This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
Files
blender-archive/source/blender/python/intern/bpy_app_handlers.c
Aaron Carlisle 9f044cb422 Remove MinGW support
The Issue
=======

For a long time now MinGW has been unsupported and unmaintained and at this point,
it looks like something that we should just leave behind and move on.


Why Remove
==========

One of the big motivations for MinGW back in the day is that it was free compared to MSVC which was licensed based.
However, now that this is no longer true we have basically stopped updating the need CMake files.
Along with the CMake files, there are several patches to the extern libs needed to make this work.  For example, see:
https://developer.blender.org/diffusion/B/browse/master/extern/carve/patches/mingw_w64.patch

If we wanted to keep MinGW then we would need to make more custom patches to the external libs and
this is not something our platform maintainers are willing to do.

For example, here is the patches needed to build python: https://github.com/Alexpux/MINGW-packages/tree/master/mingw-w64-python3

Fixes T51301

Differential Revision: https://developer.blender.org/D2648
2017-05-27 15:34:55 -04:00

339 lines
11 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor(s): Campbell Barton
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/python/intern/bpy_app_handlers.c
* \ingroup pythonintern
*
* This file defines a 'PyStructSequence' accessed via 'bpy.app.handlers',
* which exposes various lists that the script author can add callback
* functions into (called via blenders generic BLI_cb api)
*/
#include <Python.h>
#include "BLI_utildefines.h"
#include "BLI_callbacks.h"
#include "RNA_types.h"
#include "RNA_access.h"
#include "bpy_rna.h"
#include "bpy_app_handlers.h"
#include "../generic/python_utildefines.h"
#include "BPY_extern.h"
void bpy_app_generic_callback(struct Main *main, struct ID *id, void *arg);
static PyTypeObject BlenderAppCbType;
static PyStructSequence_Field app_cb_info_fields[] = {
{(char *)"frame_change_pre", (char *)"on frame change for playback and rendering (before)"},
{(char *)"frame_change_post", (char *)"on frame change for playback and rendering (after)"},
{(char *)"render_pre", (char *)"on render (before)"},
{(char *)"render_post", (char *)"on render (after)"},
{(char *)"render_write", (char *)"on writing a render frame (directly after the frame is written)"},
{(char *)"render_stats", (char *)"on printing render statistics"},
{(char *)"render_init", (char *)"on initialization of a render job"},
{(char *)"render_complete", (char *)"on completion of render job"},
{(char *)"render_cancel", (char *)"on canceling a render job"},
{(char *)"load_pre", (char *)"on loading a new blend file (before)"},
{(char *)"load_post", (char *)"on loading a new blend file (after)"},
{(char *)"save_pre", (char *)"on saving a blend file (before)"},
{(char *)"save_post", (char *)"on saving a blend file (after)"},
{(char *)"scene_update_pre", (char *)"on updating the scenes data (before)"},
{(char *)"scene_update_post", (char *)"on updating the scenes data (after)"},
{(char *)"game_pre", (char *)"on starting the game engine"},
{(char *)"game_post", (char *)"on ending the game engine"},
{(char *)"version_update", (char *)"on ending the versioning code"},
/* sets the permanent tag */
# define APP_CB_OTHER_FIELDS 1
{(char *)"persistent", (char *)"Function decorator for callback functions not to be removed when loading new files"},
{NULL}
};
static PyStructSequence_Desc app_cb_info_desc = {
(char *)"bpy.app.handlers", /* name */
(char *)"This module contains callback lists", /* doc */
app_cb_info_fields, /* fields */
ARRAY_SIZE(app_cb_info_fields) - 1
};
#if 0
# if (BLI_CB_EVT_TOT != ARRAY_SIZE(app_cb_info_fields))
# error "Callbacks are out of sync"
# endif
#endif
/* --------------------------------------------------------------------------*/
/* permanent tagging code */
#define PERMINENT_CB_ID "_bpy_persistent"
static PyObject *bpy_app_handlers_persistent_new(PyTypeObject *UNUSED(type), PyObject *args, PyObject *UNUSED(kwds))
{
PyObject *value;
if (!PyArg_ParseTuple(args, "O:bpy.app.handlers.persistent", &value))
return NULL;
if (PyFunction_Check(value)) {
PyObject **dict_ptr = _PyObject_GetDictPtr(value);
if (dict_ptr == NULL) {
PyErr_SetString(PyExc_ValueError,
"bpy.app.handlers.persistent wasn't able to "
"get the dictionary from the function passed");
return NULL;
}
else {
/* set id */
if (*dict_ptr == NULL) {
*dict_ptr = PyDict_New();
}
PyDict_SetItemString(*dict_ptr, PERMINENT_CB_ID, Py_None);
}
Py_INCREF(value);
return value;
}
else {
PyErr_SetString(PyExc_ValueError,
"bpy.app.handlers.persistent expected a function");
return NULL;
}
}
/* dummy type because decorators can't be PyCFunctions */
static PyTypeObject BPyPersistent_Type = {
#if defined(_MSC_VER)
PyVarObject_HEAD_INIT(NULL, 0)
#else
PyVarObject_HEAD_INIT(&PyType_Type, 0)
#endif
"persistent", /* tp_name */
0, /* tp_basicsize */
0, /* tp_itemsize */
/* methods */
0, /* tp_dealloc */
0, /* tp_print */
0, /* tp_getattr */
0, /* tp_setattr */
0, /* tp_reserved */
0, /* tp_repr */
0, /* tp_as_number */
0, /* tp_as_sequence */
0, /* tp_as_mapping */
0, /* tp_hash */
0, /* tp_call */
0, /* tp_str */
0, /* tp_getattro */
0, /* tp_setattro */
0, /* tp_as_buffer */
Py_TPFLAGS_DEFAULT | Py_TPFLAGS_HAVE_GC |
Py_TPFLAGS_BASETYPE, /* tp_flags */
0, /* tp_doc */
0, /* tp_traverse */
0, /* tp_clear */
0, /* tp_richcompare */
0, /* tp_weaklistoffset */
0, /* tp_iter */
0, /* tp_iternext */
0, /* tp_methods */
0, /* tp_members */
0, /* tp_getset */
0, /* tp_base */
0, /* tp_dict */
0, /* tp_descr_get */
0, /* tp_descr_set */
0, /* tp_dictoffset */
0, /* tp_init */
0, /* tp_alloc */
bpy_app_handlers_persistent_new, /* tp_new */
0, /* tp_free */
};
static PyObject *py_cb_array[BLI_CB_EVT_TOT] = {NULL};
static PyObject *make_app_cb_info(void)
{
PyObject *app_cb_info;
int pos;
app_cb_info = PyStructSequence_New(&BlenderAppCbType);
if (app_cb_info == NULL) {
return NULL;
}
for (pos = 0; pos < BLI_CB_EVT_TOT; pos++) {
if (app_cb_info_fields[pos].name == NULL) {
Py_FatalError("invalid callback slots 1");
}
PyStructSequence_SET_ITEM(app_cb_info, pos, (py_cb_array[pos] = PyList_New(0)));
}
if (app_cb_info_fields[pos + APP_CB_OTHER_FIELDS].name != NULL) {
Py_FatalError("invalid callback slots 2");
}
/* custom function */
PyStructSequence_SET_ITEM(app_cb_info, pos++, (PyObject *)&BPyPersistent_Type);
return app_cb_info;
}
PyObject *BPY_app_handlers_struct(void)
{
PyObject *ret;
#if defined(_MSC_VER)
BPyPersistent_Type.ob_base.ob_base.ob_type = &PyType_Type;
#endif
if (PyType_Ready(&BPyPersistent_Type) < 0) {
BLI_assert(!"error initializing 'bpy.app.handlers.persistent'");
}
PyStructSequence_InitType(&BlenderAppCbType, &app_cb_info_desc);
ret = make_app_cb_info();
/* prevent user from creating new instances */
BlenderAppCbType.tp_init = NULL;
BlenderAppCbType.tp_new = NULL;
BlenderAppCbType.tp_hash = (hashfunc)_Py_HashPointer; /* without this we can't do set(sys.modules) [#29635] */
/* assign the C callbacks */
if (ret) {
static bCallbackFuncStore funcstore_array[BLI_CB_EVT_TOT] = {{NULL}};
bCallbackFuncStore *funcstore;
int pos = 0;
for (pos = 0; pos < BLI_CB_EVT_TOT; pos++) {
funcstore = &funcstore_array[pos];
funcstore->func = bpy_app_generic_callback;
funcstore->alloc = 0;
funcstore->arg = SET_INT_IN_POINTER(pos);
BLI_callback_add(funcstore, pos);
}
}
return ret;
}
void BPY_app_handlers_reset(const short do_all)
{
PyGILState_STATE gilstate;
int pos = 0;
gilstate = PyGILState_Ensure();
if (do_all) {
for (pos = 0; pos < BLI_CB_EVT_TOT; pos++) {
/* clear list */
PyList_SetSlice(py_cb_array[pos], 0, PY_SSIZE_T_MAX, NULL);
}
}
else {
/* save string conversion thrashing */
PyObject *perm_id_str = PyUnicode_FromString(PERMINENT_CB_ID);
for (pos = 0; pos < BLI_CB_EVT_TOT; pos++) {
/* clear only items without PERMINENT_CB_ID */
PyObject *ls = py_cb_array[pos];
Py_ssize_t i;
PyObject *item;
PyObject **dict_ptr;
for (i = PyList_GET_SIZE(ls) - 1; i >= 0; i--) {
if ((PyFunction_Check((item = PyList_GET_ITEM(ls, i)))) &&
(dict_ptr = _PyObject_GetDictPtr(item)) &&
(*dict_ptr) &&
(PyDict_GetItem(*dict_ptr, perm_id_str) != NULL))
{
/* keep */
}
else {
/* remove */
/* PySequence_DelItem(ls, i); */ /* more obvious buw slower */
PyList_SetSlice(ls, i, i + 1, NULL);
}
}
}
Py_DECREF(perm_id_str);
}
PyGILState_Release(gilstate);
}
/* the actual callback - not necessarily called from py */
void bpy_app_generic_callback(struct Main *UNUSED(main), struct ID *id, void *arg)
{
PyObject *cb_list = py_cb_array[GET_INT_FROM_POINTER(arg)];
if (PyList_GET_SIZE(cb_list) > 0) {
PyGILState_STATE gilstate = PyGILState_Ensure();
PyObject *args = PyTuple_New(1); /* save python creating each call */
PyObject *func;
PyObject *ret;
Py_ssize_t pos;
/* setup arguments */
if (id) {
PointerRNA id_ptr;
RNA_id_pointer_create(id, &id_ptr);
PyTuple_SET_ITEM(args, 0, pyrna_struct_CreatePyObject(&id_ptr));
}
else {
PyTuple_SET_ITEM(args, 0, Py_INCREF_RET(Py_None));
}
/* Iterate the list and run the callbacks
* note: don't store the list size since the scripts may remove themselves */
for (pos = 0; pos < PyList_GET_SIZE(cb_list); pos++) {
func = PyList_GET_ITEM(cb_list, pos);
ret = PyObject_Call(func, args, NULL);
if (ret == NULL) {
/* Don't set last system variables because they might cause some
* dangling pointers to external render engines (when exception
* happens during rendering) which will break logic of render pipeline
* which expects to be the only user of render engine when rendering
* is finished.
*/
PyErr_PrintEx(0);
PyErr_Clear();
}
else {
Py_DECREF(ret);
}
}
Py_DECREF(args);
PyGILState_Release(gilstate);
}
}