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blender-archive/build_files/cmake/Modules/FindUSD.cmake
Ray molenkamp 70375c96d5 USD: prepare for building with Python support and shared libraries
Shared libraries and USD plugins will be placed in the same folder, where USD
already looks for plugins.

This means that specifying the path to the plugins will no longer be needed
once the new libraries are available for all platforms. For now the code was
refactored to support both cases.

Ref T99618
2022-12-07 15:28:17 +01:00

75 lines
2.0 KiB
CMake

# SPDX-License-Identifier: BSD-3-Clause
# Copyright 2019 Blender Foundation.
# - Find Universal Scene Description (USD) library
# Find the native USD includes and libraries
# This module defines
# USD_INCLUDE_DIRS, where to find USD headers, Set when
# USD_INCLUDE_DIR is found.
# USD_LIBRARIES, libraries to link against to use USD.
# USD_ROOT_DIR, The base directory to search for USD.
# This can also be an environment variable.
# USD_FOUND, If false, do not try to use USD.
#
# If USD_ROOT_DIR was defined in the environment, use it.
IF(NOT USD_ROOT_DIR AND NOT $ENV{USD_ROOT_DIR} STREQUAL "")
SET(USD_ROOT_DIR $ENV{USD_ROOT_DIR})
ENDIF()
SET(_usd_SEARCH_DIRS
${USD_ROOT_DIR}
/opt/lib/usd
)
FIND_PATH(USD_INCLUDE_DIR
NAMES
pxr/usd/usd/api.h
HINTS
${_usd_SEARCH_DIRS}
PATH_SUFFIXES
include
DOC "Universal Scene Description (USD) header files"
)
# Since USD 21.11 the libraries are prefixed with "usd_", i.e.
# "libusd_m.a" became "libusd_usd_m.a".
# See https://github.com/PixarAnimationStudios/USD/blob/release/CHANGELOG.md#2111---2021-11-01
FIND_LIBRARY(USD_LIBRARY
NAMES
usd_usd_m usd_usd_ms usd_m usd_ms
${PXR_LIB_PREFIX}usd
NAMES_PER_DIR
HINTS
${_usd_SEARCH_DIRS}
PATH_SUFFIXES
lib64 lib lib/static
DOC "Universal Scene Description (USD) monolithic library"
)
IF(${USD_LIBRARY_NOTFOUND})
set(USD_FOUND FALSE)
ELSE()
# handle the QUIETLY and REQUIRED arguments and set USD_FOUND to TRUE if
# all listed variables are TRUE
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(USD DEFAULT_MSG USD_LIBRARY USD_INCLUDE_DIR)
IF(USD_FOUND)
get_filename_component(USD_LIBRARY_DIR ${USD_LIBRARY} DIRECTORY)
SET(USD_INCLUDE_DIRS ${USD_INCLUDE_DIR})
set(USD_LIBRARIES ${USD_LIBRARY})
IF(EXISTS ${USD_INCLUDE_DIR}/pxr/base/tf/pyModule.h)
SET(USD_PYTHON_SUPPORT ON)
ENDIF()
ENDIF()
ENDIF()
MARK_AS_ADVANCED(
USD_INCLUDE_DIR
USD_LIBRARY_DIR
USD_LIBRARY
)
UNSET(_usd_SEARCH_DIRS)