operand_ob != ctx->object) {
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DEG_add_object_relation(ctx->node, operand_ob, DEG_OB_COMP_TRANSFORM, "Boolean Modifier");
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DEG_add_object_relation(ctx->node, operand_ob, DEG_OB_COMP_GEOMETRY, "Boolean Modifier");
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}
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}
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FOREACH_COLLECTION_OBJECT_RECURSIVE_END;
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}
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/* We need own transformation as well. */
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DEG_add_modifier_to_transform_relation(ctx->node, "Boolean Modifier");
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}
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static Mesh *get_quick_mesh(
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Object *ob_self, Mesh *mesh_self, Object *ob_operand_ob, Mesh *mesh_operand_ob, int operation)
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{
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Mesh *result = NULL;
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if (mesh_self->totpoly == 0 || mesh_operand_ob->totpoly == 0) {
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switch (operation) {
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case eBooleanModifierOp_Intersect:
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result = BKE_mesh_new_nomain(0, 0, 0, 0, 0);
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break;
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case eBooleanModifierOp_Union:
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if (mesh_self->totpoly != 0) {
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result = mesh_self;
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}
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else {
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BKE_id_copy_ex(NULL, &mesh_operand_ob->id, (ID **)&result, LIB_ID_COPY_LOCALIZE);
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float imat[4][4];
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float omat[4][4];
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invert_m4_m4(imat, ob_self->obmat);
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mul_m4_m4m4(omat, imat, ob_operand_ob->obmat);
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const int mverts_len = result->totvert;
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MVert *mv = result->mvert;
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for (int i = 0; i < mverts_len; i++, mv++) {
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mul_m4_v3(omat, mv->co);
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}
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result->runtime.cd_dirty_vert |= CD_MASK_NORMAL;
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}
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break;
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case eBooleanModifierOp_Difference:
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result = mesh_self;
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break;
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}
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}
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return result;
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}
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/* has no meaning for faces, do this so we can tell which face is which */
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#define BM_FACE_TAG BM_ELEM_DRAW
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/**
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* Compare selected/unselected.
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*/
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static int bm_face_isect_pair(BMFace *f, void *UNUSED(user_data))
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{
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return BM_elem_flag_test(f, BM_FACE_TAG) ? 1 : 0;
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}
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static bool BMD_error_messages(ModifierData *md, Collection *col)
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{
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BooleanModifierData *bmd = (BooleanModifierData *)md;
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bool error_returns_result = false;
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const bool operand_collection = (bmd->flag & eBooleanModifierFlag_Collection) != 0;
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const bool use_exact = bmd->solver == eBooleanModifierSolver_Exact;
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const bool operation_intersect = bmd->operation == eBooleanModifierOp_Intersect;
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#ifndef WITH_GMP
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/* If compiled without GMP, return a error. */
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if (use_exact) {
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BKE_modifier_set_error(md, "Compiled without GMP, using fast solver");
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error_returns_result = false;
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}
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#endif
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/* If intersect is selected using fast solver, return a error. */
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if (operand_collection && operation_intersect && !use_exact) {
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BKE_modifier_set_error(md, "Cannot execute, intersect only available using exact solver");
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error_returns_result = true;
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}
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/* If the selected collection is empty and using fast solver, return a error. */
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if (operand_collection) {
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if (!use_exact && BKE_collection_is_empty(col)) {
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BKE_modifier_set_error(md, "Cannot execute, fast solver and empty collection");
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error_returns_result = true;
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}
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/* If the selected collection contain non mesh objects, return a error. */
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if (col) {
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FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN (col, operand_ob) {
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if (operand_ob->type != OB_MESH) {
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BKE_modifier_set_error(
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md, "Cannot execute, the selected collection contains non mesh objects");
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error_returns_result = true;
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}
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}
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FOREACH_COLLECTION_OBJECT_RECURSIVE_END;
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}
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}
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return error_returns_result;
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}
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static BMesh *BMD_mesh_bm_create(
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Mesh *mesh, Object *object, Mesh *mesh_operand_ob, Object *operand_ob, bool *r_is_flip)
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{
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BMesh *bm;
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*r_is_flip = (is_negative_m4(object->obmat) != is_negative_m4(operand_ob->obmat));
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const BMAllocTemplate allocsize = BMALLOC_TEMPLATE_FROM_ME(mesh, mesh_operand_ob);
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bm = BM_mesh_create(&allocsize,
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&((struct BMeshCreateParams){
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.use_toolflags = false,
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}));
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BM_mesh_bm_from_me(bm,
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mesh_operand_ob,
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&((struct BMeshFromMeshParams){
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.calc_face_normal = true,
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}));
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if (UNLIKELY(*r_is_flip)) {
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const int cd_loop_mdisp_offset = CustomData_get_offset(&bm->ldata, CD_MDISPS);
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BMIter iter;
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BMFace *efa;
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BM_ITER_MESH (efa, &iter, bm, BM_FACES_OF_MESH) {
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BM_face_normal_flip_ex(bm, efa, cd_loop_mdisp_offset, true);
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}
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}
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BM_mesh_bm_from_me(bm,
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mesh,
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&((struct BMeshFromMeshParams){
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.calc_face_normal = true,
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}));
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return bm;
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}
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static void BMD_mesh_intersection(BMesh *bm,
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ModifierData *md,
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const ModifierEvalContext *ctx,
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Mesh *mesh_operand_ob,
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Object *object,
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Object *operand_ob,
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bool is_flip)
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{
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BooleanModifierData *bmd = (BooleanModifierData *)md;
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/* main bmesh intersection setup */
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/* create tessface & intersect */
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const int looptris_tot = poly_to_tri_count(bm->totface, bm->totloop);
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int tottri;
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BMLoop *(*looptris)[3];
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looptris = MEM_malloc_arrayN(looptris_tot, sizeof(*looptris), __func__);
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BM_mesh_calc_tessellation_beauty(bm, looptris, &tottri);
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/* postpone this until after tessellating
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* so we can use the original normals before the vertex are moved */
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{
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BMIter iter;
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int i;
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const int i_verts_end = mesh_operand_ob->totvert;
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const int i_faces_end = mesh_operand_ob->totpoly;
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float imat[4][4];
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float omat[4][4];
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invert_m4_m4(imat, object->obmat);
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mul_m4_m4m4(omat, imat, operand_ob->obmat);
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BMVert *eve;
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i = 0;
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BM_ITER_MESH (eve, &iter, bm, BM_VERTS_OF_MESH) {
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mul_m4_v3(omat, eve->co);
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if (++i == i_verts_end) {
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break;
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}
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}
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/* we need face normals because of 'BM_face_split_edgenet'
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* we could calculate on the fly too (before calling split). */
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{
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float nmat[3][3];
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copy_m3_m4(nmat, omat);
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invert_m3(nmat);
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if (UNLIKELY(is_flip)) {
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negate_m3(nmat);
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}
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const short ob_src_totcol = operand_ob->totcol;
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short *material_remap = BLI_array_alloca(material_remap, ob_src_totcol ? ob_src_totcol : 1);
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/* Using original (not evaluated) object here since we are writing to it. */
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/* XXX Pretty sure comment above is fully wrong now with CoW & co ? */
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BKE_object_material_remap_calc(ctx->object, operand_ob, material_remap);
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BMFace *efa;
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i = 0;
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BM_ITER_MESH (efa, &iter, bm, BM_FACES_OF_MESH) {
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mul_transposed_m3_v3(nmat, efa->no);
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normalize_v3(efa->no);
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/* Temp tag to test which side split faces are from. */
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BM_elem_flag_enable(efa, BM_FACE_TAG);
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/* remap material */
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if (LIKELY(efa->mat_nr < ob_src_totcol)) {
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efa->mat_nr = material_remap[efa->mat_nr];
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}
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if (++i == i_faces_end) {
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break;
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}
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}
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}
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}
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/* not needed, but normals for 'dm' will be invalid,
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* currently this is ok for 'BM_mesh_intersect' */
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// BM_mesh_normals_update(bm);
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bool use_separate = false;
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bool use_dissolve = true;
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bool use_island_connect = true;
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/* change for testing */
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if (G.debug & G_DEBUG) {
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use_separate = (bmd->bm_flag & eBooleanModifierBMeshFlag_BMesh_Separate) != 0;
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use_dissolve = (bmd->bm_flag & eBooleanModifierBMeshFlag_BMesh_NoDissolve) == 0;
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use_island_connect = (bmd->bm_flag & eBooleanModifierBMeshFlag_BMesh_NoConnectRegions) == 0;
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}
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#ifdef WITH_GMP
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const bool use_exact = bmd->solver == eBooleanModifierSolver_Exact;
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const bool use_self = (bmd->flag & eBooleanModifierFlag_Self) != 0;
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#else
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const bool use_exact = false;
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const bool use_self = false;
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#endif
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if (use_exact) {
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BM_mesh_boolean(bm, looptris, tottri, bm_face_isect_pair, NULL, 2, use_self, bmd->operation);
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}
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else {
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BM_mesh_intersect(bm,
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looptris,
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tottri,
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bm_face_isect_pair,
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NULL,
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false,
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use_separate,
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use_dissolve,
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use_island_connect,
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false,
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false,
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bmd->operation,
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bmd->double_threshold);
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}
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MEM_freeN(looptris);
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}
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static int bm_face_isect_nary(BMFace *f, void *user_data)
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{
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int *shape = (int *)user_data;
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return shape[BM_elem_index_get(f)];
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}
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/* The Exact solver can do all operands of a collection at once. */
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static Mesh *collection_boolean_exact(BooleanModifierData *bmd,
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const ModifierEvalContext *ctx,
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Mesh *mesh)
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{
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int i;
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Mesh *result = mesh;
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Collection *col = bmd->collection;
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int num_shapes = 1;
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Mesh **meshes = NULL;
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Object **objects = NULL;
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BLI_array_declare(meshes);
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BLI_array_declare(objects);
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BMAllocTemplate bat;
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bat.totvert = mesh->totvert;
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bat.totedge = mesh->totedge;
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bat.totloop = mesh->totloop;
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bat.totface = mesh->totpoly;
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BLI_array_append(meshes, mesh);
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BLI_array_append(objects, ctx->object);
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Mesh *col_mesh;
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FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN (col, ob) {
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if (ob->type == OB_MESH && ob != ctx->object) {
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col_mesh = BKE_modifier_get_evaluated_mesh_from_evaluated_object(ob, false);
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/* XXX This is utterly non-optimal, we may go from a bmesh to a mesh back to a bmesh!
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* But for 2.90 better not try to be smart here. */
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BKE_mesh_wrapper_ensure_mdata(col_mesh);
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BLI_array_append(meshes, col_mesh);
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BLI_array_append(objects, ob);
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bat.totvert += col_mesh->totvert;
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bat.totedge += col_mesh->totedge;
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bat.totloop += col_mesh->totloop;
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bat.totface += col_mesh->totpoly;
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++num_shapes;
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}
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}
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FOREACH_COLLECTION_OBJECT_RECURSIVE_END;
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int *shape_face_end = MEM_mallocN(num_shapes * sizeof(int), __func__);
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int *shape_vert_end = MEM_mallocN(num_shapes * sizeof(int), __func__);
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bool is_neg_mat0 = is_negative_m4(ctx->object->obmat);
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BMesh *bm = BM_mesh_create(&bat,
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&((struct BMeshCreateParams){
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.use_toolflags = false,
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}));
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for (i = 0; i < num_shapes; i++) {
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Mesh *me = meshes[i];
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Object *ob = objects[i];
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/* Need normals for triangulation. */
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BM_mesh_bm_from_me(bm,
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me,
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&((struct BMeshFromMeshParams){
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.calc_face_normal = true,
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}));
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shape_face_end[i] = me->totpoly + (i == 0 ? 0 : shape_face_end[i - 1]);
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shape_vert_end[i] = me->totvert + (i == 0 ? 0 : shape_vert_end[i - 1]);
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if (i > 0) {
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bool is_flip = (is_neg_mat0 != is_negative_m4(ob->obmat));
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if (UNLIKELY(is_flip)) {
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const int cd_loop_mdisp_offset = CustomData_get_offset(&bm->ldata, CD_MDISPS);
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BMIter iter;
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BMFace *efa;
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BM_mesh_elem_index_ensure(bm, BM_FACE);
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BM_ITER_MESH (efa, &iter, bm, BM_FACES_OF_MESH) {
|
|
if (BM_elem_index_get(efa) >= shape_face_end[i - 1]) {
|
|
BM_face_normal_flip_ex(bm, efa, cd_loop_mdisp_offset, true);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Triangulate the mesh. */
|
|
const int looptris_tot = poly_to_tri_count(bm->totface, bm->totloop);
|
|
int tottri;
|
|
BMLoop *(*looptris)[3];
|
|
looptris = MEM_malloc_arrayN(looptris_tot, sizeof(*looptris), __func__);
|
|
BM_mesh_calc_tessellation_beauty(bm, looptris, &tottri);
|
|
|
|
/* Move the vertices of all but the first shape into transformation space of first mesh.
|
|
* Do this after tesselation so don't need to recalculate normals.
|
|
* The Exact solver doesn't need normals on the input faces. */
|
|
float imat[4][4];
|
|
float omat[4][4];
|
|
invert_m4_m4(imat, ctx->object->obmat);
|
|
int curshape = 0;
|
|
int curshape_vert_end = shape_vert_end[0];
|
|
BMVert *eve;
|
|
BMIter iter;
|
|
i = 0;
|
|
BM_ITER_MESH (eve, &iter, bm, BM_VERTS_OF_MESH) {
|
|
if (i == curshape_vert_end) {
|
|
curshape++;
|
|
curshape_vert_end = shape_vert_end[curshape];
|
|
mul_m4_m4m4(omat, imat, objects[curshape]->obmat);
|
|
}
|
|
if (curshape > 0) {
|
|
mul_m4_v3(omat, eve->co);
|
|
}
|
|
i++;
|
|
}
|
|
|
|
/* Remap the materials. Fill a shape array for test function. Calculate normals. */
|
|
int *shape = MEM_mallocN(bm->totface * sizeof(int), __func__);
|
|
curshape = 0;
|
|
int curshape_face_end = shape_face_end[0];
|
|
int curshape_ncol = ctx->object->totcol;
|
|
short *material_remap = NULL;
|
|
BMFace *efa;
|
|
i = 0;
|
|
BM_ITER_MESH (efa, &iter, bm, BM_FACES_OF_MESH) {
|
|
if (i == curshape_face_end) {
|
|
curshape++;
|
|
curshape_face_end = shape_face_end[curshape];
|
|
if (material_remap != NULL) {
|
|
MEM_freeN(material_remap);
|
|
}
|
|
curshape_ncol = objects[curshape]->totcol;
|
|
material_remap = MEM_mallocN(curshape_ncol ? curshape_ncol : 1, __func__);
|
|
BKE_object_material_remap_calc(ctx->object, objects[curshape], material_remap);
|
|
}
|
|
shape[i] = curshape;
|
|
if (curshape > 0) {
|
|
/* Normals for other shapes changed because vertex positions changed.
|
|
* Boolean doesn't need these, but post-boolean code (interpolation) does. */
|
|
BM_face_normal_update(efa);
|
|
if (LIKELY(efa->mat_nr < curshape_ncol)) {
|
|
efa->mat_nr = material_remap[efa->mat_nr];
|
|
}
|
|
}
|
|
i++;
|
|
}
|
|
|
|
BM_mesh_elem_index_ensure(bm, BM_FACE);
|
|
BM_mesh_boolean(
|
|
bm, looptris, tottri, bm_face_isect_nary, shape, num_shapes, true, bmd->operation);
|
|
|
|
result = BKE_mesh_from_bmesh_for_eval_nomain(bm, NULL, mesh);
|
|
BM_mesh_free(bm);
|
|
result->runtime.cd_dirty_vert |= CD_MASK_NORMAL;
|
|
|
|
MEM_freeN(shape);
|
|
MEM_freeN(shape_face_end);
|
|
MEM_freeN(shape_vert_end);
|
|
MEM_freeN(looptris);
|
|
if (material_remap != NULL) {
|
|
MEM_freeN(material_remap);
|
|
}
|
|
BLI_array_free(meshes);
|
|
BLI_array_free(objects);
|
|
return result;
|
|
}
|
|
|
|
static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
|
|
{
|
|
BooleanModifierData *bmd = (BooleanModifierData *)md;
|
|
Object *object = ctx->object;
|
|
Mesh *result = mesh;
|
|
Mesh *mesh_operand_ob;
|
|
BMesh *bm;
|
|
Collection *col = bmd->collection;
|
|
|
|
bool is_flip = false;
|
|
const bool confirm_return = true;
|
|
#ifdef WITH_GMP
|
|
const bool use_exact = bmd->solver == eBooleanModifierSolver_Exact;
|
|
#else
|
|
const bool use_exact = false;
|
|
#endif
|
|
|
|
#ifdef DEBUG_TIME
|
|
TIMEIT_START(boolean_bmesh);
|
|
#endif
|
|
|
|
if (bmd->flag & eBooleanModifierFlag_Object) {
|
|
if (bmd->object == NULL) {
|
|
return result;
|
|
}
|
|
|
|
BMD_error_messages(md, NULL);
|
|
|
|
Object *operand_ob = bmd->object;
|
|
|
|
mesh_operand_ob = BKE_modifier_get_evaluated_mesh_from_evaluated_object(operand_ob, false);
|
|
|
|
if (mesh_operand_ob) {
|
|
/* XXX This is utterly non-optimal, we may go from a bmesh to a mesh back to a bmesh!
|
|
* But for 2.90 better not try to be smart here. */
|
|
BKE_mesh_wrapper_ensure_mdata(mesh_operand_ob);
|
|
/* when one of objects is empty (has got no faces) we could speed up
|
|
* calculation a bit returning one of objects' derived meshes (or empty one)
|
|
* Returning mesh is depended on modifiers operation (sergey) */
|
|
result = get_quick_mesh(object, mesh, operand_ob, mesh_operand_ob, bmd->operation);
|
|
|
|
if (result == NULL) {
|
|
bm = BMD_mesh_bm_create(mesh, object, mesh_operand_ob, operand_ob, &is_flip);
|
|
|
|
BMD_mesh_intersection(bm, md, ctx, mesh_operand_ob, object, operand_ob, is_flip);
|
|
|
|
result = BKE_mesh_from_bmesh_for_eval_nomain(bm, NULL, mesh);
|
|
BM_mesh_free(bm);
|
|
result->runtime.cd_dirty_vert |= CD_MASK_NORMAL;
|
|
}
|
|
|
|
/* if new mesh returned, return it; otherwise there was
|
|
* an error, so delete the modifier object */
|
|
if (result == NULL) {
|
|
BKE_modifier_set_error(md, "Cannot execute boolean operation");
|
|
}
|
|
}
|
|
}
|
|
|
|
else {
|
|
if (col == NULL && !use_exact) {
|
|
return result;
|
|
}
|
|
|
|
/* Return result for certain errors. */
|
|
if (BMD_error_messages(md, col) == confirm_return) {
|
|
return result;
|
|
}
|
|
|
|
if (use_exact) {
|
|
result = collection_boolean_exact(bmd, ctx, mesh);
|
|
}
|
|
else {
|
|
FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN (col, operand_ob) {
|
|
if (operand_ob->type == OB_MESH && operand_ob != ctx->object) {
|
|
|
|
mesh_operand_ob = BKE_modifier_get_evaluated_mesh_from_evaluated_object(operand_ob,
|
|
false);
|
|
|
|
if (mesh_operand_ob) {
|
|
/* XXX This is utterly non-optimal, we may go from a bmesh to a mesh back to a bmesh!
|
|
* But for 2.90 better not try to be smart here. */
|
|
BKE_mesh_wrapper_ensure_mdata(mesh_operand_ob);
|
|
/* when one of objects is empty (has got no faces) we could speed up
|
|
* calculation a bit returning one of objects' derived meshes (or empty one)
|
|
* Returning mesh is depended on modifiers operation (sergey) */
|
|
result = get_quick_mesh(object, mesh, operand_ob, mesh_operand_ob, bmd->operation);
|
|
|
|
if (result == NULL) {
|
|
bm = BMD_mesh_bm_create(mesh, object, mesh_operand_ob, operand_ob, &is_flip);
|
|
|
|
BMD_mesh_intersection(bm, md, ctx, mesh_operand_ob, object, operand_ob, is_flip);
|
|
|
|
/* Needed for multiple objects to work. */
|
|
BM_mesh_bm_to_me(NULL,
|
|
bm,
|
|
mesh,
|
|
(&(struct BMeshToMeshParams){
|
|
.calc_object_remap = false,
|
|
}));
|
|
|
|
result = BKE_mesh_from_bmesh_for_eval_nomain(bm, NULL, mesh);
|
|
BM_mesh_free(bm);
|
|
result->runtime.cd_dirty_vert |= CD_MASK_NORMAL;
|
|
}
|
|
/* if new mesh returned, return it; otherwise there was
|
|
* an error, so delete the modifier object */
|
|
if (result == NULL) {
|
|
BKE_modifier_set_error(md, "Cannot execute boolean operation");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
FOREACH_COLLECTION_OBJECT_RECURSIVE_END;
|
|
}
|
|
}
|
|
|
|
#ifdef DEBUG_TIME
|
|
TIMEIT_END(boolean_bmesh);
|
|
#endif
|
|
|
|
return result;
|
|
}
|
|
|
|
static void requiredDataMask(Object *UNUSED(ob),
|
|
ModifierData *UNUSED(md),
|
|
CustomData_MeshMasks *r_cddata_masks)
|
|
{
|
|
r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
|
|
r_cddata_masks->emask |= CD_MASK_MEDGE;
|
|
r_cddata_masks->fmask |= CD_MASK_MTFACE;
|
|
}
|
|
|
|
static void panel_draw(const bContext *UNUSED(C), Panel *panel)
|
|
{
|
|
uiLayout *layout = panel->layout;
|
|
|
|
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, NULL);
|
|
|
|
uiItemR(layout, ptr, "operation", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
|
|
|
|
uiLayoutSetPropSep(layout, true);
|
|
|
|
uiItemR(layout, ptr, "operand_type", 0, NULL, ICON_NONE);
|
|
|
|
const bool operand_object = RNA_enum_get(ptr, "operand_type") == eBooleanModifierFlag_Object;
|
|
|
|
if (operand_object) {
|
|
uiItemR(layout, ptr, "object", 0, NULL, ICON_NONE);
|
|
}
|
|
else {
|
|
uiItemR(layout, ptr, "collection", 0, NULL, ICON_NONE);
|
|
}
|
|
|
|
const bool use_exact = RNA_enum_get(ptr, "solver") == eBooleanModifierSolver_Exact;
|
|
|
|
uiItemR(layout, ptr, "solver", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
|
|
|
|
if (use_exact) {
|
|
/* When operand is collection, we always use_self. */
|
|
if (operand_object) {
|
|
uiItemR(layout, ptr, "use_self", 0, NULL, ICON_NONE);
|
|
}
|
|
}
|
|
else {
|
|
uiItemR(layout, ptr, "double_threshold", 0, NULL, ICON_NONE);
|
|
}
|
|
|
|
if (G.debug) {
|
|
uiLayout *col = uiLayoutColumn(layout, true);
|
|
uiItemR(col, ptr, "debug_options", 0, NULL, ICON_NONE);
|
|
}
|
|
|
|
modifier_panel_end(layout, ptr);
|
|
}
|
|
|
|
static void panelRegister(ARegionType *region_type)
|
|
{
|
|
modifier_panel_register(region_type, eModifierType_Boolean, panel_draw);
|
|
}
|
|
|
|
ModifierTypeInfo modifierType_Boolean = {
|
|
/* name */ "Boolean",
|
|
/* structName */ "BooleanModifierData",
|
|
/* structSize */ sizeof(BooleanModifierData),
|
|
/* type */ eModifierTypeType_Nonconstructive,
|
|
/* flags */ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_SupportsEditmode,
|
|
/* icon */ ICON_MOD_BOOLEAN,
|
|
|
|
/* copyData */ BKE_modifier_copydata_generic,
|
|
|
|
/* deformVerts */ NULL,
|
|
/* deformMatrices */ NULL,
|
|
/* deformVertsEM */ NULL,
|
|
/* deformMatricesEM */ NULL,
|
|
/* modifyMesh */ modifyMesh,
|
|
/* modifyHair */ NULL,
|
|
/* modifyPointCloud */ NULL,
|
|
/* modifyVolume */ NULL,
|
|
|
|
/* initData */ initData,
|
|
/* requiredDataMask */ requiredDataMask,
|
|
/* freeData */ NULL,
|
|
/* isDisabled */ isDisabled,
|
|
/* updateDepsgraph */ updateDepsgraph,
|
|
/* dependsOnTime */ NULL,
|
|
/* dependsOnNormals */ NULL,
|
|
/* foreachObjectLink */ foreachObjectLink,
|
|
/* foreachIDLink */ foreachIDLink,
|
|
/* foreachTexLink */ NULL,
|
|
/* freeRuntimeData */ NULL,
|
|
/* panelRegister */ panelRegister,
|
|
/* blendWrite */ NULL,
|
|
/* blendRead */ NULL,
|
|
};
|