- adds a new point class * point/ vector math (p + v = p, p - p = v, etc.) * points can be transformed by matrices/quats * wraps 'place vector' type vectors that have no magnitude - wrapped toXXX() methods work correctly * toXXX() will NOT wrap data (this is due to the fact that wrapped data cannot be converted) * added a 'wrapped' attribute to mathutils classes to determine wether the object is accessing python or blender data - added the ability to negate vectors/points with "-vec" * deprecated vector.negate() - added the ability to shorhand inverse matrices with "~mat" (tilde) - conversion between vector/point with toXXX() methods
		
			
				
	
	
		
			77 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			77 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* 
 | 
						|
 * $Id$
 | 
						|
 * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
 | 
						|
 *
 | 
						|
 * This program is free software; you can redistribute it and/or
 | 
						|
 * modify it under the terms of the GNU General Public License
 | 
						|
 * as published by the Free Software Foundation; either version 2
 | 
						|
 * of the License, or (at your option) any later version. The Blender
 | 
						|
 * Foundation also sells licenses for use in proprietary software under
 | 
						|
 * the Blender License.  See http://www.blender.org/BL/ for information
 | 
						|
 * about this.
 | 
						|
 *
 | 
						|
 * This program is distributed in the hope that it will be useful,
 | 
						|
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
						|
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
						|
 * GNU General Public License for more details.
 | 
						|
 *
 | 
						|
 * You should have received a copy of the GNU General Public License
 | 
						|
 * along with this program; if not, write to the Free Software Foundation,
 | 
						|
 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 | 
						|
 *
 | 
						|
 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
 | 
						|
 * All rights reserved.
 | 
						|
 *
 | 
						|
 * The Original Code is: all of this file.
 | 
						|
 *
 | 
						|
 * Contributor(s): Joseph Gilbert
 | 
						|
 *
 | 
						|
 * ***** END GPL/BL DUAL LICENSE BLOCK *****
 | 
						|
 *
 | 
						|
 */
 | 
						|
 | 
						|
#ifndef EXPP_matrix_h
 | 
						|
#define EXPP_matrix_h
 | 
						|
 | 
						|
#include <Python.h>
 | 
						|
 | 
						|
#define MatrixObject_Check(v) ((v)->ob_type == &matrix_Type)
 | 
						|
 | 
						|
typedef float **ptRow;
 | 
						|
typedef struct _Matrix {
 | 
						|
	PyObject_VAR_HEAD 
 | 
						|
	struct{
 | 
						|
		float *py_data;		//python managed
 | 
						|
		float *blend_data;	//blender managed
 | 
						|
	}data;
 | 
						|
	ptRow matrix;			//ptr to the contigPtr (accessor)
 | 
						|
	float *contigPtr;		//1D array of data (alias)
 | 
						|
	int rowSize;
 | 
						|
	int colSize;
 | 
						|
	int wrapped;			//is wrapped data?
 | 
						|
	PyObject *coerced_object;
 | 
						|
} MatrixObject;
 | 
						|
/*coerced_object is a pointer to the object that it was
 | 
						|
coerced from when a dummy vector needs to be created from
 | 
						|
the coerce() function for numeric protocol operations*/
 | 
						|
 | 
						|
/*struct data contains a pointer to the actual data that the
 | 
						|
object uses. It can use either PyMem allocated data (which will
 | 
						|
be stored in py_data) or be a wrapper for data allocated through
 | 
						|
blender (stored in blend_data). This is an either/or struct not both*/
 | 
						|
 | 
						|
//prototypes
 | 
						|
PyObject *Matrix_Zero( MatrixObject * self );
 | 
						|
PyObject *Matrix_Identity( MatrixObject * self );
 | 
						|
PyObject *Matrix_Transpose( MatrixObject * self );
 | 
						|
PyObject *Matrix_Determinant( MatrixObject * self );
 | 
						|
PyObject *Matrix_Invert( MatrixObject * self );
 | 
						|
PyObject *Matrix_TranslationPart( MatrixObject * self );
 | 
						|
PyObject *Matrix_RotationPart( MatrixObject * self );
 | 
						|
PyObject *Matrix_Resize4x4( MatrixObject * self );
 | 
						|
PyObject *Matrix_toEuler( MatrixObject * self );
 | 
						|
PyObject *Matrix_toQuat( MatrixObject * self );
 | 
						|
PyObject *newMatrixObject(float *mat, int rowSize, int colSize, int type);
 | 
						|
 | 
						|
#endif				/* EXPP_matrix_H */
 |