With this change `outliner_draw.c` does not have to be edited anymore when a new modifier is added. Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D8998
349 lines
11 KiB
C
349 lines
11 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2005 by the Blender Foundation.
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* All rights reserved.
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*/
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/** \file
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* \ingroup modifiers
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*/
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#include <stddef.h>
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#include "BLI_utildefines.h"
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#include "BLT_translation.h"
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#include "DNA_material_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_screen_types.h"
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#include "BKE_context.h"
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#include "BKE_editmesh.h"
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#include "BKE_lib_id.h"
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#include "BKE_mesh.h"
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#include "BKE_modifier.h"
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#include "BKE_particle.h"
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#include "BKE_screen.h"
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#include "UI_interface.h"
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#include "UI_resources.h"
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#include "RNA_access.h"
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#include "DEG_depsgraph_query.h"
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#include "BLO_read_write.h"
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#include "MOD_ui_common.h"
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#include "MOD_util.h"
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static void initData(ModifierData *md)
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{
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ParticleSystemModifierData *psmd = (ParticleSystemModifierData *)md;
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psmd->psys = NULL;
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psmd->mesh_final = NULL;
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psmd->mesh_original = NULL;
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psmd->totdmvert = psmd->totdmedge = psmd->totdmface = 0;
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}
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static void freeData(ModifierData *md)
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{
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ParticleSystemModifierData *psmd = (ParticleSystemModifierData *)md;
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if (psmd->mesh_final) {
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BKE_id_free(NULL, psmd->mesh_final);
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psmd->mesh_final = NULL;
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if (psmd->mesh_original) {
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BKE_id_free(NULL, psmd->mesh_original);
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psmd->mesh_original = NULL;
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}
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}
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psmd->totdmvert = psmd->totdmedge = psmd->totdmface = 0;
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/* ED_object_modifier_remove may have freed this first before calling
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* BKE_modifier_free (which calls this function) */
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if (psmd->psys) {
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psmd->psys->flag |= PSYS_DELETE;
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}
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}
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static void copyData(const ModifierData *md, ModifierData *target, const int flag)
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{
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#if 0
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const ParticleSystemModifierData *psmd = (const ParticleSystemModifierData *)md;
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#endif
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ParticleSystemModifierData *tpsmd = (ParticleSystemModifierData *)target;
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BKE_modifier_copydata_generic(md, target, flag);
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tpsmd->mesh_final = NULL;
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tpsmd->mesh_original = NULL;
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tpsmd->totdmvert = tpsmd->totdmedge = tpsmd->totdmface = 0;
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}
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static void requiredDataMask(Object *UNUSED(ob),
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ModifierData *md,
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CustomData_MeshMasks *r_cddata_masks)
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{
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ParticleSystemModifierData *psmd = (ParticleSystemModifierData *)md;
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psys_emitter_customdata_mask(psmd->psys, r_cddata_masks);
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}
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/* saves the current emitter state for a particle system and calculates particles */
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static void deformVerts(ModifierData *md,
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const ModifierEvalContext *ctx,
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Mesh *mesh,
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float (*vertexCos)[3],
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int numVerts)
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{
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Mesh *mesh_src = mesh;
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ParticleSystemModifierData *psmd = (ParticleSystemModifierData *)md;
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ParticleSystem *psys = NULL;
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/* float cfra = BKE_scene_frame_get(md->scene); */ /* UNUSED */
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if (ctx->object->particlesystem.first) {
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psys = psmd->psys;
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}
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else {
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return;
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}
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if (!psys_check_enabled(ctx->object, psys, (ctx->flag & MOD_APPLY_RENDER) != 0)) {
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return;
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}
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if (mesh_src == NULL) {
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mesh_src = MOD_deform_mesh_eval_get(ctx->object, NULL, NULL, vertexCos, numVerts, false, true);
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if (mesh_src == NULL) {
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return;
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}
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}
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/* clear old dm */
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bool had_mesh_final = (psmd->mesh_final != NULL);
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if (psmd->mesh_final) {
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BKE_id_free(NULL, psmd->mesh_final);
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psmd->mesh_final = NULL;
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if (psmd->mesh_original) {
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BKE_id_free(NULL, psmd->mesh_original);
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psmd->mesh_original = NULL;
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}
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}
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else if (psmd->flag & eParticleSystemFlag_file_loaded) {
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/* in file read mesh just wasn't saved in file so no need to reset everything */
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psmd->flag &= ~eParticleSystemFlag_file_loaded;
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if (psys->particles == NULL) {
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psys->recalc |= ID_RECALC_PSYS_RESET;
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}
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/* TODO(sergey): This is not how particles were working prior to copy on
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* write, but now evaluation is similar to case when one duplicates the
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* object. In that case particles were doing reset here.
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*
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* Don't do reset when entering particle edit mode, as that will destroy the edit mode data.
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* Shouldn't be an issue, since particles are supposed to be evaluated once prior to entering
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* edit mode anyway.
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* Could in theory be an issue when everything is done in a script, but then solution is
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* not known to me. */
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if (ctx->object->mode != OB_MODE_PARTICLE_EDIT) {
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psys->recalc |= ID_RECALC_PSYS_RESET;
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}
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}
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/* make new mesh */
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psmd->mesh_final = BKE_mesh_copy_for_eval(mesh_src, false);
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BKE_mesh_vert_coords_apply(psmd->mesh_final, vertexCos);
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BKE_mesh_calc_normals(psmd->mesh_final);
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BKE_mesh_tessface_ensure(psmd->mesh_final);
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if (!psmd->mesh_final->runtime.deformed_only) {
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/* Get the original mesh from the object, this is what the particles
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* are attached to so in case of non-deform modifiers we need to remap
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* them to the final mesh (typically subdivision surfaces). */
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Mesh *mesh_original = NULL;
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if (ctx->object->type == OB_MESH) {
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BMEditMesh *em = BKE_editmesh_from_object(ctx->object);
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if (em) {
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/* In edit mode get directly from the edit mesh. */
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psmd->mesh_original = BKE_mesh_from_bmesh_for_eval_nomain(em->bm, NULL, mesh);
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}
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else {
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/* Otherwise get regular mesh. */
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mesh_original = ctx->object->data;
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}
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}
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else {
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mesh_original = mesh_src;
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}
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if (mesh_original) {
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/* Make a persistent copy of the mesh. We don't actually need
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* all this data, just some topology for remapping. Could be
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* optimized once. */
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psmd->mesh_original = BKE_mesh_copy_for_eval(mesh_original, false);
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}
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BKE_mesh_tessface_ensure(psmd->mesh_original);
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}
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if (!ELEM(mesh_src, NULL, mesh, psmd->mesh_final)) {
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BKE_id_free(NULL, mesh_src);
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}
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/* Report change in mesh structure.
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* This is an unreliable check for the topology check, but allows some
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* handy configuration like emitting particles from inside particle
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* instance. */
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if (had_mesh_final && (psmd->mesh_final->totvert != psmd->totdmvert ||
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psmd->mesh_final->totedge != psmd->totdmedge ||
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psmd->mesh_final->totface != psmd->totdmface)) {
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psys->recalc |= ID_RECALC_PSYS_RESET;
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}
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psmd->totdmvert = psmd->mesh_final->totvert;
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psmd->totdmedge = psmd->mesh_final->totedge;
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psmd->totdmface = psmd->mesh_final->totface;
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{
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struct Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
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psmd->flag &= ~eParticleSystemFlag_psys_updated;
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particle_system_update(
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ctx->depsgraph, scene, ctx->object, psys, (ctx->flag & MOD_APPLY_RENDER) != 0);
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psmd->flag |= eParticleSystemFlag_psys_updated;
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}
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if (DEG_is_active(ctx->depsgraph)) {
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Object *object_orig = DEG_get_original_object(ctx->object);
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ModifierData *md_orig = BKE_modifiers_findby_name(object_orig, psmd->modifier.name);
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BLI_assert(md_orig != NULL);
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ParticleSystemModifierData *psmd_orig = (ParticleSystemModifierData *)md_orig;
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psmd_orig->flag = psmd->flag;
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}
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}
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/* disabled particles in editmode for now, until support for proper evaluated mesh
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* updates is coded */
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#if 0
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static void deformVertsEM(ModifierData *md,
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Object *ob,
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BMEditMesh *editData,
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Mesh *mesh,
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float (*vertexCos)[3],
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int numVerts)
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{
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const bool do_temp_mesh = (mesh == NULL);
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if (do_temp_mesh) {
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mesh = BKE_id_new_nomain(ID_ME, ((ID *)ob->data)->name);
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BM_mesh_bm_to_me(NULL, editData->bm, mesh, &((BMeshToMeshParams){0}));
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}
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deformVerts(md, ob, mesh, vertexCos, numVerts);
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if (derivedData) {
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BKE_id_free(NULL, mesh);
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}
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}
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#endif
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static void panel_draw(const bContext *UNUSED(C), Panel *panel)
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{
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uiLayout *layout = panel->layout;
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PointerRNA ob_ptr;
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PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
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Object *ob = ob_ptr.data;
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ModifierData *md = (ModifierData *)ptr->data;
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ParticleSystem *psys = ((ParticleSystemModifierData *)md)->psys;
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uiItemL(layout, IFACE_("Settings are in the particle tab"), ICON_NONE);
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if (!(ob->mode & OB_MODE_PARTICLE_EDIT)) {
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if (ELEM(psys->part->ren_as, PART_DRAW_GR, PART_DRAW_OB)) {
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uiItemO(layout,
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CTX_IFACE_(BLT_I18NCONTEXT_OPERATOR_DEFAULT, "Convert"),
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ICON_NONE,
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"OBJECT_OT_duplicates_make_real");
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}
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else if (psys->part->ren_as == PART_DRAW_PATH) {
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uiItemO(layout,
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CTX_IFACE_(BLT_I18NCONTEXT_OPERATOR_DEFAULT, "Convert"),
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ICON_NONE,
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"OBJECT_OT_modifier_convert");
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}
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}
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modifier_panel_end(layout, ptr);
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}
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static void panelRegister(ARegionType *region_type)
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{
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modifier_panel_register(region_type, eModifierType_ParticleSystem, panel_draw);
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}
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static void blendRead(BlendDataReader *reader, ModifierData *md)
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{
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ParticleSystemModifierData *psmd = (ParticleSystemModifierData *)md;
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psmd->mesh_final = NULL;
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psmd->mesh_original = NULL;
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/* This is written as part of ob->particlesystem. */
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BLO_read_data_address(reader, &psmd->psys);
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psmd->flag &= ~eParticleSystemFlag_psys_updated;
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psmd->flag |= eParticleSystemFlag_file_loaded;
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}
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ModifierTypeInfo modifierType_ParticleSystem = {
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/* name */ "ParticleSystem",
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/* structName */ "ParticleSystemModifierData",
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/* structSize */ sizeof(ParticleSystemModifierData),
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/* type */ eModifierTypeType_OnlyDeform,
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/* flags */ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_SupportsMapping |
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eModifierTypeFlag_UsesPointCache /* |
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eModifierTypeFlag_SupportsEditmode |
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eModifierTypeFlag_EnableInEditmode */
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,
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/* icon */ ICON_MOD_PARTICLES,
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/* copyData */ copyData,
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/* deformVerts */ deformVerts,
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/* deformMatrices */ NULL,
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/* deformVertsEM */ NULL,
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/* deformMatricesEM */ NULL,
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/* modifyMesh */ NULL,
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/* modifyHair */ NULL,
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/* modifyPointCloud */ NULL,
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/* modifyVolume */ NULL,
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/* initData */ initData,
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/* requiredDataMask */ requiredDataMask,
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/* freeData */ freeData,
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/* isDisabled */ NULL,
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/* updateDepsgraph */ NULL,
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/* dependsOnTime */ NULL,
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/* dependsOnNormals */ NULL,
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/* foreachObjectLink */ NULL,
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/* foreachIDLink */ NULL,
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/* foreachTexLink */ NULL,
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/* freeRuntimeData */ NULL,
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/* panelRegister */ panelRegister,
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/* blendWrite */ NULL,
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/* blendRead */ blendRead,
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};
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