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blender-archive/source/blender/bmesh/intern/bmesh_construct.c
Campbell Barton d1d11bbe9b more header re-arranging.
Some function comments were in headers, some in the C files, some in both.
Moved function comments from headers into the C files.
2012-02-28 18:28:30 +00:00

774 lines
22 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2007 Blender Foundation.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): Geoffrey Bantle.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/bmesh/intern/bmesh_construct.c
* \ingroup bmesh
*
* BM construction functions.
*/
#include "MEM_guardedalloc.h"
#include "BLI_array.h"
#include "BLI_math.h"
#include "BKE_customdata.h"
#include "DNA_meshdata_types.h"
#include "bmesh.h"
#include "bmesh_private.h"
#define SELECT 1
/* prototypes */
static void bm_loop_attrs_copy(BMesh *source_mesh, BMesh *target_mesh,
const BMLoop *source_loop, BMLoop *target_loop);
/*
* BMESH MAKE QUADTRIANGLE
*
* Creates a new quad or triangle from
* a list of 3 or 4 vertices. If nodouble
* equals 1, then a check is done to see
* if a face with these vertices already
* exists and returns it instead. If a pointer
* to an example face is provided, it's custom
* data and properties will be copied to the new
* face.
*
* Note that the winding of the face is determined
* by the order of the vertices in the vertex array
*/
BMFace *BM_face_create_quad_tri(BMesh *bm,
BMVert *v1, BMVert *v2, BMVert *v3, BMVert *v4,
const BMFace *example, const int nodouble)
{
BMVert *vtar[4] = {v1, v2, v3, v4};
return BM_face_create_quad_tri_v(bm, vtar, v4 ? 4 : 3, example, nodouble);
}
BMFace *BM_face_create_quad_tri_v(BMesh *bm, BMVert **verts, int len, const BMFace *example, const int nodouble)
{
BMFace *f = NULL;
int is_overlap = FALSE;
if (nodouble) {
/* check if face exists or overlaps */
is_overlap = BM_face_exists(bm, verts, len, &f);
}
/* make new face */
if ((f == NULL) && (!is_overlap)) {
BMEdge *edar[4] = {NULL};
edar[0] = BM_edge_create(bm, verts[0], verts[1], NULL, TRUE);
edar[1] = BM_edge_create(bm, verts[1], verts[2], NULL, TRUE);
if (len == 4) {
edar[2] = BM_edge_create(bm, verts[2], verts[3], NULL, TRUE);
edar[3] = BM_edge_create(bm, verts[3], verts[0], NULL, TRUE);
}
else {
edar[2] = BM_edge_create(bm, verts[2], verts[0], NULL, TRUE);
}
f = BM_face_create(bm, verts, edar, len, FALSE);
if (example && f) {
BM_elem_attrs_copy(bm, bm, example, f);
}
}
return f;
}
/* copies face data from shared adjacent faces */
void BM_face_copy_shared(BMesh *bm, BMFace *f)
{
BMIter iter;
BMLoop *l, *l_other;
BM_ITER(l, &iter, bm, BM_LOOPS_OF_FACE, f) {
l_other = l->radial_next;
if (l_other && l_other != l) {
if (l_other->v == l->v) {
bm_loop_attrs_copy(bm, bm, l_other, l);
}
else {
l_other = l_other->next;
bm_loop_attrs_copy(bm, bm, l_other, l);
}
}
}
}
/**
* \brief BMESH MAKE NGON
*
* Makes an ngon from an unordered list of edges. v1 and v2 must be the verts
* defining edges[0], and define the winding of the new face.
*
* The edges are not required to be ordered, simply to to form
* a single closed loop as a whole
*
* Note that while this function will work fine when the edges
* are already sorted, if the edges are always going to be sorted,
* BM_face_create should be considered over this function as it
* avoids some unnecessary work.
*/
BMFace *BM_face_create_ngon(BMesh *bm, BMVert *v1, BMVert *v2, BMEdge **edges, int len, int nodouble)
{
BMEdge **edges2 = NULL;
BLI_array_staticdeclare(edges2, BM_NGON_STACK_SIZE);
BMVert **verts = NULL;
BLI_array_staticdeclare(verts, BM_NGON_STACK_SIZE);
BMFace *f = NULL;
BMEdge *e;
BMVert *v, *ev1, *ev2;
int i, /* j, */ v1found, reverse;
/* this code is hideous, yeek. I'll have to think about ways of
* cleaning it up. basically, it now combines the old BM_face_create_ngon
* _and_ the old bmesh_mf functions, so its kindof smashed together
* - joeedh */
if (!len || !v1 || !v2 || !edges || !bm)
return NULL;
/* put edges in correct order */
for (i = 0; i < len; i++) {
BM_ELEM_API_FLAG_ENABLE(edges[i], _FLAG_MF);
}
ev1 = edges[0]->v1;
ev2 = edges[0]->v2;
if (v1 == ev2) {
/* Swapping here improves performance and consistency of face
* structure in the special case that the edges are already in
* the correct order and winding */
SWAP(BMVert *, ev1, ev2);
}
BLI_array_append(verts, ev1);
v = ev2;
e = edges[0];
do {
BMEdge *e2 = e;
BLI_array_append(verts, v);
BLI_array_append(edges2, e);
do {
e2 = bmesh_disk_edge_next(e2, v);
if (e2 != e && BM_ELEM_API_FLAG_TEST(e2, _FLAG_MF)) {
v = BM_edge_other_vert(e2, v);
break;
}
} while (e2 != e);
if (e2 == e)
goto err; /* the edges do not form a closed loop */
e = e2;
} while (e != edges[0]);
if (BLI_array_count(edges2) != len) {
goto err; /* we didn't use all edges in forming the boundary loop */
}
/* ok, edges are in correct order, now ensure they are going
* in the correct direction */
v1found = reverse = FALSE;
for (i = 0; i < len; i++) {
if (BM_vert_in_edge(edges2[i], v1)) {
/* see if v1 and v2 are in the same edge */
if (BM_vert_in_edge(edges2[i], v2)) {
/* if v1 is shared by the *next* edge, then the winding
* is incorrect */
if (BM_vert_in_edge(edges2[(i + 1) % len], v1)) {
reverse = TRUE;
break;
}
}
v1found = TRUE;
}
if ((v1found == FALSE) && BM_vert_in_edge(edges2[i], v2)) {
reverse = TRUE;
break;
}
}
if (reverse) {
for (i = 0; i < len / 2; i++) {
v = verts[i];
verts[i] = verts[len - i - 1];
verts[len - i - 1] = v;
}
}
for (i = 0; i < len; i++) {
edges2[i] = BM_edge_exists(verts[i], verts[(i + 1) % len]);
if (!edges2[i]) {
goto err;
}
}
f = BM_face_create(bm, verts, edges2, len, nodouble);
/* clean up flags */
for (i = 0; i < len; i++) {
BM_ELEM_API_FLAG_DISABLE(edges2[i], _FLAG_MF);
}
BLI_array_free(verts);
BLI_array_free(edges2);
return f;
err:
for (i = 0; i < len; i++) {
BM_ELEM_API_FLAG_DISABLE(edges[i], _FLAG_MF);
}
BLI_array_free(verts);
BLI_array_free(edges2);
return NULL;
}
/* bmesh_make_face_from_face(BMesh *bm, BMFace *source, BMFace *target) */
/*
* REMOVE TAGGED XXX
*
* Called by operators to remove elements that they have marked for
* removal.
*
*/
void BMO_remove_tagged_faces(BMesh *bm, const short oflag)
{
BMFace *f;
BMIter iter;
BM_ITER(f, &iter, bm, BM_FACES_OF_MESH, NULL) {
if (BMO_elem_flag_test(bm, f, oflag)) {
BM_face_kill(bm, f);
}
}
}
void BMO_remove_tagged_edges(BMesh *bm, const short oflag)
{
BMEdge *e;
BMIter iter;
BM_ITER(e, &iter, bm, BM_EDGES_OF_MESH, NULL) {
if (BMO_elem_flag_test(bm, e, oflag)) {
BM_edge_kill(bm, e);
}
}
}
void BMO_remove_tagged_verts(BMesh *bm, const short oflag)
{
BMVert *v;
BMIter iter;
BM_ITER(v, &iter, bm, BM_VERTS_OF_MESH, NULL) {
if (BMO_elem_flag_test(bm, v, oflag)) {
BM_vert_kill(bm, v);
}
}
}
/*************************************************************/
/* you need to make remove tagged verts/edges/faces
* api functions that take a filter callback.....
* and this new filter type will be for opstack flags.
* This is because the BM_remove_taggedXXX functions bypass iterator API.
* - Ops dont care about 'UI' considerations like selection state, hide state, ect.
* If you want to work on unhidden selections for instance,
* copy output from a 'select context' operator to another operator....
*/
static void bmo_remove_tagged_context_verts(BMesh *bm, const short oflag)
{
BMVert *v;
BMEdge *e;
BMFace *f;
BMIter verts;
BMIter edges;
BMIter faces;
for (v = BM_iter_new(&verts, bm, BM_VERTS_OF_MESH, bm); v; v = BM_iter_step(&verts)) {
if (BMO_elem_flag_test(bm, v, oflag)) {
/* Visit edge */
for (e = BM_iter_new(&edges, bm, BM_EDGES_OF_VERT, v); e; e = BM_iter_step(&edges))
BMO_elem_flag_enable(bm, e, oflag);
/* Visit face */
for (f = BM_iter_new(&faces, bm, BM_FACES_OF_VERT, v); f; f = BM_iter_step(&faces))
BMO_elem_flag_enable(bm, f, oflag);
}
}
BMO_remove_tagged_faces(bm, oflag);
BMO_remove_tagged_edges(bm, oflag);
BMO_remove_tagged_verts(bm, oflag);
}
static void bmo_remove_tagged_context_edges(BMesh *bm, const short oflag)
{
BMEdge *e;
BMFace *f;
BMIter edges;
BMIter faces;
for (e = BM_iter_new(&edges, bm, BM_EDGES_OF_MESH, bm); e; e = BM_iter_step(&edges)) {
if (BMO_elem_flag_test(bm, e, oflag)) {
for (f = BM_iter_new(&faces, bm, BM_FACES_OF_EDGE, e); f; f = BM_iter_step(&faces)) {
BMO_elem_flag_enable(bm, f, oflag);
}
}
}
BMO_remove_tagged_faces(bm, oflag);
BMO_remove_tagged_edges(bm, oflag);
}
#define DEL_WIREVERT (1 << 10)
/**
* \warning oflag applies to different types in some contexts,
* not just the type being removed.
*
* \warning take care, uses operator flag DEL_WIREVERT
*/
void BMO_remove_tagged_context(BMesh *bm, const short oflag, const int type)
{
BMVert *v;
BMEdge *e;
BMFace *f;
BMIter verts;
BMIter edges;
BMIter faces;
switch (type) {
case DEL_VERTS:
{
bmo_remove_tagged_context_verts(bm, oflag);
break;
}
case DEL_EDGES:
{
/* flush down to vert */
for (e = BM_iter_new(&edges, bm, BM_EDGES_OF_MESH, bm); e; e = BM_iter_step(&edges)) {
if (BMO_elem_flag_test(bm, e, oflag)) {
BMO_elem_flag_enable(bm, e->v1, oflag);
BMO_elem_flag_enable(bm, e->v2, oflag);
}
}
bmo_remove_tagged_context_edges(bm, oflag);
/* remove loose vertice */
for (v = BM_iter_new(&verts, bm, BM_VERTS_OF_MESH, bm); v; v = BM_iter_step(&verts)) {
if (BMO_elem_flag_test(bm, v, oflag) && (!(v->e)))
BMO_elem_flag_enable(bm, v, DEL_WIREVERT);
}
BMO_remove_tagged_verts(bm, DEL_WIREVERT);
break;
}
case DEL_EDGESFACES:
{
bmo_remove_tagged_context_edges(bm, oflag);
break;
}
case DEL_ONLYFACES:
{
BMO_remove_tagged_faces(bm, oflag);
break;
}
case DEL_ONLYTAGGED:
{
BMO_remove_tagged_faces(bm, oflag);
BMO_remove_tagged_edges(bm, oflag);
BMO_remove_tagged_verts(bm, oflag);
break;
}
case DEL_FACES:
{
/* go through and mark all edges and all verts of all faces for delet */
for (f = BM_iter_new(&faces, bm, BM_FACES_OF_MESH, bm); f; f = BM_iter_step(&faces)) {
if (BMO_elem_flag_test(bm, f, oflag)) {
for (e = BM_iter_new(&edges, bm, BM_EDGES_OF_FACE, f); e; e = BM_iter_step(&edges))
BMO_elem_flag_enable(bm, e, oflag);
for (v = BM_iter_new(&verts, bm, BM_VERTS_OF_FACE, f); v; v = BM_iter_step(&verts))
BMO_elem_flag_enable(bm, v, oflag);
}
}
/* now go through and mark all remaining faces all edges for keeping */
for (f = BM_iter_new(&faces, bm, BM_FACES_OF_MESH, bm); f; f = BM_iter_step(&faces)) {
if (!BMO_elem_flag_test(bm, f, oflag)) {
for (e = BM_iter_new(&edges, bm, BM_EDGES_OF_FACE, f); e; e = BM_iter_step(&edges)) {
BMO_elem_flag_disable(bm, e, oflag);
}
for (v = BM_iter_new(&verts, bm, BM_VERTS_OF_FACE, f); v; v = BM_iter_step(&verts)) {
BMO_elem_flag_disable(bm, v, oflag);
}
}
}
/* also mark all the vertices of remaining edges for keeping */
for (e = BM_iter_new(&edges, bm, BM_EDGES_OF_MESH, bm); e; e = BM_iter_step(&edges)) {
if (!BMO_elem_flag_test(bm, e, oflag)) {
BMO_elem_flag_disable(bm, e->v1, oflag);
BMO_elem_flag_disable(bm, e->v2, oflag);
}
}
/* now delete marked face */
BMO_remove_tagged_faces(bm, oflag);
/* delete marked edge */
BMO_remove_tagged_edges(bm, oflag);
/* remove loose vertice */
BMO_remove_tagged_verts(bm, oflag);
break;
}
case DEL_ALL:
{
/* does this option even belong in here? */
for (f = BM_iter_new(&faces, bm, BM_FACES_OF_MESH, bm); f; f = BM_iter_step(&faces))
BMO_elem_flag_enable(bm, f, oflag);
for (e = BM_iter_new(&edges, bm, BM_EDGES_OF_MESH, bm); e; e = BM_iter_step(&edges))
BMO_elem_flag_enable(bm, e, oflag);
for (v = BM_iter_new(&verts, bm, BM_VERTS_OF_MESH, bm); v; v = BM_iter_step(&verts))
BMO_elem_flag_enable(bm, v, oflag);
BMO_remove_tagged_faces(bm, oflag);
BMO_remove_tagged_edges(bm, oflag);
BMO_remove_tagged_verts(bm, oflag);
break;
}
}
}
/*************************************************************/
static void bm_vert_attrs_copy(BMesh *source_mesh, BMesh *target_mesh,
const BMVert *source_vertex, BMVert *target_vertex)
{
if ((source_mesh == target_mesh) && (source_vertex == target_vertex)) {
return;
}
copy_v3_v3(target_vertex->no, source_vertex->no);
CustomData_bmesh_free_block(&target_mesh->vdata, &target_vertex->head.data);
CustomData_bmesh_copy_data(&source_mesh->vdata, &target_mesh->vdata,
source_vertex->head.data, &target_vertex->head.data);
}
static void bm_edge_attrs_copy(BMesh *source_mesh, BMesh *target_mesh,
const BMEdge *source_edge, BMEdge *target_edge)
{
if ((source_mesh == target_mesh) && (source_edge == target_edge)) {
return;
}
CustomData_bmesh_free_block(&target_mesh->edata, &target_edge->head.data);
CustomData_bmesh_copy_data(&source_mesh->edata, &target_mesh->edata,
source_edge->head.data, &target_edge->head.data);
}
static void bm_loop_attrs_copy(BMesh *source_mesh, BMesh *target_mesh,
const BMLoop *source_loop, BMLoop *target_loop)
{
if ((source_mesh == target_mesh) && (source_loop == target_loop)) {
return;
}
CustomData_bmesh_free_block(&target_mesh->ldata, &target_loop->head.data);
CustomData_bmesh_copy_data(&source_mesh->ldata, &target_mesh->ldata,
source_loop->head.data, &target_loop->head.data);
}
static void bm_face_attrs_copy(BMesh *source_mesh, BMesh *target_mesh,
const BMFace *source_face, BMFace *target_face)
{
if ((source_mesh == target_mesh) && (source_face == target_face)) {
return;
}
copy_v3_v3(target_face->no, source_face->no);
CustomData_bmesh_free_block(&target_mesh->pdata, &target_face->head.data);
CustomData_bmesh_copy_data(&source_mesh->pdata, &target_mesh->pdata,
source_face->head.data, &target_face->head.data);
target_face->mat_nr = source_face->mat_nr;
}
/* BMESH_TODO: Special handling for hide flags? */
/**
* Copies attributes, e.g. customdata, header flags, etc, from one element
* to another of the same type.
*/
void BM_elem_attrs_copy(BMesh *source_mesh, BMesh *target_mesh, const void *source, void *target)
{
const BMHeader *sheader = source;
BMHeader *theader = target;
BLI_assert(sheader->htype == theader->htype);
if (sheader->htype != theader->htype)
return;
/* First we copy select */
if (BM_elem_flag_test((BMElem *)sheader, BM_ELEM_SELECT)) {
BM_elem_select_set(target_mesh, (BMElem *)target, TRUE);
}
/* Now we copy flags */
theader->hflag = sheader->hflag;
/* Copy specific attributes */
switch (theader->htype) {
case BM_VERT:
bm_vert_attrs_copy(source_mesh, target_mesh, (const BMVert *)source, (BMVert *)target);
break;
case BM_EDGE:
bm_edge_attrs_copy(source_mesh, target_mesh, (const BMEdge *)source, (BMEdge *)target);
break;
case BM_LOOP:
bm_loop_attrs_copy(source_mesh, target_mesh, (const BMLoop *)source, (BMLoop *)target);
break;
case BM_FACE:
bm_face_attrs_copy(source_mesh, target_mesh, (const BMFace *)source, (BMFace *)target);
break;
default:
BLI_assert(0);
}
}
BMesh *BM_mesh_copy(BMesh *bmold)
{
BMesh *bm;
BMVert *v, *v2, **vtable = NULL;
BMEdge *e, *e2, **edges = NULL, **etable = NULL;
BLI_array_declare(edges);
BMLoop *l, /* *l2, */ **loops = NULL;
BLI_array_declare(loops);
BMFace *f, *f2, **ftable = NULL;
BMEditSelection *ese;
BMIter iter, liter;
int i, j;
/* allocate a bmesh */
bm = BM_mesh_create(bmold->ob, bm_mesh_allocsize_default);
CustomData_copy(&bmold->vdata, &bm->vdata, CD_MASK_BMESH, CD_CALLOC, 0);
CustomData_copy(&bmold->edata, &bm->edata, CD_MASK_BMESH, CD_CALLOC, 0);
CustomData_copy(&bmold->ldata, &bm->ldata, CD_MASK_BMESH, CD_CALLOC, 0);
CustomData_copy(&bmold->pdata, &bm->pdata, CD_MASK_BMESH, CD_CALLOC, 0);
CustomData_bmesh_init_pool(&bm->vdata, bm_mesh_allocsize_default[0]);
CustomData_bmesh_init_pool(&bm->edata, bm_mesh_allocsize_default[1]);
CustomData_bmesh_init_pool(&bm->ldata, bm_mesh_allocsize_default[2]);
CustomData_bmesh_init_pool(&bm->pdata, bm_mesh_allocsize_default[3]);
vtable = MEM_mallocN(sizeof(BMVert *) * bmold->totvert, "BM_mesh_copy vtable");
etable = MEM_mallocN(sizeof(BMEdge *) * bmold->totedge, "BM_mesh_copy etable");
ftable = MEM_mallocN(sizeof(BMFace *) * bmold->totface, "BM_mesh_copy ftable");
v = BM_iter_new(&iter, bmold, BM_VERTS_OF_MESH, NULL);
for (i = 0; v; v = BM_iter_step(&iter), i++) {
v2 = BM_vert_create(bm, v->co, NULL); /* copy between meshes so cant use 'example' argument */
BM_elem_attrs_copy(bmold, bm, v, v2);
vtable[i] = v2;
BM_elem_index_set(v, i); /* set_inline */
BM_elem_index_set(v2, i); /* set_inline */
}
bmold->elem_index_dirty &= ~BM_VERT;
bm->elem_index_dirty &= ~BM_VERT;
/* safety check */
BLI_assert(i == bmold->totvert);
e = BM_iter_new(&iter, bmold, BM_EDGES_OF_MESH, NULL);
for (i = 0; e; e = BM_iter_step(&iter), i++) {
e2 = BM_edge_create(bm,
vtable[BM_elem_index_get(e->v1)],
vtable[BM_elem_index_get(e->v2)],
e, FALSE);
BM_elem_attrs_copy(bmold, bm, e, e2);
etable[i] = e2;
BM_elem_index_set(e, i); /* set_inline */
BM_elem_index_set(e2, i); /* set_inline */
}
bmold->elem_index_dirty &= ~BM_EDGE;
bm->elem_index_dirty &= ~BM_EDGE;
/* safety check */
BLI_assert(i == bmold->totedge);
f = BM_iter_new(&iter, bmold, BM_FACES_OF_MESH, NULL);
for (i = 0; f; f = BM_iter_step(&iter), i++) {
BM_elem_index_set(f, i); /* set_inline */
BLI_array_empty(loops);
BLI_array_empty(edges);
BLI_array_growitems(loops, f->len);
BLI_array_growitems(edges, f->len);
l = BM_iter_new(&liter, bmold, BM_LOOPS_OF_FACE, f);
for (j = 0; j < f->len; j++, l = BM_iter_step(&liter)) {
loops[j] = l;
edges[j] = etable[BM_elem_index_get(l->e)];
}
v = vtable[BM_elem_index_get(loops[0]->v)];
v2 = vtable[BM_elem_index_get(loops[1]->v)];
if (!bmesh_verts_in_edge(v, v2, edges[0])) {
v = vtable[BM_elem_index_get(loops[BLI_array_count(loops) - 1]->v)];
v2 = vtable[BM_elem_index_get(loops[0]->v)];
}
f2 = BM_face_create_ngon(bm, v, v2, edges, f->len, FALSE);
if (!f2)
continue;
/* use totface incase adding some faces fails */
BM_elem_index_set(f2, (bm->totface - 1)); /* set_inline */
ftable[i] = f2;
BM_elem_attrs_copy(bmold, bm, f, f2);
copy_v3_v3(f2->no, f->no);
l = BM_iter_new(&liter, bm, BM_LOOPS_OF_FACE, f2);
for (j = 0; j < f->len; j++, l = BM_iter_step(&liter)) {
BM_elem_attrs_copy(bmold, bm, loops[j], l);
}
if (f == bmold->act_face) bm->act_face = f2;
}
bmold->elem_index_dirty &= ~BM_FACE;
bm->elem_index_dirty &= ~BM_FACE;
/* safety check */
BLI_assert(i == bmold->totface);
/* copy over edit selection history */
for (ese = bmold->selected.first; ese; ese = ese->next) {
void *ele = NULL;
if (ese->htype == BM_VERT)
ele = vtable[BM_elem_index_get(ese->ele)];
else if (ese->htype == BM_EDGE)
ele = etable[BM_elem_index_get(ese->ele)];
else if (ese->htype == BM_FACE) {
ele = ftable[BM_elem_index_get(ese->ele)];
}
else {
BLI_assert(0);
}
if (ele)
BM_select_history_store(bm, ele);
}
MEM_freeN(etable);
MEM_freeN(vtable);
MEM_freeN(ftable);
BLI_array_free(loops);
BLI_array_free(edges);
return bm;
}
/* ME -> BM */
char BM_vert_flag_from_mflag(const char meflag)
{
return ( ((meflag & SELECT) ? BM_ELEM_SELECT : 0) |
((meflag & ME_HIDE) ? BM_ELEM_HIDDEN : 0)
);
}
char BM_edge_flag_from_mflag(const short meflag)
{
return ( ((meflag & SELECT) ? BM_ELEM_SELECT : 0) |
((meflag & ME_SEAM) ? BM_ELEM_SEAM : 0) |
((meflag & ME_SHARP) == 0 ? BM_ELEM_SMOOTH : 0) | /* invert */
((meflag & ME_HIDE) ? BM_ELEM_HIDDEN : 0)
);
}
char BM_face_flag_from_mflag(const char meflag)
{
return ( ((meflag & ME_FACE_SEL) ? BM_ELEM_SELECT : 0) |
((meflag & ME_SMOOTH) ? BM_ELEM_SMOOTH : 0) |
((meflag & ME_HIDE) ? BM_ELEM_HIDDEN : 0)
);
}
/* BM -> ME */
char BM_vert_flag_to_mflag(BMVert *eve)
{
const char hflag = eve->head.hflag;
return ( ((hflag & BM_ELEM_SELECT) ? SELECT : 0) |
((hflag & BM_ELEM_HIDDEN) ? ME_HIDE : 0)
);
}
short BM_edge_flag_to_mflag(BMEdge *eed)
{
const char hflag = eed->head.hflag;
return ( ((hflag & BM_ELEM_SELECT) ? SELECT : 0) |
((hflag & BM_ELEM_SEAM) ? ME_SEAM : 0) |
((hflag & BM_ELEM_SMOOTH) == 0 ? ME_SHARP : 0) |
((hflag & BM_ELEM_HIDDEN) ? ME_HIDE : 0) |
((BM_edge_is_wire(NULL, eed)) ? ME_LOOSEEDGE : 0) | /* not typical */
(ME_EDGEDRAW | ME_EDGERENDER)
);
}
char BM_face_flag_to_mflag(BMFace *efa)
{
const char hflag = efa->head.hflag;
return ( ((hflag & BM_ELEM_SELECT) ? ME_FACE_SEL : 0) |
((hflag & BM_ELEM_SMOOTH) ? ME_SMOOTH : 0) |
((hflag & BM_ELEM_HIDDEN) ? ME_HIDE : 0)
);
}