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blender-archive/source/blender/render
Ton Roosendaal d1c5950121 Extra texture channel input for Mist effect; "Global". This feeds the
global coordinate (from faces) to the sky texture color calculus, this to
make textured mist a bit less transparent (was only view coordinate).
2005-12-01 22:16:07 +00:00
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2004-01-05 00:06:11 +00:00